code logs -> 2021 -> Mon, 22 Feb 2021< code.20210221.log - code.20210223.log >
--- Log opened Mon Feb 22 00:00:50 2021
00:08
<&ToxicFrog>
Speaking of which, I played some Per Aspera today and things are getting spicy! I survived a meteor shower (the atmosphere is up to 50mbar, which is a dramatic improvement but not enough to protect against space rocks) and what looks like a sabotage attempt, and now I have drones.
00:08
< catalyst>
drönes
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02:20
<&McMartin>
Hell yes
02:21
<&McMartin>
I had to do some work to actually run the test
02:21
<&McMartin>
But this program I've been messing with on and off for awhile not only runs fine on the 8-bit Atari, it even manages to do it on a 16KB system as long as you give it a proper configuration setup (basically it needs its own boot disk)
02:21
<&McMartin>
With 16KB it can't fit in RAM alongside DOS, but...
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07:01
< Yossarian>
I know I'm retarded, but $ ptrace > -bash: ptrace: command not found ?
07:01
< Yossarian>
say what?
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07:16
< Yossarian>
and now I'm feeling really dumb: $ strace youtube-dl -U >> trace.txt
07:16
< Yossarian>
stdout spills into console, file contains Updating to version 2021.02.22 ... (nl) ERROR: no write permissions on /usr/local/bin/youtube-dl
07:18
< Yossarian>
it creates the file and does write those two lines... looks like strace has an output flag of -o
07:20
< Yossarian>
oh, gotta be elevated permission I guess
07:21
< Yossarian>
but you can't insert a sudo in there
07:29
< Yossarian>
ah, I wasn't writing what I actually meant; setuid of the tracee program was CVE-2001-1384; sudo strace <tracee> makes more sense with what I intended... I'm tired :(
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14:59
<@gnolam>
... even ShellExecuteEx is failing.
14:59
<@gnolam>
Yeah, no, I think this is where I give up trying to troubleshoot this installation and simply put it down to "shit's fucked, yo".
15:12
<~Vornicus>
that's a good sign
15:14
<&ToxicFrog>
Yossarian: strace outputs to stderr by default, not stdout. You wanted '2>> trace.txt'.
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19:41
<@ErikMesoy>
Hmmmm. I have an old game that worked on Windows-7 on my previous machine six years ago, I redownloaded it, it won't run on my current Win10 machine. And by "won't run" I mean that in normal or compatibility mode, a *process* starts up visible in task manager, but nothing else.
19:42
<~Vornicus>
what's the game
19:42
<@ErikMesoy>
My game notes file includes a crashlog with a bunch of relatively generic lines and one line featuring WorldScreen.<.ctor>b__14()
19:44
< Emmy>
Possibly a resolution thing?
19:45
<@ErikMesoy>
The game is some indie trash RPG of zero note but I happen to know the developer. Well, knew. Her channel is dead and I haven't seen her elsewhere in a while. What language does that code style sound like and does it suggest anything useful?
19:46
<~Vornicus>
that mashing is pretty clearly C++-like, but a lot of indie trash RPGs are done in engines
19:48
<~Vornicus>
so if I were to guess this is an RPGMaker artifact or something similar, and my first stop would be RPGMaker compatibility hacks
19:49
<@ErikMesoy>
I'm pretty sure it's not RPGMaker as it's all of 3MB standalone. :-)
19:49
<@ErikMesoy>
Also it had procedural level generation.
19:49
<~Vornicus>
oh man
19:54
< Mahal>
run it in dosbox or something?
19:54
< Mahal>
for 8/16 bit compatibility?
19:58
<@ErikMesoy>
Hm. Nope, too new for dosbox.
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20:17
<&[R]>
Spin up a Windows VM?
20:19
<&[R]>
Or try running it under WINE?
20:33
<&ToxicFrog>
Yeah, I'd try it wine (is wine in WSL a thing yet?) in win7 compatibility mode, on the grounds that even if it fails you can get loads of debug logging out of wine that will give you more information about what it's trying to do.
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20:57
< abudhabi_>
https://www.pnas.org/content/117/46/29221
21:53
< Emmy>
They mean propaganda.
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21:54
< Emmy>
the beauty of it, we don't necessarily need to actually simulate it or anything like that on actual people.
21:55
< Emmy>
we already have literally hundreds, no thousands of years worth of literature on it XD
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--- Log closed Tue Feb 23 00:00:52 2021
code logs -> 2021 -> Mon, 22 Feb 2021< code.20210221.log - code.20210223.log >

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