--- Log opened Tue Sep 27 00:00:34 2011 |
00:05 | | Rhamphoryncus [rhamph@FFAAA3.3FB6E7.D3A0EC.06BAA7] has quit [Client exited] |
00:07 | < celticminstrel> | This is likely the wrong place to ask, but... anyone know if it's possible to run VMWare Player on a Mac? With WINE, even? |
00:14 | <@ToxicFrog> | celticminstrel: there is no VMWare Player for mac; I'd be very surprised if it worked in wine. |
00:14 | < celticminstrel> | I gathered the first part. |
00:14 | <@ToxicFrog> | Your best bet is either VMWare Fusion, or converting it to a VirtualBox image and then booting it in vbox. |
00:15 | < celticminstrel> | There's a .vmx file or something; can that be converted to VirtualBox? |
00:16 | <@ToxicFrog> | vmx? Not vdmk? |
00:16 | < celticminstrel> | Not sure. |
00:16 | < celticminstrel> | Trying to find where it said this. |
00:16 | < celticminstrel> | Yup, .vmx |
00:17 | <@ToxicFrog> | vdmk, sorry. |
00:17 | <@ToxicFrog> | Er. vmdk. Dammit. |
00:18 | < celticminstrel> | Hm, that's what it says, but I go look and it turns out they're actually vmdk. |
00:18 | < celticminstrel> | Oh wait. |
00:18 | <@ToxicFrog> | Ok, the VMX file is just a text file containing settings. |
00:18 | < celticminstrel> | Theres a vmx, a bunch of vmdk, a vmsd... |
00:18 | <@ToxicFrog> | The VMDK file contains the actual VM disk image. |
00:18 | < celticminstrel> | ...and a vmxf, |
00:18 | < celticminstrel> | ...and a .nvram |
00:19 | <@ToxicFrog> | If you want to boot it in virtualbox, your best bet is probably this: |
00:19 | <@ToxicFrog> | - create a new VM in virtualbox |
00:19 | <@ToxicFrog> | - point it at the VMDK (or a copy of it) as the disk |
00:19 | <@ToxicFrog> | - read the VMX and set up the VM in virtualbox to match that as closely as possible |
00:19 | <@ToxicFrog> | - cross your fingers and boot it |
00:19 | < celticminstrel> | I shall try that. |
00:21 | < celticminstrel> | So, VirtualBox uses the exact same VMDK format? |
00:21 | < McMartin> | It can. |
00:21 | < McMartin> | It's not native, but it can. |
00:21 | < McMartin> | VMDK is a pretty simple format. |
00:21 | < McMartin> | (And can in fact also just be a text file containing settings~) |
00:22 | < celticminstrel> | Oracle, eh? |
00:22 | < McMartin> | Before that it was Sun and before that it was Innotek |
00:24 | < celticminstrel> | It's annoying that in some situations the Finder isn't able to prompt you for your password to override stuff, while in other situations it is. |
00:26 | < celticminstrel> | Well yay. I double-click VirtualBox.app and nothing happens. :/ |
00:28 | < celticminstrel> | Seems it can't handle not being in /Applications... :/ |
00:28 | < McMartin> | Oh, you're on Mac |
00:28 | < McMartin> | Yeah, it can't. |
00:28 | < McMartin> | They do code signing with hard-coded paths |
00:29 | < celticminstrel> | That's annoying. |
00:29 | < McMartin> | And they're total assholes to people who claim that they shouldn't do this because VMware fusion doesn't. |
00:29 | | Derakon[AFK] is now known as Derakon |
00:29 | <@ToxicFrog> | Is "they" here Oracle or Apple? |
00:29 | < celticminstrel> | What if someone wanted to install it in ~/Applications instead? |
00:29 | < McMartin> | This is mainly because their core architecture involves rooting the whole system and then only letting certain processes dick with it. |
00:29 | < McMartin> | ToxicFrog: Innotek. |
00:29 | < celticminstrel> | Or do what I wanted to and put it in a folder alongside the user manual. |
00:29 | < McMartin> | celticminstrel: "You shouldn't be installing device drivers in ~". |
00:30 | < celticminstrel> | ...how is it a device driver? |
00:30 | < McMartin> | VirtualBox does baremetal device control. It's how it does its job. |
00:30 | < McMartin> | That's why it's a VM and not an emulator. |
00:31 | < celticminstrel> | Still, I wanted it to be in /Applications/VirtualBox. |
00:31 | < McMartin> | Yeah, the official answer to that is "tough shit" |
00:31 | < McMartin> | You don't get to relocate that any more than you get to relocate VMware's secret actual binaries that do the work. |
00:31 | < McMartin> | (Which live in /Libarary/Application Support) |
00:31 | < celticminstrel> | Which is, again, annoying. |
00:32 | < celticminstrel> | It's nice that tab-completion works in the "Go to Folder" window. |
00:32 | < McMartin> | Yeah, well, no fix beyond "re-hard-code it to somewhere else, build from scratch, good luck with that since the build instructions don't work" |
00:32 | | * Derakon snerks at the Angband forums. "...we do actually have over a hundred unit tests now ... and code coverage is 10.4%." |
00:33 | < celticminstrel> | Now to figure out how the vmx settings translate to VirtualBox GUI controls... |
00:34 | < McMartin> | Tends to be either "trivially" or "impossible" |
00:34 | < celticminstrel> | Heh. |
00:34 | < McMartin> | Though some things may have gotten better |
00:34 | < McMartin> | Last time I checked in on VBox, IDE 1:0 had to be a DVD-ROM drive and couldn't be anything else, or, indeed, nonexistent. |
00:35 | < McMartin> | Also, it didn't have SCSI support, but it did have (at the time experimental) SATA. |
00:38 | < celticminstrel> | I have no idea how these settings might convert. |
00:38 | <@ToxicFrog> | McMartin: these days it just has a tree where the branches are IDE, SATA, SCSI, SAS, or floppy controllers and the leaves are drivers and you can edit it at will. |
00:39 | <@ToxicFrog> | s/drivers/drives |
00:41 | < McMartin> | celticminstrel: Go through the VBox wizards, and as it asks for things, look for similar things in the vmx. |
00:41 | < McMartin> | Don't go the other way around. |
00:43 | < celticminstrel> | The VBox wizard didn't ask for much though. |
00:43 | < celticminstrel> | Just memory and hard drive, pretty much. |
00:43 | < celticminstrel> | And oddly, moving the disk image to a different folder causes it to fail. |
00:44 | < McMartin> | Er, after you configure it? |
00:44 | < McMartin> | Well, yes, removing a file after pointing at it makes the file go away |
00:44 | < celticminstrel> | No, I mean if I move it before pointing it there. |
00:45 | < McMartin> | Check the .vmdk, it might also have some absolute paths in it, if the data and geometry are stored seperately |
00:48 | < celticminstrel> | Ah, it depends on those other .vmdk files. |
00:52 | < celticminstrel> | Still need to figure out how to convert the settings, but I suspect that it's reasonably likely to work if I can manage that. |
00:52 | < celticminstrel> | Unless someone has done it for me. That would be nice... |
00:55 | < celticminstrel> | Or maybe not. I dunno really. |
01:00 | <@ToxicFrog> | celticminstrel: er, what? |
01:00 | <@ToxicFrog> | The VMX is a plain text file containing the settings. |
01:00 | <@ToxicFrog> | Open it in a text editor, go to 'settings' in virtualbox, and go through each page looking for corresponding settings in the VMX. |
01:00 | <@ToxicFrog> | If you can't find one, take the default or your best guess. |
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01:11 | < celticminstrel> | Well, I'm not really seeing any equivalents for any of them. |
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01:26 | < McMartin> | You shouldn't need to convert about 90% of the things in VMX, which tend to be random tweaks to internal VMware silliness, or integration with vSphere, or whatever |
01:38 | < celticminstrel> | Well, it didn't work with (mostly) default settings though. |
01:47 | | Janus [NSwebIRC@Nightstar-b1ac186a.res.rr.com] has joined #code |
01:47 | < Janus> | At first I thought OpenGL was hard. Then it got Easy. Then it got hard all over again |
01:47 | < McMartin> | Heh |
01:47 | < McMartin> | I still need to learn the New Testament |
01:49 | < celticminstrel> | At least, I don't think it is. |
01:50 | < McMartin> | What's the OS on this machine? |
01:51 | < celticminstrel> | BlackBerry PlayBook. I did find some threads suggesting it simply won't work, so I dunno. |
01:51 | < McMartin> | Because Windows will detect the change in IDE controller and lock on boot unless you mount the disks in VMware and fiddle with the IDE controller settings first. |
01:51 | < McMartin> | Mmm. |
01:51 | < McMartin> | Yeah, VBox does not run all guest OSes. |
01:51 | < McMartin> | I don't know if PlayBook is one of those. |
01:52 | < celticminstrel> | I didn't find much on it. |
01:52 | < celticminstrel> | But what I did find wasn't promising. |
01:52 | < McMartin> | I'd try doing a fresh install of the PlayBook OS into a blank VBox image |
01:52 | < McMartin> | In "Other" mode |
01:53 | | * Janus just tried to stick 201326592 floats into a vbo. It almost worked I think |
01:53 | < celticminstrel> | I have no idea how one does a fresh install of the PlayBook OS. |
01:53 | < celticminstrel> | vbo? |
01:54 | < celticminstrel> | I think the vmdk or nvram or something included here is supposed to have a preinstalled copy. |
01:54 | < McMartin> | Right, but, it's a preinstalled copy against different hardware. |
01:54 | < Vornicus> | tVertex Buffer Object |
01:54 | < Janus> | Idunno, it's some opengl thing I can stick things in I think. |
01:55 | < celticminstrel> | True, but PlayBook is a tablet; it's not the sort of thing one normally installs the OS for, it would come preinstalled. |
01:58 | < Vornicus> | It's a thing that ends up on the video card and you can talk about it faster there. |
02:02 | < Janus> | I wonder if I could just allocate 2^16 floats on it, edit them in sequence, draw it when it's close to overflowing, then start at the beginning again. |
02:04 | < celticminstrel> | Heh, someone suggested using VirtualBox to run Linux and running VMWare Player in the virtual machine. |
02:06 | < McMartin> | That is possible but likely to end in tears~ |
02:06 | < celticminstrel> | Because of slowness from two layers of emulation? |
02:07 | < McMartin> | from "a layer of emulation" |
02:07 | < McMartin> | VMs are not emulators. |
02:07 | < celticminstrel> | Uh, okay. |
02:07 | < McMartin> | They run directly on the hardware except for I/O traps. |
02:07 | < celticminstrel> | Which would be the emulation layer then? |
02:07 | < celticminstrel> | The Linux in VBox or the Playbook in VMWare? |
02:08 | < McMartin> | Virtualization and emulation aren't the same thing, really. |
02:08 | < McMartin> | The video card is emulated. |
02:08 | < McMartin> | But the keyboard and sound are likely to be virtualized. |
02:08 | < McMartin> | That is, the program just redirects "actual I/O device X" to "virtual I/O device Y" like a symlink. |
02:08 | < McMartin> | With maybe some checking in between to make sure it doesn't escape and wreak havok. |
02:09 | < McMartin> | Think of it as a super-context-switch. |
02:09 | < McMartin> | VMware, I think, is capable of failing over to emulation of hardware if the virtualizers are busy elsewhere. |
02:09 | < McMartin> | But that can be a drastic slowdown, assuming it works at all. |
02:09 | < McMartin> | (VBox actually recompiles the code it runs in real-time to replace syscalls and I/O code with traps to the hypervisor system) |
02:13 | < celticminstrel> | People seem to be claiming that QNX is the issue, whatever that is. |
02:14 | < McMartin> | QNX is an OS. |
02:16 | < McMartin> | Probably the one the Playbook is built on (it's a realtime OS) |
02:18 | < celticminstrel> | I knew I remembered seeing QNX somewhere in VirtualBox. |
02:23 | < Vornicus> | Janus, if you're trying to push 200 million floats in any case, you're Doing Something Wrong. |
02:28 | < Janus> | Probably! xD I'm actually shocked it ran it at the 2 frames per second it did. |
02:29 | < Vornicus> | So clearly the question is: what the crap do you think you're doing? |
02:31 | < Janus> | Well, there's no tests to see which objects should or should not get rendered yet. I'm guessing if I did something to avoid drawing obscured cubes, the number would be cut ... um. several thousand times over |
02:31 | < Janus> | I figured it'd be easy, but some of the blocks can be transparent in really weird ways. |
02:33 | < Janus> | This is probably where not sleeping in geometry would have payed off |
02:35 | < Janus> | At the very least, it works somehow! It's just a matter of making it work better now. http://dl.dropbox.com/u/3108480/Recent/stresstestfield2.png |
02:36 | | Kindamoody[zZz] is now known as Kindamoody |
02:37 | < Vornicus> | Oh, cute |
02:38 | | * Janus just made one weird cube and filled an entire chunk with it. At the very least, chunk compression works. 32*32*256 blocks only uses 32*32 blocks, since they're all the same. |
02:39 | < McMartin> | This is something where texturing larger cubes would also drastically reduce your requirements. |
02:39 | < celticminstrel> | Well, if I can't get the simulator to work I can always use the school computers and/or foist the testing onto my teammates. |
02:42 | < Janus> | McMartin: hm... I could try and make it ignore subcubes at a certain distance |
02:43 | < Janus> | Though, it might be noticable, since the texture underneath can be different from the surface one |
02:43 | < Janus> | Vornicus: I had a gif of a non-dumb looking cube if you didn't see it yet! |
02:44 | < McMartin> | Janus: What I see is a big cube made of many smaller cubes, and it looks like those smaller cubes are flush |
02:44 | < McMartin> | They could thus be a texture. |
02:44 | < Janus> | (Problems asside, this is the most fun I've had programmin' in a while! Pulled 3 all nighters in a row and still get woxcited erkin' on this) |
02:45 | < McMartin> | (You are clearly lacking in sleep~) |
02:46 | < Janus> | Oh, this is just a test though. In practice, I don't think this sort of formation would be common at all |
02:46 | < Janus> | The. Um. World generation stuff, I'm saving until later, just because it'll probably be the hardest part |
02:47 | < Janus> | I took a nap this mornin'. It stopped my eyes from goes in different directions |
02:48 | < McMartin> | I was reacting to the "woxicited erkin'"~ |
02:51 | < Janus> | A lot of my code from last night looked like that. |
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03:01 | < McMartin> | Heh |
03:01 | < Janus> | Hrm hum um uh what... maybe would be the quickest way to scan a 3D grid? This should be easy but I'm stump. If the scan only hits each point once I think, I can tie rendering to that alone and it'll be done! \o/ |
03:04 | < Janus> | ... wait, I'm dumb. It's not hard, it's like using a paintbucket |
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09:33 | | Kindamoody is now known as Kindamoody|out |
09:54 | | You're now known as TheWatcher |
11:09 | | * TheWatcher attempts to work out how the fuck to script twitter updating, is beginning to think that it may be impossible to do without user intervention |
11:43 | < TheWatcher> | Hah |
11:43 | < TheWatcher> | It's actually easy, once you overcome the barrier of the utterly fucking useless, confusing, contradictory, and downright crap documentation. |
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14:39 | | You're now known as TheWatcher[afk] |
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14:53 | | * gnolam stabs Python. |
14:54 | < gnolam> | UnicodeDecodeError MY ASS |
14:54 | < gnolam> | Why the fuck are you even trying to decode anything? ARRRRRRRH |
15:00 | < kwsn> | hehehe |
15:02 | | * gnolam STABSTABSTABSTABS Python again. |
15:03 | < kwsn> | ni! |
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16:35 | < gnolam> | There. Fixed it with voodoo. :P |
16:35 | | * gnolam hmms. |
16:36 | < PinkFreud> | good. want to apply the same voodoo to dd-wrt on my 600n? |
16:37 | < PinkFreud> | damn thing is really starting to irk me |
16:37 | < gnolam> | Suddenly, I'm a bit unsure on the level at which I should write this documentation. |
16:39 | < gnolam> | PinkFreud: ... sorry, routers are a bit too black magic even for me. |
16:40 | < PinkFreud> | :) |
16:56 | < kwsn> | who here knows of the turing curse? |
17:00 | < gnolam> | A series of occult runes written on an infinitely long scroll? |
17:07 | < kwsn> | nope |
17:08 | < kwsn> | "All the girls are guys and all the computers are girls" (in ref to the large number of MtFs in the industry) XD |
17:29 | | You're now known as TheWatcher |
17:33 | < gnolam> | MtFs? |
17:38 | < AnnoDomini> | Male to Female. |
17:38 | < AnnoDomini> | It took me a little while to realize it referred to surgery, not plug hardware. <_< |
18:05 | < kwsn> | haha |
18:05 | < kwsn> | also |
18:05 | < kwsn> | not all MtFs get surgery ._. |
18:06 | < AnnoDomini> | Well, I obviously know nothing about that. :P |
18:09 | < kwsn> | AnnoDomini: well, it's an assumption that sort of needs to die >_> |
18:09 | < AnnoDomini> | Why? |
18:09 | < kwsn> | cause... seriously? |
18:09 | < kwsn> | stereotypes are stupid |
18:09 | < kwsn> | :D |
18:10 | < AnnoDomini> | Nah. Stereotypes are a human thing. |
18:10 | < kwsn> | but serious |
18:10 | < kwsn> | *seriously |
18:10 | < kwsn> | why would someone's private matter to you? :) |
18:10 | < kwsn> | (and so is gender) |
18:11 | < AnnoDomini> | You might have accidentally a word there. |
18:12 | < kwsn> | ... |
18:12 | < kwsn> | why would someone's privates matter to you? :) |
18:12 | < kwsn> | better? |
18:12 | < AnnoDomini> | Yes. To answer: On the internets, they don't matter to me at all. |
18:12 | < kwsn> | and in person? |
18:13 | < AnnoDomini> | I prefer knowing which pronouns to use. ;) |
18:13 | < kwsn> | doesn't require a pants check :P |
18:14 | < AnnoDomini> | Not in typical situations, no. |
18:14 | < kwsn> | so why would it matter what's in their pants? |
18:16 | < AnnoDomini> | This is a fairly complicated social issue, which I doubt I have the eloquence to discuss in full. Knowing a person's gender helps act appropriately, in brief. |
18:16 | < kwsn> | heh |
18:19 | <@froztbyte> | yeah, that stuff can get complicated |
18:19 | <@froztbyte> | typically "them" and "you" work good enough for me :) |
18:19 | < kwsn> | yup, more so when you have people (like myself) treating gender independent of sex |
18:19 | < kwsn> | :) |
18:20 | <@froztbyte> | or "speak to Alex" or whatever |
18:20 | < AnnoDomini> | froztbyte: It's less easy in languages where there's much more genderification of words. |
18:20 | <@froztbyte> | AnnoDomini: a fair point |
18:20 | <@froztbyte> | german, french, russian, etc |
18:20 | <@froztbyte> | although I'd hazard a guess that speakers of those languages have a colloquial solution? |
18:21 | < AnnoDomini> | I wouldn't know. I'd probably hazard a guess. |
18:22 | | * froztbyte gives the guess a hazmat suit |
18:24 | < gnolam> | kwsn: Computer science has an unproportionate amount of transgenders? That is news to me. |
18:24 | < kwsn> | well that's sort of the point isn't it? :P |
18:24 | < gnolam> | (I.e. "stats or GTFO" ;)) |
18:24 | < kwsn> | hun |
18:24 | < kwsn> | you have to understand, most people aren't exactly open about that |
18:25 | < kwsn> | i don't ahve stats, but i know a lot of trans people in the comp-sci industry |
18:25 | < kwsn> | or well, more than one would expect |
18:25 | < kwsn> | :P |
18:26 | <@froztbyte> | I think you're the only one I know of |
18:26 | <@froztbyte> | so |
18:26 | < kwsn> | i know... 3 others |
18:26 | < kwsn> | *4 |
18:26 | <@froztbyte> | it leads me to think that people are very reserved about disclosing that to anyone in general |
18:26 | < kwsn> | yup |
18:26 | < kwsn> | i'm sort of open about it |
18:26 | < kwsn> | more so since i'm still in male mode Dx |
18:27 | <@froztbyte> | and that, consequently, you'd know that someone is trans where I might not |
18:27 | < kwsn> | exactly |
18:27 | < gnolam> | Ah. Anecdata. :P |
18:27 | < kwsn> | i know a person who i would never have guessed is until I came out to them :P |
18:27 | <@froztbyte> | anyhoo, this all said and done, I should really not be venturing into relationship & sexuality territory |
18:27 | < kwsn> | :P |
18:28 | <@froztbyte> | right now I'm experiencing a very inconvenient dry spell with regards to quality people who aren't taken -_- |
18:28 | < kwsn> | one last comment, the origin of the "turing curse" relates to the fact they gave him estrogen cause hw as gay xD |
18:28 | < kwsn> | *he was |
18:28 | | * froztbyte goes to heat up some food from last night |
18:32 | < kwsn> | what you nomming? |
18:35 | <@froztbyte> | chicken biryani :) |
18:38 | | Kindamoody|out is now known as Kindamoody |
18:38 | < kwsn> | ah |
18:58 | < gnolam> | ... damn you, Freudian priming |
18:58 | < gnolam> | (I read that as "chicken bigamy") |
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19:55 | <@froztbyte> | gnolam: hahaha |
20:05 | | Kindamoody is now known as Kindamoody[zZz] |
20:26 | < McMartin> | http://code.google.com/p/android/issues/detail?id=17122 |
20:28 | < McMartin> | [android] katre says, "I can't comment on the internal bug report that corresponds to this other than to say "yes, it's real, and reproducable"" |
20:30 | <@Tamber> | o.0 |
20:36 | < gnolam> | ... |
20:36 | < McMartin> | The "except Montana" is the best part |
20:37 | <@Namegduf> | Yes, it is. |
20:38 | <@Namegduf> | Is the source for that statement credible? |
20:38 | <@Namegduf> | 'cause this looks like someone deliberately tried to make up something arcane and bizarre based on conditions that ought not to have anything to do with it. |
20:38 | <@Namegduf> | And yet... I believe it. |
20:41 | <@Namegduf> | They have to have an address parser in there, don't they? |
20:41 | <@Namegduf> | It's the only thing which makes sense. |
20:42 | < McMartin> | I can confirm that the katre in question is a Googler on the Android project. |
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20:50 | <@Namegduf> | Wow. |
21:12 | < Rhamphoryncus> | That's so horrible.. I really wonder if that's a security flaw |
21:13 | < McMartin> | DoS vulnerability, at the very least |
21:13 | < McMartin> | Click link, browser crashes. |
21:16 | < Rhamphoryncus> | hrm. Just went to that page on my phone and it didn't crash |
21:16 | < Rhamphoryncus> | Should have according to that post |
21:16 | < McMartin> | Might not be present in 2.2 |
21:17 | < Rhamphoryncus> | I'm on 2.1 |
21:17 | < Rhamphoryncus> | and they say 1.5 through 2.3 |
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22:42 | < gnolam> | Ok, can't think of any more /bad/ failure modes. Guess it's release time. |
22:43 | < gnolam> | (Where "bad" == "leads to files getting mixed up and me indirectly killing someone") |
23:15 | < celticminstrel> | Yay, I drew a rectangle. Now I have to draw it not filled. |
23:23 | < gnolam> | ? |
23:24 | < celticminstrel> | Learning OpenGL. First assignment is to create a basic vector drawing program. |
23:24 | < gnolam> | Ah. |
23:28 | < celticminstrel> | I have a suspicion that the hardest part will be exporting to bmp. |
23:29 | <@Lingerance> | BMP is uncompressed, IIRC it's fairly simple too. |
23:30 | < celticminstrel> | Right, but I think I'll have to format the file manually or something. |
23:30 | <@Lingerance> | Yeah, but that isn't very hard |
23:36 | < gnolam> | Even so, it's a typical Thing You Shouldn't Do Yourself. |
23:37 | < gnolam> | Let SDL or Allegro or whatever do that for you. |
23:42 | < celticminstrel> | The professor seems to be implying we should use glaux.h, which is not an option for me. |
23:42 | < TheWatcher> | ... |
23:43 | < TheWatcher> | euch |
23:43 | < celticminstrel> | I dunno if SDL is an option. I suppose I could check if the labs have it. No idea what Allegro is. |
23:43 | < celticminstrel> | Yeah, I felt the same way once I determined what glaux was. :P |
23:43 | < TheWatcher> | Also, if they let you use SDL, I have code that'll save SDL surfaces as jpeg or png you can use </shamelessplug> |
23:44 | < celticminstrel> | I think I only need BMP. |
23:44 | < celticminstrel> | I wouldn't be surprised if SDL is not installed on the labs computers. <_< |
--- Log closed Wed Sep 28 00:00:49 2011 |