--- Log opened Fri Jun 08 00:00:21 2012 |
--- Day changed Fri Jun 08 2012 |
00:00 | <+Tetrajak> | It's quite a generic "it's a company" |
00:00 | <+Tetrajak> | averaged out across all the stats |
00:01 | <@Ced23Ric> | So, both teams are yours? |
00:01 | | Whitewolf [a@Nightstar-a13e6943.superkabel.de] has left #mf0 [] |
00:02 | <@Ced23Ric> | Soldier, Swarmer, "Heavy Sniper"? |
00:02 | <@Ced23Ric> | And the other, 3x Swarmer, 2x Tough Big Gun, 1x "Assault Sniper"? |
00:03 | <@Ced23Ric> | Both of those Snipers strike me as inefficient. :| |
00:03 | <@Ced23Ric> | They cannot spot and they throw 0.5 / 1.0 systems away, every turn. |
00:03 | <+Tetrajak> | Yea, I have yet to alter the companies to take account of other things that I have since learned |
00:03 | <@Ced23Ric> | Furthermore, the Heavy Sniper wastes a special on an EV of 0.30 or so. |
00:04 | <@Ced23Ric> | The Soldiers and Big Guns I agree with. Those are rock solid choice for any company, as backbones. |
00:04 | <@Ced23Ric> | Swarmers ... HtH and I, we don't talk much. |
00:04 | <@Ced23Ric> | She likes to get clingy, I prefer freedom. |
00:04 | <+Tetrajak> | Haha, well, they're really only good on defense |
00:05 | <@Ced23Ric> | We just don't work well together. |
00:05 | <+Tetrajak> | defense HtH is nasty |
00:05 | <@Ced23Ric> | Why would that be? |
00:05 | <@Ced23Ric> | It's easily mitigated by deployment. |
00:05 | <+Tetrajak> | Have you seen the ABIJ company composition? |
00:05 | <@Ced23Ric> | Lemme look it up. |
00:06 | <+Tetrajak> | I can get it for you |
00:06 | <@Ced23Ric> | Got it. |
00:06 | <+Tetrajak> | http://mobileframehangar.com/viewtopic.php?f=17&t=1360#p8020 |
00:06 | <@Ced23Ric> | Mhmm. |
00:07 | <+Tetrajak> | An entire company of less-than-4 systems frames that all make use of HtH can be used to surround the attackers via the ambush-from-cover mechanic |
00:07 | <@Ced23Ric> | Cannot surround 3 teams. |
00:07 | <+Tetrajak> | no, so it's only good in 1v1 |
00:07 | <@Ced23Ric> | Deployment is key against those guys. |
00:08 | <@Ced23Ric> | And they fail in 3 player games. |
00:08 | <+Tetrajak> | yes, they depend heavily on having enough cover to hide behind, and are only good in 1v1 |
00:08 | <@Ced23Ric> | Against such a company, I deploy spread out everywhere. |
00:08 | | CaGeRit [x@Nightstar-f0d9c21f.hr.cox.net] has quit [[NS] Quit: ["Textual IRC Client: www.textualapp.com"]] |
00:08 | <+Tetrajak> | but they are an interesting example of a successful HtH company, as well as a low systems count company |
00:08 | | CaGeRit [x@Nightstar-f0d9c21f.hr.cox.net] has joined #mf0 |
00:09 | <@Ced23Ric> | I use my longer ranges, stay away from cover and lure them into deadends. |
00:09 | <@Ced23Ric> | I don't see a one-trick pony in a vacuum as a successfull company. :( |
00:09 | | mode/#mf0 [+v MittenNinja] by ChanServ |
00:09 | <@Ced23Ric> | Too easy to counter, not viable in multiplayer. |
00:10 | | mode/#mf0 [+h afny] by Ced23Ric |
00:10 | | mode/#mf0 [+vvv _calculus CaGeRit McMartin] by Ced23Ric |
00:10 | <+Tetrajak> | Out of curiosity; are we all searching for the 2 or 3 companies that are the most effective in the widest range of scenarios? |
00:10 | <@Ced23Ric> | Oh, no. |
00:10 | <@Ced23Ric> | That's not my angle at all. |
00:10 | <@Ced23Ric> | To each their own, by all means! |
00:10 | <@Ced23Ric> | But you have to forgive me. |
00:11 | <@Ced23Ric> | When I play games with open mechanics like this, I poke until it gives me it's secrets. |
00:11 | <+CaGeRit> | Hey ced, whats the +vvv_calculus thing you set on me mean? |
00:11 | <@Ced23Ric> | CaGeRit: I gave you, calculues and McMartin a Plussie. |
00:11 | <+Tetrajak> | lol |
00:11 | <~Noah> | I means he's screwing up me adding people to the VOP list |
00:11 | <+CaGeRit> | lol |
00:11 | <@Ced23Ric> | It does nothing much right now, other than pooping on Noah's plate. |
00:12 | <@Ced23Ric> | But that's always fun. |
00:12 | <%afny> | Have you guys read this post? |
00:12 | <%afny> | http://mobileframehangar.com/viewtopic.php?f=4&t=1399&start=60#p10158 |
00:12 | <%afny> | worth your time if you haven't |
00:13 | <+CaGeRit> | I'll save it for later. |
00:13 | <@Ced23Ric> | ... is the Hangar down? D: |
00:13 | <%afny> | works for me |
00:13 | <+CaGeRit> | I'm planning a sort of thematicaly swarmy type company atm. |
00:13 | <+CaGeRit> | Works for me too. |
00:14 | <%afny> | the last paragraph is the juicy bit |
00:15 | <@Ced23Ric> | Ah, yeah. I read that. |
00:15 | <+Tetrajak> | afny: I had a read, very interesting |
00:15 | <@Ced23Ric> | Vincent is just confirming what I tried (and failed) to get into KDs or Randy's head. |
00:15 | <+CaGeRit> | The last paragraph? The one about baiting? |
00:15 | <%afny> | ? |
00:15 | <@Ced23Ric> | Some things of this game are not theory-craftable. |
00:15 | <+CaGeRit> | with blue dice |
00:15 | <@Ced23Ric> | Some things are so meta, they elude most of us. |
00:15 | <+CaGeRit> | Thats why I play fluff lol. |
00:16 | <@Ced23Ric> | For example, goating people, playing the player, toying with their emotions, etc. |
00:16 | <%afny> | the past paragraph of Vincent's post |
00:16 | <@Ced23Ric> | And there is always synergy that cannot be grasped in numbers. |
00:16 | <@Ced23Ric> | But only be felt. |
00:16 | <%afny> | This analysis is plain beyond me. I have to rely on the experience of play. ...It's shown that plans & companies have strengths and weaknesses, and strong play means pitting yours most effectively against your opponents'. It's never shown that there's one best plan or one best company." |
00:16 | <%afny> | that bit |
00:16 | <@Ced23Ric> | Well, yupp. |
00:16 | <%afny> | Hey, has anyone seen KD? |
00:17 | <%afny> | in like three days? |
00:17 | <@Ced23Ric> | I do not claim that my design approach is the BEST in all conditions. |
00:17 | <%afny> | I'm sort of afraid her family actually turned out to be serial killers |
00:17 | <@Ced23Ric> | Yeah, I saw her some time back. |
00:17 | <+Tetrajak> | afny: 2 days ago, but KD was idle |
00:17 | <@Ced23Ric> | Nah, she hit a low, then she went to town and scrubbed the old axe wound for a while, then she felt good again. |
00:17 | <%afny> | hm |
00:17 | <%afny> | well alright then |
00:18 | <@Ced23Ric> | She'll be fine. Probably has a lot to deal with these days. |
00:18 | <@Ced23Ric> | MAYBE SHE CHANGES HER ENTIRE LIFE FOR THE BETTER. |
00:18 | <@Ced23Ric> | Anyway. |
00:18 | <%afny> | here's hoping |
00:18 | <@Ced23Ric> | My approach to company design is: High synergy, high CDT, high redundancy. |
00:18 | <@Ced23Ric> | Something that can take tons of damage and dishes out even more. |
00:18 | <~Noah> | What Cedric does to me: http://www.penny-arcade.com/comic/2011/5/20/ |
00:19 | <@Ced23Ric> | Totally topping your vop list. |
00:19 | | Dukayn [dcfd27ae@Nightstar-36f67fd0.mibbit.com] has joined #mf0 |
00:21 | <+CaGeRit> | Well I got to go to work in the wee hours of the morning. I'll be leavin' ya for now. Was nice to see that the IRC is active. |
00:21 | | CaGeRit [x@Nightstar-f0d9c21f.hr.cox.net] has quit [[NS] Quit: ["Textual IRC Client: www.textualapp.com"]] |
00:28 | <+Tetrajak> | OK, I have a new idea for a set of simulations to run |
00:28 | <+Tetrajak> | which I would be keen for opinions on |
00:30 | <%afny> | we're notoriously opinionatd |
00:30 | <%afny> | +E |
00:30 | <+Tetrajak> | The idea is to run sims of just frame versus frame, (at least at first). At this stage, there would be a spot provided by a "frame off-screen", as it were, for each frame that is "on-screen" |
00:30 | <+Tetrajak> | different frame builds would be tested against each other |
00:31 | <%afny> | it doesn't seem like it would be that meaningful |
00:31 | <+Tetrajak> | hmm, true |
00:31 | <+Tetrajak> | there is a lot to be said for a synergistic company |
00:31 | <+Tetrajak> | perhaps groups of no more than 3 frames? |
00:31 | <%afny> | that'd be a lot more useful |
00:32 | <%afny> | just run a sim using the smallest number of legal frames |
00:32 | <%afny> | in a 1v1 game |
00:32 | <%afny> | that way you could test synergies and chains in a compact way |
00:32 | <%afny> | but still gain meaningful info about tactics |
00:32 | <+Tetrajak> | That, and most companies tend to be composed of a few "groups" of frames |
00:33 | <+Tetrajak> | Which is what I would be aiming at testing |
00:33 | <@Ced23Ric> | Mhmm. |
00:33 | <+Tetrajak> | 3 frames appears to be a number that is most effective when they work together |
00:33 | <@Ced23Ric> | I don't know. |
00:33 | <@Ced23Ric> | I for one have long spot chains. |
00:34 | <@Ced23Ric> | Ideally, back to back. |
00:34 | <@Ced23Ric> | Furthermore, 3 'Frames vs. 3 'Frames means you only have one hot spot. |
00:34 | <+Tetrajak> | This is specifically ignoring, or artificially creating, and taking for granted, spot chains |
00:34 | <@Ced23Ric> | Which favors HtH by alot. |
00:34 | <@Ced23Ric> | HtH suffers from multiple hotspots. |
00:35 | <@Ced23Ric> | And, additionally, you are exlcuding the important part of station placement. |
00:35 | <@Ced23Ric> | I see only reduced viability of such sims. |
00:35 | <+Tetrajak> | true. The idea would be to test the combat effectiveness of the frames to do damage |
00:35 | <+Tetrajak> | such combat and fighting would be the only goal |
00:35 | <+Tetrajak> | but you're right about the HtH |
00:36 | <@Ced23Ric> | Well, and you would also reduce the important effect of threat bubbles. |
00:36 | <+Tetrajak> | threat bubbles? |
00:36 | <@Ced23Ric> | Yeah. |
00:37 | <+Tetrajak> | I'm unfamiliar with the term |
00:37 | <@Ced23Ric> | Uhm, what's a threat bubble ... basically, the area a given 'frame can cover with attacks. |
00:37 | <+Tetrajak> | ah ok |
00:37 | <@Ced23Ric> | HtH has the smallest threat bubble. |
00:37 | <@Ced23Ric> | It's movement +1. |
00:37 | <@Ced23Ric> | DF has movement +8 |
00:38 | <@Ced23Ric> | A has movement -8, in a way. :D |
00:38 | < Dukayn> | Yeah definitely |
00:38 | <@Ced23Ric> | Ohhai Dukey! |
00:38 | <+Tetrajak> | well, the inverse of movement - 8 |
00:38 | <@Ced23Ric> | Didn't see ya come in. |
00:38 | <+Tetrajak> | heya Dukayn |
00:38 | <@Ced23Ric> | TJ: Yeah, you get what I mean. |
00:38 | < Dukayn> | howdy |
00:38 | <@Ced23Ric> | Now, these threat bubbles are important because of how combat shifts. |
00:39 | <@Ced23Ric> | When HtH is "done" with their targets, they might be out of new targets for a turn or two. |
00:39 | <@Ced23Ric> | They combat efficiency sharply drops to 0. |
00:39 | <@Ced23Ric> | DF has a larger threat bubble, get into a new fight faster. |
00:39 | <@Ced23Ric> | A should constantly be threatening something and have no downtime. |
00:40 | <@Ced23Ric> | In a fight against HtH, the attacked 'frame should always run away from his own guys, not from the HtH. |
00:40 | < Dukayn> | and if all enemy frames are in DF to your arty you're hutched anyway :P |
00:40 | < Dukayn> | within* |
00:40 | <@Ced23Ric> | It leaves HtH either in a spot where they have to stop following him ... or they DO follow him and end up being stranded. |
00:40 | <@Ced23Ric> | That's why threat bubbles are important. |
00:40 | <+Tetrajak> | I see your point |
00:41 | <@Ced23Ric> | Now, if you can goat HtH into the middle of two hotspots, it's win/win for you. |
00:41 | <@Ced23Ric> | a) HtH is stranded |
00:41 | <@Ced23Ric> | b) you have them in two threat bubbles. |
00:42 | <@Ced23Ric> | And that's where 3 vs 3 becomes invalueable for actual games. |
00:42 | <+Tetrajak> | So the ideal threat-bubble company would be composed mostly of DF weapons, with the occasional Arty for long shots, and spotting on every frame. |
00:42 | <@Ced23Ric> | Or, less valueable, at least. |
00:42 | <@Ced23Ric> | Here's what I do. |
00:42 | <@Ced23Ric> | I take 2 - 3 Arty (A Y Y x) |
00:42 | <@Ced23Ric> | 1 - 2 Captain (DF Y Y x) |
00:43 | <@Ced23Ric> | 2 Big Gun (DF DF Y x) |
00:43 | <@Ced23Ric> | And fill up with Soldiers. |
00:43 | <@Ced23Ric> | DF Y B G, those guys. |
00:43 | <+Tetrajak> | mhm |
00:43 | <+Tetrajak> | Soldiers, as common as... |
00:43 | <+Tetrajak> | !shades |
00:43 | <+Tetrajak> | buttered toast |
00:43 | < mf0bot_> | YEEEEEEEAAAAAAHHHHHHHHH! |
00:43 | <@Ced23Ric> | The double spotters are for cross-hotspot spot chains. |
00:44 | <@Ced23Ric> | For example, the Arty takes a spot at hotspot #1, and puts a new spot on a 'frame in hotspot #2. |
00:44 | <@Ced23Ric> | Where team #2 picks up, and has a spot ready to start their own local chain. |
00:44 | <%afny> | I'm gonna go pass out. See you folk later |
00:44 | <@Ced23Ric> | Later Kev. |
00:44 | <+Tetrajak> | night night Afny |
00:44 | | afny [kevinvankir@Nightstar-42c41d95.res.rr.com] has quit [Client exited] |
00:45 | <@Ced23Ric> | I don't know if you follow schoon's PbP, but there, you can see such a spot chain in action. |
00:45 | <+Tetrajak> | It's all good, I can imagine it from your explanation |
00:45 | <@Ced23Ric> | Kk. |
00:45 | <@Ced23Ric> | I tend to powergame a lot. |
00:46 | <+Tetrajak> | I can tell :P |
00:46 | <@Ced23Ric> | Be it D&D, WoW, etc. |
00:46 | <+Tetrajak> | you're about as bad as randolph |
00:46 | <@Ced23Ric> | Engines speak to me. :D |
00:46 | <@Ced23Ric> | Nah. |
00:46 | <@Ced23Ric> | I don't do the math. |
00:46 | <+Tetrajak> | haha |
00:46 | <@Ced23Ric> | Well, I do but I don't. |
00:46 | < Dukayn> | Ced's a munchkin :P |
00:46 | <+Tetrajak> | that's true |
00:46 | <@Ced23Ric> | I have guys like randy doingthe math. :D |
00:46 | <+Tetrajak> | randy is obsessed with the math of it |
00:46 | <@Ced23Ric> | Usually it just confirms what I inately know. |
00:46 | <+Tetrajak> | which is, admittedly, useful |
00:47 | <@Ced23Ric> | Well, he gets overboard. |
00:47 | <@Ced23Ric> | And you can hardly calculate synergy, CDT and chaining. |
00:47 | <+Tetrajak> | So, Ced, what is the best company to fight against your proposed company? |
00:47 | <@Ced23Ric> | The mirror. |
00:47 | < Dukayn> | but twice as big :P |
00:47 | <+Tetrajak> | haha |
00:47 | <@Ced23Ric> | Well, the mirror +1. |
00:47 | <+Tetrajak> | so it's practically the best company then? |
00:48 | <@Ced23Ric> | I would dare to say that it has a tremendous damage output that kills about 1.75 'frames a turn. |
00:48 | | Axhead [chatzilla@Nightstar-e5f87f2f.ed.shawcable.net] has joined #mf0 |
00:48 | <@Ced23Ric> | If you can outdamage that, you'll take the cake. |
00:48 | <+Tetrajak> | heya Ax |
00:48 | <+Tetrajak> | Ced: I'm not sure I can |
00:49 | <+Tetrajak> | so I may just concede and outfit my walking tank company as what you have proposed' |
00:49 | <@Ced23Ric> | I mean, 1.75 is a conservative number. |
00:49 | < Dukayn> | Would replacing the Soldiers with Big Guns be a good swap out or do the Soldiers fill a role that the Big Guns can't? |
00:49 | <@Ced23Ric> | That is what that setup can reach with ... 5 'frames. |
00:49 | <@Ced23Ric> | The Soldiers are specialists in the making. |
00:49 | <@Ced23Ric> | You can decide whether you drop Y, B or G. |
00:50 | <@Ced23Ric> | That makes them good. They keep the CDT high by being able to take hits without losing too much efficiency. |
00:50 | <@Ced23Ric> | The CDT of a Big Gun is a bit lower, as it has two systems that dictate it's role. |
00:50 | <+Tetrajak> | Then why have them rather than soldiers? |
00:50 | < Dukayn> | true but if you drop say the d8R he becomes the same as a soldier which has dropped B |
00:51 | <@Ced23Ric> | For example, it is completely fine to drop Y lategame when cover got ropey. No need to spot in cover and Whites can cover as good as Y if there is no cover. |
00:51 | <@Ced23Ric> | TJ: for juicy spots. |
00:51 | <@Ced23Ric> | If I see a high spot, the Big Gun takes it. |
00:51 | <@Ced23Ric> | The reasoning is simple. |
00:51 | <@Ced23Ric> | One Shot kills deny all actions. |
00:52 | <@Ced23Ric> | Action denial is damage prevention. |
00:52 | <@Ced23Ric> | Damage prevention means a higher damage output. |
00:52 | <@Ced23Ric> | A higher damage output means higher damage prevention. ;) |
00:52 | <+Tetrajak> | fair call |
00:52 | <@Ced23Ric> | I am trying to make sense here. :D |
00:52 | <+Tetrajak> | so, it really is fair to say that such a company has a high likelihood of being the best company |
00:52 | <@Ced23Ric> | It's the reason the Soldiers and Captains get SSRs. |
00:53 | <@Ced23Ric> | So they CAN, if they see a high spot, and no Big Gun is around, take the shot for high damage. |
00:53 | <@Ced23Ric> | I wouldn't say "the best". |
00:53 | <@Ced23Ric> | But it is a brutally efficient company for sure. |
00:53 | < Dukayn> | True, a soldier with SSR is as good (for one round) as a Big Gun |
00:53 | <@Ced23Ric> | Exactly. |
00:53 | < Dukayn> | and that's all you might need |
00:53 | <+Tetrajak> | Ced: well, you proposed that it's worst opponent was itself +1 |
00:54 | <@Ced23Ric> | Because of how CDT works, yes. |
00:54 | <@Ced23Ric> | It's a company that hates to fight itself. |
00:54 | <+Tetrajak> | Therefore it is the best company, if your theories hold true in practice |
00:54 | < Dukayn> | Because (in theory) it can only be beaten by itself |
00:54 | <+Tetrajak> | Well, not factoring luck in |
00:54 | <@Ced23Ric> | In practice, I smashed myself with it, lol. I gave it to my roomie, who knows all about MFZ through me. |
00:55 | <@Ced23Ric> | And he ripped my testicles out and swallowed them whole. |
00:55 | <+Tetrajak> | XD |
00:55 | <@Ced23Ric> | It was brutal. |
00:55 | <@Ced23Ric> | It ws 5 vs 6. |
00:55 | < Dukayn> | And you loved it |
00:55 | <+Tetrajak> | *snerk* |
00:55 | <@Ced23Ric> | T1, I was down a 'frame and a station. |
00:55 | <@Ced23Ric> | T2, I was down a 'frame and a station, gained two and killed one of his. |
00:56 | <@Ced23Ric> | T3, I was down a 'frame and had 5 of his converge on my 2 survivors. |
00:56 | <@Ced23Ric> | At the end of the game, I had 1 station and 1 'frame reduced to 1W left. |
00:56 | <+Tetrajak> | how many turns in total? |
00:56 | <@Ced23Ric> | He had 4 'frames with 3 systems damage spread out. |
00:56 | <+Tetrajak> | /rounds |
00:57 | <@Ced23Ric> | 6, but the last was just him trying to do the last 'frame in before the DDC ran out. |
00:57 | <+Tetrajak> | lol |
00:57 | <@Ced23Ric> | But the last 'frame survived on 1W. ^^ |
00:57 | <@Ced23Ric> | You can actually see the entire battle report, including most rolls and damages. |
00:57 | <@Ced23Ric> | Serpent Legion vs. Night Raiders. |
00:57 | < Dukayn> | oh that was THAT one |
00:57 | <+Tetrajak> | which is your proposed company? |
00:58 | <@Ced23Ric> | Both are. ;) |
00:58 | <@Ced23Ric> | Well, almost. |
00:58 | <@Ced23Ric> | Dannis Big Guns cannot spot. |
00:58 | < Dukayn> | http://www.mobileframehangar.com/viewtopic.php?f=17&t=1499 |
00:58 | <@Ced23Ric> | I fielded 1 Soldier, 3 Big Guns, 1 Arty. |
00:59 | <@Ced23Ric> | He fielded 2 Soldiers, 2 Dumb Big Guns, 2 Arty. |
00:59 | <@Ced23Ric> | His SSRs were on the Soldiers, and one was on an Arty (Rearguard). |
00:59 | < Dukayn> | did he drop spot for underbidding? |
00:59 | <@Ced23Ric> | Nah, he went DF DF B G. |
00:59 | < Dukayn> | ah, he Toughened them |
01:00 | <@Ced23Ric> | We both fielded full 'frames, to get the 7/2 split. |
01:00 | <@Ced23Ric> | *7/3 |
01:00 | <+Tetrajak> | So it's a company that is best on attack then? |
01:00 | <@Ced23Ric> | The idea was to make it as hard as possible for the attacker. |
01:00 | | Axhead [chatzilla@Nightstar-e5f87f2f.ed.shawcable.net] has quit [Ping timeout: 121 seconds] |
01:00 | <@Ced23Ric> | That company doesn't defend or attack, it always fights. :D |
01:01 | <@Ced23Ric> | There is no emotional foothold to it's own stations. |
01:01 | <@Ced23Ric> | If need be, it'll take the opponents stations and abandon it's own. |
01:01 | <@Ced23Ric> | It doesn't really fit into the roles of attacker/defender. |
01:01 | < Dukayn> | fluff-wise, if you kill them all you can go back and get your stations back when the dust settles ;) |
01:01 | <+Tetrajak> | It plays for elimination |
01:01 | <@Ced23Ric> | Yes, it does. |
01:02 | <@Ced23Ric> | And for that, it doesn't matter if it goes first (but that's obvy better) or not. |
01:02 | <+Tetrajak> | therefore it is best on attack, as the better version of itself is itself + 1 |
01:02 | <@Ced23Ric> | You could say that, yeah. :D |
01:03 | <@Ced23Ric> | When we played, we had damage rolls of 5 and higher. 11 was the highest, I think. |
01:03 | <+Tetrajak> | I wonder if there is a company that could outlast it and run the clock to win for initiative |
01:03 | <+Tetrajak> | I doubt it though |
01:03 | <@Ced23Ric> | Only if that company can mitigate taking up to 20 damage rolls on a 'frame. |
01:03 | <@Ced23Ric> | In one given turn. |
01:03 | <+Tetrajak> | yea, I somehow doubt it |
01:04 | <+Tetrajak> | considering the battle sim you guys ran |
01:04 | <@Ced23Ric> | And once the 'frame start dropping - which they do - it gets even stronger. |
01:04 | <@Ced23Ric> | Because it starts with a minor numerical advantage that goes higher and higher. |
01:04 | <@Ced23Ric> | And the damage output stays the same, but the number of targets gets smaller. |
01:05 | <+Tetrajak> | it's interesting to see your "best company" in comparison to randolph's "best company" |
01:05 | <@Ced23Ric> | Another thing was, because most 'frames had d6G installed, the company made it across the entire battlefield in 2 turns, grabbing a station on the 3rd. |
01:05 | <@Ced23Ric> | On turn 2, they were done with the pocket and had already damaged my group of 3 in the west. |
01:06 | <@Ced23Ric> | Absolutely brutal. |
01:08 | <@Ced23Ric> | http://www.ced23ric.de/stuff/mf0/sl_nr_1_1_eot.png |
01:08 | <+Tetrajak> | I feel kinda bummed now that you've revealed this company :/ |
01:08 | <@Ced23Ric> | That is the end of turn 1! |
01:08 | <@Ced23Ric> | http://www.ced23ric.de/stuff/mf0/sl_nr_1_2_eot.png |
01:08 | <@Ced23Ric> | And there, 2 more 'frames down, and two stations gone. |
01:09 | <@Ced23Ric> | http://www.ced23ric.de/stuff/mf0/sl_nr_1_6_eot.png |
01:09 | <@Ced23Ric> | At the end, there's only rubble. |
01:09 | <+Tetrajak> | ouch |
01:09 | <@Ced23Ric> | You know what the worst part is? Cover becomes a minor inconvenience. |
01:10 | <@Ced23Ric> | If you roll 12 dice for damage, you can pump 3 or 4 of those into the cover, blowing it to smithereens. |
01:10 | <@Ced23Ric> | And there's still 4 DMG sticking. |
01:10 | <+Tetrajak> | lol |
01:10 | <@Ced23Ric> | We used 6 bricks tall cover, 1x2 bricks. |
01:10 | <@Ced23Ric> | Usually, it wouldn't survive one volley. |
01:10 | <+Tetrajak> | ouch |
01:10 | <@Ced23Ric> | Don't feel bummed. |
01:11 | <@Ced23Ric> | I won't tell others. |
01:11 | <@Ced23Ric> | :D |
01:11 | <+Tetrajak> | easy to say when the puzzle has already been solved |
01:11 | <+Tetrajak> | lololol, it only takes another power gamer like you to figure it out |
01:11 | <@Ced23Ric> | Randy's USF is ... more generalist than mine. |
01:11 | <@Ced23Ric> | He has a lower damage potential, but even higher redundancy. |
01:12 | <+Tetrajak> | I get the impression that your company would still mash his |
01:12 | <@Ced23Ric> | He might be more resilient. |
01:12 | < Dukayn> | SIM TAHT SHIT |
01:12 | <@Ced23Ric> | And he can focus-fire better. |
01:12 | <@Ced23Ric> | But I can project more force. |
01:12 | <+Tetrajak> | Dukayn: that is exactly what I was thinking of doing |
01:12 | <@Ced23Ric> | Heh. :D |
01:12 | < Dukayn> | do eeeeeeeet |
01:12 | <@Ced23Ric> | Well, his company is simple. ^^ |
01:12 | < Dukayn> | USF vs Ced's Massive Gunforce. |
01:12 | <@Ced23Ric> | All 'frames are A/DF Y Y G. |
01:12 | <+Tetrajak> | lololol |
01:13 | <+Tetrajak> | Dukayn: I think I need to understand the tactics behind each company a little better first |
01:13 | <+Tetrajak> | I don't think I quite get randolph's strategy with his USF |
01:13 | < Dukayn> | Even better |
01:13 | < Dukayn> | Create a PbP |
01:13 | < Dukayn> | Between randy and Ced |
01:13 | <+Tetrajak> | I know, right? |
01:13 | < Dukayn> | all you need do is update the map |
01:13 | <@Ced23Ric> | USF: Dead things cannot harm you. Focus-fire things into the GROUND and stay out of 'range. |
--- Log closed Fri Jun 08 01:19:53 2012 |
--- Log opened Fri Jun 08 01:31:21 2012 |
01:31 | | TheShadow [theshadow@Nightstar-3762b576.co.uk] has joined #mf0 |
01:31 | | Irssi: #mf0: Total of 14 nicks [5 ops, 0 halfops, 5 voices, 4 normal] |
01:31 | | mode/#mf0 [+o TheShadow] by ChanServ |
01:31 | <@Ced23Ric> | I only have 2x2 to attach to. |
01:31 | <@randolph> | gotcha |
01:31 | <@randolph> | hm |
01:31 | <@Ced23Ric> | And it NEEDS to be 2 horizontal, or the turret bursts. |
01:31 | <@randolph> | couldn't you use a smaller tile in the 2x2 front, and then use tension on the dish to hold the back tile? |
01:32 | <@Ced23Ric> | The two white motors are actually held under tension by the side plates. |
01:32 | <@randolph> | Ok |
01:32 | <@randolph> | Still, I dig the gun form factor |
01:32 | | Irssi: Join to #mf0 was synced in 59 secs |
01:32 | <@Ced23Ric> | Yeah, I was pretty happy about that. |
01:32 | <+Tetrajak> | Anyway, Cedric ruined the game :P |
01:32 | <@randolph> | Why? |
01:32 | <@Ced23Ric> | Oh, next month is gonna be worse. |
01:32 | <+Tetrajak> | how so? |
01:32 | <@randolph> | How did he ruin the game, is what I'm asking |
01:32 | <@Ced23Ric> | Because ... the purples are the G version of my company design. |
01:32 | <+Tetrajak> | randolph: because of his HSC company |
01:33 | <@Ced23Ric> | And next month, I'll start building the B version. |
01:33 | <@randolph> | I'm not following... are you saying it's unbeatable? |
01:33 | <@randolph> | Because I don't think so |
01:33 | <@Ced23Ric> | Nah, it falls to dice just as any other company. |
01:33 | <+Tetrajak> | now, that statement gives me hope |
01:33 | <@Ced23Ric> | Also, TJ, here's one very true statement. |
01:33 | <@randolph> | I think it loses *strategically* to things that USF can beat, while eating USF |
01:34 | <@Ced23Ric> | HSC requires thought. You need to think a lot. |
01:34 | <@randolph> | ++ |
01:34 | <@randolph> | All the high-synergy comps do |
01:34 | <@Ced23Ric> | So, a good pilot with a worse company can easily beat it. |
01:34 | <@randolph> | You need to squeeze every last advantage |
01:34 | <@Ced23Ric> | If the HSC pilot is bad. |
01:34 | <@Ced23Ric> | Yupp. |
01:34 | <@randolph> | Because all HS companies rely on pooled synergy traded from individual unit strength |
01:34 | <@Ced23Ric> | You cannot afford to forget spots, or misjudge ranges. |
01:35 | <@Ced23Ric> | Anyway. |
01:35 | <+Tetrajak> | Yes, so given an awake pilot, and ignoring the luck of the dice, it is the best company |
01:35 | <@randolph> | No |
01:35 | <@randolph> | Lemme repeat |
01:35 | <+Tetrajak> | ANY company can fall to dice luck |
01:35 | <@randolph> | I think it loses *strategically* to things that USF can beat, while eating USF |
01:35 | <+Tetrajak> | such as? |
01:35 | <@randolph> | well, put it this way, HSC is more toolboxy than SUF |
01:35 | <@randolph> | *USF |
01:35 | <@randolph> | So it suffers more from unit loss |
01:35 | <@Ced23Ric> | Mhmm. |
01:35 | <@randolph> | USF has higher CDT |
01:36 | <@Ced23Ric> | Deffo. |
01:36 | <@randolph> | HSC has higher per-unit effect |
01:36 | <@Ced23Ric> | Damage Output vs. Damage Resilience. |
01:36 | <+Tetrajak> | So, the question is, what beats HSC |
01:36 | <@randolph> | I'd actually seriously consider dropping all arties for DFYYB against HSC |
01:37 | <@Ced23Ric> | Someone that fucks up my deployment. :D |
01:37 | <@randolph> | skirmish only, of course |
01:37 | <@randolph> | DF is so goddamned strong in a 32-wide map |
01:37 | <@Ced23Ric> | Multiplayer with HSC is funny. |
01:37 | <+Tetrajak> | Ced: how does one fuck up the HSC deployment? |
01:37 | <@randolph> | be close to the arty, far from the DF |
01:37 | <@randolph> | eat the arty, keep running |
01:37 | <@randolph> | You have to have as much or more range presence than HSC for that to work |
01:38 | <@Ced23Ric> | For example. |
01:38 | <@randolph> | TJ: My off-top-of-head counter to HSC: DFYYBx6, 3 rockets in there |
01:38 | <@Ced23Ric> | Mhmm. |
01:39 | <@randolph> | Maybe system underbidding |
01:39 | <@randolph> | But that's a gamble |
01:39 | <@Ced23Ric> | I think I would just attempt to herd those guys, and then focus-fire them one by one. |
01:39 | <@Ced23Ric> | I think I can get at least one 'frame a turn. |
01:39 | <@randolph> | on a 32-wide, you can't |
01:39 | <@randolph> | (herd) |
01:39 | <@randolph> | DF has too much threat bubble |
01:39 | <@Ced23Ric> | Deffo not all of them, no. |
01:39 | <@randolph> | depends on who underbids enough |
01:39 | <@randolph> | IMO |
01:39 | <@Ced23Ric> | That would be a grindfest. :D |
01:39 | <@randolph> | yeah |
01:40 | <@Ced23Ric> | Interesting, though. |
01:40 | <@randolph> | that's the worst spot to be in for HS companies |
01:40 | <@randolph> | they don't want a grindfest |
01:40 | <@Ced23Ric> | Nah. :D |
01:40 | <@Ced23Ric> | But then again, if they come out a bit, it starts snowballing. |
01:40 | <+Tetrajak> | I think this sounds like a sim in the making |
01:40 | <@randolph> | heheh |
01:40 | <@randolph> | so, here's the thing |
01:40 | <@Ced23Ric> | RANDY. |
01:40 | <@randolph> | with this kind of company, there are really two phases to the game |
01:40 | <@randolph> | 1) bidding |
01:40 | <@randolph> | 2) actual play |
01:40 | <@Ced23Ric> | I need to interrupt you. |
01:40 | <@randolph> | k |
01:41 | <@Ced23Ric> | Before you go on another (rightful) tangent. :D |
01:41 | <@Ced23Ric> | SO!" |
01:41 | <@randolph> | Can I counterspell while your interrupt is on the stack? |
01:41 | <+Tetrajak> | *snicker* |
01:41 | <@Ced23Ric> | Here's the render of the 'frame I just showed you. |
01:41 | <@Ced23Ric> | Lemme show you the |
01:41 | <@Ced23Ric> | DAMN. |
01:41 | <@randolph> | kk |
01:41 | <@Ced23Ric> | No. |
01:41 | <@Ced23Ric> | http://www.ced23ric.de/stuff/mf0/vij01_elderseye.png |
01:41 | <@Ced23Ric> | There! |
01:41 | <@randolph> | super nice render |
01:41 | <@Ced23Ric> | That's the G version of a Big Gun - DF DF Y G. |
01:42 | <@Ced23Ric> | Now here is the B version, DF DF Y B. |
01:42 | <@Ced23Ric> | http://www.ced23ric.de/stuff/mf0/vij11_revelator.png |
01:42 | <@randolph> | oh hot |
01:42 | <@randolph> | that blue is v. hot |
01:42 | <@randolph> | Also like the spinfusor |
01:42 | <@Ced23Ric> | The spinfusor started the entire line. :D |
01:42 | <@Ced23Ric> | Now, here's the Soldier - DF Y B G. |
01:42 | <@Ced23Ric> | + SSR |
01:42 | <@Ced23Ric> | http://www.ced23ric.de/stuff/mf0/vij03_custodian.png |
01:42 | <@randolph> | hehe, I showed that original Heavy Spinfusor to some friends who also play tribes |
01:43 | <@Ced23Ric> | And this is the blue counterpart: |
01:43 | <@Ced23Ric> | http://www.ced23ric.de/stuff/mf0/vij13_acolyte.png |
01:43 | <@randolph> | nice |
01:43 | <@randolph> | You've been working overtime :D |
01:43 | <@Ced23Ric> | And here's the Arty - A Y Y G. |
01:43 | <@Ced23Ric> | http://www.ced23ric.de/stuff/mf0/vij02_mediator.png |
01:44 | <@randolph> | DAT LAUNCHER |
01:44 | <@Ced23Ric> | I know. :D |
01:44 | <@randolph> | DAT... relay... thing! |
01:44 | <+Tetrajak> | Anywho, I'm off to lunch, bb in 30 mins |
01:44 | <@Ced23Ric> | It gets better. |
01:44 | <@randolph> | later TJ |
01:44 | <@Ced23Ric> | That ass? |
01:44 | <@Ced23Ric> | I put a massive tire around it. |
01:44 | <@randolph> | haha |
01:44 | <@Ced23Ric> | Think death tarantula. :D |
01:44 | <@randolph> | nice |
01:44 | <+Tetrajak> | p.s., it's been ages since I've been a citizen of an IRC. How does one change one's nickname for the purposes of proposing that I am away? |
01:44 | <@randolph> | tho, truth be told, I'm not loving the rear wheels |
01:44 | <@Ced23Ric> | That thing has dual NARCs and the massive Quad Launcher. |
01:44 | <@Ced23Ric> | ( /nick newnick ) |
01:45 | <@randolph> | TJ: /nick Tetrajak[away] or afk or w/e |
01:45 | <+Tetrajak> | ah ok |
01:45 | <+Tetrajak> | ty guys |
01:45 | <@Ced23Ric> | Randy: Lemme build them. They will be good. |
01:45 | <@Ced23Ric> | Anywho. |
01:45 | <@randolph> | ok |
01:45 | <@Ced23Ric> | Here is the B version. |
01:45 | <@Ced23Ric> | http://www.ced23ric.de/stuff/mf0/vij12_messenger.png |
01:45 | <+Tetrajak> | that didn't work :/ |
01:45 | <@randolph> | hm |
01:45 | <@randolph> | "/nick Tetrajak[afk]" enter |
01:45 | | Tetrajak is now known as Tetrajak|away |
01:45 | <@randolph> | instead of text |
01:45 | <@randolph> | there you go |
01:46 | <+Tetrajak|away> | there we go |
01:46 | <@Ced23Ric> | Yay! |
01:46 | <+Tetrajak|away> | ok, ttyl |
01:46 | <@Ced23Ric> | The B version has Plasma Howitzers. |
01:46 | <@Ced23Ric> | And a seismis sensor array in the back. |
01:46 | <@Ced23Ric> | And to finish the series, there's a leader 'frame. |
01:46 | <@Ced23Ric> | The Hierophant for DF Y Y G. |
01:46 | <@Ced23Ric> | http://www.ced23ric.de/stuff/mf0/vij04_hierophant.png |
01:47 | <@randolph> | nice |
01:47 | <@Ced23Ric> | And the Demagogue for DF Y Y B. |
01:47 | <@Ced23Ric> | http://www.ced23ric.de/stuff/mf0/vij14_demagogue.png |
01:47 | <@randolph> | I feel antsy not having bricked anything in a week |
01:47 | <@randolph> | Any reason you went with purple/lavender for G? |
01:47 | <@Ced23Ric> | Well, Soren egged me on to use purple. |
01:47 | <@randolph> | Just 'cause? |
01:48 | <@randolph> | ah |
01:48 | <@randolph> | Well, it's cool |
01:48 | <@Ced23Ric> | And I already had a lot of B 'frames. |
01:48 | <@randolph> | I just wondered if it had significance |
01:48 | <@Ced23Ric> | So I decided to go all out. |
01:48 | <@randolph> | nog |
01:48 | <@Ced23Ric> | And made The Assembly of the Most Understanding Council in purple. |
01:48 | <@Ced23Ric> | And the Conclave of the Risen Moon became the blue counterpart. |
01:48 | <@randolph> | I should... put more stuff into WT background too |
01:49 | <@randolph> | Eventually... |
01:49 | <@randolph> | I mean, they're a big faceless megacorp |
01:49 | <@randolph> | I dunno if "ace" companies make sense |
01:49 | <@Ced23Ric> | I try to flesh out my factions. |
01:49 | <@randolph> | Maybe show what Accounts Receivable companies look like <_< |
01:49 | <@Ced23Ric> | Finished the 13th Guard and the Serpent Legion for the SU. |
01:50 | <@Ced23Ric> | Worked on the VMC the last few days. |
01:50 | <@randolph> | Ooh, I wanted to make some Vulture variants |
01:50 | <@randolph> | that's right |
01:50 | <@Ced23Ric> | Danni's gonna add his Night Raiders for the FC. |
01:50 | <@randolph> | cool |
01:50 | <@Ced23Ric> | And the Council and Conclave are my Ijad. |
01:50 | <@randolph> | ok, getting dinner bbiab |
01:50 | <@Ced23Ric> | So I have 2 companies per faction. |
01:50 | <@Ced23Ric> | And feel like an addict. |
01:50 | <~Noah> | Ced23Ric: If my son takes his diaper off and makes fecal art on the wall again, I'm mailing him to you. |
01:50 | <@Ced23Ric> | Boo. |
01:50 | <@Ced23Ric> | Noah: That's cool, feel free! |
01:51 | < Dukayn[AFK]> | Ced - is danni signed up on the forum? |
01:52 | <@Ced23Ric> | Nah. |
01:53 | <@Ced23Ric> | He just learns everything through me. |
01:53 | <@Ced23Ric> | Today, we built those Ijad 'frames together. |
01:53 | <@Ced23Ric> | As in, he copied my steps. |
01:53 | < Dukayn[AFK]> | cool cool |
01:54 | <@Ced23Ric> | I sit here, he lays on my bed, I explain MFZ to him, he sips on his beer, we go for a smoke, I educate him about threat bubbles and all that bullshit. |
01:54 | < Dukayn[AFK]> | I just had a parcel arrive. I was all "OMG LEGO FROM GERMANY" but no. |
01:54 | <@Ced23Ric> | And he nods, sips on his beer and nods. |
01:54 | <@Ced23Ric> | And then, HE KNOWS IT ALL. |
01:54 | <@Ced23Ric> | It's actually quite interesting. |
01:54 | <@Ced23Ric> | Dukey: No parcel. It's a bubble mailer. |
01:58 | <@Ced23Ric> | Mhmm. |
01:58 | <@Ced23Ric> | I think I should go for another smoke and then maybe, go to bed. |
01:59 | < Dukayn[AFK]> | yeah OK but the guy in the van came to the door and I got excited |
01:59 | < Dukayn[AFK]> | but it was a present for my 4 year old |
01:59 | | * Ced23Ric giggles a bit. |
01:59 | <@Ced23Ric> | GOD DAMN KIDS. |
01:59 | <@Ced23Ric> | ALWAYS RUINING YOUR FUN. |
02:00 | <~Noah> | lol Duck |
02:04 | < Dukayn[AFK]> | anyway, off to dig holes in the garden.... yay. |
02:04 | <@Ced23Ric> | Off to sleep. |
02:04 | <@Ced23Ric> | Later, gentledudes. |
02:04 | < Dukayn[AFK]> | night Ced |
02:08 | | Ced23Ric [Ced@Nightstar-52d8577d.adsl.alicedsl.de] has quit [Ping timeout: 121 seconds] |
02:11 | | Tetrajak|away is now known as Tetrajak |
02:12 | <+Tetrajak> | and back |
02:17 | <+Tetrajak> | *crickets* |
02:37 | | Tetrajak [NSwebIRC@Nightstar-3bebff3e.nztrans.co.nz] has quit [[NS] Quit: ] |
02:41 | <@randolph> | Hey |
02:58 | <~Noah> | yo |
03:10 | | AndChat|450569 [AndChat4505@Nightstar-673b4f88.public.wayport.net] has joined #mf0 |
03:11 | < AndChat|450569> | Hey, all. |
03:12 | <@randolph> | Hey |
03:12 | <~Noah> | http://www.flickr.com/photos/truedimensions/6939025128/in/pool-54508757@N00/ |
03:13 | | AndChat|450569 [AndChat4505@Nightstar-673b4f88.public.wayport.net] has quit [[NS] Quit: Bye] |
03:13 | | AndChat|450569 [AndChat4505@Nightstar-673b4f88.public.wayport.net] has joined #mf0 |
03:14 | < AndChat|450569> | Did I get the right name this time? |
03:14 | < AndChat|450569> | Nope |
03:15 | <~Noah> | /nick Namehere |
03:15 | | AndChat|450569 [AndChat4505@Nightstar-673b4f88.public.wayport.net] has quit [[NS] Quit: Bye] |
03:16 | | FerrelFerret_Phone [AndChat4505@Nightstar-673b4f88.public.wayport.net] has joined #mf0 |
03:16 | <~Noah> | FerrelFerret_Phone: /nick Nicknamehere |
03:16 | < FerrelFerret_Phone> | There |
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03:16 | | mf0bot [mf0bot@D5CC77.617194.CB4DCA.F84ABC] has joined #mf0 |
03:16 | < FerrelFerret_Phone> | How is everyone? |
03:16 | <~Noah> | Fine |
03:17 | < FerrelFerret_Phone> | Groovy. |
03:18 | <~Noah> | http://www.flickr.com/photos/39715598@N08/6928466414/in/pool-54508757@N00/ |
03:18 | <~Noah> | o.O |
03:19 | < FerrelFerret_Phone> | It's a space cruiser. :) |
03:25 | <@randolph> | It's... |
03:25 | <@randolph> | It's... |
03:25 | <@randolph> | Ribbed. |
03:26 | <~Noah> | It's... phallic. |
03:27 | <@randolph> | Ribbed for pleasure. |
03:28 | < FerrelFerret_Phone> | Be back in a few. |
03:28 | | FerrelFerret_Phone [AndChat4505@Nightstar-673b4f88.public.wayport.net] has quit [[NS] Quit: Bye] |
03:30 | <~Noah> | Like in the comments, pretty sure that's what F H P means |
03:44 | | AndChat|508 [MittenNinja@Nightstar-b14d07f0.tmodns.net] has joined #mf0 |
03:47 | | MittenNinja [MittenNinja@Nightstar-a78d2fe8.tmodns.net] has quit [Ping timeout: 121 seconds] |
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03:53 | <~Noah> | http://www.flickr.com/photos/lego13maniac/7018662509/in/pool-1590553@N20/ |
03:53 | <~Noah> | Clever |
03:56 | < ferrelferret> | That's cool. |
03:59 | < Dukayn[AFK]> | very |
04:00 | <~Noah> | http://www.flickr.com/photos/61655501@N07/7015606467/in/pool-1590553@N20/lightbo x/ |
04:00 | <~Noah> | wtf |
04:03 | < ferrelferret> | Oh god... |
04:03 | < ferrelferret> | o.O |
04:04 | < Dukayn[AFK]> | yowza |
04:04 | < Dukayn[AFK]> | Must be what Soren's place has looked like recently |
04:04 | <~Noah> | haha |
04:20 | <~Noah> | http://www.flickr.com/photos/60858662@N07/7007003153/in/pool-1590553@N20/lightbo x/ |
04:20 | <~Noah> | Nice, I want to 3D print lego stuff |
04:25 | < ferrelferret> | I want that shield! |
04:25 | < ferrelferret> | LEGO Link |
04:27 | | Tetrajak [NSwebIRC@Nightstar-dfb1dc88.nztrans.co.nz] has joined #mf0 |
04:27 | | mode/#mf0 [+v Tetrajak] by ChanServ |
04:27 | <+Tetrajak> | Anyone here active? |
04:28 | <~Noah> | Need something? |
04:28 | <~Noah> | I'm pretty useless, be warned |
04:28 | <+Tetrajak> | nope, just looking to see if there was anything going on |
04:28 | <+Tetrajak> | ciao |
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04:33 | <~Noah> | Think I'mma go relax in the tub for a while |
04:35 | <@randolph> | doh heh |
04:35 | <@randolph> | well, I'm making a walker |
04:40 | | ferrelferret is now known as ferrelferret|sleeping |
04:41 | | ferrelferret|sleeping [Adium@Nightstar-30921e32.fios.verizon.net] has quit [[NS] Quit: Leaving.] |
04:52 | | MoF0-5924 [rsbdnvbwein@Nightstar-da7fffe9.ma.comcast.net] has joined #mf0 |
04:52 | <@randolph> | 'lo |
04:52 | | MoF0-5924 is now known as Mantisking |
04:52 | < Mantisking> | 'lo. |
04:52 | < Mantisking> | Just figured I'd check in, see what's happening. |
04:53 | <@randolph> | got quiet since Ced went to sleep~ |
04:53 | < Mantisking> | Ah. |
04:54 | <@randolph> | I think Ced and I are supposed to have an exhibition match for SCIENCE |
04:54 | < Mantisking> | Oh? |
04:54 | <@randolph> | Yeah, while I was at work, there was a bunch of company theorycraft going around |
04:55 | < Mantisking> | I saw some mention of that over on the Hangar. |
04:55 | <@randolph> | Tetrajak wondered if Ced's theorycraft company could beat my USF squad, and I said "yeah, of course, because Ced's was pretty much a hard counter" |
04:55 | <@randolph> | So Tetrajak wondered if that meant the game was "solved" |
04:55 | < MittenNinja> | Is be interested to see the results |
04:55 | <@randolph> | I said "no," because USF beats stuff that Ced's company has a hard time was |
04:55 | <@randolph> | *time with |
04:55 | <@randolph> | He asked me "like what" so I proposed something |
04:55 | <@randolph> | So now people want to see :p |
04:56 | <@randolph> | Yeah, me too. I'd like to see USF vs. his company too, truth be told |
04:56 | < Mantisking> | All this delving into the minutia of company building really mystifies me. |
04:56 | <@randolph> | Hm. |
04:56 | <@randolph> | Well, so, there's the "build LEGO robots" part right? |
04:57 | <@randolph> | Then there's the "create stories about them" part |
04:57 | <@randolph> | Then there's the "armchair general" part |
04:57 | < Mantisking> | All the time, I'm really tempted to say "put some models on the table and play!" |
04:57 | <@randolph> | Ah, yes, well, see Ced and I are thousands of miles apart |
04:57 | < Mantisking> | There is that. |
04:57 | <@randolph> | The closest MoF0 to me is CalaveraJoe |
04:58 | <@randolph> | Granted, he's in the same CITY |
04:58 | < Mantisking> | Where you at? |
04:58 | <@randolph> | Anaheim |
04:58 | < MittenNinja> | There aren't too many people out here in Denver. |
04:58 | < Mantisking> | A little far from me. :) |
04:58 | < MittenNinja> | Well after Soren leaves in a week or so. |
04:59 | <@randolph> | You've got that one guy in Denver too right? |
04:59 | < Mantisking> | Is he going to make it to the Con before he leaves? |
05:00 | <@randolph> | Checking welcome forum... |
05:00 | <@randolph> | Stiletto |
05:00 | < MittenNinja> | Nope he won't |
05:00 | < Mantisking> | Bummer. |
05:00 | < MittenNinja> | Yeah there's him. But he hasn't responded to me since the welcome thread |
05:01 | < MittenNinja> | He could just be busy |
05:01 | < MittenNinja> | But I'm not holding my breath |
05:01 | <@randolph> | heh |
05:01 | < Mantisking> | What the hell happened to Triple Ought? |
05:01 | < MittenNinja> | Hang on, brb |
05:01 | | MittenNinja [MittenNinja@Nightstar-3199d4fd.tmodns.net] has quit [[NS] Quit: Bye] |
05:02 | < Mantisking> | He made that Warhorse frame and a couple others then dropped off the map. |
05:02 | | MittenNinja [NSwebIRC@Nightstar-e9df5d72.co.comcast.net] has joined #mf0 |
05:02 | | mode/#mf0 [+v MittenNinja] by ChanServ |
05:02 | <@randolph> | And orangeknight |
05:02 | <+MittenNinja> | aaaaand back |
05:02 | <@randolph> | And the guy who made kingfisher |
05:02 | <@randolph> | We had a lot of dudes drop off the map |
05:02 | <+MittenNinja> | yeah this is true |
05:03 | < Mantisking> | Orangeknight is still in school, so I think he's busy with that. |
05:03 | <+MittenNinja> | I'm hoping to drum up a good amount of interest at the con |
05:03 | <@randolph> | Yeah, maybe things pick up after the semester, and the thing actually launches |
05:03 | <@randolph> | Getting P-A to talk about it should give it a boost in the arm |
05:03 | <@randolph> | er a shot in the arm |
05:04 | < Mantisking> | Yeah, I figure the third wave will occur after the rules release. |
05:07 | < Mantisking> | Aaah, Ironsniper made the Kingfisher. |
05:08 | < Mantisking> | He's just jumping on the bandwagon. |
05:10 | <@randolph> | Now? |
05:10 | <@randolph> | I thought he was around forever |
05:11 | < Mantisking> | He was building mechs before things took off. He's a Hardsuit kind of guy. |
05:19 | <@randolph> | gotcha |
05:19 | <~Noah> | For the next 105 minutes, Hackers, in HD |
05:19 | <~Noah> | Angelina Jolie, when she was hot |
05:19 | <@randolph> | heh |
05:22 | | Mantisking [rsbdnvbwein@Nightstar-da7fffe9.ma.comcast.net] has quit [Client closed the connection] |
05:23 | <+MittenNinja> | amen to that |
05:25 | | ToxicFrog [ToxicFrog@ServerAdministrator.Nightstar.Net] has quit [Operation timed out] |
05:25 | <~Noah> | It got a lot of bad reviews, and I don't really understand why. It had great music, pretty good acting, except for that silly blonde bitch of that megacorp, and represents a large range of hacking techniques, even if the compsci wasn't accurate |
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05:27 | <+MittenNinja> | i think it's an amazing film |
05:28 | <@randolph> | Visually it had a lot of going on, but oh my god the inaccuracy |
05:28 | <@randolph> | -of |
05:28 | <+MittenNinja> | lol |
05:28 | <+MittenNinja> | true |
05:29 | <@randolph> | It was an ENTIRE FILM of that scene from Jurassic Park "This is UNIX!" |
05:29 | <~Noah> | haha |
05:29 | <@randolph> | I think it was the first and last time phreaking was mentioned in a mainstream film tho~ |
05:29 | <@randolph> | Also had some great lines |
05:30 | <~Noah> | Well, like I said, the compsci was unbelievably off, but, yea, things like phreaking, social engineering, network penetration, dumpster diving; that was all in there |
05:30 | <~Noah> | "RISC is good" |
05:31 | <@randolph> | Let's not forget actual mention of the hacker manifesto and a sympathetic younger IT guy |
05:31 | <~Noah> | Yea |
05:31 | <@randolph> | But that was more than made up for by EVILPEOPLE RIDE SKATEBOARDS, GOOD PEOPLE ROLLERBLADE |
05:31 | <@randolph> | ON LIMOS |
05:31 | <~Noah> | Haha |
05:31 | <@randolph> | I still have a soft spot for it |
05:31 | <@randolph> | It's like a guilty pleasure |
05:32 | <@randolph> | -like |
05:32 | <~Noah> | yea, every time it's On Demand, I watch it |
05:32 | <~Noah> | Bladerunner is too, might catch that next |
05:34 | <@randolph> | Bladerunner is awesome |
05:40 | <+MittenNinja> | bladerunner IS awesome |
05:42 | <~Noah> | I love how nearly no one in Hackers did anything really that interesting |
05:42 | <~Noah> | The Plague (Fisher Stevens) did Early Edition, I really liked that show |
05:46 | <~Noah> | Fun fact, no CGI was used in the cyberspace scenes for Hackers |
05:47 | <~Noah> | Oh, and it has Penn of Penn and Teller as the "Techno Weenie" |
05:48 | <~Noah> | Hal, was his name |
05:49 | <@randolph> | Johnny Lee Miller went on to do a Jane Austen adaptation iirc |
05:49 | <~Noah> | Meh |
05:50 | <@randolph> | And of course Matthew Lillard did Wing Commander~ |
05:52 | <~Noah> | Meeeeh |
05:52 | <@randolph> | hee |
05:52 | <~Noah> | HAHA, Jolt Cola is a real drink |
05:52 | <@randolph> | How old are you? :p |
05:52 | <@randolph> | (I kid) |
05:52 | <~Noah> | Twenty...something, six? |
05:53 | <@randolph> | Ah hm. |
05:53 | <~Noah> | Borning July of 85, you do the math |
05:53 | <@randolph> | Yeah, it was definitely a Thing |
05:53 | <@randolph> | I think it began the arms race that is now Rockstar et al |
05:54 | <+MittenNinja> | Jolt cola was the shit |
05:55 | <+MittenNinja> | Do you remember Surge? |
05:55 | <@randolph> | yes -_- |
05:55 | <~Noah> | I had a Tandy in the 90s, so I didn't get much exposure until I got my first computer in 7th grade |
05:55 | <~Noah> | Yes |
05:55 | <~Noah> | Surge, god, that got me through so much of highschool |
05:55 | <+MittenNinja> | I miss that stuff so bad |
05:56 | <~Noah> | Also helped that I had a very limber friend who could reach into the can machines and extract whatever wanted |
05:57 | <@randolph> | ... |
06:00 | <~Noah> | "Euhg...hardcopy..." |
06:02 | <~Noah> | http://www.flickr.com/photos/60858662@N07/6852075520/in/pool-1590553@N20/lightbo x/ |
06:02 | <~Noah> | Another 3d print |
06:07 | <+MittenNinja> | I would love to have the equipment to do crap like that |
06:08 | <~Noah> | For serious |
06:10 | <~Noah> | *clickclickclopclikclipclick* "I hope you don't screw like you type" *click...clip...clop...* |
06:11 | <+MittenNinja> | I'm seriously thinking about getting a bunch of white headlight pieces and coloring them sand green with dyes or something |
06:11 | <+MittenNinja> | it'd probably be cheaper |
06:12 | <~Noah> | Uhg, god damn, bricklink down again? |
06:12 | <~Noah> | lmao |
06:12 | <~Noah> | I dunno Mitten, dying ABS can be a crapshoot |
06:13 | <+MittenNinja> | well there are a total of 63 sand green headlights on bricklink |
06:13 | <+MittenNinja> | period |
06:13 | <+MittenNinja> | they only existed in one set |
06:14 | <~Noah> | And back |
06:14 | <~Noah> | Well, maybe got steal a headlight mold and make your own |
06:14 | <+MittenNinja> | then i need sand green plastic :P |
06:15 | <~Noah> | Nah, buy the white ones and dye it at melting point |
06:16 | <~Noah> | Maybe mix green and white and some black? |
06:16 | <~Noah> | Dunno |
06:16 | <+MittenNinja> | i found some moss green vinyl dye |
06:16 | <+MittenNinja> | its pretty damn close |
06:16 | <+MittenNinja> | http://www.ebay.com/itm/1969-Camaro-Armrest-pad-moss-green-RH-Firebird-Chevelle- Nova-/330629022540?_trksid=p3284.m263&_trkparms=algo%3DSI%26its%3DI%26itu%3DUCI% 252BUA%252BFICS%26otn%3D21%26pmod%3D230689207735%26ps%3D54 |
06:17 | <+MittenNinja> | thats the color |
06:17 | <~Noah> | Remember, on white, it'll brighten up |
06:18 | <+MittenNinja> | hell, i could just dye a bunch of pieces and just use the custom ones |
06:18 | <+MittenNinja> | screw using sand green |
06:19 | <~Noah> | There's that |
06:19 | <+MittenNinja> | as long as i get the color close enough |
06:19 | <+MittenNinja> | hrmmm |
06:19 | <+MittenNinja> | this deserves more investigation |
06:23 | | Dukayn[AFK] is now known as Dukayn |
06:23 | < Dukayn> | I am officially over digging holes |
06:24 | <~Noah> | Uh, okay? |
06:24 | <~Noah> | So, you don't want to play Minecraft then? |
06:24 | < Dukayn> | Shit no :P |
06:24 | <~Noah> | but it's like Lego! |
06:24 | <~Noah> | With invisible studs |
06:25 | <~Noah> | And everything is a travis brick |
06:25 | < Dukayn> | hehe |
06:25 | < Dukayn> | I've never really been interested in Minecraft |
06:25 | < Dukayn> | I prefer to blow shit up than build it in my video games. |
06:25 | <~Noah> | I like it, but it runs like ass on this laptop |
06:26 | <~Noah> | Ah, see, that's why minecraft has TNT |
06:26 | < Dukayn> | Wow, that must be a shite laptop |
06:26 | < Dukayn> | Given you can get it for your smartphone :P |
06:26 | <~Noah> | And creepers....euhg, creepers... |
06:26 | < Dukayn> | Heh |
06:26 | <~Noah> | Woah, no, the laptop is fine, it's the game being wonky |
06:26 | < Dukayn> | Nah I just spent most of the morning and a bit of this afternoon digging a rutting great hole in our backyard for the wife to put a couple of fruit trees in. |
06:27 | < Dukayn> | And half of yesterday afternoon digging another rutting great out in the FRONT yard for ANOTHER 2 fruit trees. |
06:27 | <~Noah> | Dingo fruit trees? |
06:28 | < Dukayn> | No just regular fruit trees |
06:28 | < Dukayn> | One's even a peach tree, which I found thematically appropriate. |
06:28 | <~Noah> | "Regular Fruit trees" "What's wrong with the fruit?" "Nothing, they're regular." |
06:39 | <+MittenNinja> | I'm off to bed fellas |
06:40 | <~Noah> | "Regular Fruit: Almost, but not quite, entirely unlike peaches." |
06:40 | <+MittenNinja> | i think im gonna try the vinyl dye thing |
06:40 | <+MittenNinja> | but i'll go buy it tomorrow |
06:41 | <@randolph> | Ok, finished making... hell I dunno what it is |
06:41 | <@randolph> | I liked the legs on the kneecapper |
06:42 | <@randolph> | started building something with those |
06:42 | <@randolph> | sec, lemme just get some pics |
06:42 | < Dukayn> | YAY PIX |
06:44 | <@randolph> | It doesn't even have mandibles or anything to threaten mr. chibs :( |
06:45 | <~Noah> | haha |
06:46 | | Dukayn is now known as Dukayn[AFK] |
06:47 | < Dukayn[AFK]> | going to go take advantage of EB Games' ridiculous sale |
06:48 | <~Noah> | Good luck |
06:50 | | MittenNinja [NSwebIRC@Nightstar-e9df5d72.co.comcast.net] has quit [[NS] Quit: Page closed] |
07:02 | <@randolph> | ok pictures up |
07:02 | <@randolph> | doh MIttens left |
07:02 | <@randolph> | And Dukayn left |
07:02 | <@randolph> | You still here Noah? |
07:03 | <~Noah> | Vaguely |
07:03 | <@randolph> | http://www.flickr.com/photos/wangtech/7165378913/ |
07:03 | <@randolph> | http://www.flickr.com/photos/wangtech/7350591612/ |
07:03 | <@randolph> | http://www.flickr.com/photos/wangtech/7165379691/ |
07:04 | <~Noah> | Looks like Mr.Chibs got a hold of the coloring diagram |
07:04 | <@randolph> | Well, so initially, I wanted to make a converted labor frame |
07:05 | <@randolph> | But, halfway through, I realized HAY GUYS THIS THING HAS NO ARMS |
07:05 | <@randolph> | Why would you need a labor frame with no arms :( |
07:05 | <~Noah> | Maybe it's really good a bumping into things |
07:05 | <~Noah> | Or it's like an ox, and just drags stuff |
07:05 | <@randolph> | Hm. |
07:05 | <@randolph> | Ok, I can see that |
07:06 | | CalaveraJoe [CalaveraJoe@Nightstar-3804829e.irvnca.sbcglobal.net] has joined #mf0 |
07:06 | <@randolph> | Maybe I can replace its nose with a backhoe |
07:06 | <@randolph> | Hey Joe |
07:06 | < CalaveraJoe> | Fun fact, if you stack them 15 tall, you can /easily/ fit 450 1 x 2 bricks in the large PAB Wall cup |
07:06 | <@randolph> | hee |
07:06 | <~Noah> | I can imagine things that look a bit like train carts, but have legs instead of track, and they use the leading frame's computer to follow behind in awkward terrain |
07:06 | | * CalaveraJoe got some /strange/ looks from the Lego gal this evening |
07:07 | <@randolph> | Did you go to Disney again? |
07:07 | <~Noah> | Sounds like Joe went to the Lego store |
07:07 | <@randolph> | Noah: That'd be pretty cool |
07:07 | <~Noah> | I am eternally jealous |
07:07 | < CalaveraJoe> | Nah, went to the one at Costa Mesa (we needed to go to Macy's to pick up a shower gift for my sis in law) |
07:07 | <@randolph> | Noah: yeah, our nearest store is Downtown Disney |
07:07 | <@randolph> | Ooh |
07:07 | <@randolph> | Do they have better stuff? |
07:07 | < CalaveraJoe> | randolph: Where are you? |
07:07 | <@randolph> | Anaheim, same as you |
07:07 | <@randolph> | Anaheim Hills |
07:07 | < CalaveraJoe> | No shit, really? Where? |
07:07 | <@randolph> | I've been sayin', "hey if you have a company, we can play" :p |
07:07 | <@randolph> | 91/55 pretty much |
07:08 | <~Noah> | Aww, you share meatspace, now I'm doublely jelous |
07:08 | < CalaveraJoe> | Ditto |
07:08 | <~Noah> | jealous, frak |
07:08 | <@randolph> | srsly? |
07:08 | < CalaveraJoe> | I'm across the street, more or less, from Slater's |
07:08 | <@randolph> | Slater's.... |
07:08 | <@randolph> | Trying to think |
07:08 | <@randolph> | hell I'll just google |
07:08 | < CalaveraJoe> | Slater's 50/50 |
07:08 | < CalaveraJoe> | Santa Ana Canyon and Fairmont |
07:08 | < CalaveraJoe> | There's a Big Lots there, right near Eucalyptus Park |
07:09 | <@randolph> | holy sh |
07:09 | <@randolph> | You are like down the freaking street |
07:09 | < CalaveraJoe> | and selection at Costa Mesa is about the same as DD |
07:09 | < CalaveraJoe> | Small f'n world |
07:09 | <@randolph> | Like go uphill, turn on Serrano |
07:10 | < CalaveraJoe> | ... where the balls is Serrano? *eyeballs gmaps* |
07:10 | <~Noah> | Well, time for sleep |
07:10 | <@randolph> | The hill where the fire was 3 years ago :| |
07:10 | <~Noah> | Go grab a beer you two |
07:10 | <@randolph> | hm, it's been 5 years |
07:10 | <@randolph> | nn noah |
07:10 | < CalaveraJoe> | Didn't live here then, hehe, only been here a smidge over a year |
07:10 | <@randolph> | ah gotcha |
07:11 | <@randolph> | I didn't even know Costa Mesa has a LEGO store... checking |
07:11 | < CalaveraJoe> | So I'm pretty solid with bigger streets, but there's a lot of fiddly crap |
07:11 | < CalaveraJoe> | Yeah, Southcoast Plaza |
07:11 | < CalaveraJoe> | It's like 2-3 stores down from Puzzle Zoo (by the carousel) |
07:11 | <@randolph> | Well damn. |
07:11 | <@randolph> | It must be newish? Maybe? |
07:12 | < CalaveraJoe> | Few years old, at least |
07:12 | <@randolph> | I've been taking my daughter to that carousel for awhile, never seen it |
07:12 | < CalaveraJoe> | Smallish store (especially compared to DD) |
07:12 | <@randolph> | Maybe I just never paid attention |
07:12 | < CalaveraJoe> | the new DD store is /nice/ the rebuild was worth the wait |
07:12 | < CalaveraJoe> | SO much more open |
07:12 | <@randolph> | I was there before the remodel, and I can't visualize what it was like before :x |
07:13 | < CalaveraJoe> | It wasn't bad, still a big store, but it wasn't open |
07:13 | <@randolph> | nod |
07:13 | < CalaveraJoe> | Was a nightmare to nav with a stroller |
07:13 | <@randolph> | hehe |
07:13 | <@randolph> | I can see that |
07:13 | < CalaveraJoe> | Which is how I judge the quality of stores these days |
07:13 | <@randolph> | Heh |
07:13 | < CalaveraJoe> | Now they have a smaller building area in the middle, only one bank of mid floor shelves (everything is along the outer walls) |
07:13 | < CalaveraJoe> | They have an upstairs building area |
07:14 | < CalaveraJoe> | and an outside building area with a slot car racetrack thingy |
07:14 | < CalaveraJoe> | It's damn nice |
07:14 | <@randolph> | right, I was just there |
07:14 | <@randolph> | Uh... last weekend? |
07:14 | < CalaveraJoe> | The models are pretty swish too |
07:14 | <@randolph> | yeah |
07:14 | < CalaveraJoe> | *nod* |
07:14 | <@randolph> | When you said they had a bunch of good stuff, I went *yoink* |
07:14 | < CalaveraJoe> | They had/have some good fiddly bits |
07:14 | <@randolph> | Yeah, got some decent stuff |
07:14 | < CalaveraJoe> | Lots of trans wedges, and such |
07:15 | < CalaveraJoe> | I got a pile of the little control panel plates |
07:15 | <@randolph> | hehe |
07:15 | <@randolph> | I've used one, ever |
07:15 | <@randolph> | In the TetraJack piece |
07:15 | < CalaveraJoe> | I can't really see them too much on Frames, but good for stations (I used some on the stations I posted) |
07:15 | <@randolph> | Oh, right. Stations |
07:16 | <@randolph> | I haven't really considered those yet |
07:16 | < CalaveraJoe> | http://mobileframehangar.com/viewtopic.php?f=10&t=1508 |
07:16 | <@randolph> | Ah, now I remember |
07:16 | < CalaveraJoe> | Yeah, I was drawing a total blank until Soren shared an image for "standard" stations |
07:16 | < CalaveraJoe> | But yeah, I've got one of those control panel bits right on the front |
07:16 | <@randolph> | I see it |
07:16 | <@randolph> | I'm not sure what to use for stations |
07:17 | <@randolph> | I kinda want them to be company-themed |
07:17 | < CalaveraJoe> | The Costa Mesa store had two parts that I don't /think/ I saw at DD which are nice |
07:17 | <@randolph> | Yeah? |
07:17 | | Soren|away is now known as Soren |
07:17 | < CalaveraJoe> | One moment, I'll find BL for them cause I'm spazzing on the names |
07:17 | <@randolph> | k |
07:17 | <@randolph> | Hey Soren |
07:17 | <@Soren> | MANY THINGS WERE SORTED TODAY. |
07:17 | < CalaveraJoe> | http://www.bricklink.com/catalogItem.asp?P=2555 |
07:17 | <@randolph> | Cool. Help me out, my weird walker thing is weird. |
07:18 | < CalaveraJoe> | Those in Dark Bley |
07:18 | <@randolph> | http://www.flickr.com/photos/wangtech/7165378913/in/photostream/ |
07:18 | <@randolph> | ^ and next two pics |
07:18 | < CalaveraJoe> | Which is awesome, I used them as fillers in both my part cups |
07:18 | <@randolph> | Oh tile clips |
07:18 | <@randolph> | yeah, I use a tone of those |
07:18 | <@randolph> | I might as well stock up |
07:18 | <@Soren> | adorable! |
07:19 | <@randolph> | hehe |
07:19 | <@Soren> | I might try him with a 3-wide torso. |
07:19 | <@randolph> | Instead of 4? kay |
07:19 | < CalaveraJoe> | aaaand |
07:19 | <@Soren> | That seems a little more proportionate. |
07:19 | < CalaveraJoe> | http://www.bricklink.com/catalogItem.asp?P=298c02 |
07:19 | < CalaveraJoe> | Those in light gray |
07:19 | <@randolph> | levers, cool |
07:20 | < CalaveraJoe> | Which are great cup fillers too |
07:20 | <@randolph> | Yeah, I'll probably stop by on Sun |
07:20 | < CalaveraJoe> | The 1x2 bricks were picked up to use for cover / buildings |
07:20 | <@randolph> | nod |
07:20 | | Whitewolf [a@Nightstar-a13e6943.superkabel.de] has joined #mf0 |
07:20 | < CalaveraJoe> | I did the math, and unless I could fit at /least/ 400 in the cup, it was cheaper to go BL for them |
07:20 | <@randolph> | heh |
07:20 | < CalaveraJoe> | Oh, also... 1x3 or 1x4 in light bley |
07:20 | <@randolph> | And you fit... 450 iirc |
07:21 | < CalaveraJoe> | 450+ yeah |
07:21 | < CalaveraJoe> | I made little bars 15 high, which is the height of the cup, and then just took handfuls and made bar after bar |
07:21 | <@randolph> | heh |
07:22 | <@randolph> | i did that with trans blue 1x1 round plates |
07:22 | <@randolph> | and 1x2 bar paltes |
07:22 | <@randolph> | *plates |
07:22 | <@randolph> | some other good stuff |
07:22 | <@randolph> | I should buy "normal" bricks for cover too now that you've reminded me |
07:23 | < CalaveraJoe> | I would have loved to get the sweet sweet masonry bricks |
07:23 | < CalaveraJoe> | but the cheapest I've seen those anyplace is .18 a pop |
07:23 | < CalaveraJoe> | which is... a bit much |
07:23 | <@randolph> | That's not terrible |
07:23 | <@randolph> | You could just pump Ced for them |
07:23 | <@randolph> | It's like $4 shipping from Deutschalnd |
07:24 | < CalaveraJoe> | hehe, still around that price |
07:24 | <@randolph> | I can't type augh |
07:24 | < CalaveraJoe> | And my wife would slap me silly for dropping $80 on them |
07:24 | <@randolph> | How many do you want? |
07:24 | < CalaveraJoe> | ~400 |
07:24 | <@randolph> | heh ok |
07:24 | < CalaveraJoe> | Since, according to Ced, around there gives you enough for PLENTY of terrain |
07:25 | < CalaveraJoe> | For now, I'll have a whole lot of Medium Blue cover/terrain, hehe |
07:25 | <@randolph> | waterfront? |
07:26 | < CalaveraJoe> | Mebbe |
07:26 | <@randolph> | (higher ping for a bit, rebuilding this to 3 wide) |
07:38 | | XGundam05 [NSwebIRC@Nightstar-996f6806.cntmoh.sbcglobal.net] has joined #mf0 |
07:38 | | Whitewolf [a@Nightstar-a13e6943.superkabel.de] has quit [Client closed the connection] |
07:42 | <@randolph> | Hey XG |
07:42 | < XGundam05> | heya |
07:43 | < CalaveraJoe> | Hey Soren, what's the availability of potable water throughout the systems like? |
07:43 | < CalaveraJoe> | I mean, they could probably synthesize it with enough H and O, but, yanno, may not be practical |
07:46 | <@randolph> | thought all the colonies have been terraformed to at least "can live there" which means enough ecosystem for water? |
07:46 | <@randolph> | which means "boil it" generally? |
07:46 | <@randolph> | You might be fighting over asteroids too though maybe? |
07:47 | < CalaveraJoe> | *nod* It's just that it's such a fundamentally necessary resource for human life, that depending on availability would easily be a premium comoddity |
07:47 | < Dukayn[AFK]> | everyone gets their water from peaches |
07:47 | < CalaveraJoe> | But where do the /peaches/ get /their/ water? |
07:47 | < XGundam05> | you could also find a half-way decent catalyst to rip H2O out of some other readily available substance |
07:48 | <@randolph> | Heh. At 3 wide, I lose my comedy dealer plate rear bumper, but it does look better |
07:48 | < Dukayn[AFK]> | FOILED AGAIN |
07:48 | < Dukayn[AFK]> | DAMN YOU AND YOUR LOGIC |
07:48 | | Dukayn[AFK] is now known as Dukayn |
07:49 | < CalaveraJoe> | Also, anyone know of a star map of known systems? |
07:49 | <@randolph> | There's a thread |
07:49 | < CalaveraJoe> | Wait, found it |
07:49 | < Dukayn> | Hmm I remember Soren posting something |
07:49 | < CalaveraJoe> | Well, Ceddo's thread about it anywho |
07:49 | <@randolph> | TL;DR - Soren doesn't want to fill the whole thing in, so we have a sandbox to play in |
07:50 | < CalaveraJoe> | Figured as much, but I'd also like to have some scope of what folks have established |
07:50 | <@randolph> | Hmm |
07:50 | <@randolph> | check "Background" forum |
07:50 | < CalaveraJoe> | Yeah, reading Ceddos thread |
07:50 | <@randolph> | If you want to see "scope" |
07:51 | <@randolph> | Like, Vesopia is a system |
07:51 | <@randolph> | Orion 6 is a planet |
07:51 | <@randolph> | etc |
07:51 | < CalaveraJoe> | Yeah |
07:51 | < CalaveraJoe> | I'm trying to see if my notion of a "Mars II" planet would fit in anyplace, or if I just need to fluff out a new foothold someplace |
07:52 | <@randolph> | You mean just a planet in some system where ex-Marsies moved? |
07:52 | <@randolph> | That would be perfectly fine, AFAIK |
07:52 | < CalaveraJoe> | Actually, a planet that's very similar to Sol system mars, but elsewhere |
07:52 | <@randolph> | No reason it can't exist |
07:53 | <@randolph> | Especially if it started similar mass, got terraformed that way |
07:53 | | * CalaveraJoe is trying to fluff out why all his kit is red, black, dark bley, and med blue, hehe |
07:54 | < Dukayn> | maybe it's the colours of the leader's favourite sports team back home |
07:54 | <@randolph> | The locals *do* love their sportball. |
07:54 | < Dukayn> | YAY SPORTBALL |
07:54 | < XGundam05> | maybe it's the cheapest paint they had in that quantity >.> |
07:55 | < CalaveraJoe> | Dukayn: Clearly, then, some mook from Milan still has a hard-on for AC Milan even though he's fuckall out in space, hehe |
07:55 | < Dukayn> | bahahaha yeah |
07:55 | | * CalaveraJoe finds it convenient that both AC Milan and the NJ Devils have similar color schemes |
07:55 | <@randolph> | SUCCESS, rear bumper welded on |
07:56 | <@randolph> | Now to order a 1x2 tile with license plate numbers |
07:56 | | * XGundam05 is intrigued |
07:56 | <@randolph> | Hm, ok it doesn't look great |
07:56 | <@randolph> | Lemme fix the butt |
07:57 | < Dukayn> | BUTTS |
07:57 | < Dukayn> | MOTORS AND BUTTS |
07:57 | < XGundam05> | so what piece is a butt exactly? I think the motor is what I call a camera, but no idea what a butt is |
07:58 | | * CalaveraJoe also needs to add some kibble to the Salamander's railgun and possibly armor, to account for the double systems there |
07:59 | < CalaveraJoe> | I /also/ need to tear apart the legs on my redchub to give them knees |
07:59 | < CalaveraJoe> | The Tic-Toc (see Return to Oz) level of leg articulation is driving me nuts |
07:59 | < Dukayn> | Butt: http://www.bricklink.com/catalogItem.asp?P=3959 |
07:59 | <@randolph> | All you knee is love |
08:00 | < XGundam05> | thanks Dukayn |
08:00 | < Dukayn> | Motor: http://www.bricklink.com/catalogItem.asp?P=4595 |
08:00 | < XGundam05> | yep, always saw that as a camera |
08:00 | < Dukayn> | yeah |
08:00 | < CalaveraJoe> | Yeah |
08:00 | < Dukayn> | LDD calls it a motor, so it's a motor :P |
08:01 | < Dukayn> | LDraw uses the same name as Bricklink: "Brick, Modified 1 x 2 x 2/3 with Studs on Sides" << MOTOR is quicker, and you can search LDD on it. |
08:02 | | * XGundam05 grabs some parts to try to make it actually look like a motor >.> |
08:02 | < Dukayn> | hehehe |
08:02 | < Dukayn> | yeah I have no idea what it would be a motor FOR |
08:02 | < Dukayn> | LDD logic is not human logic |
08:02 | < XGundam05> | electric maybe |
08:02 | < Dukayn> | I mean heck in what way does the butt represent a butt?\ |
08:04 | <@randolph> | butt of a gun? |
08:04 | < Dukayn> | I guess |
08:09 | < XGundam05> | and now it is an electric motor: http://tinypic.com/r/103uzyf/6 |
08:10 | < Dukayn> | ha nice |
08:10 | <@randolph> | Soren still awake? |
08:11 | < CalaveraJoe> | Probably, though idly |
08:11 | <@randolph> | http://www.flickr.com/photos/wangtech/7165478775/in/photostream/ |
08:11 | <@randolph> | http://www.flickr.com/photos/wangtech/7165478775/in/photostream/ |
08:11 | <@randolph> | I couldn't get that bumper on without making it look like it had no butt. |
08:12 | <@randolph> | I'm not loving the motor/greeble-thing |
08:12 | <@randolph> | Not sure what to do there to take up space but still break up the color |
08:12 | < CalaveraJoe> | Guh... this reminds me of something and I'm drawing a blank on where it's from |
08:12 | <@randolph> | I took the legs from Kneecapper |
08:13 | < CalaveraJoe> | Reminds me of the two footed guys from Batteries Not Included |
08:13 | <@randolph> | hee |
08:13 | < Dukayn> | nice randy |
08:13 | <@randolph> | omg that movie |
08:13 | < CalaveraJoe> | http://mtmeyerstudio.com/?attachment_id=490 |
08:13 | <@randolph> | Duk: if you cycle back in my stream, I had an uglier, fatter one, Soren suggested I slim it down |
08:13 | <@randolph> | Aaaah cute! |
08:14 | <@randolph> | You realize I have to replace the eyeballs now, right, CJ |
08:14 | < CalaveraJoe> | hehe |
08:19 | < CalaveraJoe> | Man, I love the crap out of afny's mini campfire here: http://mobileframehangar.com/viewtopic.php?f=12&t=1529&p=10242&hilit=mars#p10242 |
08:19 | < XGundam05> | indeed, it all just fits together so nicely |
08:20 | < CalaveraJoe> | And just excellent use of the 1x1 rounds |
08:23 | <@randolph> | Ok |
08:23 | <@randolph> | http://www.flickr.com/photos/wangtech/7350709596/in/photostream |
08:23 | <@randolph> | http://www.flickr.com/photos/wangtech/7165498229/in/photostream/ |
08:23 | < CalaveraJoe> | blue |
08:23 | <@randolph> | Of course, now it's too cute to shoot |
08:23 | < CalaveraJoe> | Red look like creppy lizard eyes |
08:23 | < CalaveraJoe> | Exactly! |
08:23 | < CalaveraJoe> | It's a strategic decision |
08:24 | < CalaveraJoe> | It's like sending kittens into battle |
08:24 | <@randolph> | Blue system (cute) |
08:24 | <@randolph> | "oh my god, you shot the cute right off of him" |
08:24 | <@randolph> | Hey you know? |
08:24 | <@randolph> | With that clip tile, I can make poseable eyebrows |
08:24 | < CalaveraJoe> | Ala Johnny Five |
08:24 | <@randolph> | yeeep |
08:25 | <@randolph> | It's 80's flashback robot hour |
08:25 | < CalaveraJoe> | Someone needs to frame up a Johnny Five |
08:25 | < CalaveraJoe> | I am a child of my decade |
08:25 | <@randolph> | I have a Wall-E that's a little reminiscent |
08:25 | < CalaveraJoe> | And holy crap this is gorgeous: http://www.ohgizmo.com/2008/06/05/lego-johnny-5-is-a-perfect-reproduction-only-t hing-missing-is-sass/ |
08:25 | <@randolph> | http://www.flickr.com/photos/wangtech/6994896514/in/photostream |
08:26 | < XGundam05> | Johnny Five is Alive! |
08:26 | <@randolph> | Wow |
08:26 | < CalaveraJoe> | Hehee, I love yer Wall-E |
08:26 | <@randolph> | That rocks |
08:26 | <@randolph> | hehe thanks |
08:26 | < CalaveraJoe> | http://www.geekologie.com/2008/06/lego-johnny-five-isnt-alive.php |
08:26 | < CalaveraJoe> | More shots |
08:26 | < CalaveraJoe> | Damn that's a nice Johnny Five |
08:26 | < CalaveraJoe> | Like.. I'd buy that set |
08:27 | <@randolph> | You totally can! ... on bricklink... piecemeal... |
08:28 | < CalaveraJoe> | http://www.flickr.com/photos/marcin_impresario/3628351445/in/faves-34673042@N02/ |
08:28 | < CalaveraJoe> | There ya go, that's totally in MF0 scale |
08:28 | <@randolph> | hee |
08:29 | < CalaveraJoe> | http://www.mocpages.com/image_zoom.php?mocid=227433&id=/user_images/3593/1285286 924m |
08:31 | | Ced23Ric [Ced@Nightstar-f7a0c07f.adsl.alicedsl.de] has joined #mf0 |
08:32 | <@randolph> | Hey Ced |
08:33 | < CalaveraJoe> | Hola Ced |
08:34 | <@randolph> | Hm. |
08:34 | <@randolph> | I want to hide those hip joints |
08:34 | < CalaveraJoe> | The T pieces? |
08:34 | <@randolph> | Yeah |
08:35 | < CalaveraJoe> | Sharpie *sagenod* |
08:35 | <@randolph> | snerk |
08:35 | < CalaveraJoe> | Alternatively, duct tape |
08:35 | < CalaveraJoe> | Now though, I think it's time to turn in |
08:35 | <@randolph> | I scooted them back one space, used th front for a skirt |
08:36 | < CalaveraJoe> | Since little Mr will inevitably wake up at 630 since he went down "early" tonight |
08:36 | <@randolph> | ok CJ, hey, when we're done making your mans, we should throw down |
08:36 | < CalaveraJoe> | Most definitely |
08:36 | < CalaveraJoe> | My bro in law is also working on bricking up a company |
08:36 | <@randolph> | cool |
08:36 | < CalaveraJoe> | It'll be rad to have folks in the immediate area to game with |
08:36 | <@randolph> | yeah! |
08:36 | < CalaveraJoe> | We can hammer it out in my garage (spare table out there) and then have some post game Neo Geo asswhoopery |
08:37 | <@randolph> | haha, awesome, you have a box, or emu? |
08:37 | < CalaveraJoe> | Full size two slot cab |
08:37 | < CalaveraJoe> | Spent about a year and a half doing resto on it |
08:37 | <@randolph> | sexy |
08:37 | | * CalaveraJoe wonders if he's got pics anyplace other than FB |
08:38 | <@randolph> | Eh, I can just... *come see it* :p |
08:38 | < CalaveraJoe> | Well yeah, there's that |
08:39 | < CalaveraJoe> | Looks like no, just on FB |
08:39 | < CalaveraJoe> | Wait, no |
08:39 | < CalaveraJoe> | Imageshack |
08:39 | < CalaveraJoe> | along with my saber pics |
08:40 | < CalaveraJoe> | http://imageshack.us/photo/my-images/535/cabad.jpg/ |
08:40 | < CalaveraJoe> | That's a before shot |
08:40 | < CalaveraJoe> | http://imageshack.us/photo/my-images/818/cabb.jpg/ |
08:40 | < CalaveraJoe> | and after |
08:40 | < CalaveraJoe> | http://imageshack.us/photo/my-images/29/cpac.jpg/ |
08:41 | < Ced23Ric> | Morning, crew! |
08:41 | < CalaveraJoe> | http://imageshack.us/photo/my-images/101/cpbj.jpg/ |
08:41 | < CalaveraJoe> | new side art http://imageshack.us/photo/my-images/707/sidebh.jpg/ |
08:41 | <@randolph> | metal slug! yes! |
08:41 | < CalaveraJoe> | I've got 1 through... 4 |
08:41 | <@randolph> | Heya ced |
08:41 | < CalaveraJoe> | I think |
08:41 | < Ced23Ric> | Pew pew pew! |
08:41 | < CalaveraJoe> | only cabinet version I don't have is 5, iirc |
08:42 | < CalaveraJoe> | Yeah, 1, 2, 3, 4, and X |
08:42 | < CalaveraJoe> | I've got ~30 games |
08:43 | <@randolph> | woo |
08:43 | < CalaveraJoe> | Okay, frsrs... sleep now |
08:43 | < CalaveraJoe> | later folks! |
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08:44 | <@randolph> | Help me with my greebles, Ced |
08:44 | < Ced23Ric> | Okay? What's up? |
08:45 | <@randolph> | http://www.flickr.com/photos/wangtech/7165479007/in/photostream/ |
08:45 | <@randolph> | The butt |
08:45 | <@randolph> | I want the butt to look better |
08:45 | <@randolph> | I don't like the stuff above teh 1x3 yellow plate (just above the taillights) |
08:45 | <@randolph> | http://www.flickr.com/photos/wangtech/7165478775/in/photostream/ |
08:45 | <@randolph> | ^ is the front, for reference |
08:46 | < XGundam05> | welp, is time for sleeps, cya'll later |
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08:46 | < Ced23Ric> | Ah! Mhmm. |
08:47 | < Ced23Ric> | Okay. Here goes. |
08:47 | < Ced23Ric> | Take the cone and profile brick and tile off. |
08:47 | < Ced23Ric> | Put a 1x1 plate, a lamp holder, another 1x1 plate together. Slap those on the right stud. |
08:48 | < Ced23Ric> | On the inside, out a wrench on the lamp holder, circle to stud. |
08:48 | < Ced23Ric> | Slap a 1x1 round plate on the other stud. |
08:48 | < Ced23Ric> | Next Brick, put a 1x1 round brick there. |
08:48 | < Ced23Ric> | And the left most brick, put a 1x1 technic brick there. |
08:49 | < Ced23Ric> | Take a 1x1 round plate, and attach the stud to the technic hole, at 45? angle. |
08:49 | < Ced23Ric> | Put a 1x1 round plate on the 1x1 plate. |
08:49 | < Ced23Ric> | That should do it. |
08:50 | <@randolph> | Ok, trying to do so |
08:51 | < Ced23Ric> | After that, tile goes back on top, of course. :D |
08:51 | <@randolph> | Wjat |
08:51 | <@randolph> | What's a 1x1 technic? |
08:52 | < Dukayn> | 1x1 brick with technic hole |
08:52 | <@randolph> | Oh. I don't have any... alternatives? |
08:53 | <@randolph> | Lanternbrick backwards? |
08:56 | < Ced23Ric> | Uhm. |
08:56 | < Ced23Ric> | No probs. |
08:56 | <@randolph> | taking a pic to see if I'm anywhere near what you meant |
08:56 | < Ced23Ric> | Do this. |
08:56 | <@randolph> | kk |
08:56 | <@randolph> | waiting |
08:56 | < Ced23Ric> | Headlight brick stud facing outwards. |
08:56 | < Ced23Ric> | 1x1 round plate on top. |
08:56 | < Ced23Ric> | 1x1 plate on top of that, 45? |
08:56 | < Ced23Ric> | Slightly different, but equal effect. Looks like some sort of valve. |
08:57 | < Ced23Ric> | The other way around it looks like a fuel port or so. :D |
08:57 | <@randolph> | Is the wrench a lever? |
08:57 | < Ced23Ric> | The wrench is a hexagonal key. |
08:57 | <@randolph> | Right, sorry, is it representing a lever |
08:58 | <@randolph> | like a valve shutoff |
08:58 | < Ced23Ric> | More like an antenna. |
08:58 | < Ced23Ric> | Pointing up. |
08:58 | <@randolph> | k |
09:00 | <@randolph> | taking pics |
09:02 | <@randolph> | Like this? |
09:02 | <@randolph> | http://www.flickr.com/photos/wangtech/7350771212/in/photostream |
09:03 | < Ced23Ric> | Yeah. |
09:03 | < Ced23Ric> | I'd put the antenna on the inside. |
09:03 | < Ced23Ric> | If you don't like it, play around with it. |
09:03 | < Ced23Ric> | But it usually is a lot going on fo 3 bricks. :D |
09:04 | <@randolph> | yeah, cool, thanks |
09:05 | <@randolph> | I had a comedy license-plate bumper before |
09:05 | <@randolph> | couldn't really get it to go back on after reducing in size heheh |
09:15 | < Ced23Ric> | Mwahahahah. |
09:15 | < Ced23Ric> | More purple bits have arrived! |
09:16 | <@randolph> | woo |
09:16 | < Dukayn> | damn you and your... getting... stuff. |
09:17 | < Ced23Ric> | This means ... |
09:17 | < Ced23Ric> | ... I can finish the Custodians! |
09:17 | < Ced23Ric> | YES. |
09:17 | < Dukayn> | w00t |
09:17 | < Dukayn> | oh hey Ced |
09:17 | < Ced23Ric> | Yah? |
09:18 | < Dukayn> | I can't remember, were there T-pieces in the care package you sent? |
09:18 | < Ced23Ric> | 20 of 'em, yes. |
09:18 | < Dukayn> | sweet |
09:18 | < Ced23Ric> | It was a quite complete care package. |
09:18 | < Dukayn> | it was |
09:18 | < Dukayn> | I just couldn't remember if it had those or not :) |
09:19 | <@randolph> | http://www.flickr.com/photos/wangtech/7350797968/in/photostream |
09:19 | <@randolph> | http://www.flickr.com/photos/wangtech/7165586525/in/photostream/ |
09:19 | < Ced23Ric> | Deffo did. :D |
09:19 | <@randolph> | ^ ok, going to bed now, but I'll check backscroll in the morning |
09:19 | <@randolph> | Comments / suggestions, such as... does the gun need more definition? |
09:19 | < Dukayn> | Hmm |
09:19 | < Dukayn> | Nah, I think it's good there |
09:19 | <@randolph> | but I'm going to bed |
09:19 | <@randolph> | >_< |
09:20 | <@randolph> | nn all thanks for the help guys |
09:20 | < Dukayn> | night mate |
09:21 | < Dukayn> | right, I'm going to see if my current GPU can run Crysis 2 or if I need to put my slightly faulty better one back in. |
09:21 | | Dukayn is now known as Dukayn[AFK] |
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11:24 | < Ced23Ric> | M'allright- |
11:24 | < Ced23Ric> | Now if I could only get those 20 Travis bricks, I would be done with that company. |
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11:27 | < Dukayn[AFK]> | lemme guess, you sent me 20 Travis bricks? |
11:30 | < Ced23Ric> | 10. :D |
11:30 | < Ced23Ric> | But I ordered 20 white, 50 grey, 70 black. |
11:30 | < Ced23Ric> | So it don't hurt much. |
11:30 | < Ced23Ric> | That shit just needs to arrive. |
11:32 | < Ced23Ric> | 4 'frames done, 4 'frames 85% done. I need some white Travis bricks, some grey ones and 7 white motors. Then, I am done. |
11:32 | < Ced23Ric> | Oh, and some 2x2 round bricks, so I can mount the wheels. |
11:32 | < Ced23Ric> | Oh wait. |
11:32 | < Ced23Ric> | *rips apart stations* MWHAHAHA. |
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11:37 | < Ced23Ric> | Tarantula butts: Installed. |
11:37 | < Ced23Ric> | Aww yeah. |
11:39 | < Ced23Ric> | I could use black Travis bricks to finish the 'frames. |
11:39 | < Ced23Ric> | But that'd poor taste. |
11:39 | < Dukayn[AFK]> | hehe' |
11:40 | < Dukayn[AFK]> | I'm thinking of redoing the legs for the Nightingale. |
11:41 | < Ced23Ric> | I'm thinking that I am that happy with how these guys are turning out, I might finally use stickers on them. D: |
11:41 | < Dukayn[AFK]> | I'm not UNhappy with the legs |
11:42 | < Dukayn[AFK]> | but they could be better, maybe. |
11:43 | < Ced23Ric> | I am running low on 3mm hose. D: |
11:43 | < Ced23Ric> | My grey is almost down, black is down to one piece ... |
11:43 | < Ced23Ric> | Got 4 pieces in blue and 2 in tan left. |
11:43 | < Ced23Ric> | But those are not for regular use. |
11:44 | < Dukayn[AFK]> | If only there was some place you could go to buy more LEGO pieces when you run low... |
11:44 | < Ced23Ric> | I KNOW RIGHT. |
11:45 | < Ced23Ric> | Mhmm. Am I out of tires? *checks orders* |
11:45 | < Ced23Ric> | NOPE. |
11:45 | < Ced23Ric> | Ordered 20. |
11:46 | < Ced23Ric> | Alright. I should get going. |
11:48 | < Ced23Ric> | Yupp. |
11:48 | < Ced23Ric> | Packing it in, on my way to work. |
11:50 | | Ced23Ric is now known as Ced|OnAMission |
12:02 | | Ced|OnAMission [Ced@Nightstar-f7a0c07f.adsl.alicedsl.de] has quit [Ping timeout: 121 seconds] |
12:55 | | Ced23Ric [Ced@Nightstar-b91a033b.dip.t-dialin.net] has joined #mf0 |
12:55 | | Ced23Ric is now known as Ceddobear |
12:55 | | mode/#mf0 [+o Ceddobear] by ChanServ |
12:55 | <@Ceddobear> | I have returned |
13:02 | | kevinvankirk [kevinvankir@Nightstar-42c41d95.res.rr.com] has joined #mf0 |
13:02 | | kevinvankirk is now known as afny |
13:07 | <@Ceddobear> | Heya Kev. |
13:07 | < afny> | bleg |
13:11 | < afny> | i must go shower and intravenously acquire caffeine |
13:11 | | afny is now known as afny|away |
13:41 | <@Ceddobear> | I am seriously debating switching all my 13th Guard Chubs to meet the redesign MoralWarfare did. |
13:41 | < Dukayn[AFK]> | INORITE |
13:41 | | Dukayn[AFK] is now known as Dukayn |
13:41 | <@Ceddobear> | That stuff is sexy. |
13:41 | < Dukayn> | they're so nice |
13:43 | <@Ceddobear> | I would need ... 16 t pieces, 32 clip plates, 16 black clips, 32 clips in dark grey, 16 black dishes, 16 2 stud bricks, 16 1x1 tiles, 16 taps, 16 head light bricks. |
13:43 | <@Ceddobear> | *rubs chin* |
13:44 | <@Ceddobear> | CHALLENGE ACCEPTED. |
13:44 | < Dukayn> | lol |
13:44 | | afny|away is now known as afny |
13:44 | < afny> | Had you already calculated that |
13:44 | <@Ceddobear> | How do you mean? |
13:44 | <@Ceddobear> | I just did it in my head. |
13:44 | < afny> | but did you already know exactly what pieces |
13:44 | < afny> | made up his chub leg? |
13:44 | <@Ceddobear> | Yes. |
13:44 | < afny> | oh |
13:44 | <@Ceddobear> | I just looked at it. |
13:44 | <@Ceddobear> | If that's what you mean. |
13:44 | < afny> | well oh again. |
13:44 | < afny> | You're a machine |
13:44 | < afny> | . |
13:45 | < Dukayn> | yeah it's not an overly complicated design |
13:45 | <@Ceddobear> | Afny ... design is like an engine. |
13:45 | <@Ceddobear> | IT SPEAKS TO ME. |
13:45 | < afny> | so what you're saying is that motors speak to you |
13:45 | <@Ceddobear> | MOTORS AND BUTTS. |
13:45 | < afny> | motors...and butts |
13:45 | < afny> | . |
13:45 | <@Ceddobear> | But yes. |
13:45 | < Dukayn> | MOTORS AND BUTTS |
13:45 | < Dukayn> | that should be on a MFZ T-shirt |
13:45 | < afny> | I don't know why it keeps adding the period on a new line... |
13:46 | < afny> | Ced already has the design concept for it |
13:46 | < Dukayn> | sweet |
13:46 | < afny> | it's like a motor with a butt crossing in front of it inside a circle |
13:46 | < afny> | my favorite part about this chub |
13:46 | < afny> | is just that super elegant gun |
13:47 | < afny> | I wonder if I have any of those technic bricks |
13:48 | <@Ceddobear> | You really just need one. |
13:48 | <@Ceddobear> | And you CAN replace it. |
13:49 | <@Ceddobear> | Take a 1 stud or 2 stud or travis brick. |
13:49 | <@Ceddobear> | Slap a headlight brick on one side. |
13:49 | <@Ceddobear> | Put a tile on the hl brick and maybe a cheese slope on the front. |
13:49 | < afny> | what |
13:49 | <@Ceddobear> | Have the round brick and the round plates come out at the end. |
13:49 | < afny> | what brick areyou talking about replacing |
13:50 | < afny> | I'm talking about the round technic oval with two holes that he used to jump the grip down one brick |
13:50 | <@Ceddobear> | And put a 1x2 pin joiner on the stud. |
13:50 | <@Ceddobear> | Yes. |
13:50 | <@Ceddobear> | I just told you how to replace it. |
13:50 | < Dukayn> | with about a dozen pieces :P |
13:50 | <@Ceddobear> | No, with two. |
13:50 | < afny> | I have no idea what you even described |
13:50 | <@Ceddobear> | THE FUCK. |
13:50 | < afny> | but like, all my guns that use that large camera/gun brick |
13:50 | <@Ceddobear> | Drink your coffee, wake up. |
13:50 | < afny> | already have a piece there |
13:51 | < afny> | the 1x1 brick with handle |
13:51 | <@Ceddobear> | Yeah, samesies. |
13:51 | < afny> | and then a white 1x1 round brick where his green 1x1 round brick is |
13:51 | < afny> | so...replacing... |
13:51 | < afny> | I just |
13:51 | <@Ceddobear> | I WILL TRANSFORM ALL MY CHUBS. |
13:51 | < afny> | I don't understand what you're saying |
13:51 | <@Ceddobear> | It is decided. |
13:51 | < afny> | my god |
13:51 | < afny> | remember when you said |
13:51 | <@Ceddobear> | I ordered like 250 clip plates anyway. |
13:51 | <@Ceddobear> | What? |
13:51 | < afny> | "I am done building" |
13:51 | <@Ceddobear> | *cough cough* |
13:51 | < afny> | And I said |
13:51 | < afny> | HAHAH YEAH RIGHT. |
13:51 | <@Ceddobear> | Next month, blue Ijads. |
13:52 | <@Ceddobear> | The tarantula butt arty Ijads look so nice. |
13:52 | <@Ceddobear> | I mean, in the brick. |
13:52 | <@Ceddobear> | ANYWAY. |
13:52 | <@Ceddobear> | ALL CHUBS. |
13:52 | <@Ceddobear> | WILL BE AUGMENTED. |
13:52 | <@Ceddobear> | FOR GREAT JUSTICE. |
13:52 | < Dukayn> | AND SEXY LEGS |
13:53 | <@Ceddobear> | And arms. |
13:53 | <@Ceddobear> | Won't replace the chest armor or the heads. |
13:53 | <@Ceddobear> | But the shoulders, arms and legs. |
13:53 | <@Ceddobear> | Such a part drain. |
13:53 | <@Ceddobear> | But it'll free up other parts. |
13:56 | < afny> | hey I finally got what you were saying earlier |
13:56 | < afny> | just put a 2 way connection with a headlight on the bottom |
13:56 | < afny> | at the end of the gun |
13:57 | <@Ceddobear> | Yepperskates. |
13:57 | <@Ceddobear> | Well, or even simpler, take a 1x2 brick. |
13:57 | <@Ceddobear> | But that is less greebly. :D |
13:57 | < afny> | well the 1x1 with handle works fine |
13:57 | < afny> | but moral's design is so cool because it's round |
13:57 | <@Ceddobear> | TACTICAL FOREGRIP. |
13:57 | <@Ceddobear> | Yeah. Very sleek. |
13:58 | < afny> | I added a 1x1 plate on all my tactical foregrip guns |
13:58 | <@Ceddobear> | I think I have some of those. |
13:58 | < afny> | they're very boxy now |
13:58 | <@Ceddobear> | No, wait. |
13:58 | <@Ceddobear> | I have the 1x2 technic thing with a single .... arm poking out to the side. |
13:58 | <@Ceddobear> | BRB, setting up a PC. |
14:00 | < afny> | oh wow |
14:00 | < afny> | just saw the white one |
14:02 | | Ced|OnAMission [Ced@Nightstar-ad898489.dip.t-dialin.net] has joined #mf0 |
14:04 | | Ceddobear [Ced@Nightstar-b91a033b.dip.t-dialin.net] has quit [Ping timeout: 121 seconds] |
14:16 | < Dukayn> | afny: opinion time |
14:16 | < afny> | buhuh |
14:16 | < Dukayn> | http://www.dukayn.net/MFZ/SpawkNewLeg.png |
14:16 | < Dukayn> | Do those legs look like complete shit? |
14:17 | < Dukayn> | http://www.dukayn.net/MFZ/SpawkNewLegs.png |
14:17 | < afny> | those legs look like a 404 page |
14:17 | < Dukayn> | YOU SO FUNNEH |
14:17 | < afny> | hm |
14:17 | < afny> | Overall I like them |
14:17 | < afny> | but the problem is |
14:17 | < afny> | like, the "knees" look weird |
14:18 | < Dukayn> | the grille slopes |
14:18 | < afny> | if you could get the radar dishes to cover up the edges of that grated slope |
14:18 | < Dukayn> | yeah |
14:18 | < afny> | well I don't mind the grated slope itself |
14:18 | < afny> | it's just that that looks like where the knees should be, but it doesn't look like a joint at all |
14:18 | < Dukayn> | yeah it's not |
14:18 | < afny> | yeah, but I mean |
14:18 | < afny> | in lore it is, right |
14:18 | < afny> | or like |
14:19 | < afny> | if that was a full size mech |
14:19 | < afny> | the knee would be there |
14:19 | < afny> | that's what it looks like to me anyway |
14:19 | < Dukayn> | yeah |
14:19 | < afny> | and it just looks strange, but if you could bump the radar dishes down a plate to cover it up |
14:19 | < afny> | or instead of using radar dishes you could just use |
14:19 | < afny> | 1x2 plates or tiles |
14:19 | < afny> | and see how it looks |
14:19 | < afny> | like what you did on the feet |
14:20 | < Ced|OnAMission> | I have returned. |
14:20 | | Ced|OnAMission is now known as Ced23Ric |
14:21 | | mode/#mf0 [+o Ced23Ric] by ChanServ |
14:21 | <@Ced23Ric> | Also. |
14:21 | < Dukayn> | Hmm, yeah that doesn't help much :P |
14:21 | <@Ced23Ric> | Dem legs are funneh. |
14:21 | < Dukayn> | Looks about the same |
14:21 | < Dukayn> | but... straight instead of round |
14:21 | < Dukayn> | still looks like a knee that isnt |
14:21 | < Dukayn> | funneh how Ced? Try being helpful :P |
14:21 | <@Ced23Ric> | Put a 1x1 plate on the back of the bar plate. Make it thicker. |
14:22 | <@Ced23Ric> | Then, replace then grill slope with a cheese slope and a 1x1 plate and a 1x1 tile. |
14:22 | <@Ced23Ric> | MORE THICKNESS. |
14:22 | < Dukayn> | I can't |
14:22 | <@Ced23Ric> | GET DOWN WITH THE THICKNESS. |
14:22 | < Dukayn> | on the back |
14:22 | < Dukayn> | cos of the travis to join to the hip |
14:22 | <@Ced23Ric> | Whatwhy. |
14:22 | <@Ced23Ric> | Sure you can. |
14:22 | < Dukayn> | dude I just tried |
14:22 | < Dukayn> | there's not enough room for a 1x1 plate |
14:22 | <@Ced23Ric> | What's pointing there? |
14:23 | < Dukayn> | travis be too tall |
14:23 | <@Ced23Ric> | The bottom of the travis? |
14:23 | < Dukayn> | aye |
14:23 | < afny> | what about... |
14:23 | <@Ced23Ric> | Headlight brick, then. |
14:23 | <@Ced23Ric> | OR |
14:23 | <@Ced23Ric> | BOTH OF US. |
14:23 | <@Ced23Ric> | STOP BEING RERES. |
14:23 | < afny> | what |
14:23 | <@Ced23Ric> | And you put that that 1x1 plate on the bottom of the Travis. |
14:23 | <@Ced23Ric> | Hurr durr derpington. |
14:23 | < Dukayn> | there's already a 1x2 plate ont he bottom of the travis + headlight which make up the hip join |
14:24 | <@Ced23Ric> | Okay. |
14:24 | <@Ced23Ric> | Add a 1x1 plate. |
14:24 | < afny> | how much space do you have between the legs? |
14:24 | <@Ced23Ric> | A LOT. |
14:24 | < afny> | you could do 1x2 plates AND radar dishes at the forward stud |
14:24 | < Dukayn> | http://www.dukayn.net/MFZ/SpawkNewLegs2.png |
14:24 | < Dukayn> | there's a back view |
14:24 | <@Ced23Ric> | Oh, you mean Dukey's 'frame. |
14:25 | <@Ced23Ric> | Mhmm. |
14:25 | <@Ced23Ric> | Put a 1x1 round plate at the close end of the 1x2. |
14:25 | <@Ced23Ric> | Gives some texture. |
14:25 | < afny> | HO ho ho wait a minute |
14:25 | < afny> | those look very good from the side |
14:25 | <@Ced23Ric> | Put another one on the heel. |
14:25 | <@Ced23Ric> | OR. |
14:25 | <@Ced23Ric> | BECOME AWESOME. |
14:25 | <@Ced23Ric> | JOIN THE CLUB. |
14:25 | <@Ced23Ric> | WHEEL HEEL. |
14:25 | < Dukayn> | LOL |
14:25 | < Dukayn> | I could yeah |
14:25 | < afny> | what about changing the profile and removing the top cheese slope from the foot |
14:26 | < Dukayn> | but he's already got the jump pack for his G dice :P |
14:26 | <@Ced23Ric> | So? |
14:26 | <@Ced23Ric> | WHEEL. HEEL. |
14:26 | < afny> | and extending the upper leg by putting more stuff between the grille slope |
14:26 | < afny> | and the thigh |
14:26 | <@Ced23Ric> | Also, wheel heel. |
14:26 | < Dukayn> | brb tucking the missus in |
14:26 | <@Ced23Ric> | (And then, wheel heel.= |
14:26 | <@Ced23Ric> | * ) |
14:31 | < Dukayn> | LOL |
14:36 | <@Ced23Ric> | http://rpg.divnull.com/graphics/wordman-shorty2b1-schematic.png |
14:36 | <@Ced23Ric> | DAFUQ. |
14:36 | < afny> | hm |
14:36 | < afny> | I really like those things as missile bays |
14:36 | < afny> | they really don't need the red things though |
14:37 | < Dukayn> | that would have taken ages to render |
14:37 | <@Ced23Ric> | Oh, didya see the staggered missile launchers made from those? |
14:37 | < afny> | nope |
14:37 | <@Ced23Ric> | Lemm whip some up in LDD. |
14:37 | < Dukayn> | dont think so |
14:37 | < afny> | I really need some staggered missile launchers |
14:37 | <@Ced23Ric> | They are endlessly sexy for microscale. |
14:37 | < afny> | I didnt include any missile attackers in either of my companies |
14:37 | < afny> | because I didnt have a design I liked |
14:37 | <@Ced23Ric> | And so simple to make, too. |
14:37 | < afny> | you're being a TEASE |
14:40 | <@Soren> | mrrf |
14:40 | <@Soren> | So sleepy. |
14:41 | < Dukayn> | Hey Soren |
14:41 | < Dukayn> | afny: that suggestion doesn't seem to work. Unless I'm doing it wrong, which is entirely possible. |
14:41 | <@Ced23Ric> | http://www.ced23ric.de/stuff/mf0/launchbays.png |
14:41 | < afny> | uhhh basically what I was trying to say was |
14:41 | <@Ced23Ric> | Soren MIGHT know those. :D |
14:42 | < afny> | extend the grille forward so it looks like the "knee" is longer/farther out |
14:42 | < afny> | but I don't have an exact method |
14:42 | < Dukayn> | yeah, so like put a 1x2 plate behind it or something |
14:42 | <@Ced23Ric> | Mornin' Soren. |
14:42 | <@Ced23Ric> | Mhmm! |
14:42 | < Dukayn> | remove the cheese wedge, rotate the legs down a bit more so they're closer to the feet |
14:42 | < Dukayn> | like that? |
14:42 | < afny> | ummm |
14:42 | <@Ced23Ric> | Someone just came in. And gave me a coffee. |
14:42 | < afny> | unsure about that last part |
14:42 | <@Ced23Ric> | Cool. |
14:43 | < Dukayn> | ah well you mentioned removing the wedges and changing the profile |
14:43 | < Dukayn> | I figured that's what you meant :P |
14:43 | < afny> | yeah more or less I guess. I just thought it might ameliorate the "fake knee" look |
14:43 | <@Ced23Ric> | Didya see the bays, Kev? |
14:43 | < afny> | but it very well might make it worse |
14:43 | < afny> | I DID! |
14:43 | <@Ced23Ric> | So. |
14:44 | < afny> | I've seen it in Soren's "concepts" set as well ;) |
14:44 | <@Ced23Ric> | There ya go. |
14:44 | < afny> | I like it, but it's tough to make just a four bay launcher with that style |
14:44 | <@Soren> | yeah, that's an old one. |
14:44 | < afny> | i'll just stick with SSR pods for now |
14:44 | <@Soren> | OH, I've got you. |
14:45 | <@Soren> | I have just the thing. |
14:45 | < afny> | MISSILE TEASES, all of you |
14:45 | < Dukayn> | http://www.dukayn.net/MFZ/SpawkNewLegs4.png |
14:45 | < Dukayn> | http://www.dukayn.net/MFZ/SpawkNewLegs5.png |
14:45 | < Dukayn> | added 2 1x2 plates |
14:45 | <@Soren> | only if you consider the need to clean off my backdrop a tease, dude |
14:45 | < Dukayn> | bah |
14:45 | <@Soren> | Or I could just not take this picture. |
14:45 | < Dukayn> | http://www.dukayn.net/MFZ/SpawkNewLegs3.png |
14:45 | < afny> | no, no, no, I relent! |
14:46 | < afny> | I RELENT |
14:46 | < afny> | I repent. |
14:46 | < afny> | Also, it may have just made it worse |
14:46 | < afny> | no, it definitely made it worse. |
14:46 | < Dukayn> | LOL |
14:46 | < Dukayn> | LOOKIT MAH MASSIVE LEGS MA! |
14:46 | < afny> | I bet it looks cool in profile but for some reason it just bugs me from the front |
14:46 | < Dukayn> | I linked a profile shot |
14:46 | < afny> | oh |
14:47 | < afny> | yeah, I like the profile |
14:47 | <@Ced23Ric> | He has elephantitis. |
14:47 | < afny> | well his head is very very large |
14:47 | < Dukayn> | His legs are almost bigger with that build LOL' |
14:47 | < afny> | I actually thought about using some slopes like that as an mgn head |
14:48 | < afny> | I still will, probably, when I make some police mgns |
14:49 | < afny> | hm, what about |
14:49 | < afny> | okay, this is just going to be worse |
14:49 | < afny> | what about instead of 1x2 plates |
14:49 | < afny> | 1x2 plates with bars? |
14:49 | < Dukayn> | hmm |
14:49 | < afny> | or some kind of greebling for width |
14:49 | < Dukayn> | ahng a sec |
14:49 | < Dukayn> | http://www.dukayn.net/MFZ/SpawkNewLegs5.png |
14:49 | < Dukayn> | http://www.dukayn.net/MFZ/SpawkNewLegs6.png |
14:49 | < Dukayn> | removed a 1x2 plate and flipped the slopes |
14:50 | < afny> | this might just be one of those things that looks really weird in ldd |
14:50 | < afny> | because every time I see the profile shot I'm lke |
14:50 | < afny> | there's no way that can look bad |
14:50 | < Dukayn> | or it could just look weird |
14:52 | < afny> | this was the aesthetic I was trying to push toward by suggesting bulking up the thing |
14:52 | < afny> | thigh* |
14:52 | < afny> | http://www.flickr.com/photos/51342644@N02/7165229471/in/pool-930783@N21/ |
14:52 | < Dukayn> | yeah I thought "Landmate" when I saw how thick the thighs were |
14:53 | < Dukayn> | added some tiles |
14:53 | < Dukayn> | http://www.dukayn.net/MFZ/SpawkNewLegs7.png |
14:53 | < Dukayn> | http://www.dukayn.net/MFZ/SpawkNewLegs8.png |
14:54 | < afny> | oh okay, it was DEFINITELY a width problem |
14:54 | < afny> | that looks a lot more convincing |
14:54 | < afny> | are those...1x3 tiles? |
14:55 | < Dukayn> | yeah |
14:55 | <@Ced23Ric> | Yeah, that looks decent, Dukey. |
14:55 | | * Ced23Ric stares blankly out of the window. |
14:55 | <@Ced23Ric> | I was gonna do something. |
14:55 | <@Ced23Ric> | Totally forgot what it was. |
14:55 | < Dukayn> | I've made the outside ones orange too because I don't have enough orange on this frame |
14:55 | <@Ced23Ric> | Oh Dukey. |
14:55 | < Dukayn> | might as well fap then |
14:55 | <@Ced23Ric> | OH WAIT. |
14:55 | <@Ced23Ric> | You did tell me, eh? |
14:56 | <@Ced23Ric> | I totally sent you some orange. |
14:56 | <@Ced23Ric> | Also, Soren, more dark green came in. |
14:56 | < afny> | did you just tell him to masturbate at work? |
14:56 | < Dukayn> | you sound surprised |
14:56 | <@Ced23Ric> | I think he did. |
14:56 | < afny> | just inquisitive. |
14:56 | < Dukayn> | he's a server admin. it's expected |
14:56 | <@Ced23Ric> | He did. |
14:56 | <@Ced23Ric> | WELL. |
14:57 | <@Ced23Ric> | I much rather have the girl from internal revision come over and check out my semen budget. |
14:57 | <@Ced23Ric> | Maybe she can find some discrepancies that require balancing. |
14:57 | <@Ced23Ric> | I would totally file a deposit into her account. |
14:57 | < Dukayn> | there it is |
14:58 | <@Ced23Ric> | Oh, I heard a horrible joke the other day. |
14:58 | <@Ced23Ric> | What's the bodypart that remains warm the longest after you choke a girl to death? |
14:58 | < Dukayn> | I'm thinking I know the answer but I want to be wrong. |
14:58 | <@Ced23Ric> | MY DICK. |
14:59 | < Dukayn> | Yep. |
14:59 | <@Ced23Ric> | I think it's the Insanity Wolf version of "Why should you bang a girl daily?" - "So she has something warm in her stomach." |
15:00 | < Dukayn> | You're a classy fellow, Ced :P |
15:00 | <@Ced23Ric> | Verily. |
15:00 | <@Ced23Ric> | The irony is, while I am chatting away with you fraggles, Danni's at home, plowing away. |
15:01 | <@Ced23Ric> | At least she brought buns for breakfast this morning, so that's okay. |
15:02 | < Dukayn> | NOT THE CAT LADY |
15:02 | <@Ced23Ric> | Nah, not his girlfriend. |
15:02 | <@Ced23Ric> | 'nother girl. |
15:02 | < Dukayn> | That dawg |
15:02 | <@Ced23Ric> | Danni's legitimately playing the role of Kutcher in our appartment. |
15:02 | < Dukayn> | ... Ashton? |
15:02 | <@Ced23Ric> | Yeah. |
15:02 | < Dukayn> | Is that a 2.5 Men refrence? |
15:03 | <@Ced23Ric> | He parties, bangs girls and runs around naked/barely clothed. |
15:03 | <@Ced23Ric> | Dude. Our appartment has it's own Facebook group. |
15:03 | <@Ced23Ric> | And it's called "Two and a Half Sirs", in German. |
15:03 | < Dukayn> | Last time I watched Two and a Half Men, Charlie Sheen was on it, and NOT crazy :P |
15:04 | < Dukayn> | ok... less crazy. |
15:04 | <@Ced23Ric> | Sounds like Charlie Sheen had a ... |
15:04 | <@Ced23Ric> | !shades |
15:04 | <@Ced23Ric> | ... bad episode. |
15:04 | < mf0bot> | YEEEEEEEAAAAAAHHHHHHHHH! |
15:04 | < Dukayn> | LOL |
15:04 | < Dukayn> | That has to be first decent use of that command yet |
15:04 | | * Ced23Ric bows. |
15:04 | <@Ced23Ric> | I am doing accuracy by volume. |
15:04 | <@Ced23Ric> | Oh! |
15:05 | <@Ced23Ric> | You know what we need? |
15:05 | < Dukayn> | Strippers |
15:05 | <@Ced23Ric> | These: !facepalm, !fuckoff, !metal |
15:05 | <@Ced23Ric> | And it just posts these: http://www.ced23ric.de/stuff/mf0/vmw03_gadian_b6.png |
15:05 | <@Ced23Ric> | http://www.ced23ric.de/stuff/mf0/chub_hands_b3.png |
15:05 | <@Ced23Ric> | http://www.ced23ric.de/stuff/mf0/chub_hands_b4.png |
15:06 | < afny> | I think Soren went back to bed after I called him a tease |
15:06 | < afny> | :c |
15:06 | <@Ced23Ric> | Or he is ... |
15:06 | <@Ced23Ric> | !shades |
15:06 | <@Ced23Ric> | ... teasing himself right now. |
15:06 | < mf0bot> | YEEEEEEEAAAAAAHHHHHHHHH! |
15:06 | < afny> | You should've quit while you were ahead. |
15:07 | <@Ced23Ric> | DAMN. I knew. |
15:07 | <@Ced23Ric> | I had a bad feeling about this. |
15:07 | | * Dukayn shakes his head |
15:07 | < Dukayn> | Had to go and ruin it, didn't ya. |
15:07 | <@Soren> | nah, dealing with the problem of coffee |
15:07 | < afny> | it's a tough one |
15:07 | < afny> | I gave up and made tea instead |
15:07 | <@Ced23Ric> | Did I mention the random cup of coffee I was just given? |
15:08 | < Dukayn> | Yes |
15:08 | <@Soren> | but hard-countered by the iced espresso. |
15:08 | <@Ced23Ric> | I drank it all, meanwhile. |
15:08 | <@Soren> | mmm. |
15:08 | < Dukayn> | Your days truly are action-packed |
15:08 | <@Ced23Ric> | HEY. |
15:08 | <@Ced23Ric> | I SET UP A PC ALREADY. |
15:08 | < Dukayn> | GIVE THAT MAN A RAISE |
15:08 | <@Ced23Ric> | I think I also changed backup tapes. |
15:08 | <@Ced23Ric> | Aaand created a new user account. |
15:08 | <@Ced23Ric> | Time for a smoke break, I'd say. |
15:08 | < Dukayn> | SERVER ADMIN GOT OUT OF HIS CHAIR AND IT WASN'T TO GET COFFEE OR TAKE A DUMP. PAYRISE TIME :p |
15:09 | <@Ced23Ric> | Totes! |
15:09 | < Dukayn> | You know what I did for my job as a software virtualisation specialist? |
15:09 | <@Ced23Ric> | Make coffee. |
15:09 | <@Ced23Ric> | Drink it. |
15:10 | < Dukayn> | As in, what I did today/ |
15:10 | <@Ced23Ric> | Click on Virtual PC. |
15:10 | < Dukayn> | I dug a fucking hole in the ground. |
15:10 | <@Ced23Ric> | OH WHAT THE FUCK. |
15:10 | <@Ced23Ric> | HOLES AREN'T VIRTUAL. |
15:10 | <@Ced23Ric> | LIAR: |
15:10 | < Dukayn> | I KNOW |
15:10 | <@Ced23Ric> | Smokebreak. |
15:10 | < Dukayn> | IT WAS SHIT |
15:10 | < Dukayn> | I had to use muscles and whatnot |
15:10 | | Ced23Ric is now known as Ced|IndianPhone |
15:10 | < Dukayn> | ... Indian Phone? |
15:10 | <@Ced|IndianPhone> | <-- SO POLITICALLY INCORRECT. |
15:10 | <@Ced|IndianPhone> | Yeah. |
15:10 | <@Ced|IndianPhone> | Smoke signs. |
15:10 | <@Ced|IndianPhone> | Anyway, BRB. |
15:10 | < Dukayn> | LOL |
15:11 | < afny> | that's such a vague and convoluted reference |
15:11 | < afny> | it's perfect. |
15:11 | < Dukayn> | But, they're not Indian. They're Native American. Indians work for Dell. |
15:11 | < afny> | Yes, that's why it's perfect |
15:11 | < afny> | it's so goddamn confusing. |
15:11 | < Dukayn> | See even West Indians don't count. They just play cricket and smoke weed. |
15:12 | < afny> | They've got it figured out, basically. |
15:12 | < Dukayn> | Oh, and bobsled. |
15:12 | < Dukayn> | Cos y'know, one John Candy movie makes a nation. |
15:17 | | Ced|IndianPhone is now known as Ceddobear |
15:17 | <@Ceddobear> | Isn't that Jamaica, dude? |
15:17 | <@Ceddobear> | THE FUCK. I JUST REMEMBERED. |
15:17 | <@Ceddobear> | I AM OUT OF TAPS. |
15:18 | < afny> | ha. ha. |
15:18 | <@Ceddobear> | Okay. |
15:18 | <@Ceddobear> | Time to fucking do this. |
15:18 | <@Ceddobear> | Well "out of taps" is relative. |
15:18 | <@Ceddobear> | I have like 3 black, 2 light grey left. |
15:18 | <@Ceddobear> | And 80 hite. |
15:18 | <@Ceddobear> | *white |
15:18 | | * Soren looks in the Custom Company parts box. |
15:18 | < afny> | there was a time, for me |
15:18 | < afny> | when 3 black, 2 light grey taps |
15:18 | <@Soren> | I have some spares. |
15:18 | < afny> | would've been a godsend |
15:19 | <@Ceddobear> | Soren: Didya ship out those thingeys yet? |
15:19 | < afny> | What company of yours has 8 chubs, anyway |
15:19 | < afny> | the one you're converting |
15:19 | <@Ceddobear> | The 13th Guard. |
15:19 | < afny> | the blue chubs with the rockets? |
15:19 | <@Ceddobear> | Yepperskates. |
15:19 | <@Soren> | No. I have an entire house to pack up or throw away. |
15:19 | <@Ceddobear> | Soren: No pressure. Just curiosity. |
15:20 | <@Ceddobear> | I can just grab some locally. :) |
15:20 | | * Ceddobear lives in Europe. |
15:20 | <@Ceddobear> | Where another country means, +1 day dto delivery. |
15:20 | <@Ceddobear> | -d |
15:20 | <@Soren> | yeah, you probably should |
15:20 | <@Ceddobear> | Will do. |
15:21 | <@Soren> | I'll seal your stuff up later - I'm going to mail all of these at the same time to save myself a trip |
15:21 | < Dukayn> | Ceddobear: Jamaica is in the West Indies. |
15:21 | <@Soren> | AF: https://www.dropbox.com/s/cb94j19yz6lvwm7/Missile%20Time!.jpg |
15:22 | < afny> | oh my god |
15:22 | < afny> | four bays...so..beautiful |
15:22 | <@Soren> | told you. |
15:23 | < Dukayn> | That gun is nice too |
15:23 | <@Soren> | ty |
15:24 | < afny> | is the third shot missing the top rack? |
15:24 | < afny> | or is it just really confusing lighting |
15:25 | <@Soren> | no, they're all the same |
15:25 | <@Ceddobear> | I just came. |
15:25 | <@Ceddobear> | That think is art. |
15:25 | <@Ceddobear> | *thing |
15:25 | < afny> | yeah, it's the lighting...it makes the corner of the hex look concave |
15:25 | < afny> | weird |
15:26 | < Dukayn> | yeah it's a reflection, plus the angle hides the other round tiles. |
15:28 | <@Ceddobear> | Mwahahaha. |
15:29 | <@Ceddobear> | Trans Light Blue 3x3 dishes, for 0.064 Euros. |
15:29 | <@Ceddobear> | *grabs a fucking handful* |
15:29 | <@Soren> | yeah, get on that |
15:29 | <@Ceddobear> | He only has 13. :( |
15:30 | <@Ceddobear> | *grabs all of them* |
15:30 | <@Ceddobear> | Soren, do you need tose? http://img.bricklink.com/P/80/64647.jpg |
15:30 | <@Ceddobear> | Dark Green plume. |
15:31 | <@Soren> | hmm! |
15:31 | <@Soren> | ...on balance, probably not |
15:31 | <@Ceddobear> | There's only 2 anyway. |
15:31 | <@Ceddobear> | I could just grab them for shits and giggles. Need to meet the minbuy. |
15:31 | <@Soren> | why not. I'll find something to do with them. |
15:32 | <@Ceddobear> | OH. |
15:32 | <@Ceddobear> | http://www.bricklink.com/PL/85961.jpg?1 |
15:32 | <@Ceddobear> | This piece, in dark bley. |
15:32 | <@Ceddobear> | Has a stud on the back. |
15:32 | <@Ceddobear> | So tempted to try and do something with it. |
15:33 | <@Soren> | y'should. |
15:33 | | MittenNinja [MittenNinja@Nightstar-cfe7cb70.tmodns.net] has joined #mf0 |
15:33 | | mode/#mf0 [+v MittenNinja] by ChanServ |
15:33 | <+MittenNinja> | Heya fellas |
15:33 | < Dukayn> | sup Mittens |
15:33 | <@Soren> | hey. |
15:33 | <@Ceddobear> | Heya Greggie. |
15:33 | <@Ceddobear> | Hrm, pauldrons. |
15:33 | | * Ceddobear rubs his chin. |
15:33 | <+MittenNinja> | So, I'm going to order that moss green vinyl dye and see how it turns out |
15:34 | <@Ceddobear> | OH SHIT. |
15:34 | <@Ceddobear> | MITTENS. |
15:35 | <@Ceddobear> | Do you want sand green 1x4 tiles? |
15:35 | <+MittenNinja> | Sure. |
15:35 | <@Ceddobear> | Rail gun, for example. |
15:35 | <+MittenNinja> | If you have em handy |
15:35 | <@Ceddobear> | Well, they are 13 cents. |
15:35 | <+MittenNinja> | Don't go buy them if you don't |
15:35 | <@Ceddobear> | And I am looking for stuff to meet the minbuy. |
15:35 | <+MittenNinja> | Well in that case go for it |
15:35 | <@Ceddobear> | How many would you like? |
15:36 | <@Ceddobear> | 2 to play with? |
15:36 | <@Ceddobear> | Or rather 4, for redundancy? |
15:36 | <+MittenNinja> | Sure. Whatever you need to get the min buy |
15:36 | <@Ceddobear> | So decisive. |
15:36 | <@Ceddobear> | Be a MAN. Say a WORD. |
15:36 | <+MittenNinja> | I know right? :p |
15:36 | <+MittenNinja> | I'll take 4 |
15:36 | <@Ceddobear> | Then you'll get 4, fucker. |
15:38 | <@Ceddobear> | Mittens! |
15:38 | <@Ceddobear> | What about those triangular roof tiles in sand green? |
15:38 | <@Ceddobear> | Still some cents away from min buy and those are 5 cents a pop. |
15:39 | <+MittenNinja> | The ones I have on my iguanas? |
15:39 | <+MittenNinja> | Do it up |
15:39 | <@Ceddobear> | Yeah. |
15:39 | <@Ceddobear> | kk, grabbing a dozen. |
15:39 | <+MittenNinja> | Sweet. Thanks Ceddo |
15:40 | <@Ceddobear> | No prob. |
15:40 | <@Ceddobear> | I'll probably have it all together by the end of next week. |
15:40 | <+MittenNinja> | Right on. |
15:42 | <+MittenNinja> | I'm hoping this vinyl dye thing works out. It'd be so much cheaper than buying sand green. |
15:42 | <@Ceddobear> | What's the plan? |
15:43 | <+MittenNinja> | I'm buying some "moss green" vinyl dye that's made for car interiors. |
15:43 | <+MittenNinja> | And I'm going to test it out on some legos |
15:43 | <@Ceddobear> | And it dyes ABS? |
15:43 | <@Ceddobear> | Also, what's gonna be your base - white? |
15:43 | <+MittenNinja> | It's not a perfect match to sand green, but its Damn close. |
15:43 | <@Ceddobear> | Try'na get some white headlight bricks to become sgreen? :D |
15:44 | <+MittenNinja> | I'm gonna try white and both bleys to see how they turn out |
15:44 | <+MittenNinja> | Maybe :p |
15:44 | <@Ceddobear> | I'd put my money on light bley. |
15:44 | <+MittenNinja> | Me too. But science requires more testing! |
15:44 | | mode/#mf0 [+hh MittenNinja afny] by Ceddobear |
15:45 | | mode/#mf0 [+vvv Dukayn mf0bot Whitewolf] by Ceddobear |
15:45 | <@Ceddobear> | FOR SCIENCE. |
15:45 | | mode/#mf0 [-h MittenNinja] by Ceddobear |
15:45 | <+MittenNinja> | I'll be posting the process and results in the hanger when I get around to doing it |
15:45 | <@Ceddobear> | Please do. |
15:45 | <@Ceddobear> | Because then, we will corner the light bley market. |
15:45 | <@Ceddobear> | And be all like "UP YOURS, LEGO." |
15:46 | <+MittenNinja> | Hell, even if the color is off, I could just use dyed bricks instead of sand green for everything. |
15:46 | <@Ceddobear> | Everything that comes in light bley, that is. |
15:46 | <+MittenNinja> | Moss green Travis bricks anyone? |
15:46 | <@Ceddobear> | I dunno, dude. |
15:46 | <@Ceddobear> | I much rather use a black super strcture. |
15:46 | <@Ceddobear> | And have sgreen armor plates. |
15:46 | <+MittenNinja> | Yeah |
15:47 | <+MittenNinja> | Is make a couple just cause I could |
15:47 | <@Ceddobear> | Oh, you know what? |
15:47 | <@Ceddobear> | I might take a shot at your heavy Chub. |
15:47 | <@Ceddobear> | Tear down a Couatl. |
15:47 | <@Ceddobear> | In the end, not too happy how they turned out. |
15:47 | <+MittenNinja> | Is love to see it man! |
15:47 | <@Ceddobear> | Especially compared to the Asps, Yuan-Ti and the Naga. |
15:48 | <@Ceddobear> | They just don't blend in too well. |
15:48 | <+MittenNinja> | I hear ya |
15:48 | <@Ceddobear> | Maybe ... mhmm. |
15:48 | <+Dukayn> | Yeah so I'm totally stealing Moral Warfare's shoulders |
15:48 | <@Ceddobear> | Maybe I can make one of the heavy Chubs a sniper with a railgun. |
15:48 | <+MittenNinja> | Totally |
15:48 | <@Ceddobear> | The Serpents have no arty rightnow. |
15:49 | <@Ceddobear> | Just 3 Big Guns and a Soldier, really. |
15:49 | <@Ceddobear> | I need a Captain and 3 Arty. |
15:49 | <+MittenNinja> | I was actually going to use similar shoulders based ofd the safir |
15:49 | <@Ceddobear> | Have you seen Soren's 4 bay launchers? |
15:49 | <+MittenNinja> | Spitting dragons for arty |
15:49 | <@Ceddobear> | https://www.dropbox.com/s/cb94j19yz6lvwm7/Missile%20Time!.jpg |
15:50 | <+MittenNinja> | Oooh that's nice Ceddo |
15:51 | <%afny> | I dont have the bits to build it yet but the next time I bricklink |
15:51 | <%afny> | sooo getting some for an armless MGN |
15:52 | <+MittenNinja> | For sure. |
15:52 | <%afny> | eh, actually maybe something with a different kind of waist |
15:52 | <%afny> | mgns aren't great for hardmounts |
15:53 | <+MittenNinja> | They can be |
15:53 | <@Soren> | Yeah, I could see it working. |
15:53 | <+MittenNinja> | Malcontent has a killer "anti air" MgN |
15:53 | <+MittenNinja> | *malcom |
15:53 | <%afny> | yeah that's what I was thinking of |
15:54 | <%afny> | the one where all the armor is actually a sensor array |
15:54 | <+MittenNinja> | It's green and orange with a bunch of missile pods |
15:54 | <%afny> | hm, I think I'm thinkibng of the same one |
15:54 | <%afny> | yeah |
15:54 | <%afny> | sand green |
15:55 | <%afny> | http://www.flickr.com/photos/jed_september/5699107831/in/photostream |
15:55 | <%afny> | so beautiful |
15:56 | <+Dukayn> | I think you'll find that's dark grey in weird light |
15:56 | <%afny> | it could easily be old dark gray |
15:56 | <+Dukayn> | or Lego brought out a boatload of Olive Drab that I didn't know about :P |
15:56 | <%afny> | that's what I thought when I first saw it, but when Mitten said green I trusted him |
15:57 | <%afny> | because he spends so much money |
15:57 | <%afny> | on green bricks |
15:58 | <+MittenNinja> | Well it looks green |
15:58 | <+Dukayn> | it does |
15:58 | <+MittenNinja> | I knew it wasn't sand green though |
15:58 | <+Dukayn> | but I think that's the light |
15:58 | <+Dukayn> | it's not green /enough/ |
15:59 | <+MittenNinja> | I want it to be olive green |
15:59 | <+MittenNinja> | But yeah its probably not |
15:59 | <@Soren> | it's not. |
15:59 | <+MittenNinja> | That frame is still one of my favs though |
15:59 | <@Ceddobear> | Olive / Dark Grey / Black would be SO. DAMN. SEXY. |
15:59 | <@Soren> | 'twould |
15:59 | <@Ceddobear> | Mittens, a NEW quest. |
15:59 | <@Ceddobear> | Make olive bricks. |
15:59 | <+MittenNinja> | Well I will just have to find some pubes vinyl dye then |
15:59 | <@Ceddobear> | I dare you. |
16:00 | <@Ceddobear> | ... pubes? |
16:00 | <+MittenNinja> | Umm not pubes |
16:00 | <+MittenNinja> | Olive |
16:00 | <@Ceddobear> | I don't dare you anymore. |
16:00 | <@Ceddobear> | YEAH SURE. |
16:00 | <+MittenNinja> | Stupid Fucking autocorrect |
16:00 | <@Soren> | oh, auto correct. |
16:00 | <@Ceddobear> | THE LETTERS ARE, LIKE, RIGHT NEXT TO EACH OTHER. |
16:00 | <@Ceddobear> | Apparently, Mittens talks more often about pubes than olives. |
16:00 | <+MittenNinja> | I hate the keyboard on this phone |
16:00 | <+MittenNinja> | Lol |
16:00 | <@Ceddobear> | Not a mediterranean fan, I presume. |
16:01 | <@Ceddobear> | Or you just like to STROKE THE BEAVER. |
16:01 | <+MittenNinja> | Kalamata |
16:01 | <@Ceddobear> | Ah, IRC. Where no typo goes by unridiculed. |
16:01 | <@Ceddobear> | Fucking schoon. |
16:01 | <@Ceddobear> | Dukey! |
16:01 | <@Ceddobear> | Get your turn ready, schoon probably has it all figured out in two weeks. |
16:02 | <@Ceddobear> | ... that 'frame of Trilly in those buildings is really bothering me. |
16:02 | <@Ceddobear> | http://i4.photobucket.com/albums/y136/schoon9953/SiekaT2Start.jpg |
16:03 | <@Ceddobear> | It's too close to my station to ignore it. |
16:04 | <+MittenNinja> | Olive vinyl dye. I have found it. |
16:04 | <@Ceddobear> | Try that and see what happens. |
16:05 | <@Ceddobear> | If it does work ... |
16:05 | <@Ceddobear> | We might hit a new frontier. |
16:05 | <+MittenNinja> | For sure |
16:05 | <@Ceddobear> | A new land, full of promises. |
16:05 | <@Ceddobear> | Hey, Kev. |
16:05 | <@Ceddobear> | Didya read my newest drivel? |
16:05 | <%afny> | I didn't read ANYTING |
16:05 | <%afny> | link, I'll check it out after I finish futzing with the nimrod's missile pod |
16:06 | <@Ceddobear> | Very well, then. |
16:07 | <%afny> | hm |
16:07 | <%afny> | i'm not sure this was a good idea |
16:07 | <@Ceddobear> | Dukayn, you there? |
16:08 | <+Dukayn> | yeppers |
16:08 | <@Ceddobear> | Here's a hint. |
16:08 | <@Ceddobear> | Spot with the white of G3. |
16:08 | <@Ceddobear> | He is fucked anyway. |
16:08 | <+Dukayn> | I was planning on it |
16:08 | <@Ceddobear> | Pick up the spot with G3. |
16:08 | <@Ceddobear> | (First one = G4). |
16:08 | <@Ceddobear> | Then put a new spot on for G1. |
16:09 | <@Ceddobear> | And then, leave a spot for me. |
16:09 | <@Ceddobear> | I got some SSRs that need using. |
16:09 | <+Dukayn> | I have all 3 SSRs too |
16:09 | <+Dukayn> | And as I figure this is probably my last round, they're going off. |
16:09 | <@Ceddobear> | Oh boy. |
16:09 | <@Ceddobear> | Rocket fest. |
16:10 | <+Dukayn> | PHWOOM |
16:10 | <@Ceddobear> | Well, between you and I, I can probably asure your survival for one turn. |
16:10 | <+Dukayn> | says the guy who systematically assured my non-survival last turn ;) |
16:10 | <@Ceddobear> | WELL. |
16:10 | <@Ceddobear> | I am totally RP, dude. |
16:11 | <+Dukayn> | and I'm totally RIP ;) |
16:11 | <@Ceddobear> | I am offering the pirates a bailout after proving my point. :D |
16:11 | <+Dukayn> | U C WAT I DID THAR |
16:11 | <@Ceddobear> | I TOTES DO, BRAH. |
16:11 | | * Ceddobear chestbumps. |
16:11 | <%afny> | this was definitely not a good idea |
16:11 | <+Dukayn> | that's what she said |
16:11 | <@Ceddobear> | Anything that takes long and doesn't end in an orgasm usually isn't a good idea. |
16:11 | <@Ceddobear> | *that |
16:14 | <+MittenNinja> | Touche |
16:14 | <@Ceddobear> | I really hope those travis bricks arrive in the mail today or tomorrow. |
16:14 | <@Ceddobear> | Because then, the Council is done. |
16:15 | <@Ceddobear> | And all of you get to enjoy purple spiders on wheels. |
16:17 | <+Dukayn> | http://www.dukayn.net/MFZ/ChubSSR.png << SSR pod too big yathink? |
16:18 | <%afny> | is it 2 ssrs? |
16:19 | <+Dukayn> | Just the one. |
16:19 | <+Dukayn> | Both fire at the same time :P |
16:19 | <%afny> | the size is fine, but it looks a little high |
16:19 | <@Soren> | mm, yeah |
16:19 | <%afny> | you could mount it on the shoulder tile clip instead of the arm |
16:21 | <+Dukayn> | 1) makes it even higher and 2) clashes with the antenna |
16:21 | <+Dukayn> | I think I'll just go with the tried and true headlight + tile |
16:25 | <%afny> | it's great |
16:25 | <%afny> | need an ssr? headlight and tile. Need a signal flare launcher? Headlight and tile. Need decoy missiles? Headlight and tile. Need a d8 direct fire system? Headlight and tile. |
16:25 | <+Dukayn> | heh |
16:25 | <+Dukayn> | it's a one-stop cop-out shop! |
16:26 | <%afny> | you can even call it a macross style booster |
16:26 | <%afny> | greens! |
16:26 | <%afny> | if you do two on a lampholder, that is |
16:26 | <%afny> | artillery and hth would be a bit of a stretch, but it's easily workable for every other system |
16:27 | <+Dukayn> | rocket pods are perfectly legit arty |
16:27 | <%afny> | it's kind of dinky for an in-theater rocket |
16:27 | <+Dukayn> | have 8 of em |
16:27 | <+Dukayn> | done |
16:27 | <%afny> | lol |
16:30 | <@Ceddobear> | Missile Array. Totally. |
16:31 | <+Dukayn> | http://www.dukayn.net/MFZ/RocketArty.png << Crude, but gets the idea across. |
16:31 | <+Dukayn> | course those are 1x1 tiles so they wouldn't blend in the brick like in LDD, either. |
16:32 | <%afny> | oh, I said lol because I thought you had made eight headlight+tile ssrs |
16:32 | <@Ceddobear> | Dukey? |
16:32 | <%afny> | and said in a matter of fact way that you never needed any more |
16:32 | <+Dukayn> | oh, god no |
16:32 | <@Ceddobear> | Take 1x1 round tiles. |
16:33 | <@Ceddobear> | And use 1x4 plates instead of 2x4. |
16:33 | <+Dukayn> | are we back on my SSR pod? |
16:33 | <@Ceddobear> | The rocket arty license plate holder you just posted. |
16:33 | <@Ceddobear> | Lemme show you. |
16:34 | <+Dukayn> | oh that, meh I was just showing afny that it could be used for arty. I don't plan on using it myself. |
16:34 | <@Ceddobear> | *takes second look at the chub* |
16:34 | <@Ceddobear> | Damn, that's a nice burly chub. |
16:34 | <+Dukayn> | thanks |
16:34 | <+Dukayn> | I ditched the goofy head and went with the standard head |
16:34 | <@Ceddobear> | IT HAS HOLLOW FEET. |
16:34 | <@Ceddobear> | HOW DOES IT WORK?! |
16:34 | <+Dukayn> | hehe |
16:34 | <@Ceddobear> | Oh. |
16:34 | <@Ceddobear> | Lampholders. |
16:34 | <+Dukayn> | yep |
16:34 | <@Ceddobear> | Put some 1x1 rounds in there. |
16:34 | <@Ceddobear> | Stuff those feet. |
16:35 | | * Dukayn shrugs |
16:35 | <+Dukayn> | I may |
16:40 | <%afny> | boxed these guys up to make space for a terrain workshop, so I took a group shot |
16:40 | <%afny> | http://www.flickr.com/photos/kyanosmoros/7351669758/ |
16:42 | <+Dukayn> | nice |
16:45 | <@Ceddobear> | Alright. |
16:46 | <@Ceddobear> | http://www.ced23ric.de/stuff/mf0/arty_chub_1.png |
16:46 | <@Ceddobear> | http://www.ced23ric.de/stuff/mf0/arty_chub_2.png |
16:46 | <@Ceddobear> | Don't tell me you wouldn't at least buy him dinner. |
16:48 | <%afny> | I would eat off dinner off of his chest slope. |
16:48 | <%afny> | er |
16:48 | <%afny> | eat dinner off* |
16:48 | <%afny> | of |
16:48 | <%afny> | His sexiness has driven me to incoherence, basically. |
16:48 | <%afny> | man that thing takes a lot of tile clips |
16:53 | <@Ceddobear> | Which one now? |
16:54 | <%afny> | that chub in general |
16:54 | <%afny> | the super articulated one |
16:56 | <@Ceddobear> | Yeah it does. |
16:56 | <@Ceddobear> | Clip tiles, claws and clip plates. |
16:56 | <@Ceddobear> | Also: I'm probably gonna end up redoing my Serpents. AGAIN. |
16:56 | <@Ceddobear> | Need a 'frame I build out of the 4 Couatls, to replace them. |
16:57 | <%afny> | wait what |
16:57 | <%afny> | you're getting rid of the couatls? |
16:57 | <@Ceddobear> | I am debating on turning the Naga into a Fast Captain, dropping the B for Y. |
16:57 | <@Ceddobear> | Yeah. |
16:57 | <%afny> | no no no |
16:57 | <%afny> | you can't |
16:57 | <@Ceddobear> | No? |
16:57 | <%afny> | no |
16:57 | <@Ceddobear> | Why not? |
16:57 | <%afny> | they are my favorite frame of yours |
16:57 | <%afny> | by far |
16:57 | <@Ceddobear> | Fuck, really. D: |
16:57 | <%afny> | you can't kill them |
16:58 | <@Ceddobear> | But they are so ... cumbersome, in comparison. |
16:58 | <%afny> | that's why they're great! |
16:58 | <%afny> | they're giant and chunky but also well articulated |
16:58 | <@Ceddobear> | http://www.ced23ric.de/stuff/mf0/xf29_oldcouatl_b12.png |
16:59 | <%afny> | what is your serpents company right now |
16:59 | <@Ceddobear> | They have your loathed cockpit. :D |
16:59 | <@Ceddobear> | 1x Naga, 1x Yuan-Ti, 2x Asps. |
16:59 | <@Ceddobear> | And the 4 Couatls. |
16:59 | <%afny> | if I just imaginine it as a solid tile it's fine |
16:59 | <%afny> | they're one of those frames that works at 4p and 7p |
16:59 | <@Ceddobear> | They have that Assault 'Mech flair. |
17:00 | <@Ceddobear> | Anyway. |
17:00 | <@Ceddobear> | I need 2x or 3x Arty. |
17:00 | <@Ceddobear> | And 1x or 2x Captain. |
17:00 | <%afny> | well I think you should keep one or two of them in the company at least |
17:00 | <@Ceddobear> | Hence, I need new 'frames. |
17:00 | <@Ceddobear> | Mhmm. |
17:00 | <%afny> | they seem like they'd be good artillerists |
17:00 | <@Ceddobear> | I don't want them as Captains and they suck as artillery. |
17:00 | <+Dukayn> | the Sand Naga has that big rifle, could be arty |
17:00 | <@Ceddobear> | Way to big for the role. |
17:00 | <%afny> | give them a bunch of angled howitzers on a backmount and let them just run around |
17:01 | <%afny> | with nothing in their hands |
17:01 | <@Ceddobear> | I tried that. |
17:01 | <%afny> | no dice? |
17:01 | <@Ceddobear> | Gave one a double quad launcher. |
17:01 | <@Ceddobear> | Looks like a tard. :D |
17:01 | <%afny> | well then don't use bacmounts |
17:01 | <%afny> | use the angled bracket things |
17:01 | <%afny> | right on the chest |
17:01 | <+MittenNinja> | Put together some spitting dragons for your arty frames |
17:01 | <@Ceddobear> | I ... I think they are going to day, Afny. |
17:01 | <@Ceddobear> | *die |
17:01 | <%afny> | where the red tile is |
17:01 | <%afny> | NOoooo |
17:01 | <@Ceddobear> | Mittens: Mhmm, truth. |
17:02 | <@Ceddobear> | 2 Spitting Dragins would totally solve my problem. |
17:02 | <%afny> | just put some half pins in those things man |
17:02 | <%afny> | ;_; |
17:02 | <@Ceddobear> | *dragons |
17:02 | <@Ceddobear> | I am sorry, Kev. |
17:02 | <%afny> | killin me |
17:02 | <@Ceddobear> | They will remain in our hears. |
17:02 | <@Ceddobear> | *hearts |
17:02 | <%afny> | admittedly they don't look anything like snakes |
17:02 | <+Dukayn> | afny: why not just build some of your own? |
17:02 | <@Ceddobear> | Mittens: I could also have a Longbow Iguana. |
17:02 | <@Ceddobear> | With a railgun. |
17:03 | <%afny> | I may eventually, but I can't afford to buy anything but replacement tile clips and halfpins right now |
17:03 | <+MittenNinja> | That too |
17:03 | <@Ceddobear> | Do you have a breakdown of the Dragons? |
17:03 | <+MittenNinja> | The iguana is a super versatile frame |
17:03 | <+MittenNinja> | They're just guanas really |
17:03 | <@randolph> | hey guys |
17:03 | <@Ceddobear> | The Iguana is at 0.83 Mittens, though. |
17:04 | <@Ceddobear> | I much rather stay south of 0.5 Mittens. |
17:04 | <@randolph> | That reminds me, I was going to make a MittenMeter infographic |
17:04 | <@Ceddobear> | Heya randy! |
17:04 | <@Ceddobear> | YES! |
17:04 | <@Ceddobear> | Take some famous 'frames and rate them on the Mittens scale! |
17:04 | <@randolph> | It'll have to wait til later tonight though |
17:04 | <@randolph> | Hehhe |
17:04 | <+MittenNinja> | But you can use iguanas for anyhing! |
17:04 | <@Ceddobear> | Don't forget the "Travis", though. |
17:04 | <@Ceddobear> | It's at an insane 3.2 Mittens. |
17:04 | <@randolph> | It was going to be halfway between a litmus paper and one of those old-school Ascent of Man drawings |
17:04 | <@randolph> | yeah |
17:05 | <@Ceddobear> | Afny tries to stay south of 0.43 mittens. |
17:05 | <%afny> | it's a self imposed restriction |
17:05 | <+MittenNinja> | You can easily drop two Travis bricks from the arms and replace with headlights |
17:05 | <@Ceddobear> | I am fine with up to 0.57 Mittens if it's cool. |
17:05 | | ToxicFrog [ToxicFrog@ServerAdministrator.Nightstar.Net] has quit [Operation timed out] |
17:06 | <@Ceddobear> | Greg: That would drop the Iguana to an astounding 0.66 Mittens! |
17:06 | <@randolph> | Any further refinement advice? |
17:06 | <@randolph> | http://www.flickr.com/photos/wangtech/7350797968/in/photostream |
17:06 | <@randolph> | http://www.flickr.com/photos/wangtech/7165586525/in/photostream/ |
17:07 | <+MittenNinja> | You could rework.the torso a bit to use a motor in there too. Drop it another Travis or two. |
17:08 | <@Ceddobear> | Randy: Dude, I ... I cannot. |
17:08 | <@Ceddobear> | I look at your designs and think: That is fucking cool. But totally not my style. |
17:08 | <@Ceddobear> | I am trying to capture a grimey BattleTech feel. You seem to go for a more comic-like approach. |
17:08 | <+MittenNinja> | Same here |
17:08 | <%afny> | I just like anime. |
17:09 | <@Ceddobear> | I mean, your stuff is seamless, thought-out and fits the bill. |
17:09 | <@Ceddobear> | But it just doesn't give me the fearsome warmachine vibe. :D |
17:09 | <@Ceddobear> | Which is also why I eschew yellow and red and such - white is as far as I will go, and that only on Ijad. |
17:09 | <@Ceddobear> | Everything als is dark and grim, and grimdark. |
17:09 | <%afny> | randolph: I think you would like rongYIREN's stuff |
17:10 | <%afny> | you should check out his flikr for inspiration |
17:10 | <@randolph> | kk |
17:10 | <@Soren> | Yeah, he's great. |
17:10 | <%afny> | absolutely beautiful builds that don't take themselves too seriously |
17:10 | <@Soren> | I tried t make the base frames fairly cartoonish, just because I think they read better that way |
17:10 | <@Ceddobear> | Mantisking was all like: "I know why my 'frames are color-coded!" - and I just thought to myself that I don't want my 'frames to look like a palette of crayons. |
17:10 | <@Soren> | to* |
17:10 | <+Dukayn> | Soren or MittenNinja do you guys have a shot of or can tell me how the SSR pod on the Fat Snake is mounted? |
17:10 | <@Ceddobear> | With studs! |
17:10 | <@Soren> | it2 headlight bricks |
17:10 | <@Soren> | it's* |
17:11 | <@Soren> | and a jumper, on the neck clips. |
17:11 | <+Dukayn> | oh ok, that easy |
17:11 | <@Soren> | yeah |
17:11 | <+Dukayn> | cool ta |
17:11 | <@Soren> | I'm a cheap fuck. |
17:11 | <%afny> | wait, what is the fat snake |
17:11 | <+Dukayn> | I just couldn't figure out the connection to the neck from the shots online |
17:11 | <@Soren> | I could have done something fancy, but spammin' parts works better. |
17:11 | <+Dukayn> | just the wrong angle :P |
17:12 | <@Ceddobear> | Fat Snake = Custom Chub for Greg, to oversimplify it. |
17:12 | <%afny> | Hm yeah, I checked it out on flikr |
17:13 | <@randolph> | @ Ced: I get what you're saying... and I *do* like more "gritty" aesthetic too, I just haven't had much success brainstorming a design for that |
17:13 | <%afny> | is that a cyrillic print tile on its leg |
17:13 | <@randolph> | anyway, afk work, talk to you guys later |
17:13 | <@Ceddobear> | Later Randy. |
17:13 | <+Dukayn> | later Randy |
17:13 | <@Ceddobear> | Chat tonight. |
17:13 | <@Ceddobear> | Also, Dukey. |
17:14 | <@Ceddobear> | Do you take my offer? :D |
17:14 | <+Dukayn> | which one |
17:14 | <@Ceddobear> | My offer of retreat for your pirates. |
17:15 | <+Dukayn> | Oh in your write up post? |
17:15 | <@Ceddobear> | Well, I think I told your pirates to cease fire and bounce, yeah. :D |
17:15 | <@Ceddobear> | Trilly doesn't seem to be to interested. |
17:15 | <+Dukayn> | you basically did |
17:20 | <+MittenNinja> | I might end up modding the Fat snakes with some of the techniques from moral warfares chub |
17:20 | <+MittenNinja> | I'll have to see how they pan out. |
17:20 | <+MittenNinja> | Is love to have those things that articulate |
17:20 | <+MittenNinja> | *I'd |
17:20 | | ToxicFrog [ToxicFrog@ServerAdministrator.Nightstar.Net] has joined #mf0 |
17:21 | | mode/#mf0 [+o ToxicFrog] by ChanServ |
17:22 | <%afny> | hm, I might have to make a trip to the lego store today |
17:23 | <%afny> | it says there were 1x3 brownish red bricks there two weeks ago |
17:23 | <%afny> | and I was there three weeks ago and there was no such thing, so... |
17:23 | <%afny> | I'm thinking there might still be a ton |
17:23 | <%afny> | 1x3 bricks would be great for cheaply constructed housing |
17:23 | <%afny> | breaks a little quicker than 1x2 cover, but still evenly |
17:26 | <+Dukayn> | http://www.dukayn.net/MFZ/ChubSSR2.png << seems to fit a lot better than the other one. |
17:27 | <@Ceddobear> | Tiny. |
17:27 | <@Ceddobear> | God, I wanna go home. |
17:28 | | * Dukayn twitches |
17:28 | <+Dukayn> | The other one was too big, this ones too small? |
17:28 | <+Dukayn> | >_< |
17:28 | <+MittenNinja> | I think it looks good duky |
17:28 | <%afny> | I hear they let you go home if you shoot off a toe |
17:29 | <+Dukayn> | I tried doing it as Soren said but it was way too close to the head |
17:29 | <+Dukayn> | and the antenna |
17:29 | <+Dukayn> | I'm wondering if the platform it sits on is too large though. |
17:29 | <%afny> | it is a little big |
17:30 | <+Dukayn> | yeah, that's what I'm thinking. |
17:30 | <@Ceddobear> | Dukey, try this ... |
17:30 | <@Ceddobear> | hl brick, open end pointing outwards. |
17:31 | | Soren is now known as Soren|away |
17:31 | <@Ceddobear> | hl brick, recessed stud on open end of prior HL brick. |
17:31 | <@Ceddobear> | 1x1 technic brick on top stud of escond HL brick. |
17:31 | <@Ceddobear> | 1x1 round plate on bottom of 2nd HL brick. |
17:31 | <@Ceddobear> | 1x2 tile on top stuf of 1x1 technic brick, covering 2nd hl brick. |
17:31 | <@Ceddobear> | light sabre handle in technic brick. |
17:32 | <@Ceddobear> | cone on light sabre handle. |
17:32 | <@Ceddobear> | Lemme know what you think. |
17:32 | <%afny> | I do like uncased missiles |
17:32 | <%afny> | that sounds pretty good |
17:33 | <@Ceddobear> | LDD is being a cunt again. |
17:33 | <@Ceddobear> | Use the 1x1 round plate work around. |
17:34 | <+Dukayn> | is one of the HL bricks upside down? |
17:35 | <@Ceddobear> | http://www.ced23ric.de/stuff/mf0/chub_ssr.png |
17:35 | <@Ceddobear> | I use those in doubles, too, on my second-in-command 'frame. |
17:36 | <+Dukayn> | oh right I see |
17:36 | <+Dukayn> | your idea of which stud is recessed differs from mine :P |
17:36 | <@Ceddobear> | http://www.ced23ric.de/stuff/mf0/13th_guard_b1.png |
17:36 | <@Ceddobear> | THere, three of those. |
17:37 | <@Ceddobear> | http://www.ced23ric.de/stuff/mf0/13th_guard_b4.png |
17:37 | <@Ceddobear> | 'nother angle. |
17:37 | <+Dukayn> | Yeah, I don't really like the rockets sticking out of the pods so much, BUT I think I can use this, thanks |
17:37 | <@Ceddobear> | You can, obvy, turn the 2nd hl brick differently, so it's wider then deeper. |
17:38 | <@Ceddobear> | Just leave them off. |
17:38 | <@Ceddobear> | Or put halfpins in there. |
17:38 | <@Ceddobear> | Or take chopped off lampholders instead of the light sabre handle. |
17:44 | <%afny> | chopped |
17:44 | <%afny> | off |
17:44 | <%afny> | lampholders |
17:44 | <%afny> | ...how dirty |
17:44 | <+Dukayn> | blame Mittens |
17:45 | <+Dukayn> | Ceddobear: in this pic http://www.ced23ric.de/stuff/mf0/chub_ssr.png << what's the brick which sits between the SSR pod and the clip to the neck? with the blue tile on it. |
17:46 | <@Ceddobear> | It's two headlight bricks. |
17:46 | <+MittenNinja> | :D |
17:46 | <@Ceddobear> | One goes on the clip tile. |
17:46 | <@Ceddobear> | One attaches the technic brick to the first hl brick. |
17:47 | <@Ceddobear> | MittenNinja: I so used both halves of the lamp holders. One as a spacer, one as a 1x1 plate. :D |
17:47 | <@Ceddobear> | Mhmm, I think it's time for a smoke break. |
17:47 | <+MittenNinja> | Absolutely. It's not wasteful. It's just reallocating your resources :) |
17:48 | | Ceddobear is now known as Ced|IndianPhone |
17:48 | <@Ced|IndianPhone> | More like seperating and repurposing. ;) |
17:50 | <+Dukayn> | http://www.dukayn.net/MFZ/ChubSSR3.png |
17:50 | <+Dukayn> | http://www.dukayn.net/MFZ/ChubSSR4.png |
17:51 | <%afny> | ooh, that's really nice |
17:52 | <+Dukayn> | round or square? I'm undecided but leaning toward square |
17:52 | <+Dukayn> | and oh shit it's nearly 3am and I have to help my aunt move house in 7 hours. |
17:52 | <%afny> | white square tile |
17:52 | <+Dukayn> | NIGHT ALL. |
17:52 | <%afny> | or bley |
17:52 | <%afny> | night |
17:53 | | Dukayn [dcfd27ae@Nightstar-36f67fd0.mibbit.com] has quit [[NS] Quit: http://www.mibbit.com ajax IRC Client] |
17:54 | | Ced|IndianPhone is now known as Ced23Ric |
17:54 | <@Ced23Ric> | So. |
17:54 | <@Ced23Ric> | One more hour. |
17:54 | <@Ced23Ric> | Tme for College Humor. |
17:57 | <%afny> | after watching the first three gundam movies I just started plowing through all the core UC stuff again |
17:57 | <%afny> | I basically can't stop now |
17:58 | <@Ced23Ric> | http://www.collegehumor.com/video/6776991/pulling-out-of-iraq-with-patrick-warbu rton-and-ken-davitian |
17:58 | <@Ced23Ric> | Take a break for that one. |
17:59 | <%afny> | heh |
18:00 | <%afny> | what, are you invading pakistan now |
18:00 | <@Ced23Ric> | I'll be in that slut forever! |
18:01 | <%afny> | that was actually pretty good |
18:01 | <%afny> | collegehumor is hit or miss for me |
18:04 | <@Ced23Ric> | Yeah. But some are fairly cool. |
18:04 | <%afny> | that was written really well |
18:07 | <@Ced23Ric> | It had potential to go south, but didn't. I can appreciate that. |
18:07 | <@Ced23Ric> | Also, go read my drivel. |
18:08 | <@Ced23Ric> | At this point, I can use ANY kind of entertainment. Including devastating critique of my writing. |
18:18 | <@Ced23Ric> | Or, just vanish off the face of the chatroom. |
18:18 | <@Ced23Ric> | That's cool, too. |
18:21 | <%afny> | I'm watching gundam man |
18:21 | <%afny> | I tollll you |
18:21 | <@Ced23Ric> | YOU WERE THE CHOSEN ONE. |
18:21 | <%afny> | that movie suuucks |
18:22 | <@Ced23Ric> | It does do that. |
18:23 | <@Ced23Ric> | Sadly, not in a pleasant way. |
18:26 | <+MittenNinja> | I would except that I'm at work |
18:27 | <+MittenNinja> | And while I can pop on for a minute or two occasionally, I can't devote any big chunks of time. |
18:27 | <+MittenNinja> | I want a cushy desk job. |
18:31 | <@Ced23Ric> | I am just grinding Kevin. |
18:31 | <@Ced23Ric> | He like it when I do that. |
18:37 | <+MittenNinja> | Lol |
18:38 | <+MittenNinja> | I still want a cushy desk job |
18:41 | <@Ced23Ric> | I ... understand. |
18:42 | <@Ced23Ric> | You could become the night guard at a retirement home. |
18:44 | <+MittenNinja> | Prolly doesn't pay as much as I'm making now. And I got bills to pay son. |
18:44 | <+MittenNinja> | I did just buy a house after all |
18:44 | <+MittenNinja> | Yay for mortgage payments! |
18:45 | <@Ced23Ric> | Mhmm. |
18:45 | <@Ced23Ric> | Could be a high class retirement home. |
18:45 | <@Ced23Ric> | For former US presidents and senators. |
18:46 | <%afny> | I don't really think retirement homes have that kind of clientelle |
18:49 | <%afny> | hm |
18:50 | <%afny> | does anyone have a brick-cheap SNOT technique for 7p roofs? |
18:50 | <%afny> | I want to make a few small buildings for stations |
18:50 | <%afny> | and I need something that looks pretty decent using only a couple bricks |
18:51 | <%afny> | I need like, six stations... |
18:51 | <%afny> | I figure four of them can be pretty generic |
18:51 | <%afny> | but I wanna do one thematic station for each of my companies |
18:51 | <%afny> | one or two |
18:52 | <%afny> | so like, an Ijad yurt for one and maybe a VIP vehicle for another |
19:00 | <@Ced23Ric> | What |
19:00 | <@Ced23Ric> | is SNOT? |
19:00 | <%afny> | studs not on top |
19:00 | <@Ced23Ric> | Oh. |
19:00 | <@Ced23Ric> | Well, I shall think about it as I get on my way home. |
19:01 | <%afny> | mostly I'm trying to figure out how to get something "in the round" |
19:01 | <@Ced23Ric> | Expect a solution when I am back. Or not. |
19:01 | <%afny> | for a yurt convincing at 7p |
19:01 | <%afny> | so like |
19:01 | <@Ced23Ric> | Oh! |
19:01 | <%afny> | 6 or8 sides |
19:01 | <@Ced23Ric> | Look at the FlickR of Wyrk Wyze. |
19:01 | <%afny> | but small, smaller than a frame |
19:01 | <@Ced23Ric> | He has a fuckawesome base for hexagonal buildings. |
19:01 | <%afny> | i'll check it out, I've flipped through it before but most of his multisided stuff is big, and i'm not sure what he uses as the basis |
19:01 | <%afny> | it might be too big |
19:02 | <@Ced23Ric> | You CAN make it 7p. |
19:02 | <@Ced23Ric> | Alright, bouncing. |
19:02 | | Ced23Ric is now known as Ced|OnAMission |
19:02 | <%afny> | i'll hit it up |
19:02 | <%afny> | seeya |
19:08 | | Ced|OnAMission [Ced@Nightstar-ad898489.dip.t-dialin.net] has quit [Ping timeout: 121 seconds] |
19:17 | <%afny> | hm |
19:17 | <%afny> | this might be perfect |
19:17 | <%afny> | I dont think I have 6 of those plates though |
19:18 | | Soren|away is now known as Soren |
19:19 | <@Soren> | if you have some of http://www.bricklink.com/catalogItem.asp?P=3830c01 you can make an even tighter hex |
19:20 | <@Soren> | and it's a little easier to build on |
19:22 | <%afny> | oh, yeah |
19:22 | <%afny> | hm |
19:23 | <%afny> | I think I probably can find three of those in black |
19:23 | <%afny> | it might look a bit weird |
19:23 | <@Soren> | ah, well. |
19:23 | <%afny> | but I actually have them, unlike six of those 2 stud on the side 2x2 plates |
19:23 | <@Soren> | You need six. |
19:23 | <%afny> | hm, I was thinking I'd just arrange them in a circle so that each 1x2 grouping was a wall |
19:24 | <%afny> | and then build up |
19:24 | <%afny> | so it'd be really ugly |
19:24 | <%afny> | I MIGHT have six? |
19:25 | <%afny> | oh, you know what |
19:25 | <%afny> | I can sub in hinge plates |
19:25 | <%afny> | two hinge plates with 1x2s in between |
19:25 | <%afny> | if I can't find six |
19:25 | <%afny> | how do you do it with six? just stack them on top of eachother so its 2 bricks tall? |
19:26 | <%afny> | +' |
19:29 | <%afny> | hm, three so far |
19:33 | <%afny> | yes, five |
19:33 | <%afny> | woo |
19:33 | <%afny> | six |
19:34 | <%afny> | that is a pretty solid little hex |
19:34 | <%afny> | and if I don't extend the roof too much, perfect station size |
19:34 | <%afny> | now I just have to figure out how to make it look like a yurt |
19:34 | <%afny> | white radar dishes everywhere, to start with |
19:51 | | Ceddobear [Ced@Nightstar-f7a0c07f.adsl.alicedsl.de] has joined #mf0 |
19:51 | | mode/#mf0 [+o Ceddobear] by ChanServ |
19:51 | <@Ceddobear> | I think I did it. I think I cracked HtH. |
19:52 | <%afny> | Soren cracked my hex problem |
19:52 | <%afny> | CRACKS all around |
19:52 | <%afny> | what did you crack |
19:52 | <@Ceddobear> | It requires insanity. |
19:52 | <@Ceddobear> | Well, how HtH can win. |
19:52 | <@Ceddobear> | Pretty much most of the time. |
19:52 | <@Ceddobear> | Food first. |
19:52 | <@Ceddobear> | Then insanity. |
19:55 | <%afny> | damn, I only had two white 4x4 dishes |
19:55 | <%afny> | maybe I can use trans blue |
19:58 | <@Ceddobear> | Okay. |
19:59 | <@Ceddobear> | Now bear with me. |
19:59 | <@Ceddobear> | HtH benefits tremendously from being the Defender. |
19:59 | <@Ceddobear> | Defender means highest Initiative. |
19:59 | <@Ceddobear> | Initiative has two factors - AV and AC (Asset Count). |
19:59 | <@Ceddobear> | AV is harder to control than AC. |
20:00 | <@Ceddobear> | So, my approach is, t ogo for the highest AC possible. |
20:00 | <@Ceddobear> | Let's say it's 6 to 8 'frames. |
20:00 | <@Ceddobear> | So you go 8 'frames. |
20:00 | <@Ceddobear> | Your AC is now 11. |
20:00 | <@Ceddobear> | Because, 3 stations. |
20:01 | <@Ceddobear> | Now you need reliable AV. You get that by reducing your systems to min-Frame count with full systems -1. |
20:01 | <@Ceddobear> | So, at 6 'frames, that's 23 systems. |
20:01 | <@Ceddobear> | So what you do is a company like this: |
20:01 | <@Ceddobear> | 2x DF Y Y B |
20:01 | <@Ceddobear> | 3x H G G8 - R |
20:01 | <@Ceddobear> | 3x H H G G8 |
20:02 | <@Ceddobear> | It's insane, but it should work. |
20:02 | <@Ceddobear> | The Captains are your starting 'frames. |
20:02 | <@Ceddobear> | Set them up with the stations, and the stations are spread out to deny as much space as possible. |
20:02 | <@Ceddobear> | Attacker deploys. |
20:03 | <@Ceddobear> | Pick the juicest group, assign the H H guys there, put the H - R guys on the other. |
20:03 | <@Ceddobear> | Captain shoots point 'frame, but spots a 'frame in the juicy group. |
20:03 | <@Ceddobear> | Juicy 'frame isn't activated, but spotted. |
20:03 | <@Ceddobear> | Pounce him with H H. |
20:04 | <@Ceddobear> | Highest White is Def, lowest White is Spot. |
20:04 | <@Ceddobear> | Send in another H H, to finish off. |
20:04 | <@Ceddobear> | The H - R guys use their SSRs on turn one, the second Captain gives them a spot to make it count. If they can get into HtH, don't. Only SSR runners. |
20:05 | <@Ceddobear> | Numerical advantage, favorable speed, favorable damage conditions. |
20:05 | <@Ceddobear> | You should be able to outdamage/out-activate your opponent. |
20:05 | <@Ceddobear> | And once you cripple their 'frame count, it should become smooth sailing. |
20:05 | <@Ceddobear> | Whaddaya think? |
20:09 | <%afny> | hold on, I broke something when you were typing |
20:09 | <%afny> | haven't read it yet |
20:10 | <@Ceddobear> | Kk, take your time. |
20:11 | <%afny> | yeah, it sounds good |
20:11 | <%afny> | it's similar to axhead's strat |
20:12 | <@Ceddobear> | Well, yes. Only way more refined and optimized. :D |
20:13 | <%afny> | I'd definitely try it |
20:13 | <%afny> | gotta make more shovels |
20:13 | <%afny> | hm |
20:13 | <%afny> | this needs a yellow accent |
20:14 | <%afny> | and then I need a thematic station for my FC company |
20:14 | <%afny> | I was going to do a broken down car or something but |
20:14 | <%afny> | that's kind of boring |
20:18 | | MittenNinja [MittenNinja@Nightstar-cfe7cb70.tmodns.net] has quit [Ping timeout: 121 seconds] |
20:45 | <~Noah> | I liiiiiive~ |
20:46 | <@Ceddobear> | Okay, done with the purple Ijads. |
20:46 | <@Ceddobear> | Only ONE part missing. |
20:46 | <@Ceddobear> | 1x white Travis brick. |
20:46 | <@Ceddobear> | Should be here tomorrow, hopefully. |
20:47 | <@Ceddobear> | Heya, Noah. |
20:47 | <~Noah> | o/ |
20:47 | <%afny> | take pictures |
20:47 | <%afny> | where they actually look white |
20:47 | <%afny> | so we can see |
20:48 | <%afny> | also, yurt: http://www.flickr.com/photos/kyanosmoros/7167103171/in/photostream/ |
20:48 | <%afny> | it'd be better with white radar dishes but I didn't have enough |
20:48 | <@Ceddobear> | That is so cute. |
20:48 | <%afny> | and I made two of these http://www.flickr.com/photos/kyanosmoros/7167103557/in/photostream/ |
20:49 | <%afny> | super basic like the ones you mocked up in ldd |
20:49 | <%afny> | the other side has a slot for a 1x2 OR 2x2 color tile |
20:49 | <%afny> | and it also accepts clip flags |
20:49 | <%afny> | the ijad one only takes tiles |
20:50 | <%afny> | but I guess the wavy flags can go on top |
20:51 | <@Ceddobear> | Yeah, those totally work. |
20:51 | <@Ceddobear> | I have 8 right now. |
20:51 | <@Ceddobear> | But they are all boring. |
20:51 | <@Ceddobear> | Once I am done with the Chubs, I might tackle that, over the weekend. |
20:51 | <@Ceddobear> | Oh wait |
20:51 | <@Ceddobear> | The Chubs will take hours, won't they? |
20:51 | <%afny> | to upgrade? |
20:51 | <@Ceddobear> | Yeah. |
20:51 | <%afny> | I dunno, it took me forever to alter like three chubs, and that wasn't even an articulation overhaul |
20:51 | <%afny> | but that was mostly because I was digging for parts in my bins |
20:52 | <%afny> | I only sorted my bricklink stuff and a few other parts |
20:52 | <@Ceddobear> | Oh. wow. |
20:52 | <@Ceddobear> | I accidentially accumulated over 100 black Travis bricks. |
20:53 | <%afny> | "accidentally" |
20:53 | <@Ceddobear> | Well, YES. |
20:53 | <@Ceddobear> | There 10 there, 5 there, 20 there, 30 there ... |
20:53 | <@Ceddobear> | It just happens! |
20:53 | <%afny> | I ordered 28 and was out in two days |
20:53 | <%afny> | so yeah, I know what you mean |
20:53 | <~Noah> | I'm pretty sure the words "I ordered all the travis bricks in Europe" came out of your face at least once |
20:53 | <@Ceddobear> | I am trying. |
20:54 | <%afny> | I already have an overwhelming urge to make more frames |
20:54 | <%afny> | I have two company designs in mind |
20:54 | <%afny> | one of them is like |
20:54 | <%afny> | mgns, conscripts, and slammers |
20:54 | <%afny> | it's an interracial police force |
20:54 | <%afny> | theyr'e all white and black and dark red |
20:54 | <%afny> | and the mgns have big slopes for heads |
20:54 | <%afny> | and they have police print tiles |
20:54 | <@Ceddobear> | Oh, boo. :( |
20:55 | <@Ceddobear> | I think I can only overhaul 3 Chubs. |
20:55 | <%afny> | just do it to the captains |
20:55 | <@Ceddobear> | Unless I use Travis bricks instead of 2 studs. |
20:55 | <@Ceddobear> | HA. |
20:55 | <@Ceddobear> | She has 2 studs in her legs! |
20:55 | <@Ceddobear> | I am up to 4 Chubs .. |
20:57 | <@Ceddobear> | 5 Chubs ... |
20:59 | <@Ceddobear> | 6 Chubs ... |
21:01 | <@Ceddobear> | 7 Cubs ... |
21:02 | <~Noah> | Ceddobear finally gave birth, and there was much rejoicing |
21:04 | <@Ceddobear> | And I did it. |
21:04 | <@Ceddobear> | 16 2 stud bricks. |
21:06 | | MittenNinja [MittenNinja@Nightstar-9ca4e1fa.tmodns.net] has joined #mf0 |
21:12 | <@Ceddobear> | Mittens, sand green tiles came in today! :) |
21:22 | <~Noah> | Hehe, reading through JargonDB, attoparsec...or about one inch. |
21:24 | < MittenNinja> | Woooo! |
21:29 | | XGundam05 [NSwebIRC@Nightstar-996f6806.cntmoh.sbcglobal.net] has joined #mf0 |
21:29 | <@Ceddobear> | Oh. My. Fucking. God. |
21:29 | <@Ceddobear> | This is so articulate. |
21:29 | <@Ceddobear> | Lt. Vale is currently slamming another magazine into her assault rifle, kneeling. |
21:29 | <@Ceddobear> | mind = blown |
21:29 | <@Soren> | take a picture. |
21:29 | <@Ceddobear> | Alright, alright. Gimme a sec. |
21:30 | <%afny> | urgh, you're making me want to get a bunch of those parts in white |
21:31 | <@Ceddobear> | Dude. It's orgasmic. |
21:33 | <@randolph> | Hey guys |
21:33 | <@Ceddobear> | Heya randy. |
21:34 | <@Ceddobear> | I think I cracked HtH on the way home |
21:35 | <@Ceddobear> | afny, Soren: http://www.ced23ric.de/stuff/mf0/vale_reloads.png |
21:36 | <%afny> | okay, a Chub holding a magazine is adorable |
21:36 | <@randolph> | Ced: I read it, it looks like what Ax said :P |
21:36 | <@randolph> | Also, read your fanfic update, looks good |
21:37 | <@Soren> | Lookin' good. |
21:37 | <@randolph> | I'm v. interested to see how the squadmates changed their minds so much |
21:37 | <@Ceddobear> | I don't know yet. :D |
21:37 | <@Ceddobear> | It'll come to me as I think about it. |
21:38 | <%afny> | did you see my yurt, Soren? I'm not 100% happy with it, I might try to make it bigger by one brick in the radial...maybe with 1x3 bricks |
21:38 | <%afny> | http://www.flickr.com/photos/kyanosmoros/7167103171/in/pool-438009@N25 |
21:38 | <@randolph> | k np, it was just a nice twist |
21:38 | <@randolph> | a warm, fuzzy, tentacley twist |
21:38 | <@Ceddobear> | afny: It's Lt. Ashley Vale. The heroine of the defense of the old colony and victor of the battle against Sliver's raiders. |
21:39 | <@Ceddobear> | Also, she looks quite like a boss, reloading on cover like it ain't a thing. |
21:39 | <@Ceddobear> | I have just enough technic bricks for 8 Chubs ... |
21:39 | <@Soren> | cute! |
21:39 | <@randolph> | I think I'll build another <no idea what to call it hoppy thing> in black and bley, Ced, lemme know if it was just the color that made it look cartoony |
21:39 | <@Soren> | I bet we can improve on it, though. |
21:40 | <%afny> | yeah, it's pretty sparse |
21:40 | <@randolph> | anyway, back to work |
21:40 | <@Ceddobear> | Randy: Also, the shape. |
21:40 | <@Soren> | have you got any 1x2 hinge bricks? |
21:40 | <@Ceddobear> | A comically large torso, and the lack of arms or equal appendages. |
21:40 | <%afny> | yeah, but they're all in black |
21:40 | <@Ceddobear> | It's the whole Wall-E thing. |
21:40 | <@randolph> | AT-ST? |
21:40 | <%afny> | I did the hex base for that with hinge plates |
21:40 | <@randolph> | Some Gundams |
21:40 | <@Soren> | that's fine. If this works, we don't have to see them. |
21:40 | <@randolph> | Some Battlemechs |
21:40 | <@Ceddobear> | AT-ST has a way larger leg section. |
21:41 | <@Ceddobear> | And the hull is fairly small. |
21:41 | <@Soren> | let me crack my stuff and see, actually. |
21:41 | <@Soren> | It'll be faster. |
21:41 | <%afny> | well I've got the brick base ready |
21:41 | <%afny> | and a bunch of white stuff to work with |
21:41 | <@Ceddobear> | The most resembling Mech I can think of the the Urban Mech. |
21:41 | <@Ceddobear> | And that is not a pretty mech. ;) |
21:41 | <@randolph> | Hm. |
21:41 | <@randolph> | Well, I've got to get back to work, more later |
21:41 | <@randolph> | o/ |
21:42 | <@Ceddobear> | Later! |
21:47 | < MittenNinja> | Isn't that articulation AMAZING!?!?!? |
21:48 | <~Noah> | That's what she said |
21:48 | < MittenNinja> | Lol |
21:48 | <@Ceddobear> | Didya see the picture? |
21:49 | < MittenNinja> | I did. |
21:49 | <@Ceddobear> | Did you ... receive happiness? In the pants section? |
21:49 | < MittenNinja> | I can't wait to rework my fat snakes |
21:49 | | * Ceddobear inserts a picture of Soren looking bummed out. |
21:50 | <@Soren> | hee |
21:50 | < MittenNinja> | They look awesome already |
21:50 | < MittenNinja> | But the articulation! |
21:50 | <@Ceddobear> | GOOD SAVE. |
21:50 | < MittenNinja> | Lol |
21:50 | < MittenNinja> | Looks wise they won't be changing |
21:51 | <%afny> | I think those mods change a lot about the outline |
21:51 | <%afny> | the shoulders are pretty gargantuan |
21:51 | <%afny> | not saying it's a bad thing, just that it looks different than a chub |
21:51 | <@Ceddobear> | Actually, it's a lot less than you would think. |
21:52 | <%afny> | well it's a difference of 3p |
21:52 | <@Ceddobear> | It just adds a very grimey, mechanic look, less comicey. |
21:52 | < MittenNinja> | The head on moral warfares is lower than a standard |
21:52 | <%afny> | er, 3 studs* |
21:52 | < MittenNinja> | So it makes the shoulders look beefier |
21:53 | <@Ceddobear> | Yeah, he attached the head 1p lower than the usual head. |
21:53 | <@Ceddobear> | I kept my larger heads. |
21:54 | <@Ceddobear> | Still looks good and takes away from the shoulder a bit more. |
21:54 | <@Soren> | Okay, done. |
21:54 | <@Soren> | picture forthcoming |
21:54 | <@Ceddobear> | Also, Kevin. My apologies for the bad news, but ... |
21:54 | <@Ceddobear> | ... the Couatls didn't make it. |
21:54 | <%afny> | nooo |
21:55 | <%afny> | cannibalized by CHUBS |
21:55 | <%afny> | how embarrassing |
21:55 | <@Ceddobear> | It was quick. |
21:55 | <@Ceddobear> | They didn't feel a thing. |
21:55 | <%afny> | they always say that |
21:55 | <%afny> | . |
21:55 | <@Ceddobear> | I ripped their heads off, first. |
21:55 | <@Ceddobear> | One fast jank. |
21:56 | < MittenNinja> | What's done Soren? |
21:56 | <%afny> | he's helping me YURT. |
21:56 | < MittenNinja> | Nice! |
21:59 | <@Soren> | this take six of a lot of stuff. |
21:59 | <@Soren> | takes* |
21:59 | <@Soren> | But if you have that stuff, you can build a ton of them. |
22:01 | <%afny> | I have a lot of stuff, but no guarantee I have the right stuff |
22:02 | <@Soren> | well, it's an adaptable design. |
22:02 | <@Soren> | We shall see. |
22:11 | <%afny> | gotta step outside for a minute, brb |
22:11 | | afny is now known as afny|away |
22:19 | <@Ceddobear> | Good fucking lord. |
22:19 | <@Ceddobear> | I NEED MORE. |
22:20 | <~Noah> | More...what? |
22:20 | <~Noah> | Travis bricks? |
22:20 | < XGundam05> | The articulation in that design is rather badass |
22:21 | <@Soren> | https://www.dropbox.com/s/lcde46b8h0z92jy/Ijad%20Yurt.jpg |
22:21 | <@Soren> | https://www.dropbox.com/s/7yvjmae810sxiqh/Ijad%20Yurt%20Breakdown.jpg |
22:21 | < XGundam05> | also, redesigned my hackback (tho now it lacks it gold-tipped....member) http://www.flickr.com/photos/78142712@N03/7167353437/in/pool-438009@N25 |
22:21 | < XGundam05> | Soren, that is epic |
22:22 | <~Noah> | How it's made: "The wax mold is of a baby Jesus." *Woman proceeds to put blonde afro on wax model.* |
22:22 | <@Ceddobear> | Lemme show you some pics of the second Chub. |
22:23 | <@Soren> | ty |
22:23 | < MittenNinja> | That yurt is sexy Soren |
22:23 | <~Noah> | yurt? |
22:24 | <@Ceddobear> | http://www.ced23ric.de/stuff/mf0/seeberg_charges.png |
22:24 | <~Noah> | What's a yurt? |
22:25 | < MittenNinja> | It's a Lind of hut |
22:25 | < MittenNinja> | *kind |
22:25 | <@Ceddobear> | Greg, look at the image. D: |
22:25 | <~Noah> | Ah |
22:25 | < XGundam05> | Ced, epic shield bash is epic |
22:25 | <@Ceddobear> | That's right! |
22:26 | <@Ceddobear> | Stormshield, for the win. |
22:26 | <~Noah> | For brain slugs? Or Ijad of various bondedness? |
22:26 | <@Ceddobear> | Seeberg don't fuck around. |
22:26 | <@Ceddobear> | He's a stonecold killer. |
22:26 | < MittenNinja> | Nice Ceddo |
22:26 | <@Ceddobear> | Oh, I think I'm gonna give Ambercroft an honor marking. He survived two battles on nothing but his whites. |
22:26 | <~Noah> | Haha |
22:27 | <@Ceddobear> | He even punched someone in the first game. |
22:27 | <@Ceddobear> | Down to two whites, hostile frame strolls by, he jumps him and bashed his face for 1 DMG. |
22:27 | <@Ceddobear> | So cool |
22:27 | <@Ceddobear> | That guy was promoted to Sergeant after two games. |
22:27 | <@Soren> | IF anything should win you a medal, that's it right there. |
22:28 | <@Ceddobear> | What, fighting ON with only 2 whites? :D |
22:29 | <@Soren> | yeah |
22:29 | <@Ceddobear> | It gets better. |
22:29 | <@Ceddobear> | I forgot about the free d8G. |
22:29 | <~Noah> | "Ambercroft leaped out of his frame and chewed his way through an enemies hydraulic system. Recommendation: New awards needs to be created. I recommend a teeth motif." |
22:29 | <@Ceddobear> | So he moved with 1W and punched with the other. |
22:31 | <@Ceddobear> | Sliver answers with a devasting 8 ATK, blasting Ambercrofts cover to smithereens that litter the battlefield and rip both the stormshield ( d6B) and the Predator rifle ( d6Rd d6Rd) of his 'frame, as well as cracking his cockpit, sheering the comm antenna ( d6Y) right off. Ambercroft is crippled and limps into cover, left with d6W d6W. |
22:31 | <@Ceddobear> | Sliver fires wildly at Ambercroft, wanting to seal the deal and moves north, to stay in cover from the advancing Chubs. His bullets sprayed everywhere, eating more cover, but leave Ambercroft alive. |
22:32 | <@Ceddobear> | Meanwhile, Ambercroft gets his marbles together and declares Hand to Hand to Outlaw. His attack goes right in to the legs, bending the motivators and costing Outlaw his Movement system ( d6G). |
22:32 | <@Ceddobear> | Outlaw gets the hell out of dodge after being mauled by the two seemingly harmless Chubs, and proceeds south of the station, in an attempt to tag it. He unloads at Ambercroft, who recklessly pursues him, but fails to hit him again. |
22:32 | <@Ceddobear> | Vale and Seeberg coordinate their fire this time, together with Ambercroft who is holding on to the station with now a mere d6W, and destroy Outlaw. |
22:33 | <@Ceddobear> | SUCH A HERO! |
22:33 | <~Noah> | Frames are only harmless when they're scrap |
22:33 | <~Noah> | And even then, one might fall on you |
22:33 | <@Ceddobear> | He defended the station, with 1W. |
22:33 | <@Ceddobear> | I was so proud of him. |
22:43 | | afny|away is now known as afny |
22:43 | <%afny> | whoa |
22:43 | <%afny> | yurt. |
22:44 | <@Soren> | indeed |
22:44 | <%afny> | I can't build it exactly but I think I probably have analogous bits |
22:44 | <@Soren> | it's forgiving |
22:45 | <~Noah> | UHG |
22:46 | <~Noah> | I'm so sick of these free custom website and free custom facebook page commercials |
22:46 | <~Noah> | I think this is the 6th one I've watched today on the Sci channel |
22:46 | <@Ceddobear> | But it's free! |
22:47 | <~Noah> | Except it's not! |
22:47 | <@Ceddobear> | Pfsh, details. |
22:48 | <%afny> | is the technic axle 4l or 5l? |
--- Log closed Fri Jun 08 22:54:43 2012 |
--- Log opened Fri Jun 08 22:54:52 2012 |
22:54 | | TheShadow [theshadow@Nightstar-3762b576.co.uk] has joined #mf0 |
22:54 | | Irssi: #mf0: Total of 14 nicks [5 ops, 1 halfops, 4 voices, 4 normal] |
22:54 | | mode/#mf0 [+o TheShadow] by ChanServ |
22:55 | | Irssi: Join to #mf0 was synced in 59 secs |
22:56 | | Tetrajak [NSwebIRC@Nightstar-339412aa.telstraclear.net] has joined #mf0 |
22:56 | | mode/#mf0 [+v Tetrajak] by ChanServ |
22:58 | <@Ceddobear> | TJ! |
22:58 | <@Ceddobear> | Good news! |
22:59 | <+Tetrajak> | Oh yea? |
22:59 | <@Ceddobear> | I thought about HtH, and Axheads approach. |
22:59 | <@Ceddobear> | And I think I finally found a way that practically makes HtH viable and dangerous. |
22:59 | <+Tetrajak> | Ooooh |
22:59 | <+Tetrajak> | do tell |
22:59 | <@Ceddobear> | Well, basically, it "abuses" the way Initiative works. |
23:00 | <@Ceddobear> | Say, you have the range from 6 to 8 'frames, + 3 stations, for a given 1vs1. |
23:00 | <@Ceddobear> | That mean that the most 'frames you can bring is 8, and the least systems you can expect is min 'frames * 4. |
23:01 | <@Ceddobear> | In that case, 6 * 4 = 24. |
23:01 | <@Ceddobear> | You get -1 for having the most 'frames, +1 for having the least systems. |
23:01 | <+Tetrajak> | mhm |
23:01 | <@Ceddobear> | So instead of gambling, you take BOTH. |
23:01 | <@Ceddobear> | 8 'frames, 23 systems. |
23:01 | <@Ceddobear> | Fairly unlikely someone's gonna underbid you on that. |
23:01 | <@Ceddobear> | So you will most presumably start on AV 5. |
23:02 | <@Ceddobear> | AV 5 times 11 assets is Ini 55. |
23:02 | <@Ceddobear> | That is HUGE. |
23:02 | <@Ceddobear> | So that's how you are going to secure the Defender spot. |
23:02 | <@Ceddobear> | Now how to company? |
23:02 | <+Tetrajak> | mmm |
23:02 | <@Ceddobear> | You need to put 2 'frames down in the beginning. |
23:02 | <@Ceddobear> | So you take 2x DF Y Y B. |
23:03 | <@Ceddobear> | So you can shoot, have overall spot for chains and the B is so they survive a bit longer. |
23:03 | <@Ceddobear> | And then, you take 3x HtH G G8 - SSR. 2 Systems, one bonud d8 for G, and once the d8 for R. |
23:04 | <@Ceddobear> | And you round it of with 3x HtH HtH G G8. 3 Systems, with d8 both on move and attack. |
23:04 | <@Ceddobear> | Makes for a total of 23 systems. |
23:04 | <+Tetrajak> | Strategy for this company is? |
23:04 | <@Ceddobear> | You let your attacker set up, and then you put YOUR guys around his teams, in a triangle. You can surround up to two teams. |
23:04 | <@Ceddobear> | On it, hear me out. |
23:05 | <@Ceddobear> | Now, as your DF guy shoots, he does JUST that. And then, he spots something in your triangle of death. |
23:05 | <@Ceddobear> | The spotted 'frame cannot run away, he isn't active - just spotted. |
23:06 | <@Ceddobear> | Either fire SSR or hit him with full force. Given a good roll that can be a one-shot. If not, a harsh, crippling hit. |
23:06 | <@Ceddobear> | Your goal is to make two kills on turn one. |
23:06 | <@Ceddobear> | After THAT, it's smooth sailing. You have numerical advantage, speed, redundancy and damage output. |
23:06 | <@Ceddobear> | And I thought about it. 2 kills is totally possible. |
23:07 | <@Ceddobear> | You basically start 8 vs. 5, if you do it right. |
23:07 | <@Ceddobear> | And you SHOULD be able to win that without much of a problem. |
23:07 | <@Ceddobear> | Whaddaya think? |
23:07 | < MittenNinja> | I see what possible problem with that. |
23:07 | <@Ceddobear> | Shoot. |
23:07 | < MittenNinja> | *one |
23:08 | < MittenNinja> | And it all hinges on whether or not defending frames have to be placed in cover or if its just recommended that they are. |
23:08 | <@Ceddobear> | Huh? |
23:08 | < MittenNinja> | Which I'm still trying to find out |
23:08 | <@Ceddobear> | Nah. |
23:08 | <@Ceddobear> | Not at all. |
23:08 | <+Tetrajak> | Yea, an HtH company relies on having cover to hide behind |
23:08 | <@Ceddobear> | You will want to start in cover. |
23:08 | <@Ceddobear> | Not this one. |
23:09 | <@Ceddobear> | This one wants numerical advantage and kills. |
23:09 | <+Tetrajak> | This company wouldn't perform well in, say, a battle on a map with very little cover |
23:09 | <@Ceddobear> | You kill one, I kill 2. |
23:09 | <@Ceddobear> | Let's see who wins that race. |
23:09 | <@Ceddobear> | A map without much cover is a boring map. |
23:09 | <+Tetrajak> | Ced: I like the company idea. It's probably the best HtH company I've seen since ABIJ |
23:09 | <+Tetrajak> | true that |
23:09 | <@Ceddobear> | Well, it works like so. |
23:10 | <@Ceddobear> | Highest White is Def. |
23:10 | <@Ceddobear> | Second White is Spot. |
23:10 | <@Ceddobear> | Combine Spot with d8 from HtH. |
23:10 | < MittenNinja> | But what I'm saying is that depending on how the field is set up. The attackers could place in a position where youcant place your hth guys anywhere near them. |
23:10 | <@Ceddobear> | Result in 4 DMG throws over Def, let's say. |
23:10 | <@Ceddobear> | And 2 of those DMG dice will be damage, on average. |
23:10 | <@Ceddobear> | Attack three times. Or have a juicier spot. |
23:10 | <@Ceddobear> | You see the potential. |
23:11 | <@Ceddobear> | Mittens: I am aware - that is why they have G G8. |
23:11 | <@Ceddobear> | That provides a higher EV on movement. |
23:11 | <%afny> | Hm, okay |
23:12 | < MittenNinja> | Right. But it still might not be enough. I'm not saying your tactic is horrible. I'm just pointing out a possible weakness. |
23:12 | <%afny> | the only problem I have is I don't have one of those bricks with a technic axle hole |
23:12 | <@Ceddobear> | Well, it's still HtH with poopy threat bubbles. |
23:12 | < MittenNinja> | Yep |
23:12 | <@Ceddobear> | But it can potentially lay the most hurtin' down I have seen so far. |
23:12 | <%afny> | so I'm not entirely sure how to connect an axle dead center or even near the center |
23:12 | <@Ceddobear> | The 2x Tough Captains make it so much more reliable. |
23:12 | < MittenNinja> | It's definitely a go big or go home tactic. |
23:13 | <@Ceddobear> | Well, that's what I do. :D |
23:14 | < XGundam05> | afny, you could use brick w/ technic pin hole, 3l pin w/ axle holder on end and 2l axle |
23:14 | <+Tetrajak> | Mittens: Remember, every participant has the right to rearrange the terrain before play |
23:14 | <%afny> | hm, good idea...that's what I've got set up right now, a technic pin hole right in the center |
23:14 | <%afny> | gotta look for a 3l pin with axle holder |
23:14 | <%afny> | might have one |
23:15 | <+Tetrajak> | Mittens: so you can always arrange things to your advantage when fielding your particular company |
23:15 | < MittenNinja> | Right. But even then, the attackers placement can warrent that situation more then the terrain |
23:15 | <%afny> | got one! |
23:15 | < MittenNinja> | Placement comes after terrain |
23:15 | <%afny> | dis yurt. |
23:15 | <+Tetrajak> | True, although I doubt the terrain problem will come up very often |
23:15 | <@Ceddobear> | You should be able to put a hurtin' down no matter what. |
23:15 | <@Ceddobear> | If not two kills, then two cripples. |
23:16 | < MittenNinja> | For sure. I'm not trying to shoot down your gameplan. Just playing devils advocate. |
23:16 | <+Tetrajak> | fair do |
23:16 | <@Ceddobear> | Well, as I am expecting it. |
23:16 | <@Ceddobear> | I am just pointing out what I thought about. :) |
23:16 | <@Ceddobear> | See, I tried the entire ride home to come up with something. |
23:16 | <+Tetrajak> | Well, HtH is pretty shit compared to the other weapons, sadly :/ Ced's idea is, so far, the best I've seen for making HtH effective |
23:16 | < MittenNinja> | Agreed |
23:16 | <@Ceddobear> | How to grasp the defender spot and how to STILL put the hurtin' down to make it worth it. |
23:17 | <@Ceddobear> | It's basically a Zerg Rush. |
23:20 | <@Ceddobear> | Mittens! TJ! Afny! |
23:21 | <@Ceddobear> | http://www.ced23ric.de/stuff/mf0/13g_range.png |
23:22 | < MittenNinja> | Lookin good |
23:22 | <@Ceddobear> | Takes a while, but it's worth it. |
23:23 | <@Ceddobear> | And it actually frees up a lot of parts. |
23:24 | <+Tetrajak> | coolies |
23:24 | <@Ceddobear> | Gives 'em a shitload of character, too. |
23:25 | <+Tetrajak> | *does not know of the alterations you performed* |
23:25 | <@Ceddobear> | Oh. |
23:25 | <@Ceddobear> | Replaced the arms, shoulders and legs, for more articulation. |
23:25 | < MittenNinja> | Yeah, totally doing that with mine |
23:25 | <@Ceddobear> | http://www.ced23ric.de/stuff/mf0/vale_reloads.png |
23:25 | <@Ceddobear> | Here, that one RELOADS. |
23:26 | <+Tetrajak> | ah, after the "super chub" by i-can't-remember-who? |
23:26 | <@Ceddobear> | MoralWarfare. |
23:26 | <@Ceddobear> | http://www.ced23ric.de/stuff/mf0/seeberg_charges.png |
23:26 | <@Ceddobear> | This one charges like a mothertrucker. |
23:26 | <@Ceddobear> | And yes. |
23:26 | <@Ceddobear> | He stands stable like that. |
23:26 | <%afny> | Soren, this yurt is so cool |
23:27 | <@Ceddobear> | Kev is in love wizzat yurt. :D |
23:27 | < MittenNinja> | It is a sexy yurt |
23:28 | <%afny> | got one all bricked up, now i'm looking for bits to decorate it in tribe colors |
23:28 | <%afny> | Also, I found a neat mod for it already |
23:28 | <+Tetrajak> | I have not seen this mentioned yurt |
23:29 | <%afny> | I don't know what the part is, but it's like a 1x2 plate with a 1x4 plate with open studs attached to it at a right angle |
23:29 | <@Ceddobear> | A bracket. |
23:29 | <%afny> | if you put them all along the bottom (or top by stud orientation), you can brick out from "walls" |
23:29 | <@Ceddobear> | 1x4 bracket. |
23:29 | <%afny> | or just add some ground detail |
23:30 | <+Tetrajak> | someone mind linking me to this yurt? |
23:30 | <%afny> | Soren: https://www.dropbox.com/s/lcde46b8h0z92jy/Ijad%20Yurt.jpg |
23:30 | <%afny> | [5:21pm] Soren: https://www.dropbox.com/s/7yvjmae810sxiqh/Ijad%20Yurt%20Breakdown.jpg |
23:30 | <%afny> | [5:21pm] |
23:31 | <+Tetrajak> | cheers |
23:31 | <+Tetrajak> | Heh, that's quite neat! |
23:42 | | * XGundam05 facepalms over stupid naming error in code =.= |
23:45 | | Whitewolf [a@Nightstar-a13e6943.superkabel.de] has quit [Client exited] |
23:55 | <@Ceddobear> | AFNY. |
23:55 | <@Ceddobear> | GUESS WHAT. |
23:55 | <@Ceddobear> | I AM USING YELLOQ. |
23:55 | <@Ceddobear> | *yellow |
23:55 | <%afny> | on WHAT |
23:55 | <@Ceddobear> | The 13th Guard. |
23:55 | <@Ceddobear> | The Artys get one yellow shoulder each. |
23:55 | <%afny> | woo |
23:55 | <%afny> | yellow and that dark blue? |
23:55 | <@Ceddobear> | With 1, 2 and 3 markings. |
23:56 | <%afny> | that's a GOOD combo |
23:56 | <@Ceddobear> | You'll see in a sec. |
23:56 | <@Ceddobear> | Oh, and they will use binocs. :D |
23:57 | <@Ceddobear> | Because I think it's utterly ridic to have a 3 ton war machine with sensors and comm arrays that uses binoculars and a handheld radio. |
23:58 | < MittenNinja> | Nah its not ridic... It's old school |
23:59 | <@Ceddobear> | Dude, these guys will look so dumb. :D |
23:59 | < MittenNinja> | Ain't no emp that's gonna fuck up binoculars |
--- Log closed Sat Jun 09 00:00:08 2012 |