--- Log opened Sat Oct 11 00:00:49 2008 |
00:12 | < Shoukanjuu> | .................. |
00:35 | <@Serah> | AMS = Anti missile system. |
00:36 | <@Serah> | The clan version is lighter but takes up one critical location point just as the inner sphere version does. |
00:37 | < Shoukanjuu> | I'm pretty sure that...that's not the AMS I'm talking about |
00:54 | | AnnoDomini [~farkoff@Nightstar-29090.neoplus.adsl.tpnet.pl] has quit [Ping Timeout] |
01:18 | <@MyCatVerbs> | Serah: heh. I always alternate between trying to keep everyone together in order to pool the AMS fire, and running off alone to go zap things without risking losing my lancemates. :) |
01:18 | <@Serah> | Hehehe. |
01:19 | <@Serah> | I tend to not give lancemates mechs unless they're humaan. |
01:19 | <@MyCatVerbs> | Serah: damn LRM20s. I think maybe I should try building at least one mech stuffed with AMSes instead of just myriad laser cannon, for a change. :) |
01:19 | <@MyCatVerbs> | Well, y'know. It's another laser. |
01:19 | <@Serah> | Their effeciency is marginal, but they do help on prolonged missions. |
01:19 | <@MyCatVerbs> | Even though they're not up to much, at least I can use them as (in)human shields from time to time. |
01:20 | <@MyCatVerbs> | Usually (MW3) I just have them all escort the mobile field base, then run sweeps out from it. |
01:20 | < Shoukanjuu> | the AMS I'm talking about is the interfacing between pilot and NEXT, which are armored cores...that are a bit more technologically advanced >.> |
01:20 | <@MyCatVerbs> | Blow a few enemy mechs up, return for repairs, nuke the rest... |
01:21 | <@MyCatVerbs> | Depending on how things go, of course. If it's all just swimming, I might never even need the MFB. But if I go totally titsup, occasionally I give up after about the third trip and drag the lancemates in too for extra fire. |
01:22 | <@Serah> | The third game was TOO easy. |
01:22 | < Shoukanjuu> | Halp, WoW is starting to pull me closer |
01:22 | <@MyCatVerbs> | And too buggy. :) |
01:22 | <@Serah> | BAP and CLAN ER Large lasers and you're all set for extra range demolitions. |
01:23 | <@MyCatVerbs> | The snowstorm mission was funny. Fill a mech with six ER clan lasers and you could just chew the whole place up. |
01:23 | <@Serah> | Get more, singlefire link them. |
01:24 | <@MyCatVerbs> | Didn't really need more than si... well actually, could've used eight there. |
01:25 | <@MyCatVerbs> | But I was already hitting weight limits, since with mistakes I made in salvaging (I blame the game's habit of crashing, I really do) I ended up accidentally throwing away all the Daishis I'd salvaged. |
01:25 | <@MyCatVerbs> | The last two missions were... interesting, driving a Timber Wolf with three Summoners behind me. :) |
01:28 | <@MyCatVerbs> | Er, Daishis? Can't remember what the clan name is. |
01:28 | <@MyCatVerbs> | Ah yes, Dire Wolf. No Dire Wolves left at that point. :/ |
01:37 | <@Serah> | I like the supernovas. |
01:37 | <@Serah> | Well made, looks good. |
01:38 | <@MyCatVerbs> | Mmm. ^^ |
01:38 | <@MyCatVerbs> | In fact, there's only really one mission where they're not pretty much ideal. Well, two. |
01:38 | <@MyCatVerbs> | The one where you need to nix a train - fighting through, I'm never quick enough to make it in time. |
01:40 | <@MyCatVerbs> | So what I do instead is put as much armour as will fit and the heaviest engine I can get on a Timber Wolf, plus however many lasers will fit, and jumpjets, then just *peg it* to the cliff above the tunnel which the train runs to. Once there I just hang tight until the train starts coming towards me, then just zap it as it comes within range. |
01:41 | <@MyCatVerbs> | Then run all the way back to the MFB, repair the mech, and grab all my lancemates to finish up the rest of the mission. |
01:41 | <@MyCatVerbs> | Oh and I always move everything out of the arms and into the torso slots. By the point I've killed the train on that mission, I'm invariably missing one arm, and sometimes both. =) |
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01:43 | < Shoukanjuu> | Arm purge? |
01:44 | < Shoukanjuu> | To decrease mass and increase velocity? :3 |
01:44 | <@MyCatVerbs> | Heh. Nah. |
01:44 | < Shoukanjuu> | It just looks cool? :P |
01:44 | <@MyCatVerbs> | Improves acceleration, sure, but more useful is the improved air resistance. ;) |
01:44 | | Reiver [~reaverta@Nightstar-21796.xdsl.xnet.co.nz] has joined #Code |
01:44 | | mode/#code [+o Reiver] by ChanServ |
01:44 | < Shoukanjuu> | Oh, niiice. |
01:45 | <@MyCatVerbs> | Or more like I've just had the ever-loving *crap* shot out of me by that point while blasting through, even though I do my best to avoid combat. :) |
01:45 | <@Reiver> | Sat[13:39] <Reiver> Mech Warrior Mercenaries, I used them all as fire support. |
01:45 | <@Reiver> | Sat[13:40] <Reiver> While I ran around with those point-blank-range shotgun cannons. |
01:45 | <@Reiver> | Sat[13:40] <Reiver> 'cuz I found that no matter what I did, the enemy would all come charging to point blank with me, so I may as well kill them when they got there ¬¬ |
01:45 | < Shoukanjuu> | This is what sniping is for. |
01:45 | < Shoukanjuu> | >__> |
01:45 | <@MyCatVerbs> | It's kiiind of risky for one 'mech to attempt to single-handedly punch through a barricade formed by between four and six. :) |
01:46 | <@MyCatVerbs> | Shoukanjuu: yeah, but not when I'm running to catch up with a train. :) |
01:46 | | Reiver [~reaverta@Nightstar-21796.xdsl.xnet.co.nz] has quit [Quit: Changing servers] |
01:46 | < Shoukanjuu> | Unless you're a new type |
01:46 | | Reiver [~reaverta@Admin.Nightstar.Net] has joined #Code |
01:46 | | mode/#code [+o Reiver] by ChanServ |
01:46 | < Shoukanjuu> | EVEN THEN. A good sniper can snipe when they're running! |
01:46 | <@MyCatVerbs> | Reiver: hrmn. I always just used a mixture of ER lasers and pulse lasers to cut their legs off. |
01:47 | <@MyCatVerbs> | Shoukanjuu: no, because then I'd a) close with them too quickly, so that suddenly I'd be in *their* range as well as them in mine, and b) putting the engine flat-out decreases the rate at which the mech cools down. |
01:47 | < Shoukanjuu> | :P |
01:47 | <@MyCatVerbs> | Shoukanjuu: plus I'm not a good enough shot to burn out the cockpits. If I was, I guess that'd be a much better method. |
01:48 | < Shoukanjuu> | heehee |
01:48 | <@MyCatVerbs> | Shoukanjuu: just run screaming through and put a PPC shot into each warrior's face, then go blow the train up. |
01:48 | < Shoukanjuu> | I think I've been spoiled on Chromehounds. I should play older mech games to get a feel of what they should be like, I suppose. |
01:48 | < Shoukanjuu> | :P |
01:48 | <@MyCatVerbs> | Shoukanjuu: but if I were skilled enough to do that, the whole damn game would be completely trivial. |
01:49 | < Shoukanjuu> | : |
01:49 | < Shoukanjuu> | :P |
01:49 | <@Reiver> | MCV: I found it more hilarious to one-shot them and move on. |
01:50 | <@MyCatVerbs> | Reiver: I can't actually do that, though. |
01:50 | < Shoukanjuu> | In Chromehounds, your chassis pretty much controls recoil. the optimal choice for snipers would be 4 legged chassis. Unlike the AC series, these are the slowest legs. |
01:50 | <@MyCatVerbs> | Reiver: I just blew legs out with repeated ER laser fire. |
01:50 | <@Reiver> | Well, by 'one shot' I usually managed to take out the cockpit and/or most of their armament in one go. |
01:50 | <@Reiver> | Then left 'em for my support to clean up. :p |
01:51 | < Shoukanjuu> | Instead, I adapted my 'Hound' or mech... |
01:51 | <@MyCatVerbs> | Alpha striking isn't really a fantastic idea if you have six or more lasers in the bot. :) |
01:51 | < Shoukanjuu> | To use four sniper rifles on a wheeled chassis |
01:51 | < Shoukanjuu> | So that I go somewhere around 'faster than almost everything' |
01:51 | <@Reiver> | MCV: This is why I didn't have lasers. :P |
01:52 | <@Reiver> | (And it was just linked singlefire, but eh.) |
01:52 | < Shoukanjuu> | And can fire the snipers in such a way so that the recoil |
01:52 | <@MyCatVerbs> | Reiver: what'd you use, big autocannons? |
01:52 | < Shoukanjuu> | lines up the shot after perfectly |
01:52 | < Shoukanjuu> | So that the recoil helps my aim XD |
01:53 | <@Reiver> | MCV: Nah, the ... PBX? The ones that burst fired cannon. |
01:53 | <@MyCatVerbs> | Reiver: LBX. Big autocannons. |
01:53 | <@Reiver> | Yeah. Burst fire ones. (AKA: Shotguns. >_>) |
01:53 | <@MyCatVerbs> | Reiver: but the rounds split for some arcane reason, delivering damage to every point on the mech simultaneously. |
01:53 | <@Reiver> | MCV: Yes. |
01:54 | <@Reiver> | This was generally enough to blow off the cockpit and weapons simultaneously. |
01:54 | <@MyCatVerbs> | Mmm. I never bothered to make use of those because I never got wiped out by 'em. |
01:54 | <@Reiver> | Bear in mind I was taking the heaviest mech possible and loading the -whole thing- with those. :p |
01:55 | <@MyCatVerbs> | Missiles, yes, but since Annihilators weren't bothering me, so I presumed they weren't actually useful. |
01:55 | <@MyCatVerbs> | s/so // |
01:55 | <@Reiver> | (As I found it a quirk of the AIs both enemy and allied that you -needed- to lead them for them to be effective whatsoever) |
01:55 | <@Reiver> | (And as lead, you became the fire magnet, and trying to stay at range did Nothing.) |
01:55 | <@Reiver> | (Ergo, first lance full of lasermechs with myself as Point Blank Shotgun, second lance full of missile launchers. *shrug*) |
01:56 | <@Reiver> | They don't do much, no. |
01:56 | <@Reiver> | They do do much when you concentrate your weaponry into them, though. |
01:56 | <@MyCatVerbs> | Now LRM20s to the face, those were annoying. |
01:56 | <@Reiver> | The critical point is when you get pointblanked, and promptly hit them with a volley and all their weapons fall off. :p |
01:57 | <@Reiver> | (Most hostile mechs only ever had one light or medium one, which was a pittance.) |
01:57 | <@MyCatVerbs> | Oh yeah, the default mech designs leave weapons in the arms where they can be shot off. Pretty naive, that. :) |
01:58 | <@Reiver> | Exactly. ;) |
01:58 | <@Reiver> | And quite often relied on the cocpit being small for half its protection. |
01:58 | <@Reiver> | Shotgunning them in the face solved that problem pretty solidly. >_> |
01:59 | | * MyCatVerbs smiles. |
02:00 | <@Reiver> | (I'm sure there are other ways you could play the game, too.) |
02:00 | <@Reiver> | (However, my attempts to do a light+fast scout, or a standoff artilleryist always ended up being botched by incompetent allies. So, uh, forgeddit. :p) |
02:01 | < Shoukanjuu> | The point is to not get hit >.> |
02:01 | < Shoukanjuu> | Which is...much easier said than done, IIRC |
02:01 | <@MyCatVerbs> | If you hang on the sides with large ER lasers, always dive into water at the first opportunity, and abuse the MFB to fix up whenever you get overrun, the game stays pretty easy for all but a handful of missions. |
02:04 | <@Reiver> | Hm. I always found they just had every mech in range charge at you immediately. |
02:04 | <@MyCatVerbs> | They do. Backpedal. :) |
02:04 | <@Reiver> | I guess you could play baiting them one by one. |
02:04 | <@Reiver> | But that seems an awfully slow way to play it >_> |
02:04 | <@MyCatVerbs> | Or hit them when they're at about 800m. If you watch the damage displays carefully and put lots of fire into one leg, you can sometimes get flawless kills. |
02:05 | <@Reiver> | My forces tended to just start marching forward and stop when they reached the other side. >_> |
02:05 | <@MyCatVerbs> | Er, which game? It ought to behoove to ask... |
02:05 | <@Reiver> | Mechwarrior Mercenaries. |
02:05 | <@MyCatVerbs> | I've played MW2, MW2's Bear expansion and MW3. |
02:06 | <@MyCatVerbs> | Which mercenaries? There were at least two or three versions. |
02:06 | <@Reiver> | Ah. |
02:06 | <@Reiver> | I... don't remember. Think it was the MW3 Mercenaries, maybe. |
02:06 | <@Reiver> | Was a long time ago. >_> |
02:06 | <@MyCatVerbs> | Which 'mech name is more familiar to you - Timber Wolf or Mad Cat? :) |
02:07 | <@Reiver> | Timber Wolf, also the Heavy edition. |
02:07 | <@MyCatVerbs> | IIRC, all the MW2 games called the mechs by their clan names - Timber Wolf 'n' company. |
02:07 | <@MyCatVerbs> | While MW3 called them by inner sphere names - Mad Cat, etc. |
02:07 | <@Reiver> | Hn. |
02:07 | <@Reiver> | It was... 2003ish? |
02:08 | < Shoukanjuu> | Mechassault was 2003ish >_> |
02:08 | <@Reiver> | Newish at the time. (I don't know -how- new, but I hired it from the video store.) |
02:08 | < Shoukanjuu> | TBCH, that's where I know Mad Cat and Timber wolf from. |
02:09 | <@MyCatVerbs> | Reiver: also, did it booping crash all the booping time? If not, definately not an MW3 expansion. :) |
02:10 | <@Reiver> | Honestly, I don't really remember. :/ |
02:10 | <@Reiver> | I only played it for a week... |
02:10 | <@Reiver> | I just pretty quickly hit apon a Hilariously Lethal juggernaught of a mech loadout and ran with it. >_> |
02:11 | <@MyCatVerbs> | :D |
02:11 | < Shoukanjuu> | Heehee |
02:11 | <@Reiver> | (I note it was mostly the case because the AIs were retarded.) |
02:11 | < Shoukanjuu> | I didn't know you could rent PC games from video stores |
02:11 | <@Reiver> | (Shooting primarily at me, and insisting on point blank range? Fine, I'll play Mobile Ablative Armor, and Shotgun you in the face. Meanwhile, my buddies will provide withering fire as you ignore the lot of them so long as I'm in front...) |
02:12 | <@MyCatVerbs> | Reiver: "retarded AI" sounds more like MW2 than MW3. MW3's was merely a bit quirky and relied too much on scripted sequences. |
02:12 | <@Reiver> | NZ, you can. The US probably has some law against it, I dunno. |
02:12 | <@Reiver> | Probably that one, then. *shrug* |
02:12 | <@Reiver> | They were both around that point in time? |
02:12 | | * Serah nibbles on Reiver and then goes to wrok. |
02:12 | <@MyCatVerbs> | I... hrmn. 2k3 is actually a bit late for *either*. |
02:12 | < Shoukanjuu> | I don't think they have a law against it. I've just never seen PC games for rent. |
02:12 | | * McMartin tosses a machine that goes PING at ToxicFrog |
02:12 | <@MyCatVerbs> | Way late, even. |
02:13 | <@McMartin> | Shoukanjuu: *wheeze* Back in my day you could rent C64 games |
02:13 | <@McMartin> | I haven't seen it since the end of the 8-bit era though. |
02:13 | | * Vornicus doesn't remember ever seeing C64 games for rent. |
02:13 | <@MyCatVerbs> | MW2's was sufficiently retarded that they handwaved it with the excuse that they were just obeying clan honour rules. :) |
02:13 | < Shoukanjuu> | MCV: Which is why I said something about Mechassault, which, coincidentally, was way close than any of those <.< |
02:13 | <@MyCatVerbs> | Shoukanjuu: wasn't MechAssault supposed to be *good*, though? |
02:14 | < Shoukanjuu> | Just saying, I still see all sorts of console games for rent... |
02:14 | < Shoukanjuu> | And oh, it was good. Not much customization |
02:14 | < Shoukanjuu> | in ether of the two |
02:14 | < Shoukanjuu> | But it was good |
02:14 | <@Reiver> | Yeah, around here the computer games are in the aisle with console games. |
02:14 | | * Vornicus did see mac games for rent though, near hte beginning of the CD era. |
02:14 | <@Reiver> | I should try going and getting things from there again. It was good for throwaway games. |
02:15 | < Shoukanjuu> | Anyone have opinions on the Starcraft II stuff that was recently revealed? |
02:15 | < Shoukanjuu> | I say recently, as in a few hours ago, but hey. |
02:16 | <@Reiver> | if(Game.getName() == "Starcraft") System.Out.println("Meh."); |
02:16 | <@Reiver> | ¬¬ |
02:16 | < Vornicus> | I think it's a great idea. |
02:17 | <@Reiver> | Vorn: Doubtless, anti-piracy rules get their knickers in a twist over it. |
02:17 | < Shoukanjuu> | I'll buy a copy, probably whichever has the coolest cover. |
02:17 | | * Vornicus was referring to starcraft in that last one. |
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02:18 | <@Reiver> | Vorn: ...what's a great idea? |
02:18 | < Shoukanjuu> | Apparently selling Starcfaft 2 as a trilogy. |
02:18 | < Shoukanjuu> | .Starcraft.* |
02:18 | < Vornicus> | Starcraft 2, being three games of 30 missions each. |
02:18 | <@Reiver> | ...Good way to spin money, certainly. |
02:18 | < Shoukanjuu> | I'll buy one, pirate the other two |
02:19 | < Shoukanjuu> | Technically three different games, but it's not like I'll play the others online. |
02:19 | < Shoukanjuu> | I'll have my single copy to use online, and the singleplayer stuff for the others. |
02:19 | <@Reiver> | Are they only letting you play one race per game in multi? |
02:19 | < Shoukanjuu> | I think that's how it is. |
02:19 | < Vornicus> | I don't believe so. |
02:19 | < Shoukanjuu> | Oh, in multe |
02:19 | < Shoukanjuu> | No, they couldn't do that |
02:19 | <@Reiver> | Or is this basically full-game-price for the first game, then ditto game price for a couple mission packs? |
02:20 | <@Reiver> | Moneyspinning FTW |
02:20 | < Shoukanjuu> | They are three different games, singleplayer wise. |
02:20 | < Shoukanjuu> | Multiplayer wise, it doesn't(or really, shouldn't, or else a lot of people are jumping from the Blizzard wagon) matter |
02:21 | < Vornicus> | Reiver: there's a terran one, and then a zerg one, and hten a protoss one. Each one is as large as the the original game with all three races combined. |
02:21 | < Shoukanjuu> | Yep. |
02:21 | < Shoukanjuu> | they all end the same, though |
02:21 | < Vornicus> | uh |
02:21 | < Shoukanjuu> | It's what I heard. >_> |
02:22 | < Vornicus> | No, each one is branching, but all the branches in one end in the same place. |
02:22 | < Shoukanjuu> | Explain this further. |
02:22 | < Shoukanjuu> | all of them have their own branch |
02:22 | < Shoukanjuu> | And they end in the same pla ce |
02:22 | < Vornicus> | No, no |
02:23 | < Shoukanjuu> | ?_? |
02:23 | < Vornicus> | Sons of liberty has branches, but the final mission is always the same one; the zerg one has branches, but the final mission is also always the same one (but a different one from Sons of Liberty); the protoss one is the same way. |
02:24 | < Vornicus> | That said each one will probably set up for the same Starcraft 3. |
02:25 | < Shoukanjuu> | Or end the series ?_?? |
02:25 | < Vornicus> | Well, yes, but who puts out a bilogy? |
02:25 | < Vornicus> | Anyway this is Starcraft. /everything/ comes in threes. |
02:25 | < Shoukanjuu> | you've got a point... |
02:26 | < Shoukanjuu> | I guess I'd like to see some sort of closure. |
02:41 | <@Reiver> | Vornicus: The origional game only had 10 missions per side? |
02:42 | < Shoukanjuu> | Something like that. |
02:42 | <@Reiver> | Ah. |
02:42 | <@Reiver> | Nonetheless, you pay full price for the -game- |
02:42 | < Shoukanjuu> | And then the expansion, which was...well, another game pretty much |
02:42 | <@Reiver> | Which comes with 30 missions. |
02:42 | <@Reiver> | You then pay full price twice more, each for 30 missions, but not more game. |
02:43 | <@Reiver> | (Unless they have some Cunning Plan where each copy can be legitimately used for LAN, at which point it is quietly ingenius) |
02:43 | < Shoukanjuu> | That's the thing, though. |
02:43 | <@Reiver> | (Gamer Dude buys the full game, plays all the campaigns... and can now have a 3-player LAN with no extra charge.) |
02:43 | < Shoukanjuu> | Each game is different. |
02:43 | <@Reiver> | Is it? |
02:43 | <@Reiver> | In multiplayer? |
02:44 | <@Reiver> | Multiplayer is the bit that's going to matter after the initial playthrough. Everything else is just an expansion mission pack. ¬¬ |
02:44 | < Shoukanjuu> | Each one being one story branch of the full arc. |
02:44 | < Shoukanjuu> | Each one should be able to be used for multiplayer, since the unit data is THERE |
02:45 | < Shoukanjuu> | And LAN should be no different. All in all, you're paying for whoever's story |
02:45 | < Shoukanjuu> | It's not like, say |
02:45 | < Shoukanjuu> | Pokemon Red and Blue |
02:45 | < Shoukanjuu> | Where it's the same thing with different conditions |
02:45 | <@Reiver> | -shrug- |
02:45 | < Shoukanjuu> | Each one is a full story for one species >__> |
02:54 | | gnolam [lenin@Nightstar-1382.A163.priv.bahnhof.se] has quit [Quit: Z?] |
03:07 | < Vornicus> | I would imagine that you can play all three sides with any one game, but, uh |
03:07 | < Vornicus> | rather, in multi |
03:07 | < Shoukanjuu> | Yeah, that's what I was saying |
03:07 | < Shoukanjuu> | But in single player, it would be that one side |
03:07 | < Vornicus> | but you'd probably get bonuses for playing a race you own a copy of. |
03:08 | < Shoukanjuu> | How deliciously ingenious |
03:08 | < Vornicus> | That's how I'd do it, anyway. |
03:20 | <@Serah> | I'd stick to the original plan of what works and sell them as 10 missions for each race and two expansions. |
03:20 | <@Serah> | You get the game, if you love it, you get more game. |
03:21 | < Shoukanjuu> | I'm going to go ahead and say Blizzard endorses piracy. |
03:22 | <@Serah> | No company who tries to exist endorses piracy. |
03:23 | <@Serah> | Blizzaard might just not have to care as much as many other companies. |
03:23 | < Shoukanjuu> | Probably :P |
03:24 | < Shoukanjuu> | I'm just saying, it's either deceptively clever or really stupid |
03:24 | <@Serah> | Probably both. |
03:25 | <@Serah> | Blizzard tends to be clever, but sometimes they have to do stupid. |
03:25 | < Shoukanjuu> | Also, we have two magic classes for D3. |
03:25 | < Shoukanjuu> | Wizard, Witch Doctor, and Barbarian for the first melee. |
03:25 | <@Serah> | You can look at diablo for example, it in itself isn't a very good game. But it has spawned offspring. |
03:25 | < Shoukanjuu> | I'm thinking we'll have a neutral fightermage, akin to a pladin |
03:26 | < Shoukanjuu> | paladin* |
03:26 | < Shoukanjuu> | D2 paladin, that is |
03:26 | <@Serah> | Battle.net is deceptively clever, and probably not a technicly sound investment. |
03:26 | < Shoukanjuu> | Then a long range melee >_> |
03:26 | < Shoukanjuu> | do you know what they're paying to host D2 servers? |
03:26 | < Shoukanjuu> | 'Casue they're still up |
03:26 | < Shoukanjuu> | And it's still theirs |
03:27 | < Shoukanjuu> | What is funding that? Surely not the D2 sales |
03:27 | <@Serah> | I assume somewhat less than a hundredth of what WoW earns. |
03:27 | <@Serah> | Battle.net is also still up, and still supporting Warcraft 2. |
03:27 | < Shoukanjuu> | Keehee |
03:27 | < Shoukanjuu> | It still supports Diablo, IIRC./ |
03:27 | <@Serah> | It does. |
03:27 | < Shoukanjuu> | I guess WoW WOULD support it that much |
03:28 | <@Serah> | I wasn't happy when they cut north, but it probably had to be done. |
03:28 | <@Serah> | And I wish they would obtain the rights to Hellgate london and fix it. :p |
03:28 | < Shoukanjuu> | XD |
03:29 | <@Serah> | At least some of the HG:L coders got their blizzard jobs back due to HG:L. |
03:29 | < Shoukanjuu> | I can't wait for Diablo 3. |
03:30 | < Shoukanjuu> | I cant' say I love the art style, because I'm not the kind of person who 'loves' art |
03:30 | <@Serah> | I am ^_^ |
03:30 | < Shoukanjuu> | But it's aesthetically pleasing, and I DO like the direction it's going in |
03:30 | < Shoukanjuu> | People got in a tizzy, and I'm sure you know |
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03:31 | < Shoukanjuu> | That it wasn't "grimdark" enough |
03:31 | < Pinkhair> | howdy folks |
03:31 | <@Serah> | I go MEH, and cast my verdict and vote when the game is launched. |
03:31 | < Shoukanjuu> | Hey there, Zelos |
03:31 | <@Serah> | Greetings. |
03:31 | < Shoukanjuu> | Serah: Of course |
03:31 | <@Serah> | I always do. |
03:31 | <@Serah> | HG:L also looked much much much better in the trailers. |
03:32 | < Shoukanjuu> | I never played it. :/ |
03:32 | <@Serah> | They did make several rookie mistakes which I am none too fond of. |
03:32 | < Pinkhair> | I'm sure that someone will come up with a grimdark patch son enough |
03:32 | < Pinkhair> | *soon |
03:32 | <@Serah> | An early launch for example. |
03:32 | < Shoukanjuu> | TURN THE DAMN BRIGHTNESS DOWN ON YOUR MONITOR THEN :( |
03:32 | < Pinkhair> | quite |
03:32 | < Shoukanjuu> | Or just turn the COLOR off on your monitor |
03:32 | < Shoukanjuu> | Play it in gray scale and 'quitcherbitchin' |
03:33 | < Pinkhair> | so, is anyone here unfortunate enough to be well versed in .net applications? |
03:33 | <@Serah> | For whiners there's only one response: If you don't like the game, don't play it. If you don't like it and haven't bought it, you're not entitled to an oppinion. |
03:34 | <@Serah> | I can happily say I bleached my brain after coding major .biz applications in .net and now remember all but naught of Csharp. |
03:34 | <@Serah> | ( Also known as forgetting through neglect ) |
03:35 | < Pinkhair> | I have a program that works quite merrily on my computer, but I would like to move it to another computer; however, the original download site has died and the installer won't run- nor will the app if I just move the files |
03:35 | <@Serah> | What program? |
03:37 | < Pinkhair> | a 3d model converter |
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04:51 | < Consul> | Shite! 6 hours of downloading and the farking md5 sums don't match. |
04:51 | | * Consul burns anyway... |
04:53 | < Consul> | My wireless connection is flaky, and I did have to stop and resume this download once. I hope that didn't ruin it. |
04:57 | < Consul> | Is there some logistic reason Fedora can't create a small disc image to install a base system that lets me grab the rest of the software I want over the net afterward? |
05:00 | < Consul> | Oh well, off to reboot. I guess I'll know soon enough. |
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06:24 | <@Serah> | 1½ hours later.... tumbleweed. |
06:25 | < Shoukanjuu> | Suddenly: EXPLOSIONS. |
06:25 | <@Serah> | THEN NINJAS! |
06:26 | <@Serah> | Then people started vanishing! |
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06:26 | < Shoukanjuu> | Heheh. |
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18:16 | | * ToxicFrog blinks at the backscroll |
18:43 | | * Vornicus thinks he probably missed it |
18:44 | <@ToxicFrog> | I refer specifically to the discussion of the Starcraft 2 marketing plan. |
18:44 | < Vornicus> | aha |
18:56 | < Vornicus> | what about it? |
19:10 | <@ToxicFrog> | The fuck? |
19:10 | <@ToxicFrog> | Three games, each one with a 30-mission campaign for one species? |
19:11 | <@ToxicFrog> | A price tag probably in excess of $120 if you want to, say, play the whole game? |
19:25 | <@Serah> | Alleged marketing plan. |
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20:05 | < Shoukanjuu> | Buh... |
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20:10 | | * Serah sets mode: +hat Reiver |
20:11 | < Shoukanjuu> | I think we settles on Starcraft II's 'alleged marketing plan' to be both deceptively clever and idiotic. |
20:11 | <@Serah> | Heh, thanks. |
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20:26 | | * jerith offers GeekSoldier a beer. |
20:27 | | GeekSoldier_ [~Rob@Nightstar-8573.midstate.ip.cablemo.net] has joined #code |
20:28 | < GeekSoldier_> | thanks, jerith. |
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20:28 | | GeekSoldier_ is now known as GeekSoldier |
20:29 | | * GeekSoldier spent all morning getting xampp running and a preliminary php/mysql thingy up. |
20:29 | <@jerith> | Preliminary php/mysql thingies ftw. |
20:30 | < GeekSoldier> | I'm just kinda feeling my way through it. no formal edumacation on this one. |
20:31 | < GeekSoldier> | End result should be a training tracking system for my unit. |
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22:22 | < Consul> | Okay, I have Fedora 9 partially working. The update software source lists command returns an error I can't figure out, but that will be one of my questions later. |
22:22 | <@McMartin> | OK |
22:22 | <@McMartin> | Have you installed the Livna package? |
22:22 | < Consul> | I installed xchat, and that's it. |
22:22 | <@McMartin> | OK |
22:22 | < Consul> | I really need the Nvidia driver and config tool. |
22:22 | | * McMartin is breaking for late lunch, but will be back in 30-40 minutes |
22:23 | <@McMartin> | OK, nVidia driver is part of livna |
22:23 | < Consul> | I'm tired of 800x600. |
22:23 | < Consul> | Okay, thanks. No hurry. Enjoy lunch./ |
22:23 | <@McMartin> | http://rpm.livna.org/rlowiki/ |
22:23 | <@McMartin> | Installing that will give you a new repo to search; the wiki should have detailed instructions for getting nVidia to works as well as possibly mp3 playback |
22:23 | <@McMartin> | If not the latter, xmms-mp3 is the package you wnat. |
22:23 | <@McMartin> | And now lunch. |
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22:24 | < Consul> | Faqiled to install file, some weird error. |
22:24 | <@McMartin> | You'll really have to be more specific about such things. |
22:24 | < Consul> | I keep getting that "Failed to get a TID" error |
22:24 | < Consul> | Incorrect path with *some junk here* returnewd. |
22:25 | < Consul> | "Failed to get TID: Incorrect path with &apos::&apos: returned!" |
22:25 | < Consul> | Oh, wait, semicolons, not colons. |
22:26 | < Consul> | failed to get a TID: Incorrect path with ';' returned! |
22:26 | <@McMartin> | Try "yum clean all" and try again. That's odd because it sounds like it's been misconfigured |
22:26 | <@McMartin> | Which implies that it probably should never have installed in the first place. |
22:26 | < Consul> | Do I need to run yum as root to install software? |
22:26 | <@McMartin> | Oh. Very yes. |
22:27 | <@McMartin> | Fedora by default you "su" to get a root shell and do work, instead of sudoing a la Ubuntu. |
22:27 | <@McMartin> | You can set yourself up as a sudoer but that's extra work. |
22:27 | < Consul> | Still getting the same error trying to install that RPM from Livna. |
22:27 | < Consul> | Yeah, I like su better. |
22:27 | < Consul> | And a real root account. |
22:28 | <@ToxicFrog> | Debianoids have a real root account. |
22:28 | <@ToxicFrog> | You just can't log into it directly by default: |
22:28 | <@ToxicFrog> | You can fake it trivially with "sudo bash --login" or "sudo su -", though. |
22:28 | <@McMartin> | Odd. I just had to double-click the RPM to make it work for me, IIRC. |
22:28 | <@ToxicFrog> | Likewise. |
22:28 | <@Vornicus> | I have found myself logging into root less and less and using sudo more and more, lately. |
22:28 | <@jerith> | 'sudo -s' does it, too. |
22:29 | <@ToxicFrog> | And # rpm -Uvh <URL to livna RPM here> worked for me, too |
22:29 | < Consul> | "failed to get a TID: Incorrect path with ';' returned!" When I try to install the Livna RPM. I get the exact same error when I try to run the Update System command, too. |
22:30 | < Consul> | This is after I ran "yum clean all" |
22:30 | < Consul> | As root |
22:30 | < Consul> | Oh, wait... |
22:30 | <@McMartin> | But yum install xchat worked? |
22:30 | < Consul> | "As root" |
22:30 | < Consul> | That's the key |
22:31 | <@jerith> | [jerith@jerith-lap1 ~]$ cat ~/bin/yuck |
22:31 | <@jerith> | sudo yum "$@" |
22:31 | <@jerith> | I just use yuck for everything. |
22:31 | <@McMartin> | He's not a sudoer yet. |
22:31 | <@jerith> | Indeed. |
22:32 | <@jerith> | On several occasions, I have tried to "sudo visudo" before my brain caught up. |
22:32 | <@ToxicFrog> | Consul: yes, any yum usage (apart from search, list and info) requires root. |
22:32 | < Consul> | Okay, now it's installed. |
22:32 | <@ToxicFrog> | Same with rpm itself. |
22:32 | <@ToxicFrog> | Double-clicking on the RPM should prompt you to become root, then install it painlessly. |
22:32 | < Consul> | It's been a long time since I've had a separate root user. It'll take getting used to. |
22:32 | < Consul> | ToxicFrog: It's not. |
22:33 | <@ToxicFrog> | Anything you would use sudo for in a debianoid, you need to be root for. |
22:33 | <@McMartin> | There should be a wiki page somewhere on the site I gave that talks about how to set up nV drivers/X/etc. |
22:33 | <@ToxicFrog> | And, as I said, you have a seperate root user in those distros. You're just encouraged to empower individual commands rather than the entire shell. |
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22:35 | < Consul> | Oh well, time to grill anyway. |
22:35 | < Consul> | Dinnertime here |
22:35 | < Consul> | Still, this is further than I got before, so I figure from here, I can make things work. |
22:36 | <@ToxicFrog> | Oh, to answer your question about small disc images to install a basic system and download the rest later: it has that, and indeed that's how I installed it on Orias. |
22:36 | <@ToxicFrog> | Look in the images/ subdirectory on any of the mirrors, IIRC. |
22:37 | <@ToxicFrog> | The one I favour is a very basic CD boot image that then downloads the installer and the rest of the OS once booted. |
22:38 | <@Vornicus> | I prefer the full- or nearly-full-strength installers. |
22:39 | <@Vornicus> | Everything I'll probably need for my setup on a single CD - even better if I can go in and say "I want these packages" and it will remotely build a CD for me and let me download /that/. |
22:39 | <@ToxicFrog> | I don't, because in practice I'll be updating it all immediately anyways. |
22:41 | <@Vornicus> | point |
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22:46 | <@ToxicFrog> | The exception is liveCDs, because "here, boot with this in the drive and see if you like it" is a much easier sell than "here, let me take an hour and 10GB of your drive and you can see if you like it afterwards"~ |
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23:16 | < Consul> | I guess I need to reboot. BRB |
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23:22 | < Consul> | Weirdness... I followed the instructions for the Nvidia driver on the Livna wiki, and it downloaded a new kernel which I cannot boot to from Grub. |
23:23 | < Consul> | And I appear to still have no Nvidia driver. |
--- Log closed Sat Oct 11 23:34:40 2008 |
--- Log opened Sat Oct 11 23:35:14 2008 |
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23:45 | < Consul> | Yeah, the driver isn't working. |
23:49 | < Shoukanjuu> | Hrm... |
23:49 | < Consul> | Okay, I think I have the package updater figured out. |
23:49 | < Consul> | Almost 400 packages to update... |
23:49 | < Consul> | This'll take a while. |
23:50 | < Consul> | The nvidia driver from Livna is for a newer kernel version than I have. |
23:51 | < Consul> | So, I'm going to operate on the assumption for now that one of the 380-some-odd updates is a new kernel. |
23:51 | < Consul> | And to think, I only set aside 40 gigs for my root directory. I'm worried it's not enough now. :-/ |
23:53 | < Consul> | And I now feel a little better about all of my lost Linux admin skills: I remembered how to use df :-) |
23:55 | < Shoukanjuu> | Since he only difference between difference between games for different regions are pointers... |
23:55 | < Shoukanjuu> | Would it hold true that pointer differences would be a standarD? No, that would make too much sense to me, so it can't be...stitll |
23:59 | | * Vornicus ponders. |
--- Log closed Sun Oct 12 00:00:00 2008 |