--- Log opened Fri Aug 15 00:00:29 2008 |
00:02 | | You're now known as TheWatcher[zZzZ] |
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00:58 | < Derakon> | How tight is memory for your application, TW? |
00:58 | < Derakon> | ...oh, he went to bed. |
01:30 | | Thaqui [~Thaqui@Nightstar-11452.jetstream.xtra.co.nz] has left #code [MORE constitution LESS destitution MORE pros...perity.] |
02:32 | <@gnolam> | Indeed. Pre-sized vectors aren't very wasteful. |
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--- Log closed Fri Aug 15 03:23:02 2008 |
--- Log opened Fri Aug 15 03:23:07 2008 |
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03:23 | | Irssi: #code: Total of 15 nicks [9 ops, 0 halfops, 0 voices, 6 normal] |
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--- Log closed Fri Aug 15 05:07:54 2008 |
--- Log opened Fri Aug 15 05:07:59 2008 |
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17:45 | | Brother_Willibald is now known as gnolam |
18:19 | < gnolam> | Sweet. Marching squares are now working. |
18:26 | <@McMartin> | Yay! |
18:39 | < Shoukanjuu> | Becaue of my inability to make an Ikaruga model anywhere else, I'll just make one in second life. |
18:51 | <@McMartin> | Can those be exported? |
18:51 | <@McMartin> | I'd love one in Lightwave format for SVAFability |
18:51 | <@McMartin> | Sable plugin! |
18:51 | < Shoukanjuu> | Hell if I know |
18:52 | < Shoukanjuu> | I thought of doing it in maya and then importing it to SL |
18:52 | < Shoukanjuu> | Someone already rendered the Ikaruga in maya |
18:53 | < Shoukanjuu> | So I just used it as a base for what I was building |
18:53 | < Shoukanjuu> | not by importing, but by looking at it XD |
18:53 | < Shoukanjuu> | I'm upset that I can't freeform pieces. |
18:54 | < Shoukanjuu> | The only thing I really need to work on right now is the cockpit area, and when I link everything together, I'll start on the textures to make it look decent |
18:55 | < Shoukanjuu> | And then I shall do the scripting for it to be an actual vehicle |
18:55 | < Shoukanjuu> | do the textures and scripting for the weapons |
18:56 | < Shoukanjuu> | and sell it, raking in at LEAST ten dollars worth of linden monies. |
18:56 | < Shoukanjuu> | \o/ |
18:57 | < Shoukanjuu> | I mean, if people are allowed to make money off the Tardis, I can make money off the Ikaruga ._. |
19:32 | | Shoukanjuu [~Shoukanju@Nightstar-18822.dhcp.embarqhsd.net] has quit [Quit: Shoukanjuu] |
21:33 | | * gnolam pokes his gaussian blur. |
21:34 | < gnolam> | Damn it's slow. |
21:36 | < gnolam> | And wrong. |
21:41 | < gnolam> | No, wait, it's not. It's /supposed/ to get wonky around the edges. |
21:45 | < gnolam> | I'm still unsure how you're supposed to pick your sigma though... |
22:27 | <@TheWatcher> | I believe the generally practiced method is trial and error |
22:29 | <@McMartin> | Yay graphics |
22:29 | <@TheWatcher> | ^ this ¬¬ |
22:46 | < gnolam> | Ah. |
22:46 | < gnolam> | So there's no accepted standard standard deviation (hee) then? |
22:46 | <@McMartin> | Probably, I imagine, it depends on how blurry you want it. |
22:47 | <@McMartin> | I'd go with a slider of some kind. |
22:47 | < gnolam> | And in other news: SVG output! |
22:47 | <@McMartin> | w00t |
22:48 | < gnolam> | McMartin: I'm currently using radius/3. Or possibly /2. Can't remember. Seems to work pretty well. |
22:48 | | * gnolam shrugs. |
22:57 | | You're now known as TheWatcher[T-2] |
23:03 | | You're now known as TheWatcher[zZzZ] |
--- Log closed Sat Aug 16 00:00:39 2008 |