mf0 logs -> 2012 -> Wed, 09 May 2012< mf0.20120508.log - mf0.20120510.log >
--- Log opened Wed May 09 00:00:44 2012
00:01
< maoranma>
So Bricklink chat is down
00:25 Ramcat [NSwebIRC@8E7DA3.C0AC6C.B1D767.63B516] has joined #mf0
00:25
< Ramcat>
Hi all
00:27
< Ramcat>
Nobody here?
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00:39
< Ced23Ric>
3 minutes is hardly enoug htime to react. D:
00:39
< maoranma>
:\
00:39
< maoranma>
Happens
00:45
< maoranma>
Gonna make a note on my first post to address that
00:45
< Ced23Ric>
Yeah, IRC = Idle Relay Chat.
00:45
< Ced23Ric>
:D
00:45
< Ced23Ric>
People don't know IRC.
00:47
<@McMartin>
It's like Twitter, but you can log out of it!
00:49
< maoranma>
Edited the post
00:49
< maoranma>
Might request it be stickied
00:50
< maoranma>
Twitter is one massive chatroom full of people talking about nothing
00:50
< maoranma>
We're most sophisticated, we have several chatrooms for that same purpose
00:52
< maoranma>
And, you really can't idle on Twitter. It's hard to give the illusion that you're there but not really~
00:52 maoranma is now known as Noah
00:52 mode/#mf0 [+qo Noah Noah] by ChanServ
01:35 MittenNinja [NSwebIRC@Nightstar-e9df5d72.co.comcast.net] has joined #mf0
01:36
< MittenNinja>
whuddup fellas?
01:36
<@McMartin>
Beware, you live
01:37
<~Noah>
Heeeeeeey, it's MittenNinja
01:38
<~Noah>
MittenNinja: Gimme all of your Travis bricks.
01:38
< MittenNinja>
Sorry, they're all being used right now
01:38
< MittenNinja>
you can fight the frames for them though
01:39
<@McMartin>
... "Box of Travis Bricks" - the ultimate Station
01:40
<~Noah>
More valuable than even giant peaches
01:41
< Ced23Ric>
Mittens! <3
01:41
< Ced23Ric>
I realized the Iguanas use 10 Travis bricks.
01:41
< Ced23Ric>
So I ordered 60 today. Amd received 40 more in the mail today, too.
01:42
<@McMartin>
I need to try to build some Chibs.
01:42
<@McMartin>
I'm not sure if I have the tiles for it
01:42
<~Noah>
Chubs?
01:42
<@McMartin>
No, Chibs.
01:43
<@McMartin>
They're like Chubs but much smaller
01:43
<~Noah>
Chibs sound delicous
01:43
<~Noah>
Chibs and dib.
01:43
<@McMartin>
http://www.dukayn.net/MFZ/wp/WangTechMF-ST07Chibis.png
01:44
< Ced23Ric>
Those Chibbis are great.
01:46
<@McMartin>
I have a dire lack of pieces with clips though -_-
01:46
<@McMartin>
I like how the Yellow Ranger has a coffee mug
01:46
<~Noah>
I have exactly 3
01:47
<~Noah>
More soon though
01:47
< Ced23Ric>
The yellow one is Mr. Chibs.
01:48
< Ced23Ric>
He wears loafers and is a WangTech PR employee.
01:48
< Ced23Ric>
As in, they shoot him.
01:48
<@McMartin>
I turn out to have known Mr. Wang from university
01:48
<@McMartin>
I've heard about Mr. Chibs but just by name
01:58 * Noah glares at his orders summery page
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02:00 mode/#mf0 [+qo Noah Noah] by ChanServ
02:02
< Ced23Ric>
McMartin: Mr. Chibs is probably one of the most hilarious things ever.
02:03
< Ced23Ric>
Randolph used him in a couple mock shots, and fuck, it's comedy gold.
02:03
<@McMartin>
Yellow was the "gets injured for humor value" color in Magicka, too
02:03
<@McMartin>
ISTR there was even an achievement for gratuitously blowing up the yellow player with a spell "backfire"
02:04
<@McMartin>
Backfire in scare quotes because Magicka's co-op play is Secret PvP
02:05 Ceddo [Ced@Nightstar-5994da57.adsl.alicedsl.de] has joined #mf0
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02:05
< calculus>
Greetings!
02:05
< Ceddo>
Magica is fun. :D
02:05
< Ceddo>
Hello thar, Mr. von Fange.
02:05
<~Noah>
Hello calculus!
02:06
<~Noah>
Welcome to the IRCs!~
02:06
< calculus>
Grets
02:06
< Ceddo>
Use ALL the networks!
02:06
< calculus>
*GREETS
02:07
< Ceddo>
Corrections are for those who have TIME.
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02:07
< Ceddo>
So I wanted to meet that kid in that parking lot.
02:07
< Ceddo>
Just sayin'.
02:07
< Ceddo>
Internet tough guys are hilarious.
02:07
<~Noah>
heh
02:07
< Ceddo>
"OMFG YOU STOLERED MY LDRAW FILE WATCH ME MAKE A SCENE."
02:08
< Ceddo>
Smart.
02:09
< Ceddo>
But hey.
02:10
< Ceddo>
That's part of internet communities.
02:11
<@McMartin>
Nightstar generally does a pretty good job of being quiet and dull
02:11
<@McMartin>
Er, civilized
02:11
<@McMartin>
Yes, that is the word
02:11
<~Noah>
http://farm8.staticflickr.com/7089/7134730721_69cba812fb_z.jpg - "Oh no, Mr. Chibs! You dropped your gun! What a pinch you're in!"
02:11
<~Noah>
I giggled
02:12
<~Noah>
Except in #nightstar_bar, where we often attack the channel bot Bawt.
02:14
<~Noah>
afk, son's bath then bed time
02:14
< Ceddo>
Noah: That was the first time Mr. Chibs got in trouble. Ever since, he became my fav reoccuring character.
02:23
<@McMartin>
So yes, I want a squad of hardsuits, if nothing else as practice making things that aren't completely ridiculous
02:25
<@McMartin>
Sadly, my plan of using minifig torsos to weld together frame parts didn't quite work
02:28
< Ceddo>
I tried many parts to make things smaller.
02:29
< Ceddo>
But hardsuits can't be taller than 10 plates, realistically.
02:29
< Ceddo>
My recommendation would be to look at the skeleton legs and work from there.
02:29
<@McMartin>
Well, the plan for the Remainder Rangers was to build them entirely out of unusable over-specialized parts
02:29
<@McMartin>
The Roffelth ended up being roughly frame-size, but they are also armed with frying pans and hot dogs
02:30
<@McMartin>
https://hkn.eecs.berkeley.edu/~mcmartin/mfz_proto/roffelth.jpg
02:30
<@McMartin>
https://hkn.eecs.berkeley.edu/~mcmartin/mfz_proto/roffelth2.jpg
02:30
<@McMartin>
The frying pan might be reasonably repurposable into a 2Y orbital strike beacon
02:34
< Ceddo>
Those look hideous, lol. :D
02:34
< Ceddo>
Also: I dare you to use a baguette.
02:34
<@McMartin>
I don't have a baguette =(
02:35
<@McMartin>
I have some Actual Terrible But At Least Worth A Shot ideas for frame hips involving locking hinges in place at non-right angles with crossbars
02:35
< Ceddo>
It's so 'tarded. It has no studs or niblets to attach anything. It's a simple ABS baguette.
02:36
<@McMartin>
I kind of just picked up bricks again for the first time in 20 years last week - I thought you meant "minifig-scaled loaf of bread"
02:39
<@McMartin>
After looking up ABS I'm no longer sure you don't
02:40
<@McMartin>
In which case I would have ABSOLUTELY fielded the Evil Chef company, mostly wielding baguettes
02:40
<@McMartin>
They would be well familiar with both the English and French meanings of 'pain'
02:41
< Ceddo>
There is a Lego baguette. :D
02:41
< Ceddo>
Lemme find it.
02:42
<@McMartin>
Anyway, yeah, those terrible frames I linked have two bricks that aren't things like "wheel well" or "bumper and headlight" combination pieces
02:42
<~Noah>
https://hkn.eecs.berkeley.edu/~mcmartin/mfz_proto/roffelth2.jpg -> The one on the right, I wouldn't want to meet in a dark alley if you know what I mean
02:42
< Ceddo>
http://www.bricklink.com/PL/4342.jpg
02:42
<@McMartin>
I may actually use the weenie-roast part of that set for use as a Station
02:42
<@McMartin>
Ceddo: Is that clippable?
02:43
< Ceddo>
McMartin: Those hotdogs have a rapey flavor with her creepy face.
02:43
< Ceddo>
McMartin: Nope. Not at all. No stubs or niblets. It's just a Lego ABS baguette in minifig scale, without any clips.
02:43
<~Noah>
http://www.bricklink.com/search.asp?itemID=996&colorID=2
02:43
<~Noah>
I can buy a real baggette for that
02:44
<@McMartin>
Ceddo: Fortunately, taking out their sensor system will decapitate the minifig!
02:44
<@McMartin>
D:
02:44
< Ceddo>
Noah: Lol, so true.
02:44
< Ceddo>
Who'd be like: "Well, DAMN. Wat I need now to finish this model is a baguette. If only Lego made one!"
02:45
<@McMartin>
"stub" and "niblet" are not terms I recognize; can you unpack those for a newb?
02:45
< Ceddo>
McMartin: Seriously, we're all stupid in the head here. But those hotdog wielding creepbots are too much. :D :D :D
02:45
< Ceddo>
*stud, I meant.
02:45
<@McMartin>
OK, stud I know
02:45
< Ceddo>
Basically, if you think of Lego attachment points as + and -, studs are the knobbins on top of a brick, basically, the plussies.
02:46
< Ceddo>
And niblets is what I call the inverted stud, the hole, or whatever you wanna call that.
02:46
<@McMartin>
The "D:" was for "right, because *decapitated* zombie centaur super mutants hunting you down with sausage-chucks makes it *so much better*"
02:46
< Ceddo>
I for one have no idea, which I ignore with a healthy dose of neologisms. Like niblet.
02:46
<@McMartin>
Got it
02:46
<@McMartin>
Let's see if I can rephrase my question, then:
02:47
<@McMartin>
"Can you take the baguette and get a minifig arm or clip to wield it?"
02:47
< Ceddo>
In German, I call studs "Nubsies" and niblets are "thingeys". I am eloquent.
02:47
< Ceddo>
Well, let me rephrase my answer, then.
02:47 * McMartin would probably go with "socket" for niblet.
02:48
< Ceddo>
"No. No, you can't. I have no hutchin' clue why they bothered with that in the first place."
02:48
< Ceddo>
YOu are so smart.
02:48
< Ceddo>
My world has become better.
02:48
< Ceddo>
Stud and socket.
02:48
< Ceddo>
Aww yeha.
02:48
<~Noah>
heh
02:49
< Ceddo>
Well, do you use any programs to plan 'Frames?
02:50
< Ceddo>
I use LDD, because it makes for fast-and-easy approaches. It is limited because of some illegal connections that totally work in real life, but it's good for drafts.
02:50
< Ceddo>
When I build a new 'Frame, I do it in parts.
02:51
< Ceddo>
Legs, torso, cockpit, arms, usually in that secquence.
02:53
<~Noah>
I use LDD to, but I downloaded the Ldraw AIO installer today
02:53
<@McMartin>
It's vaguely on my list of things to check out
02:53
<@McMartin>
But I really want to play with the kits a little before trying to CAD since I think it will give me a better physical intuition for how stuff fits together
02:54
< Ceddo>
Actually, LDD is perfect for that. Because it only allows strictly working connections.
02:54
< Ceddo>
I planned all my stuff in LDD, then acquired parts.
02:55
< Ceddo>
Now? I know what parts I constantly need.
02:56
< Ceddo>
1x1, 1x2, 1x3 plates in all colors, 1x1, 1x2 tiles in all colours, 1x1 slopes in all colors. That's armor and outer shell.
02:56
< Ceddo>
1x1 brick /w 4studs; 2 studs; 1 stud, headlight bricks. Those are inner superstructure.
02:56
<~Noah>
Yea, LDD is good for posing and stuff too, but screenshots in it kind blow
02:56
< Ceddo>
1x1 slopes, 1x1 plates, 1x1 round plates in translucent colors for cockpits.
02:57
< Ceddo>
1x1 plates, modified with clips, lampholders and such for attachments.
02:57
< Ceddo>
1x1 upward clips for short attachments.
02:57
<~Noah>
And everything with a hinge
02:57
< Ceddo>
Taps, nozzles and claws for angles.
02:57
<~Noah>
Also, a billion travis bricks
02:58
< Ceddo>
And pneumatic t-pieces for more intricate joints.
02:58
< Ceddo>
If you have that covered, the rest is playing around.
02:58
<@McMartin>
Yeah, I'm pretty underequipped for now
02:59
<@McMartin>
But I'd rather not go nuts with buying stuff until I know I'll have a use for it
02:59
<~Noah>
I used the garage from the kickstarter for a starting point
03:00 * McMartin used The Two Sets That Were On Sale From Target as his starting point, which is not the most superb of moves.
03:00
<@McMartin>
Fun sets though :D
03:00
< Ceddo>
Heh, yah.
03:00
<@McMartin>
(Car&Caravan from City and Propeller Adventures from Creator)
03:00
< Ceddo>
Dude, for color-save applications, Lego architecture is usefull.
03:00
<~Noah>
Do you have the 1x4 slope curved bits?
03:00
< Ceddo>
Tons of the same brick, over and over again.
03:01
<~Noah>
those make neat legs for crawler types
03:01
< Ceddo>
Noah: I feel that they are too large to be used properly. A 1x2 plate with a 1x1 clip plate and a 1x1 slope makes for a smoother, more-to-scale crawler leg.
03:02
<~Noah>
They are a little large
03:02
< Ceddo>
I tried them as shinguards.
03:02
< Ceddo>
But they're pretty much taller than the entire leg assembly.
03:02
< Ceddo>
Unless you go for a stalky-crane leg style.
03:04 MittenNinja [NSwebIRC@Nightstar-e9df5d72.co.comcast.net] has joined #mf0
03:04
< MittenNinja>
....and back
03:04
< MittenNinja>
that was weird
03:04
< MittenNinja>
the page was open but nothing was responding
03:05
<~Noah>
Ah, yea, that happens from time to time, particularly when I'm at school
03:05
<@McMartin>
Noah: I think I have a few
03:05
<@McMartin>
I also have some 1x10s that will only see use as terrain
03:06
<~Noah>
there are 2 other webchats at nightstar.net, you might try those
03:06
<@McMartin>
https://hkn.eecs.berkeley.edu/~mcmartin/01/jet_front.JPG <-- from the Prop Adventures kit, but is clearly not a prop
03:06
< Ceddo>
Mittens: You can try midbit, too.
03:06
< MittenNinja>
I really wish they made trans-blue levers
03:06
<~Noah>
Mibbit you mean?
03:06
< Ceddo>
Heh. Trans-light blue?
03:06
< MittenNinja>
sure
03:07
< Ceddo>
Noah: That, yes.
03:07
< MittenNinja>
trans-any blue would be better than no trans anything
03:07
<~Noah>
Mibbit isn't that great, because it acts as a proxy, so if two many people use it on the same server, issues can happen
03:07
< Ceddo>
Anyway, gentledudes, it's 04:07 am in Germania, and this guy is gonna crawl into bed.
03:07
< Ceddo>
You have a good night. I'll see you around.
03:07
<~Noah>
Ah, Gutten Nighten?
03:07
< Ceddo>
*Gute Nacht
03:07
< Ceddo>
:D
03:07
<~Noah>
lol
03:07
< MittenNinja>
later man
03:08
<@McMartin>
It's 19:07 here in Silicon Valley, I should do something about dinner
03:08
<~Noah>
I can do esperanto
03:08
<~Noah>
Bonan Vesperon!
03:08
< Ceddo>
I speak body language!
03:08
< Ceddo>
*waves and leaves* ;)
03:08
<@McMartin>
Heh
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04:21
<~Noah>
Lego needs to sell a small technical pieces box
04:22
<~Noah>
It's like half travis bricks and the rest hinges and plates and cheeses
04:26
<@McMartin>
Is Technic still a thing?
04:38
<@McMartin>
Aksi
04:38
<@McMartin>
Also
04:38
<@McMartin>
20:32 < Randolph> MCM: let them know I have a photoset devoted to the adventures of Blasto and Mr. Chibs on flickr
04:38
<@McMartin>
http://www.flickr.com/photos/wangtech/sets/72157629975865053/
04:42
<~Noah>
Where are you talking to these guys? lol
04:48
<@McMartin>
As I mentioned earlier; Randolph's an old friend from Uni, we learned about MFZ at about the same time
04:49
<~Noah>
Ah
04:50
<@McMartin>
So that's from IM, actually
04:59
<~Noah>
Yea, I gathered
07:37
<~Noah>
Wow, I'm tired early tonight
07:37
<~Noah>
guess I'll tuck it
07:42
<~Noah>
In rather
08:06
<@McMartin>
Woo, success.
08:06 * McMartin manages to build a frame that isn't completely stupid.
08:28
<@McMartin>
https://hkn.eecs.berkeley.edu/~mcmartin/mfz_proto/smrp_front.jpg
08:30
<@McMartin>
I'm thinking of bringing the legs in, mounting the hips against the central cavity, and then putting twin chain guns on new hardpoints on the side, instead of right under the cockpit where it stands now.
09:39 * McMartin fiddles with some of the bigger airplane parts, gets something that looks kind of like \m/
09:39
<@McMartin>
This requires further development, but soon I will be deploying a squadron of V-5 Metalhead GEVs.
10:42
<@McMartin>
https://hkn.eecs.berkeley.edu/~mcmartin/mfz_proto/metalhead_01.jpg
10:42
<@McMartin>
Demonstrating both the Rock Out and Rock On positions.
10:46 Reiver [Reiver@5B433A.F67240.562580.A14B7B] has joined #mf0
10:54 * TheShadow Reiverwaves
10:56
<@McMartin>
I'm not done with this series yet, but: https://hkn.eecs.berkeley.edu/~mcmartin/mfz_proto/firelizard.jpg and https://hkn.eecs.berkeley.edu/~mcmartin/mfz_proto/smrp_02_adder.jpg are my two current best designs
10:56
<@McMartin>
The adder still needs some refinement
10:57
< Reiver>
Hiya TW
10:57
< Reiver>
You guys are trying to steal all my free time, curse you all~
11:01 * Reiver hrms, lacks any form of jumper plates with his current little pile. Really does want his legos from home, now...
11:15
< Reiver>
So is there a basic ruleset so far, beyond cool little models?
11:15
<@McMartin>
It's in beta and nominally currently only for the backers from Kickstarter
11:15
<@McMartin>
But yeah, the wiki should discuss rules and such.
11:21
< Reiver>
... there was a kickstarter?
11:21
< Reiver>
maaaaan
11:22
< Reiver>
I m starting to hate those things.
11:22
< Reiver>
Because I keep hearing about totally awesome things /when it's too late/~
11:29 Noah [maoranma@Nightstar-0b54271b.pools.spcsdns.net] has quit [[NS] Quit: ]
11:45 Ced23Ric [Ced@Nightstar-0481df8f.adsl.alicedsl.de] has joined #mf0
11:45
< Ced23Ric>
Boom!
11:55
<@McMartin>
Oh hey, people, while I'm insomniac
11:55
<@McMartin>
So I built frames
11:55 Ced23Ric [Ced@Nightstar-0481df8f.adsl.alicedsl.de] has quit [Ping timeout: 121 seconds]
12:02
< Reiver>
McM: How long ago was the kickstarter?
13:14
<@TheShadow>
Not long, I think it closed last week, unless I'm losing days again (which is entirely likely)
13:14 Reiver [Reiver@5B433A.F67240.562580.A14B7B] has quit [Client closed the connection]
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13:15
< Reiver>
Sod.
13:15
<@TheShadow>
Did you get my reply?
13:16 Ced23Ric [Ced@Nightstar-cbecdf18.dip.t-dialin.net] has joined #mf0
13:16
< Ced23Ric>
I have returned.
13:16
< Reiver>
A full month, it looks like
13:16
< Ced23Ric>
Whee, people talking!
13:16
< Reiver>
two and a half thousand backers.
13:16
< Reiver>
Had I heard of it, I'd have been one of them~
13:16
<@TheShadow>
Ah, yes, I could have like, looked at the kickstarter site >.>
13:17
< Ced23Ric>
Revised the company sheet again, added dice to the squares.
13:17
< Ced23Ric>
http://www.mobileframehangar.com/viewtopic.php?f=4&t=1220
13:17
<@TheShadow>
(I blame being up to my eyeballs in perl and meetings~)
13:17
< Ced23Ric>
Reiver: I wanted to back it, but amazon payments does not accept PayPal and my CC was empty when I found it ... two days before it was over. :/
13:18
< Ced23Ric>
TS: Perl. Coding that looks like censored expletives.
13:20
<@TheShadow>
Not my perl ;P
13:22
< Ced23Ric>
Yeah right.
13:23
< Ced23Ric>
You are just 50 plussies and some brackets away from really messed up brainfuck code.
13:33 * ToxicFrog finally gets around to reading the rules, wonders how hard it would be to port to a hex grid
13:37
<@ToxicFrog>
...who has a 40cm ruler?
13:47
<@ToxicFrog>
Ok, having read it, it looks like fun but it also looks like the turn ordering and initiative rules are complex enough that I'd want machine assistance.
14:01 Ceddo [Ced@Nightstar-dc99092d.dip.t-dialin.net] has joined #mf0
14:01
< Ceddo>
See? That's what I said.
14:01
< Ceddo>
And they laughed at me for asking for a flow-chart.
14:01
< Ceddo>
Then someone made one.
14:02
< Ceddo>
And people were even more confused.
14:02
< Ceddo>
Turn order is simple, but it isn't at the same time.
14:02
< Ceddo>
Activation Phase - pick a 'Frame that goes.
14:02
< Ceddo>
Rolling Phase - roll all dice associated with the 'Frame you activated.
14:02
< Ceddo>
Targetting Phase - pick a target and a range.
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14:06
< Ceddo>
Opposing Activation Phase - Your target rolls it's dice pool.
14:06
< Ceddo>
Opposing Targetting Phase. Same as yours, doesn't have to shoot you, could lead to a domino effect kind of fight.
14:07
< Ceddo>
Once his shizlle is done, you decide to move or shoot. After that, you shoot or move, the sequence is interchangeable.
14:08
< Reiver>
A bit... odd.
14:08
< Reiver>
Is this based off another system, or entirely homebrewed?
14:09
< Ceddo>
It's based of Mechaton, which is practically MFZ version 1.0. :D
14:09
< Ceddo>
The turn squence is like so to ... equalize inititive a bit.
14:09
< Ceddo>
*initiative.
14:09
< Ceddo>
You are already at a massive advantage because you can force activations on your enemy.
14:10
< Ceddo>
For example, if I shoot your non-spotting 'Frames FIRST and your spotting 'Frames last, you won't get the benefit of spotting.
14:10
< Ceddo>
Now, if I could go an entire turn without interruption, I could decimate your company without any chance of you ever returning fire with some 'Frames.
14:10
< Ceddo>
The way it is in MFZ, attacks happen simultaneously.
14:11
< Ceddo>
Damage is dealt simultaneously, movements are made simultaneously.
14:11
< Ceddo>
So, if I rush you, you can at least shoot back, although I decide where we fight.
14:11
< Ceddo>
Initiative is just that: deciding where and when to fight. :)
14:12
< Reiver>
I see.
14:12
< Reiver>
As opposed to a you-move-I-shoot system?
14:12
< Ceddo>
Or I-move-and-shoot, then you go.
14:13
< Ceddo>
It's more like: I move and shot and you do the same. I just chose when and where.
14:13
< Reiver>
Yeah, /that/ version I can see having issues.
14:13
< Ceddo>
You cannot, like in WH40k, steamroll a unit.
14:13
< Ceddo>
I mean, in melee, WH40k fights back with Initiative.
14:14
< Ceddo>
But in ranged combat, a given unit can eradicare another one and/or break morale and send them fleeing with receiving a single shot of return fire.
14:14
< Reiver>
Indeed.
14:14
< Ceddo>
And if you pull of a drop-and-charge orchestrated with ranged fire, you can annihilate entire flanks in one turn.
14:15
< Reiver>
While Flames of War has a similar turn structure to 40k, but delineates who goes first as attacker vs defender
14:15
< Ceddo>
Space Marines /w Sternguards /w Combi-weapons in Droppods are a prime exampke. :D
14:15
< Reiver>
And defenders go second, but may start with any units they wish as Dug In.
14:15
< Ceddo>
Drop 10 Sternies, drop 10 flamer templates, mop up. Return fire: Not this turn. ;)
14:17
< Reiver>
(FoW shooting phase vs infantry: I roll to hit vs your difficulty [based on training+circumstantials]. You roll a save [3+ for infantry]. Remove failed saves... unless Dug In, at which point I have to pass a Firepower test for each.)
14:17
< Reiver>
(Small arms are Firepower 6+; 50cal is 5+, and a 75mm Shermans main gun is 75mm.)
14:18
< Reiver>
So getting to start Dug In is a pretty effective way of making infantry un-budgeabe.
14:18
< Reiver>
er, *un-budgeable
14:18 * Reiver has no idea if that's a real word.
14:19
<@TheShadow>
doesn't need the hyphen, I believe.
14:20
< Reiver>
Ha, cheers
14:21
< Reiver>
Meanwhile, the ancient Grav War (I think? Been way, way too long) has simultaneous I-move-you-shoot rounds
14:21
<@ToxicFrog>
A flowchart would help, yeah.
14:21
<@ToxicFrog>
Now that the intent is explained it makes a bit more sense.
14:21
<@ToxicFrog>
But it still looks unwieldy.
14:21
< Reiver>
Which work out a bit like the old Overwatch rules in 40k used to.
14:21
<@ToxicFrog>
Hard to say for sure without actually playing it, but there's a reason I play Heroscape these days and not 40k.
14:22
< Reiver>
So I get to control movement, but you get to interrupt me to open fire at any point in that
14:22
< Reiver>
Ducking from cover to cover? Ha! We'll shoot you in between.
14:22
< Reiver>
... then curse as you do it again with something even tastier, and we blew our actions prematurely. >_>
14:22
< Ceddo>
40k, I love the fluff.
14:22
< Ceddo>
And the models.
14:23
<@ToxicFrog>
Hmm. I wonder how hard it would be to stat MFZ units as Heroscape units and port the spotting/reaction rules
14:23
< Ceddo>
I usually do a fair amount of customization.
14:23
< Ceddo>
But the game itself, ugh, I dunno.
14:23
< Reiver>
TF: Basic idea of how they run?
14:23
< Ceddo>
MFZ will be tons of fun.
14:23
< Ceddo>
But, gentledudes, mark my words: Spotting is everything.
14:23
< Reiver>
Ceddo: I always felt it'd do better as a small-scale minis game
14:23
< Ceddo>
Spotting guarantees damage.
14:24
< Reiver>
How does it work?
14:24
< Ceddo>
Like so:
14:24
< Ceddo>
You roll weapons dice, say 2d6 + 1d8. And you add 1d6 White because you wanna make sure it sticks.
14:24
< Ceddo>
Now you roll 3, 2, 5, 2.
14:24
< Ceddo>
Pick highest, which is 5.
14:25
< Ceddo>
And NOW you add spot. Say he has a spot of 3 on him.
14:25
< Ceddo>
Your attack now is 8.
14:25
< Ceddo>
So even if his Def is a whooping 6, which the max he can EVER have, you still get 2 damage rolls.
14:26
< Ceddo>
Even a spot of 1 can give you that one more damage roll.
14:26
< Ceddo>
Without spot, your average attack is 3.5 vs. 3.5 def. The more dice you have, the higher your statistical chance for something higher than 3.5
14:27
< Ceddo>
But regardless, the max a weapon gets is 6, or 8 with an SSR or dual weapon system.
14:27
< Ceddo>
And the max a Def gets is 6, too. So Def can completely soak up regular weapons fire and 75% of d8, theoretically.
14:27
< Ceddo>
Spot blows Def out of the water.
14:27
< Ceddo>
It's key to making damage stick.
14:28
< Ceddo>
Because it's additive. And it's the only additive mechanic in the game. ;)
14:29
< Ceddo>
BRB, smoke break.
14:29
< Reiver>
Interesting.
14:29
< Reiver>
A little convoluted, but I get the intent.
14:33
< Reiver>
But now I must slep.
14:34
< Ceddo>
Sleep well, dude. Catch you later. :)
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16:29 MittenNinja [NSwebIRC@Nightstar-e9df5d72.co.comcast.net] has joined #mf0
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16:30
< MittenNinja_>
heyo
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16:38
< Ceddo>
Gah, Mittens.
16:38
< Ceddo>
Ah!
16:38
< Ceddo>
Nevermind.
16:38
< Ceddo>
You returned.
16:38
< Ceddo>
So!
16:38
< Ceddo>
I need some feedback.
16:39
< Ceddo>
I am currently assembling some quick reference sheets, "Rules at a glance".
16:39
< Ceddo>
First page I am on is 'Frame constructions, systems and companies.
16:39
< Ceddo>
Second page, I thought of "Deployment".
16:39
< Ceddo>
Third page, Combat.
16:40
< MittenNinja_>
cool
16:40
< MittenNinja_>
that would probably come in very handy
16:41
< Ceddo>
Yeah, because right now, it's spread over tons of pages and/or forum posts.
16:41
< Ceddo>
And to have a quick reference would just help gameflow.
16:41
< Ceddo>
Lemme show you what I got so far.
16:42
< Ceddo>
http://www.ced23ric.de/stuff/mf0/raag_frame.png
16:44
< Ceddo>
Just did a test print, works fine.
16:45
< MittenNinja_>
Looks sweet man. The only thing I see is that I believe direct fire is 2-8 units, not 1-8
16:46
< Ceddo>
Well, that's a misconception.
16:46
< Ceddo>
Say something is between 0 and 1 unit.
16:46
< Ceddo>
That's melee.
16:46
< Ceddo>
As soon as you are at 1.00000000000001, you are in DF range.
16:46
< Ceddo>
Up to 8.0 units.
16:46
< Ceddo>
Anything above 8.000000000001 ( ;) ) is artillery.
16:47
< Ceddo>
Otherwise, there'd be a gap from 1.1 to 1.9 units, which makes no sense.
16:47
< MittenNinja_>
"Direct fire range is from 2 ruler units out to the length of the ruler"
16:47
< MittenNinja_>
thats the exact quote from the rules that josh put out
16:47
< Ceddo>
Yupp, we talked about that in some forlorn topic. It's meant as "above 1 unit".
16:47
< MittenNinja_>
ah ok
16:47
< Ceddo>
Think about it this way.
16:48
< Ceddo>
2 units includes every thing above 1. :D
16:48
< Ceddo>
It's 0++, 1++, 8++.
16:48
< MittenNinja_>
got it. I just remembered seeing something somewhere about there being a gap in the ranges
16:48
< MittenNinja_>
i could just be dillusional
16:48
< Ceddo>
So melee covers 1 unit in total, df covers 7 units, and arty covers everything above.
16:49
< Ceddo>
Yeah, it's worded in a really weird way, but if you think about it, you figure it out. That's the exact reason why I drew that ruler there.
16:50
< Ceddo>
By the way, holy hell, you love Travis bricks. :D
16:50
< Ceddo>
Also, I ordered two Brandenburg Gates.
16:50
< MittenNinja_>
SAND GREEN SLOPES
16:50
< Ceddo>
And six 18 slots sorting trays.
16:50
< Ceddo>
I KNOW RIGHT.
16:50
< Ceddo>
SO MANY.
16:50
< Ceddo>
And one Travis brick. :D
16:51
< MittenNinja_>
I still have a ton left over after two iguanas and the modified chub
16:51
< MittenNinja_>
i need more 1x2 tiles though
16:51
< Ceddo>
Yo!
16:51
< Ceddo>
I am curious whether I could borrow some Serpents from you.
16:51
< Ceddo>
And have the SU sic them on the Sliver from my background there.
16:52
< MittenNinja_>
for sure dude
16:53
< MittenNinja_>
they've got presence wherever the SU needs to get shit done and the UMFL and TTM aren't doing it
16:53
< MittenNinja_>
The "a-team" so to say
16:56
< Ceddo>
Gotcha. Sweet.
16:56
< Ceddo>
Mhmm.
16:56
< Ceddo>
Free reign to "invent" characters?
16:57
< Ceddo>
'Cause, I do need pilots for 'dem 'Frames. :D
16:59
< MittenNinja_>
yeah, go for it. every division/lance/squad/whatever is named after some kind of snake/mythical serpent/reptile
17:00
< Ceddo>
Yah, I figured that part out. :D
17:00
< Ceddo>
Couatls should be fine, eh?
17:00
< Ceddo>
If not, I'll go with Rattlesnakes.
17:01
< MittenNinja_>
I've started working on a Rattler division but haven't gotten a whole lot put together yet, so go for it man, they're all you :)
17:01
< Ceddo>
Yay. Thanks.
17:02
< MittenNinja_>
no prob!
17:02
< Ceddo>
Alrightey. I'll add those to the Vesopia background some time tomorrow or tonight, depending on how far I get with these sheets.
17:02
< MittenNinja_>
cool.
17:03
< MittenNinja_>
The Fat snake chubs and iguanas make up the bulk of the Serpent Legion forces
17:03
< MittenNinja_>
squad commanders have some modified frames and custom work
17:03
< Ceddo>
Yeah, I really like the Iguanas. They have that very distinct "grunt" vibe.
17:03
< MittenNinja_>
and every once in a while a squad will get there hands on a field test prototype
17:03
< MittenNinja_>
absolutely
17:04
< Ceddo>
I built one from leftovers, and realized I need more Travis bricks.
17:04
< Ceddo>
So I ordered 120.
17:04
< MittenNinja_>
hahaha
17:04
< MittenNinja_>
damn!
17:04
< MittenNinja_>
so you could build 10 nagas with that
17:04
< Ceddo>
Well, I want to be able to field 3 factions, at least 6 'Frames per.
17:04
< Ceddo>
For demo games and such.
17:04
< MittenNinja_>
absolutely
17:04
< Ceddo>
So I need that many.
17:04
< MittenNinja_>
I'm working on getting one more completed for Denver Comic Con
17:04
< Ceddo>
I'll have about 160 by the time those arrive.
17:05
< Ceddo>
My local lego store offered me a spot at a convention, so I best get ready. :D
17:05
< MittenNinja_>
I've got the 31st OMU done, and Soren is going to be able to get my custom company to me before the con
17:05
< MittenNinja_>
NICE
17:05
< Ceddo>
What's he building up for ya?
17:05
< MittenNinja_>
He designed the fat snakes
17:05
< MittenNinja_>
and is putting together a few more guys
17:06
< MittenNinja_>
including some stealth/sniper chubs
17:06
< Ceddo>
Yah, I saw that. Getting a whole company?
17:06
< MittenNinja_>
yep
17:06
< Ceddo>
Also: You're gonna be BLEEDING in that PbP game. :D
17:06
< MittenNinja_>
we shall see :)
17:06
< Ceddo>
My suggestion is to shell the hell out of calculus' arty 'Frames.
17:06
< Ceddo>
He usually drops Spot first.
17:06
< MittenNinja_>
shell? no no no. get up in his face!
17:07
< MittenNinja_>
then all his arty wont be any good
17:07
< Ceddo>
And as soon as he lost his first spot, his 'Frames become A LOT less dangerous.
17:07
< Ceddo>
Dude, trust me. Those 4 arty spotters bring hell.
17:07
< MittenNinja_>
i can afford to lose my stations early and overpower him
17:07
< Ceddo>
Yeah, sure, do that. Make a run for his stuff and eat him up ASAP.
17:07
< MittenNinja_>
exactly
17:07
< Ceddo>
Then take his stuff and weather ferret's attack.
17:08
< Ceddo>
I'd race that DDC if I were you, too.
17:08
< Ceddo>
But if you have the option, fire at his double-spotters. Or your stuff runs around with -4 Def, permanently.
17:09
< MittenNinja_>
yep
17:09
< Ceddo>
Ironically, his split-range weapons are retardedly efficient, because he fuels them with d6W.
17:09
< Ceddo>
So you are looking at 3d6 arty, in all actuality.
17:09
< Ceddo>
And that, 4 times. Combined with 2d6 spot 4 times.
17:09
< MittenNinja_>
i'm gonna try and get my nagas up in his face and tear them up before he can do any real damage
17:09
< MittenNinja_>
yeah
17:09
< MittenNinja_>
his attack is brutally efficient
17:09
< Ceddo>
You are faaaar away, bro.
17:10
< MittenNinja_>
but his defense is almost non-exsistant
17:10
< MittenNinja_>
i havent placed 80% of my frames
17:10
< MittenNinja_>
and they can go anywhere :)
17:10
< Ceddo>
Get them close.
17:10
< Ceddo>
And eat him up.
17:10
< Ceddo>
His melee is d6W.
17:10
< MittenNinja_>
exactly
17:10
< Ceddo>
Without d6W he loses Def or Move.
17:10
< MittenNinja_>
yep
17:10
< Ceddo>
Move is even worse. As soon as your Nagas get into Melee, he's in hurtin' city.
17:10
< MittenNinja_>
only my spitting dragon doesn't have melee
17:11
< MittenNinja_>
and once i get up close and personal all my frames can start spotting his
17:11
< Ceddo>
I'd really run awy from ferret, eat up calculus and bet on the DDC running out before your losses are too high. :D
17:11
< MittenNinja_>
thats the idea!
17:12
< Ceddo>
But yeah.
17:13
< MittenNinja_>
Gah
17:13
< Ceddo>
Those A/DF.S.S.B 'Frames are vicious. They are pretty much long-range swarmers.
17:13
< MittenNinja_>
why are sand green headlight bricks so damn expensive?
17:13
< Ceddo>
Erryting sandgreen is. ^^
17:13
< MittenNinja_>
some of the tiles aren't bad
17:14
< Ceddo>
Substitute with black and cover up with tiles and slopes. ^^
17:14
< Ceddo>
Oh, oh!
17:14
< MittenNinja_>
and 1x1 round bricks are pretty cheap
17:14
< Ceddo>
I got my hands on some sand green decorated tiles.
17:14
< Ceddo>
It reads MMXXVVII or something.
17:14
< Ceddo>
I like those little details. :D
17:14
< MittenNinja_>
yeah i got some stickers that have sand green text on them
17:14
< MittenNinja_>
I used them for my iguanas
17:15
< MittenNinja_>
now they're numbered
17:28
< Ceddo>
Vairy nice. :D
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20:03
< Noah>
Hmm
20:04 mode/#mf0 [+qo Noah Noah] by ChanServ
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20:06
<~Noah>
There we are
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20:13
<~Noah>
AndChat, woo
20:13
<~Noah>
And Swype, God how I've missed Swype
20:15
<@McMartin>
For some reason I could never get Swype to work right for me. It plays poorly with my fingers.
20:18
<@McMartin>
Also, I'm pretty happy with how my GEVs came out
20:19
<@McMartin>
https://hkn.eecs.berkeley.edu/~mcmartin/mfz_proto/metalhead_01.jpg
20:19
<@McMartin>
They don't look as much like a \m/ as they did in the first prototypes, but they do still have the "rock out" and "rock on" balance points.
20:21
<~Noah>
GEVs?
20:21
<@McMartin>
"Ground-Effect Vehicles."
20:21 * McMartin is old, still remembers OGRE and GEV.
20:22
<@McMartin>
Combat hovercraft, basically
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20:22
<~Noah>
Shh
20:22
<~Noah>
Ahh rather
20:23
<@McMartin>
Failing that, I think they'd make great stations.
20:23
<~Noah>
Ben
20:23
<~Noah>
Brb rather.
20:23
<~Noah>
Gotta reteach Swype.
20:26 Ced23Ric [Ced@Nightstar-0481df8f.adsl.alicedsl.de] has joined #mf0
20:26
< Ced23Ric>
Yo, yo.
20:27
<@McMartin>
Hey there
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20:44
< Ced23Ric>
*waves*
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20:45
<~Noah>
Swype still doesn't have Esperanto.
20:45
< Ced23Ric>
Doesn't it have Borka Borka Borka?
20:45
< Ced23Ric>
Also, no one seems to fancy my Quick Reference Sheet.
20:46
< Ced23Ric>
I hate the world and will commence self-flaggelation.
20:46
<~Noah>
Set yourself on fire?
20:46
< Ced23Ric>
It's included, yeah.
20:46
< Ced23Ric>
Probably some salt in the burn wounds while I am at it.
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20:51
<~Noah>
Might have to switch back to Swiftkey X instead, Swype is being buggy as all hell
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20:53
<~Noah>
What Quick Reference Sheet by the way?
20:55
< mchnzr>
Played my first round last night, didn't feel the need for any reference cards (but then we had pretty straightforward armies)
20:58 Ced23Ric [Ced@Nightstar-0481df8f.adsl.alicedsl.de] has quit [[NS] Quit: ]
20:59
<~Noah>
"Select to enable long press for all foreign language characters" except Esperanto. Thanks Swiftkey.
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20:59
<@McMartin>
Foreign means "native to somewhere else" >_>
21:00
<~Noah>
Hush you
21:17 Ced23Ric [Ced@Nightstar-0481df8f.adsl.alicedsl.de] has joined #mf0
21:17
< Ced23Ric>
Noah.
21:17
< Ced23Ric>
First, I made this: http://www.ced23ric.de/stuff/mf0/companysheet.png
21:18
< Ced23Ric>
Just a sheet to quickly write down your company. Cross what's installed, strike out what's used up or destroyed.
21:18
< Ced23Ric>
Then, I started a series I call RAAG - Rules at a glance.
21:18
< Ced23Ric>
http://www.ced23ric.de/stuff/mf0/raagsheet_frames.png
21:18
< Ced23Ric>
Frames & Systems, Companies & Initiative and a range ruler.
21:35
<~Noah>
Neat! But what is the third six sided dice for on attacks?
21:36
< Ced23Ric>
Split-Range systems.
21:36
< Ced23Ric>
You can have 1 DF system, which gives you 2d6 DF.
21:36
< Ced23Ric>
Or you have 1 DF/Melee system, giving you 1d6 for each range.
21:37
< Ced23Ric>
And if you add a straight and a split system, you end up at 3d6 and 1d6.
21:37
<~Noah>
Gotcha, makes sense
21:38
< Ced23Ric>
Yeah. We actually saw a lot of split systems in early conception stages.
21:38
< Ced23Ric>
It just opens up so many possibilities.
21:38
< Ced23Ric>
Because, if you have 1d6 Arty/1d6 DF, you can fight at all ranges.
21:38
< Ced23Ric>
And with 3 slots open, you can grab spot, def and move, or double spot and def.
21:39
< Ced23Ric>
And use your 2d6 White to augment the firepower.
21:39
< Ced23Ric>
Because, as long as an Arty/DF system is present, you can add your whites to the roll.
21:39
< Ced23Ric>
And suddenly, the 'Frame with 2x 0.5 weapon system has 3d6 at Arty and DF range ..
21:40
<~Noah>
Assuming you don't botch a defence dice
21:40
< Ced23Ric>
That's the beauty of White dice.
21:40
< Ced23Ric>
You assign them AFTER you rolled them.
21:40
<~Noah>
Stupid phone battery.
21:40 mchnzr [NSwebIRC@Nightstar-23a4610e.cable.teksavvy.com] has quit [[NS] Quit: Page closed]
21:42
<~Noah>
Right, I like the rolling all dice at once thing
21:43
< Ced23Ric>
Well, you always know what's up.
21:43
< Ced23Ric>
Got a 1 on Def, a 4 and a 5 on white, a 2 on Arty?
21:44
< Ced23Ric>
Put the 5 on Def and the 4 on arty. With a spot of 3, that's a 7 for attack. Gives 1 damage roll, worst case, and 7, best case. ;)
21:44
<@McMartin>
for basic expected value of max after N dice rolled, I did make a little page
21:44
<@McMartin>
https://hkn.eecs.berkeley.edu/~mcmartin/mfz.html
21:45
<@McMartin>
Some of you may remember this from when I was sweating over scaling over in #code
22:01
< Ced23Ric>
Things that don't load: That link.
22:02
<@McMartin>
Works here
22:02
<@McMartin>
Has to be https though (??)
22:02
<@TheShadow>
Works for me, too
22:03
< Ced23Ric>
Nopers. I get a 404.
22:03
< Ced23Ric>
Maybe a country block.
22:04
<@TheShadow>
Forced a reload without cache?
22:04
< Ced23Ric>
Yupp.
22:04
< Ced23Ric>
I only get timeouts.
22:04
< Ced23Ric>
You could try a more ... public place than a university server.
22:05
<@McMartin>
I don't really have any of those
22:05
<@McMartin>
But, uh
22:05
<@TheShadow>
McM: want me to stick a copy on my server?
22:05
<@McMartin>
That's supposed to be a pretty darn public server
22:05
<@McMartin>
Like, it's also the same machine that does their industrial relations
22:05
<@McMartin>
TheShadow: Go ahead
22:06
<@TheShadow>
http://starforge.co.uk/media/mfz.html
22:09
< Ced23Ric>
Yay!
22:09
< Ced23Ric>
I have no idea what that's supposed to be for. :D
22:09
< Ced23Ric>
MFZ caps out at 5d6 and 4d8.
22:10
<@McMartin>
Mainly to severely stress-test the algorithm I was using to generate it, and to make sure I never got asked to run numbers for it again~
22:10
<@McMartin>
And because it's a prettier box size at that point
22:11
< Ced23Ric>
Oh, okay.
22:11
< Ced23Ric>
But what's the relation?
22:11
<~Noah>
It's averages using those dice. So 2d6+d8 gives average of 4.9?
22:11
<@McMartin>
cross-index the d6 count and the d8 count; at the meeting point, that is the average maximum value.
22:11
<@McMartin>
Not the average value, but the average maximum
22:11
< Ced23Ric>
Yeah, but ... averages are so empty for MFZ.
22:12
<~Noah>
We're math nerds
22:12
<@McMartin>
It shows where diminishing returns come in
22:12
< Ced23Ric>
Well, I am, too.
22:12
<@McMartin>
Who should get rockets
22:12
< Ced23Ric>
At least, I am a number cruncher for gaming engines.
22:12
<~Noah>
McMartin: why you not use dropbox?
22:12
< Ced23Ric>
But there's the problem that you are relating empty values.
22:13
< Ced23Ric>
What you need to look at is Weapon Dice + Whites + Spots vs. Defense.
22:13
<@McMartin>
The big issue here was whether or not split systems were broken
22:13
< Ced23Ric>
And you will reallise that attack always wins.
22:13
<@McMartin>
That can be computed trivially from this base though
22:13
<@McMartin>
Because sums are easy to combine
22:13
< Ced23Ric>
But that's not the lesson.
22:13
<@McMartin>
maximum, however, is a Hell of a combinator.
22:13
< Ced23Ric>
The lesson is way, way simpler.
22:14
< Ced23Ric>
Drop a spot on the fucker and no def in the world will save him.
22:15
<~Noah>
Spot adds directly to attack, it's pretty rough
22:15
<@McMartin>
Sure
22:15
< Ced23Ric>
Yeah, it HURTs badly.
22:15
< Ced23Ric>
Because it's additive.
22:15
< Ced23Ric>
And it's the only additive mechanic in the game.
22:15
<~Noah>
It does, as they say, the enormous hurt.
22:16
< Ced23Ric>
With a shovel.
22:16
<@McMartin>
The initial question I was asked when analyzing this was "is 2d6 + 1d8 better than 4d6, and if so, how much"
22:16
<~Noah>
It might be broken :P
22:16
<@McMartin>
No, the question was "broken like Deadlands"
22:16
< Ced23Ric>
Well, 1d8 is better than 2d6 for one reason.
22:17
<@McMartin>
Where a higher skill sometimes translates to a lower chance of success because White Wolf is Bad At Probability
22:17
< Ced23Ric>
Average of 2d6 is 7, but average maximum is 4.47. Average 1d8 is 4.5
22:17
< Ced23Ric>
So 1d8 wins by a tee.
22:17
<@McMartin>
Yes, that's exactly what I was computing in general.
22:17
< Ced23Ric>
BUT, and that's where 1d8 blows 2d6 out of the water ...
22:17
< Ced23Ric>
... 1d8 has 7 and 8.
22:17
<@McMartin>
Right.
22:18
< Ced23Ric>
8 + 6 (from spot) = 14. Against a Def 0, that's 14 chances of 33% for damage.
22:18
< Ced23Ric>
Which results in a net average of 4.66 damage.
22:18
< Ced23Ric>
Which CRIPPLES even a healthy 'Frame.
22:18
<~Noah>
But 2d6+d8 has max average of 4.9
22:18
< Ced23Ric>
Still adds 7 and 8 to the potential pool.
22:18
<@McMartin>
Yeah, variance matters
22:18
<~Noah>
Right right
22:19
<@McMartin>
But it's very clear that you're never intended to completely soak
22:19
<@McMartin>
But rockets make sure you don't.
22:19
< Ced23Ric>
Rockets are dirty.
22:19
< Ced23Ric>
And so underestimated.
22:19
< Ced23Ric>
Think of it - you have THREE of those. They don't count as weapons, so they still allow for d8G for movement.
22:20
< Ced23Ric>
So you can build a fast, armored spotter with 3x 1d8 shots.
22:20
<~Noah>
Can you fire more than one from the same frame?
22:20
< Ced23Ric>
Yupp, you can alphastrike.
22:20
<~Noah>
Ouch
22:21
< Ced23Ric>
The most committed attack possible is 5d6+4d8.
22:21
<@McMartin>
Ced23Ric: I'm thinking that would well-fit the fluff for my "Rabbit" frame.
22:21
< Ced23Ric>
Sorry, 4d6+4d8.
22:21
< Ced23Ric>
McMartin: We call that a Missile Monkey.
22:21
< Ced23Ric>
Spot Spot Armor Move, Bonus Move, 3x Rockets.
22:21
<@McMartin>
Both of those have *average* maxima of over 7.
22:21
<@McMartin>
Yeah, I'm building a company based on the Ijad finding an abandoned colony and trying to get something usable out of their leftover mining equipment
22:21
< Ced23Ric>
McMartin: Yeah, but you should back a shot like that up with spot.
22:22
< Ced23Ric>
McMartin: HEY.
22:22
< Ced23Ric>
Wanna come visit?
22:22
<@McMartin>
Depends, how far away are you~
22:22
< Ced23Ric>
Because, I like, totally have a mining planet. :D
22:22
< Ced23Ric>
Nah, I meant, fluff-wise.
22:22
<@McMartin>
Also trying to avoid too many Descent references
22:22
< Ced23Ric>
Lemme give you a link.
22:22
< Ced23Ric>
http://www.mobileframehangar.com/viewtopic.php?f=9&t=1003
22:22
<@McMartin>
Guessing these also won't work for you, but I'm going to try to get Picasa going
22:22
<@McMartin>
https://hkn.eecs.berkeley.edu/~mcmartin/mfz_proto/firelizard.jpg
22:23
<@McMartin>
https://hkn.eecs.berkeley.edu/~mcmartin/mfz_proto/smrp_02_adder.jpg
22:23
< Ced23Ric>
There. Read up on the planets & starsystem, and on the Ijad.
22:23
< Ced23Ric>
Might be something for you.
22:23
< Ced23Ric>
Nope, no love. Boo.
22:23
<~Noah>
Those are neat.
22:24
<@McMartin>
Hmm, this is a slightly different setup
22:24
<@McMartin>
Catalyst IV will need to be a separate region
22:24
<~Noah>
But seriously, dropbox McMartin
22:25
<@McMartin>
More likely a civil war over whether or not to align with the Free Colonies
22:25
<@McMartin>
Vesopia *actually panned out* - Catalyst didn't.
22:25
< Ced23Ric>
Gotcha.
22:25
< Ced23Ric>
Yeah, Vesopia is pretty Ijadee.
22:26
< Ced23Ric>
Which is funny.
22:26
< Ced23Ric>
Because initially, I started with the SU as my chosen faction.
22:26
< Ced23Ric>
But the more I dwelled on it, the more I became endeared to the Ijad.
22:27
<~Noah>
I like the Ijad
22:27
< Ced23Ric>
You get awesome antennas!
22:27
< Ced23Ric>
How cool is that?
22:28
<~Noah>
I was thinking about the crawler style mecha
22:28
< Ced23Ric>
Monkeys steer those. :(
22:29
<~Noah>
I thought it was crabs
22:29
<~Noah>
They can bond to anything with a nervous system right?
22:41
< Ced23Ric>
Pretty much. But ... they are sentient.
22:41
< Ced23Ric>
They prefer other sentient beings.
22:41
< Ced23Ric>
Otherwise, they got bored.
22:41
< Ced23Ric>
The bond was once described as willing marriage.
22:42
<@McMartin>
The monkeybot connection to the firelizard and friends is actually coincidental
22:42
<@McMartin>
Those are humans piloting mining robots designed for impossible terrain. >_>
22:43
<@McMartin>
While also digging/burning new terrain to cross
22:43
< Ced23Ric>
Ugh, why did I start a story?
22:43
< Ced23Ric>
Now I feel the urge to continue but also have no idea how.
22:44
<@McMartin>
Brickblaster, Bane Of Fanfic
22:49
<~Noah>
Lol
23:21
< Ced23Ric>
Okay, did it.
--- Log closed Thu May 10 00:00:58 2012
mf0 logs -> 2012 -> Wed, 09 May 2012< mf0.20120508.log - mf0.20120510.log >

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