--- Log opened Sat Jul 25 00:00:20 2009 |
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12:23 | <@gnolam> | Ceci n'est pas une |. |
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20:16 | | * AnnoDomini mutters, searches for a processor with good speeds of the cores. |
20:17 | <@AnnoDomini> | Do they even make single-core processors anymore? |
20:17 | < Tarinaky_> | Doubt it. |
20:18 | <@McMartin> | Wristwatches! |
20:19 | <@AnnoDomini> | Mm'kay. What's the highest frequency single-core commercially released processor that you think might still be in stock somewhere? |
20:23 | <@McMartin> | My guess is it's the same as the dual-core speeds; a single core chip will be a dual-core one with a manufacturing flaw that wrecked one of the cores. |
20:24 | <@McMartin> | The whole point of going dual-=core is that it gives you more processing power without having to crank the frequency, because we'd already hit frequencies high enough that parasitic capacitance was screwing everything up |
20:25 | <@AnnoDomini> | I see. What's the commercial frequency limit for a core? |
20:26 | <@Vornicus> | Highest I've ever seen is something like 3GHz |
20:26 | <@Consul> | Best I've seen is 3.1Ghz or thereabouts. |
20:26 | <@Consul> | That's what my dual-core procs run at. |
20:26 | <@McMartin> | 2Ghz is what I'd consider "standard". |
20:26 | <@Consul> | And mine are about 1.5 years old. |
20:27 | <@AnnoDomini> | Thanks, guys. |
20:27 | <@Consul> | I have noticed they really aren't much faster these days. Just more cores. |
20:28 | <@Vornicus> | My mac runs at 2.66GHz. It says it has four cores, but there's eight proc use bars in Activity Monitor, so Idunno what the hell's going on. |
20:28 | <@AnnoDomini> | I'll sleep on getting new hardware some more. Maybe I'll just wait until Toady figures out how to make pathfinding threaded. |
20:28 | <@McMartin> | Vorn: Mach, like most POSIX OSes, treats hyperthreading as twin cores. |
20:29 | <@McMartin> | I think we reached the point where we started needing physics breakthroughs at some point in the late 90s. We got a few, too, but as a result of this the chip guys decided to start optimizing on power consumption/size/etc instead. |
20:32 | <@AnnoDomini> | On that note, could I ask for a few votes on the Improved Pathing item: http://www.bay12games.com/forum/eternal_voting.php ? |
20:45 | <@SmithKurosaki> | I run an amd dual and it sticks to about 2.01 - 2.1 |
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22:00 | <@Derakon> | Please tell me I'm not going out of my skull. These two rects should intersect, right? |
22:00 | <@Derakon> | <rect(5250, 6700, 50, 50)> and <rect(5259, 6540, 40, 135)> |
22:00 | <@Derakon> | (Spec is <rect(left, top, width, height)> |
22:01 | <@Derakon> | ..wait, no, the second one is above the first. What. |
22:02 | <@Derakon> | Ahh, I copied the wrong line. The first rect should be <rect(5300, 6600, 50, 50)> |
22:03 | <@Derakon> | ...which is to the side of the second rect?! |
22:09 | < Alek> | they do still make single cores. mostly for low-end netbooks and net desktops. |
22:09 | < Alek> | that or they use the leftovers. :P |
22:09 | < Alek> | anyway. iirc, the speed maxed at about 4GHz, maybe a little short. |
22:13 | <@Derakon> | Ahh, got that sorted out. Problem was that the first rect should've been offset from where it claimed to be. Easy mistake to make. |
23:37 | | * Derakon tries to figure out why, with 45 objects running around, he's getting 1FPS. |
23:38 | <@Derakon> | In 18 CPU seconds, here's my top three offenders: |
23:38 | <@Derakon> | ncalls tottime percall cumtime percall filename:lineno(function) |
23:38 | <@Derakon> | 469525 2.370 0.000 4.266 0.000 polygon.py:224(getBounds) |
23:38 | <@Derakon> | 19881 1.352 0.000 5.986 0.000 map.py:1068(collidePolygon) |
23:38 | <@Derakon> | 602972 1.259 0.000 2.410 0.000 vector2d.py:50(add) |
23:43 | <@Derakon> | Hrm...I'm losing a lot of time to the quadtree. |
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--- Log closed Sun Jul 26 00:00:00 2009 |