code logs -> 2014 -> Tue, 01 Apr 2014< code.20140331.log - code.20140402.log >
--- Log opened Tue Apr 01 00:00:43 2014
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00:33
<@celticminstrel>
Uh, how am I supposed to preserve the filename with ImageMagick convert...
00:33
<@celticminstrel>
(Trying to make a bunch of images transparent.)
00:33
< Shiz>
don't specify an output file?
00:34
< Shiz>
i wouldn't recommend it
00:34
<@celticminstrel>
convert *.png -transparent white %d.png works, but I want the filenames to be the same as the input, not numbered.
00:34
<@celticminstrel>
(The actual command-line I'm using has directories prepended to those filenames.)
00:35
<@celticminstrel>
I guess I can just rename them manually, but...
00:39
<&ToxicFrog>
celticminstrel: use "mogrify" rather than "convert"
00:39
<&ToxicFrog>
http://www.imagemagick.org/Usage/basics/#mogrify
00:40
<@celticminstrel>
I tried that, exactly nothing happened.
00:40
<@celticminstrel>
mogrify *.png -transparent white -path newdir/
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01:09
<&ToxicFrog>
celticminstrel: oh, wait
01:10
<&ToxicFrog>
You want to give it the same name, but in a different directory?
01:10
<&ToxicFrog>
Rather than actually converting it in place?
01:10
<&ToxicFrog>
Just...give it the same name, then.
01:10
<@celticminstrel>
That only works when it's just one file.
01:11
<&ToxicFrog>
Also, order of arguments is important.
01:11
<&ToxicFrog>
Try -path and -transparent before the filenames, as in the example.
01:11
<&ToxicFrog>
And no it doesn't; for i in *.png; do convert "$i" -transparent white "newdir/$i"; done
01:12
<@celticminstrel>
Yeah, but that's a shell loop.
01:12
<@celticminstrel>
I was hoping I could avoid that.
01:12
<@celticminstrel>
In any case, it's done now.
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01:22
<&ToxicFrog>
Why were you hoping to avoid that?
01:28
<@celticminstrel>
...fun. Two of the images had a background colour of 255,254,255 instead of pure white, and use that colour in some of the actual images.
01:28
<@celticminstrel>
I have no idea how to deal with this.
01:29
<@celticminstrel>
I suppose I could manually fill in the gaps...
01:30
<@macdjord|out>
McMartin: Re: P=NP: It doesn't actually mean all cryptography is useless. The fact that you can reduce it polynomially doesn't mean that it's a /small/ polynomial. If it's, say, O(n^5), then it's not practical for any large input anyway.
01:31
< Shiz>
or n^2000
01:31
< Shiz>
which is still polynomial
01:33
<@macdjord|out>
Shiz: n^k where k > ~10 seems unlikely; based on my (limited) understanding of the way the math works here, the complexity of the proof nessisary will scale roughly with n. If n is too large, the proof will be beong human conception.
01:33
<@celticminstrel>
I wonder if ImageMagick can do a "subtraction": take image A and subtract image B in such a way that overlaying the result on image A returns the original image.
01:36
< Shiz>
sounds like a pixel XOR
01:36
<@celticminstrel>
Really?
01:37
<@celticminstrel>
I'd like a result with an alpha channel.
01:40
<&ToxicFrog>
celticminstrel: I know it can, the trick is figuring out how to tell it that's what you want.
01:40
<@celticminstrel>
Heh.
01:53
<@Alek>
write a script >_>
02:01
<&Derakon>
There are times when my solution to an image-processing problem is to do "convert image.png image.txt" and then massage the pixels by parsing the resulting text.
02:01
<&Derakon>
This is hilariously inefficient though.
02:10
<&ToxicFrog>
celticminstrel: the command you want to take a difference is 'compare'
02:10
<@celticminstrel>
Really? That seemed a bit different. I can try it, I suppose.
02:11
<@celticminstrel>
Basically what I want to do is remove the background from an image.
02:11
<@celticminstrel>
But the background isn't a solid colour.
02:11
<@celticminstrel>
And there's a shadow, which should ideally be preserved.
02:12
<&ToxicFrog>
You wanted image difference, it does image difference
02:12
<&ToxicFrog>
I assumed you had some other of generating the image you wanted it diffed against
02:12
<@celticminstrel>
The image that's the background is separately available.
02:12
<@celticminstrel>
I have both the background, and the background with the other image on top.
02:13
<@celticminstrel>
I'll see if I can get compare to do what I want.
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02:50
<@celticminstrel>
What? Why is a call ambiguous when passing 0 to an argument that's short in one function and non-void pointer in the other.
02:50
<@celticminstrel>
Numbers are not supposed to implicitly convert to pointers.
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02:58
<&McMartin>
C/C++? 0 is special.
02:58
<&McMartin>
it means NULL; NULL is turned to 0 by the preprocessor, even.
02:58
<@celticminstrel>
But this is in a function call, not an initializer.
03:01
<&McMartin>
Yeah, I'm saying "0" is valid anywhere a pointer is
03:02
<@celticminstrel>
><
03:04
<&ToxicFrog>
Can you disambiguate with (short)0 or (foo*)0?
03:04
<&ToxicFrog>
(death to C++)
03:10
<&McMartin>
TF: Yes, and IIRC NULL is #defined as ((void *)0)
03:14
<@celticminstrel>
I thought that was only true in C++98 or C. In C++11 they added nullptr, after all.
03:14
<&McMartin>
Guess what language your compiler is compiling
03:15
<@celticminstrel>
It shouldn't be compiling C++98...
03:15
<&McMartin>
Pretty much every compiler I know of does a superset of C++98 and C89 unless you explicitly say "use standard ______"
03:16
<@celticminstrel>
Which I did, I thought.
03:16
<@celticminstrel>
I've been using C++11 things in this code recently, like {} for vectors.
03:30
< Shiz>
McMartin: you're not entirely right
03:30
< Shiz>
C and C++ differ in NULL/0 semantics
03:30
< Shiz>
which is why the call is only ambiguous in C++
03:30
< Shiz>
and not in C
03:30
<&McMartin>
Well
03:30
< Shiz>
(then again, C also doesn't have function overloading in the first place)
03:30
<&McMartin>
C also lacks overloading entirely
03:30
<&McMartin>
yeah
03:30
<@celticminstrel>
I was about to say, yeah.
03:30
< Shiz>
(but even if it had, it wouldn't be ambiguous)
03:30
<@celticminstrel>
In C the code is illegal.
03:30
< Shiz>
which is my point
03:31
< Shiz>
because C++ changed pointer semantics
03:31
< Shiz>
to the point of breaking NULL, essentially
03:31
< Shiz>
which is why std::nullptr had to be invented
03:31
<@celticminstrel>
It's a keyword, not standard library.
03:31
<&McMartin>
But apparently it wasn't deemed important enough to break all C++ code ever, the way namespaces were~
03:31
< Shiz>
celticminstrel: it IS standard library
03:31
<@celticminstrel>
Huhwhat?
03:31
< Shiz>
nullptr is std::nullptr_t
03:32
< Shiz>
(of type)
03:32
<@celticminstrel>
But nullptr is a keyword.
03:32
< Shiz>
yeah, right
03:32
< Shiz>
either way
03:32
<@celticminstrel>
I think.
03:32
<@celticminstrel>
Pretty sure?
03:32
< Shiz>
C++'s semantics specify that you can ONLY define NULL as 0
03:32
< Shiz>
nothing more
03:32
< Shiz>
nothing less
03:32
< Shiz>
as opposed to C, where the standard indirectly prescribes ((void *)0)
03:32
< [R]>
<ErikMesoy> So that I can test a dicebot on it without getting g-lined for repeatedly reconnecting after tinkering with the code, as happened when I tried in #test around here. <-- irc.universaldark.net if you want (we're too lazy to setup automatic bot detection shit)
03:32
< Shiz>
in C you can say NULL is of type void*
03:33
< Shiz>
which wouldn't kill overloading even if C had it
03:33
< Shiz>
in C++ however, NULL is *always* of type int
03:33
<&McMartin>
Even C has the wackassery to deal with the fact that a pointer whose bits are all zero might be a valid pointer and thus can't be NULL
03:33
<&McMartin>
right?
03:33
< [R]>
<ErikMesoy> Anyone want to suggest an IRC server setup thingy that works out of the box with minimal features? (the only feature I want is "knowing how to connect to it") <-- ngircd
03:34
< Shiz>
if you mean the pointer value itself, if all its bits are zero then its memory value is 0 and thus it is equivalen to ((void*) 0)
03:34
< Shiz>
pointers are equivalent if their pointed addresses are
03:34
<&McMartin>
That last step, AIUI, is not strictly guaranteed
03:34
<&McMartin>
That is, ((void *)0) does not have a prescribed bit pattern
03:34
< Shiz>
I'll admit I don't know insofar the standard prescribes that either
03:34
<&McMartin>
Just that the act of casting it to intptr_t results in 0
03:35
<&McMartin>
In practice, everyone does the sane thing
03:35
< Shiz>
either way
03:35
< Shiz>
precisely because in C++ you can only define NULL as 0, the overloading shenanigans occur
03:35
< Shiz>
the reason why that is, is because in C you can freely use a void* pointer as a pointer to anything else
03:35
< Shiz>
that is, mystruct_t* p = pn; where pn is of type void* is a legal assignment
03:35
<&McMartin>
Right, thanks to multiple inheritance, C++ static casts often change the bit pattern
03:36
< Shiz>
C++ explicitly disallowed this
03:36
< Shiz>
in a misguided way to prevent weak typing
03:36
< Shiz>
so in C++ you have to explicitly cast
03:36
< Shiz>
mystruct_t* p = (mystruct_t *) pn;
03:36
< Shiz>
basically, to use NULL here you have two options
03:36
< Shiz>
1) define it as ((void*)0) and have it casted everywhere it's used
03:37
< Shiz>
2) define it as 0, which the standard allows as a pointer type fo rsome reason
03:37
< Shiz>
people did the second, and thus the overloading stuff happened
03:37
< Shiz>
(maybe the C++ standard explicitly disallows the first option; i'm honestly not too sure, but i wouldn't be surprised)
03:38
< Shiz>
McMartin: afaik only dynamic casts affect any type of ineritance stuff
03:38
< Shiz>
but I might be wrong.
03:38
<&McMartin>
Shiz: It's an implementation detail
03:38
< Shiz>
(and 'old style' bracket casts are static casts)
03:38
<&McMartin>
The "natural" implementation of multiple inheritance occasionally requires changing pointer values as part of a static cast
03:39
<&McMartin>
For single inheritance you have one struct that's extended with the subclass's fields, and the vtbl extends for the new methods
03:39
<&McMartin>
For multiple inheritance you can only do that trick for one of your superclasses, so to be treated transparently as your *other* superclasses you need their structure embedded within you.
03:39
<&McMartin>
And casting to that superclass results to a pointer into the middle of "you"
03:40
< Shiz>
fun times.
03:40
<&McMartin>
IIRC, only dynamic casts can reverse that process, so the vtable must have a "my *real* pointer" value in there somewhere.
03:40
<&McMartin>
(Also, this assumes non-diamond inheritance)
03:40
<@celticminstrel>
ie virtual
03:41
<&McMartin>
IIRC, the case I describe here is nonvirtual inheritance
03:41
<@celticminstrel>
I was meaning to imply diamond=virtual
03:41
<&McMartin>
Oh. Yes.
03:41
<@celticminstrel>
Sorry, that was ambiguous.
03:42
<&McMartin>
Death to multiple inheritance, etc.
03:42
< [R]>
MI can die, when people have a good language for mixins
03:43
<@celticminstrel>
I wish Java had it though. (Although, Java 7 or 8 probably comes as close to it as I'd need.)
03:43
< [R]>
s/for/with
03:43
< Shiz>
I don't really a use for mixins ever
03:43
< [R]>
I've had a few.
03:43
< Shiz>
delegation > composition
03:43
<@celticminstrel>
(I'm referring to defaulted methods in an interface, for reference.)
03:44
< [R]>
Mixins would be a nice way to replace a bunch of STL stuff so it's not got pointless pointers all over.
03:44
< Shiz>
removing the STL would be a great way to replace the STL
03:44 * Shiz death to the STL
03:44
<@celticminstrel>
I like the STL.
03:45
< [R]>
STL exists because it's better to reuse a tried and tested implementation in 99.9% of all cases.
03:45
<&McMartin>
And because C++ has no root object type.
03:45
< [R]>
But there isn't really an alternative other than "use macros"
03:45
<&McMartin>
So some kind of templating mechanism is the only route you have.
03:45
< Shiz>
I'm not against the concept of the STL
03:45
< Shiz>
I'm just against the STL how it is to an extent that I'd rather have it gone
03:45
< Shiz>
because it's so bad
03:45
< [R]>
Explain
03:46
< Shiz>
well I'd rather go to bed right now, but the key points are operater overload abuse, extremely odd class inheritance overviews and the tendency of the C++ committee to put all new language features into the STL of in the ... language
03:47
< Shiz>
(case in point for the latter, std::for_each and std::nullptr_t)
03:47
< Shiz>
instead of in the language*
03:47
<@celticminstrel>
With the possible exception of stream insertion/extraction operators, I don't think there's any egregious abuse of operator overloading.
03:48
< Shiz>
oh, also as a minor detail, the header files without extensions
03:48
< Shiz>
those are just odd in general
03:48
< [R]>
iostreams are quite likely a larger evil than STL could ever be
03:48
<@celticminstrel>
Oh, yeah, the lack of extensions is quite odd.
03:48
< [R]>
That's a C++ism, not STL.
03:48
<@celticminstrel>
I've always seen the iostreams as part of the STL.
03:48
< Shiz>
maybe, but I think nobody but the STL uses it
03:48
<&McMartin>
At this point STL is part of C++, as much as java.util.* is part of Java.
03:48
< [R]>
Borland's C++ compiler has them with .h
03:49
< Shiz>
McMartin: of course, I'm not denying that
03:49
< Shiz>
[R]: gcc too, I believe
03:49
< Shiz>
or rather
03:49
< Shiz>
libstdc++
03:49
< [R]>
iostream predates the STL afaik?
03:49
<&McMartin>
Sort of
03:49
<&McMartin>
That was the case of "breaking all C++ everywhere forever" I alluded to above.
03:49
< [R]>
Shiz: not really, it has them without the .h
03:49
< Shiz>
but also with the .h
03:49
< Shiz>
I believe, at least
03:49
<&McMartin>
Until the STL became standard, cout, istream, etc, lived in the global namespace
03:49
< Shiz>
might be wrong
03:50
<&McMartin>
Afterwards they went into std
03:50
<&McMartin>
And all code everywhere broke because now it can't find cout.
03:50
< [R]>
$ ls /usr/include/c++/4.5.2/io*
03:50
< [R]>
/usr/include/c++/4.5.2/iomanip /usr/include/c++/4.5.2/iosfwd
03:50
< [R]>
/usr/include/c++/4.5.2/ios /usr/include/c++/4.5.2/iostream
03:50
< Shiz>
and that's why using namespace std; became a thing
03:50
< Shiz>
(barf)
03:51
< [R]>
(those are all files FYI)
03:51
<@celticminstrel>
The convention I usually use is to keep "using namespace" to source files.
03:51
<@celticminstrel>
So in headers, everything is explicitly qualified.
03:53
< Shiz>
[R]: seems i was wrong, then
03:53
< Shiz>
local checking yielded the same result
03:55
< [R]>
Yeah, note you /will/ find c++ headers with .h, also with .hpp, .cpp, and .tcc
03:55
< [R]>
But there exists headers without the extensions as the entry point.
03:55
< Shiz>
I think .hpp would be my extension of choice for a C++ library that used C++ features
03:55
< Shiz>
but I don't really write a lot of C++ anymore
03:55
<@celticminstrel>
I think I've also see things like .hxx .hx .hp .hh
03:55
< Shiz>
celticminstrel: and the personal favourite (cough) of .H
03:55
<&Derakon>
"x" is generally used IME for code that's supposed to be usable in both C and C++.
03:55
< [R]>
I'm speaking specifically of the c++ stdlib that ships with gcc
03:55
<@celticminstrel>
That's the worst one ever.
03:56
<&Derakon>
So .cxx is code for C/C++, hxx is header for same.
03:56
< [R]>
That is, /one/ single library.
03:56
< Shiz>
yeah
03:56
< [R]>
5+ header extensions.
03:56
<@celticminstrel>
I hadn't heard that convention, Derakon
03:56
< [R]>
There's probably a difference, but really WTF is .tcc?
03:56
<@celticminstrel>
Template definitions.
03:57
<@celticminstrel>
Typically included at the bottom of a normal header file.
03:58
< Shiz>
i immediately thought of the tiny c compiler
03:58
<@celticminstrel>
Heh.
03:58
< [R]>
Same
04:04
<@celticminstrel>
At some point I'll probably want a way to detect functions that are never called...
04:05
<@celticminstrel>
(In particular, functions that are never called but probably should be.)
04:07
<&ToxicFrog>
Dead code detection is A Thing, but I don't know what tools exist for doing it to c/++.
04:07
<@celticminstrel>
I intend to run the static analyzer once linking is achieved; not sure if that'll do it.
04:08
<&ToxicFrog>
"static analyzer" is pretty vague.
04:08
<@celticminstrel>
I think it's som LLVM thing. It's in XCode.
04:08
<@celticminstrel>
^some
04:13
<@Tarinaky>
Oh God every time I try to make a dent in this diss I just end up overwhelmed with how behind I am.
04:13 * Tarinaky frowns.
04:14 * macdjord rotates Tarinaky 180°
04:14
<@macdjord>
There. Now you're ahead.
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06:49
<@celticminstrel>
Bah, DTDs don't allow the use of * in attributes.
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08:55
<@celticminstrel>
Whee, after much fiddling, I managed to convert my DTD to a schema (using an automated tool to initiate the process) that xmllint accepts.
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15:30
<@ErikMesoy>
When a thingy (apparently) designed for Linux but installed on Windows says its config files have been stored in tilde slash dot foldername, where are those files? (They seem to exist somewhere, since the thingy has saved settings from a previous config.)
15:35
<@ErikMesoy>
So far I've tried looking in computer root, C:, Documents, My Documents, Libraries.
15:39
<@TheWatcher>
Which version of Windows?
15:40
<@TheWatcher>
Say for 7/8 it's probably c:\Users\<username>\
15:43
<@ErikMesoy>
That's it, thanks
15:47
<&ToxicFrog>
For future reference, the $USERPROFILE environment variable should tell you; it's the windows equivalent to $HOME.
16:04
<@Azash>
How can I access the stdout and possibly stderr for an init.d script?
16:09
<@TheWatcher>
Uh
16:09
<@TheWatcher>
Do you mean a daemon process started from one, or the script that starts it?
16:09
<@Azash>
That's running
16:09
<@Azash>
The process, yeah
16:10
<@TheWatcher>
Unless it's writing them to a log file somewhere, you can't
16:10
<@Azash>
I SO'd meanwhile and dup2'd the output, but it's not writing them anywhere
16:10
<@Azash>
Er, I SO'd and saw that I should use gdb so I dup2'd*
16:10
<@Azash>
But the dup2 commands return $1 = -1 and $2 = -1, and nothing is being written to the redirect targets, so I guess something didn't work out there
16:11
<@TheWatcher>
When then detach from the shell, daemons will usually close the standard initial filehandles
16:11
<@TheWatcher>
*they
16:11
< Shiz>
you typically don't want to
16:11
<@Azash>
Typically don't want to what?
16:11
< Shiz>
access the stdout and stderr from an init.d script
16:11
<@Azash>
ok
16:12
<@Azash>
TheWatcher: Hm, right
16:14
< Shiz>
because init.d scripts only serve to start and stop daemon, and monitor their status
16:14
< Shiz>
not actively interact with them in any way
16:14
< Shiz>
it'd imply longetivity that isn't there
16:15
<@TheWatcher>
What is it you're trying to do, anyway?
16:15
<@Azash>
I'm trying to get some kind of foothold on this issue with openERP
16:15
< Shiz>
you should probably start it outside init.d
16:15
< Shiz>
if you're trying to debug it
16:16
< Shiz>
most daemons have a no-fork option
16:16
< Shiz>
which will run it in the foreground and log to stdout
16:16
<@TheWatcher>
^--
16:25
<&ToxicFrog>
Ok, C++, what the hell is this
16:25
<&ToxicFrog>
template<class ConfigType> BaseMerger;
16:25
<&ToxicFrog>
class SpecificMerger: public BaseMerger<SpecificConfigType>;
16:27
<&ToxicFrog>
typedef SpecificMerger MergerType;
16:27
< Shiz>
shenanigans
16:27
<&ToxicFrog>
BaseMerger<SpecificConfigType>* GetMerger() { return new MergerType(); }
16:28
<&ToxicFrog>
Fails with 'cannot initialize return object of type BaseMerger<SpecificConfigType>* with an rvalue of type MergerType (aka SpecificMerger)'
16:40
<@froztbyte>
ToxicFrog: performance art trolling
16:41
<@ErikMesoy>
job security
16:47
<&ToxicFrog>
Jesus christ. I'm glad this thing isn't written in python, because this change would be completely intractable without static type analysis, but fuck C++ in the eye.
17:00
<&ToxicFrog>
Does anyone here know offhand what <tam.h> is?
17:01
<&ToxicFrog>
(this is a very old program I'm looking at now)
17:02 AnnoDomini is now known as Julius
17:04
<&ToxicFrog>
nvm, found it: http://osr600doc.sco.com/en/man/html.S-osr5/tam.S-osr5.html
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17:06
<@TheWatcher>
... sco is still around?
17:07
<&ToxicFrog>
TheWatcher: I don't think so.
17:09
<&ToxicFrog>
But this program was originally written to run on AT&T UNIX ca. 1988 and then ported to SCO ca. 1992.
17:11
<&ToxicFrog>
Hmm. Ok, letters works. train, train2 and march will need to be ported to use curses.
17:13
<&ToxicFrog>
Oh man, it loads the fonts from /u/ben/. That's a nostalgia trip.
17:14
< Xon>
ugh, why do some people pick signed 32bit integers for DB primary keys when the entire goal is to count crazy numbers of records =|
17:25
<&ToxicFrog>
Oh man
17:25
<&ToxicFrog>
This was written back in the days when no-one bothered with function prototypes
17:26
<&ToxicFrog>
Which means that stuff like getenv() now breaks horribly because int and void* no longer have the same width
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17:34
< Xon>
ToxicFrog, oh dear
17:41
<@Tarinaky>
Math/Quantum Information Theory: How can I obtain the Schmidt decomposition of an inseperable state vector?
17:44
<&ToxicFrog>
Xon: at least it's not talking directly to the terminal or something.
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17:47
<@Tarinaky>
My lecture notes on Entanglement Dilution say 'without loss of generality' so I /assume/ I'm just missing a trick with my choice of basis.
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--- Log closed Wed Apr 02 00:00:59 2014
code logs -> 2014 -> Tue, 01 Apr 2014< code.20140331.log - code.20140402.log >

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