--- Log opened Sat Aug 31 00:00:10 2013 |
00:14 | <&McMartin> | My C64 adventures last night discovered an intro four times the size of the game it was introing, full of desperately earnest 8-bit heavy metal attitude |
00:14 | <&McMartin> | introing for a game typed in from COMPUTE! magazine about balancing balloons on your head while riding a skateboard |
00:24 | | himi [fow035@Nightstar-5d05bada.internode.on.net] has joined #code |
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00:29 | <@Alek> | wat |
00:29 | | * Alek ponders. |
00:29 | <@Alek> | should I keep my DOS 6.2 reference book, my MS-DOS text, and my build-your-own-80286 book? |
00:29 | <@Alek> | or should I donate them? |
00:30 | <@Alek> | unless someone else wants them and is willing to pay for shipping. XD |
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00:49 | <&McMartin> | Is the MS-DOS text better than the Interrupt List? |
00:50 | | You're now known as TheWatcher[T-2] |
00:59 | | You're now known as TheWatcher[zZzZ] |
01:04 | | Derakon[AFK] is now known as Derakon |
01:09 | <&McMartin> | Also in C64 adventures, discovered last night: a BASIC program that encodes a machine language program as a string, ensures it's at the top of memory by assigning that string to itself, and then executes the routine out of BASIC's string buffer |
01:09 | <@Alek> | I... don't know |
01:10 | <@Alek> | I'll take a look at it tomorrow and see which text it is. |
01:10 | <&McMartin> | Well, I mean, what does it cover |
01:10 | <&McMartin> | If it's like "lol here is how tow rite .bat files for MS-DOS 6.2" it's probably only usable as pulp |
01:10 | <@Alek> | fairly sure it covers nearly everything. |
01:10 | <&McMartin> | If it's "here's a complete list of things you can do with the INT 22h instruction" it might be more useful than the Interrupt List |
01:10 | <@Alek> | it's a bigger book than the 6.2 reference, which is about 2 inches thick itself. |
01:11 | <&McMartin> | If it's also "here's a complete list of things you can do with the INT 10h instruction" you can use it as a manual for writing custom bootloaders~ |
01:11 | <@Tamber> | That would be handy. |
01:11 | <@Tamber> | I've been playing with that, recently. It is... frustrating, at times. |
01:12 | <@Tamber> | (Mostly because I'm just dinking about, rather than knuckling down to produce something. But also because "AUGH! x86 assembly is /scary/. *hides behind 6502*" (Not that I'm any better with that, it just gives me less of a headache.)) |
01:13 | <&McMartin> | You aren't going to get any arguments from *me* preferring 6502 to 16-bit x86 >_> |
01:14 | <&McMartin> | That said, I think I get to qualify as actually proficient in 6502 assembler, and that's definitely no longer true for x86 if it ever was. |
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10:03 | < ErikMesoy> | According to this database course at my university, it would seem that a database has some form of analog encryption. |
10:04 | < ErikMesoy> | I have derived this WTF from the assertion: "A database is a collection of persistent data which is physically only accessible from one particular program." |
10:04 | < ErikMesoy> | (Original: En database er en samling persistente data some fysisk bare can aksesseres fra ett spesialprogram) |
10:04 | < ErikMesoy> | Is it more like that I am missing some technical interpretation of a word here, or that the lecture notes were written by someone distracted? |
10:05 | < AnnoDomini> | It's a homebrew program in COBOL that runs on just one particular Win3.1 PC that only the senior accountant can operate. |
10:06 | | You're now known as TheWatcher |
10:07 | <@Tarinaky> | ErikMesoy: I think, by program, it means a database service. |
10:07 | <@Tarinaky> | If you access the data through memory inspection/file on hard-disk it's no longer a database. |
10:07 | <@Tarinaky> | It's just a collection of persistent data. |
10:08 | <@Tarinaky> | Maybe. |
10:12 | < ErikMesoy> | OK, I can sorta understand it if "database" means the collection of persistent data AND a particular access program. |
10:13 | <@Tarinaky> | I think it does. |
10:14 | <@Tarinaky> | Given most database courses tend to be exclusively about RDBMS |
10:14 | <@Tarinaky> | Typically something SQL based at that. |
10:14 | <@Tarinaky> | Because nothing else exists. |
10:14 | < ErikMesoy> | Thanks, Tarinaky. |
10:15 | <@Tarinaky> | </sarcasm> |
10:15 | < ErikMesoy> | This one is about ORM so far. |
10:16 | <@Tarinaky> | Makes sense. |
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13:23 | < Syka> | things i have learned in the past 4 hours |
13:23 | < Syka> | a) westnet's routing spontaneously decides to choke on phalli |
13:24 | < Syka> | b) 3G internet's avg ping is 3.5 seconds, with lots of 10 seconds in there |
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14:38 | <&ToxicFrog> | dynamic binding is aaaaaaaaaaaaaaaaaaawesome |
14:52 | <&jerith> | McMartin: Monocle's demo segfaults for me on OSX 10.8. |
14:58 | < Syka> | what if transport companies sponsored compilers |
14:58 | < Syka> | then your application could segwayfault |
15:02 | | * Tamber watches it transport itself out of memory, propelled by smugness and followed by an obnoxious whirring. |
15:11 | <&jerith> | Looks like it's failing the spritesheet allocation. |
15:19 | <&jerith> | Aha! It's failing to find its resource file because it lives next to the executable instead of in the current directory. |
15:22 | < ErikMesoy> | oooh, segwayfault |
15:31 | <@froztbyte> | sykisms |
15:31 | < Syka> | hehe |
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16:56 | <&ToxicFrog> | Woot! new steam2backloggery implementation is working. |
16:56 | <&ToxicFrog> | It's 300 lines and already does more than the 1200-line lua version. |
17:00 | <&ToxicFrog> | Science: humans parse foo_bar_baz identifiers faster than fooBarBaz ones. http://www.cs.kent.edu/~jmaletic/papers/ICPC2010-CamelCaseUnderScoreClouds.pdf |
17:02 | < Syka> | yesss |
17:02 | < Syka> | i am justified |
17:02 | <&ToxicFrog> | This probably means that foo-bar-baz is also easier than fooBarBaz, but I don't know of any science related to that. |
17:03 | <@Tamber> | It would make sense, since the words are more definitely separated. |
17:03 | < Syka> | i don't think so |
17:03 | < Syka> | since - makes foo-bar-baz one big block |
17:03 | < Syka> | while foo_bar_baz has a significant amount more contiguous empty space |
17:03 | <&ToxicFrog> | ...so does _? |
17:03 | <&ToxicFrog> | - is a much more definite separator than a lowercase->uppercase transition, though |
17:04 | <&ToxicFrog> | I mean, I wouldn't be surprised to find that there's a heirarchy of foo_bar < foo-bar < fooBar, but I would be very surprised to find that foo-bar shows no advantage over fooBar. |
17:06 | < Syka> | oh yeah |
17:06 | < Syka> | that's most likely right |
17:17 | | * Alek gives Erik Microsoft Access. |
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17:25 | <&jerith> | Ah. I only had 64bit SDL and OSX really likes to run 32bit Python. |
17:29 | < ErikMesoy> | Alek: what |
17:36 | | Typherix [Typherix@Nightstar-ea8fda76.lnngmi.sbcglobal.net] has joined #code |
17:47 | <&jerith> | Or maybe it's cffi. |
17:52 | <@Alek> | database XD |
17:53 | < AnnoDomini> | C. Is it legal to use "extern <some var>" in multiple points of a project? |
17:54 | <@Tamber> | "points"? You mean in multiple files? If so, yes. |
17:54 | < AnnoDomini> | Yeah. |
17:54 | <&ToxicFrog> | Yes. All that does is tell it to use C name mangling rather than C++ for the affected symbol(s). |
18:14 | | Kindamoody|out is now known as Kindamoody |
18:29 | <&jerith> | Right. If I force it to 64bit (instead of it trying to build both 32bit and 64bit or whatever) it works until it gets to actually creating the window and then dies with something that appears to be caused by SDL not being able to rename my main() or something. |
18:39 | <&jerith> | I now have some platform-specific magic in place and can move onto the next thing that needs to be implemented. |
18:49 | <&jerith> | I now have some platform-specific magic in place and can move onto the next thing that needs to be implemented. |
18:49 | <&jerith> | Oops. |
18:49 | <&jerith> | Wrong window to hit "up, enter" in. |
18:50 | < Syka> | heh |
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19:08 | <@celticminstrel> | Heh. |
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20:40 | | * jerith gives up on this stuff for now. |
20:43 | < Syka> | right |
20:43 | | * Syka gets out the tea |
20:43 | < Syka> | it is nearly 4am, i am staying awake until 2pm |
20:44 | < Syka> | to fix my fucking sleep schedule |
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22:42 | | * Azash channels caffeine waves at Syka |
22:44 | | * Syka absorbs them :D |
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--- Log closed Sun Sep 01 00:00:26 2013 |