--- Log opened Sun Feb 06 00:00:23 2011 |
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06:13 | | * McMartin requires an army of robots. |
06:14 | < celticminstrel> | o.O |
06:18 | < McMartin> | I also require man pages for C and C++ |
06:19 | < celticminstrel> | Uhuh. |
06:19 | < McMartin> | Which do not appear to be installed by default >_< |
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06:23 | < McMartin> | OK, I see libstdc++-docs, but not the stuff for C standard libraries. |
06:23 | < McMartin> | I moved away from Debian-based distros precisely because of this kind of bullshit |
06:24 | < jerith> | I've never had a problem with it. |
06:24 | < McMartin> | So, what do I install to get the man pages? |
06:24 | < McMartin> | Traditionally Fedora-based installs package them with -devel |
06:24 | < jerith> | I'm not sure. |
06:24 | < McMartin> | But I don't know which package will give me a proper answer for "man printf". |
06:25 | < jerith> | Try manpages-dev |
06:25 | < McMartin> | This is a Fedora distro. |
06:25 | < jerith> | Ah. |
06:25 | < McMartin> | I have, somewhere, written down, the 14 or 15 packages I need to get an acceptabel dev environment on Ubuntu. |
06:26 | < jerith> | On Ubuntu, you should be able to just install build-essential. |
06:27 | < McMartin> | That tended to have surprising-to-me gaps though I admittedly haven't had to do this truly from scratch for something like three years. |
06:27 | < McMartin> | It appears libstdc++-docs had the C library in it too, though. |
06:28 | < jerith> | I dislike Ubuntu for other reasons. |
06:28 | < McMartin> | ... or not. |
06:28 | < McMartin> | God damn it |
06:29 | | * McMartin asks whatprovides printf.3 |
06:30 | < jerith> | I don't think I've ever used a *nix system that hasn't had libc man pages. |
06:30 | < McMartin> | Neither Fedora nor Ubuntu has it by default. |
06:30 | < McMartin> | And yes, this is why I don't have the goddamned necessary packages immediately to hand |
06:33 | < McMartin> | ... |
06:33 | < McMartin> | Apparently "man-pages" |
06:33 | < McMartin> | Which somehow isn't installed by default, wtf. |
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07:13 | | mode/#code [+o AnnoDomini] by Reiver |
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08:24 | < McMartin> | Army of robots: CREATED |
08:24 | < McMartin> | Now to make them do something besides flail randomly around |
08:25 | < McMartin> | Who needs genetic algorithms when you can have EXHAUSTIVE SEARCH |
08:27 | <@Vornicus> | Hooray exhaustive search! |
08:28 | < McMartin> | Looks like a complete search at max complexity would be on the order of 4-6 hours. |
08:28 | < McMartin> | I may start a little simpler. |
08:28 | <@Vornicus> | That's not too bad. |
08:28 | <@Vornicus> | Kick it off, go to bed. |
08:29 | < gnolam> | McMartin: ? |
08:30 | < McMartin> | Vorn: Well, I'd have to actually write the bit with dials I'm tuning |
08:30 | < McMartin> | gnolam: I'm trying to find the best board evaluation tuning for my Hex Inverter AI. |
08:31 | < McMartin> | I can run 200,000 games per minute, it looks like, and if I let every dial range from 1-10, that's running approx 50M games. |
08:32 | < McMartin> | But that's 200,000 games making no decisions. |
08:33 | < McMartin> | Once I actually implement board evaluation that should slow down some. |
09:03 | < gnolam> | Aha |
09:41 | | * McMartin ...s at his code. |
09:41 | < McMartin> | We begin with two AIs. |
09:41 | < McMartin> | They fight. |
09:41 | < McMartin> | The loser is summarily executed via The Destructor, and a new challenger is allocated to take his place. |
09:41 | < McMartin> | In this crucible, the perfect program shall be forged. |
09:41 | < McMartin> | ... I'm CLU ;_; |
09:44 | <@Vornicus> | Name it Gozer. |
09:44 | < McMartin> | It's actually more poignant if I used a generationally-GCed language |
09:44 | < McMartin> | I'm using C++ here, with its manual memory management, so the referee has to actually shoot the loser in the head. |
09:45 | < McMartin> | Otherwise, it would be tossed aside like so much garbage - everyone of import would forget they even existed, and they'd spend the rest of their existence hiding from The Collectors. |
09:56 | | Vornicus is now known as Vornicus-Latens |
10:09 | | You're now known as TheWatcher |
10:35 | < gnolam> | :) |
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11:43 | < Venomstalker> | hi |
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12:17 | | mode/#code [+o Attilla] by Reiver |
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15:26 | < simon_> | ToxicFrog, yes, thanks :) |
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18:33 | <@ToxicFrog> | simon_: for what? |
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21:51 | <@McMartin> | OK, lunch, and then the gladitorial combats shall commence. |
21:52 | < Birds_> | BLOOD FOR THE BLOOD GOD. |
21:52 | < gnolam> | CODE FOR THE CODE GOD. |
21:53 | <@McMartin> | GREETINGS, PROGRAMS_ |
21:53 | <@McMartin> | 01:44 < McMartin> I'm using C++ here, with its manual memory management, so the referee has to actually shoot the loser in the head. |
21:53 | <@McMartin> | 01:45 < McMartin> Otherwise, it would be tossed aside like so much garbage - everyone of import would forget they even existed, and |
21:53 | <@McMartin> | they'd spend the rest of their existence hiding from The Collectors. |
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22:10 | <@Vornicus> | oh, that's anno. ok. |
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22:12 | < Birds_> | Yes. Playing Exalted. |
22:16 | <@Vornicus> | McM: does another program come up to htem, stare at them for a bit, and then say "Games."? |
22:16 | | Kimo|OpenGL is now known as Kindamoody |
22:17 | <@McMartin> | Vornicus: I guess maybe that's the constructor? |
22:18 | < Birds_> | C question: Can one set a program to automatically use saturation, rather than overflow, for longs? |
22:19 | < Birds_> | I was testing this earlier, and found that "temp=1100000000; temp *= 2L;" produces a large negative. |
22:21 | < celticminstrel> | Doubt it. |
22:21 | < celticminstrel> | Unless your compiler has an option for it. |
22:22 | <@Vornicus> | I didn't know saturation was actually an option. |
22:22 | | Birds_ is now known as AnnoDomini |
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22:25 | < AnnoDomini> | Right. So I will need to be very very careful to achieve MAXINT on NAO. |
22:32 | <@ToxicFrog> | NAO? |
22:33 | < AnnoDomini> | nethack.alt.org |
22:33 | < AnnoDomini> | I need to get my total points to become precisely MAXINT when all the operations have been carried out. |
22:35 | < AnnoDomini> | This includes stuff like gold over starting gold, bonuses for number of levels below 30 reached, pet hit points, artifacts and gems and amulets. |
22:37 | < AnnoDomini> | It is very fortunate for me that barbarians start with no gold. |
22:38 | < AnnoDomini> | I can therefore use carefully calculated amounts of gold to increase my points. |
22:39 | < AnnoDomini> | I begin to understand why there are only twelve guys on the high scores list who've done it. |
22:51 | <@ToxicFrog> | Aah, doing a trick run? |
22:57 | < AnnoDomini> | I'm trying to get 2,147,483,647 points and achieve 13th place on the top 2000. |
22:58 | < AnnoDomini> | I'm going to have to write me a small program which simulates the score calculation process seen in NetHack's source. |
22:59 | < AnnoDomini> | Because otherwise, I'm likely to fuck up. |
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23:04 | < AnnoDomini> | One of the things I need to do is ensure that the sum of my pets' HP is an odd number, because that's the only way to get an odd final score. |
--- Log closed Mon Feb 07 00:00:24 2011 |