--- Log opened Thu Feb 07 00:00:17 2019 |
00:50 | <@iospace> | macdjord: I'll look in a bit |
00:52 | <@iospace> | so I tried the `raise Exception()`, and same "bool" related error |
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02:22 | <@iospace> | oh my gods I'm so dumb |
02:25 | <&McMartin> | You solved the problem first! |
02:25 | <&McMartin> | Everyone else is EVEN DUMBER |
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03:22 | <@iospace> | I had a variable named NWS |
03:22 | <@iospace> | which was "hey, pull data from the NWS" |
03:22 | <@iospace> | and I was importing a file called NWS |
03:22 | <@iospace> | which pulled data from the NWS AND WELP |
03:49 | <&McMartin> | getPaneRect() |
03:50 | <&McMartin> | getPainWrecked() |
03:52 | <@iospace> | anyway it's working now |
04:04 | | * McMartin meanwhile has made a mysterious audio bug in the emulator he contirbutes to go away |
04:04 | <&McMartin> | ... at least on my system |
04:23 | <@iospace> | ok |
04:23 | <@iospace> | so problems worked out |
04:23 | <@iospace> | output made more robust |
04:23 | <@iospace> | next step is to actually parse command line input! :D |
04:23 | <@iospace> | tomorrow |
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08:09 | < simon_> | in git, if I want to 'git mv' a file and make changes to it, do I need to do those two in separate commits to properly record that it was moved, in order to preserve commit history? |
08:09 | < simon_> | I've experienced previously that it sometimes thinks I'm deleting the old file and creating an entirely new one. |
08:39 | <&McMartin> | It tries to guess based on how different the final file is. |
08:58 | < simon_> | hrm, ok. |
08:59 | < simon_> | I've separated the commits now. we don't have any policy of each commit having to build or succeed tests. |
08:59 | | * McMartin nods |
08:59 | <&McMartin> | Fair. |
08:59 | <&McMartin> | That's also an extremely bad policy for git~ |
08:59 | < simon_> | right |
08:59 | < simon_> | I wish we used GitHub. this mixture between RT (issue tracker) and Phabricator (code review tool) makes me cringe. |
09:00 | < simon_> | GitHub's PR workflow highlights whether individual commits succeed CI with a little green/red icon. I like that. it doesn't have to be green throughout the process, but it does tell you. |
09:00 | <&McMartin> | I'm unfamiliar with both RT and Phabricator |
09:01 | < simon_> | RT is arcane. built in Perl. very advanced and customizable. hard to replace with GitHub's issue tracker. we're lacking, at minimum, issue dependencies. |
09:02 | < simon_> | Phabricator is a code review tool. it's quite neat. but it doesn't let you review individual commits, only one huge diff. |
09:04 | <&McMartin> | The only integrated service for this stuff that I know of that does issue dependencies is Atlassian's. |
09:05 | < simon_> | that's BitBucket, right? |
09:06 | < simon_> | it's changed since I last checked it out in 2012. ;-) |
09:07 | <&McMartin> | It's Bitbucket + Sockdrawer + JIRA, I think? |
09:07 | <&McMartin> | Testing, 1, 2, 3 |
09:07 | <&McMartin> | My connection is starting to shit itself, subtly hinting I should get to bed |
09:12 | < simon_> | ah, JIRA. I don't know it, but I just read about it in a comparison. |
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13:04 | | * TheWatcher readsup |
13:14 | <@TheWatcher> | At least it's phabricator, and not gerrit >.< |
13:18 | < simon_> | now two acquaintances have been giving JIRA a bad name for being very slow and scrum-y. |
13:18 | | * [R] sees `try { if (...) throw ...; } catch (...) { hadError = true; }` and cringes. Only thing that throws in the try is the explicit throw |
13:19 | <&[R]> | I've heard no-one say anything that could be understood to be good about JIRA, but I've heard very, very much about JIRA |
13:43 | | celmin|sleep is now known as celmin|away |
13:44 | < catalyst> | eh, JIRA was decent for organising tasks/bugs and visualising work into sprints when we used it |
13:44 | < catalyst> | it was entirely adequate |
13:45 | | * TheWatcher eyes gitlab |
13:45 | <@TheWatcher> | 40,000 jobs processed since 5pm yesterday, eeesh |
14:12 | <@gnolam> | I have no problems with JIRA. |
14:12 | <@gnolam> | Works fine for our workflow. |
15:00 | <&[R]> | Gotta love slowly automating the fiddly bits out of my job |
15:08 | <&[R]> | Also a sanity check on my algo, I need to convert a number like '04' into '4th'. I have: if num == [11, 12, 13] return num 'th'; else if num[2] == 1 return num 'st'; else if num[2] == 2 return num 'nd'; else if num[2] == 3 return num 'rd'; else return num 'th' (there's an implicit removal of the pad on the return) |
15:11 | <&[R]> | (number range is 01-31 FYI) |
15:18 | <@Alek> | so apparently the last Nvidia drivers that work for my secondary video card are from back in March of last year. -_- |
15:18 | | * Alek growls. |
15:22 | <@Alek> | and I'm not sure I can have 2 separate video drivers installed for my video cards without errors. |
15:28 | <@Alek> | I'd just run the older driver but Windows Store apps will no longer open under it, which is why I upgraded. -_- |
15:28 | <@Alek> | I guess I'm out a secondary monitor and video card for now. -_- |
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20:46 | | * McMartin ponders Hilarious Blasphemy |
20:46 | | * McMartin goes to find a Chicago-alike font for Windows |
20:47 | | * McMartin finds https://fontlibrary.org/en/font/chicagoflf |
20:48 | <@ErikMesoy> | Oh man. That gives me flashbacks to the ancient monochrome machine my mother bought before I was born, which used that font. |
20:49 | <&McMartin> | You can just call it "a Macintosh" ;-) |
20:49 | <@ErikMesoy> | Pfffft. Yes, I suppose. |
20:49 | <&McMartin> | It is an extremely famous font because it was the old-school Mac default font. |
20:49 | <&McMartin> | It was also licensed by Squaresoft for its SNES games, most notably FF6. |
20:56 | <@Alek> | it's not too horrible on emulators upscaled to 600x800 and up. |
20:56 | <@Alek> | as opposed to some other fonts in console games, which are horrible even on CRTs at native resolution. |
20:57 | <@Alek> | notably a bunch of games that practiced passcode-block save-states. |
20:57 | <@Alek> | King's Bounty, I'm looking at you. |
20:58 | <@Alek> | oh and there's MDK, which just plain looked horrible. I BARELY passed the game, thankfully on the first try, and never touched it again, it was that muddy. |
20:59 | <@Alek> | brown on brown on brown. |
20:59 | <&McMartin> | I have a soft spot for MDK |
20:59 | <&McMartin> | Some of it is because it predates hardware acceleration so allowances must be made |
20:59 | <&McMartin> | Some of it is because they were INCREDIBLY SNARKY BASTARDS ABOUT IT in their readme |
21:00 | <&McMartin> | I actually saved a copy of it |
21:00 | <&McMartin> | I wonder if it's on this machine |
21:02 | <&McMartin> | Also the nostril sniping, the lawyer-friendly James Bond cameo, and the World's Smallest Nuclear Bomb, which you only used to open doors |
21:02 | <&McMartin> | Even without the explicit shoutouts to it you could tell it was by the Earthworm Jim guys >_> |
21:06 | <&McMartin> | Q: The sound doesn't work! |
21:06 | <&McMartin> | A: That's not a question. |
21:06 | <&McMartin> | Q: The sound doesn't work on my machine. Can you help? |
21:06 | <&McMartin> | A: Sure! First off, we'll assume that you've checked to make sure that the speakers are turned on and plugged in correctly to your PC and you're running a 100% SoundBlaster compatible card. As a note, not all sound cards are truly 100% compatible, in which case you may not be able to get sound from MDK. |
21:07 | <&McMartin> | That wasn't the one I was looking for though |
21:07 | <&McMartin> | I will have to dig it out of my GOG copy once I ge thome |
21:08 | <&McMartin> | (But it was, like, "your graphics test is giving me numbers that are too low" "In a future version of MDK, we will ask you what numbers you think you deserve and then print them out, along with some wibbly stuff to make it look like it's doing a real test. In the meantime, this does what the game does." |
21:10 | <@Alek> | mine was on the PS, though. |
21:10 | <&McMartin> | Ah |
21:10 | <@Alek> | I did mention consoles. >_> |
21:10 | <&McMartin> | If that used what acceleration it had it would have looked worse than the PC software-only rendering >_< |
21:11 | <&McMartin> | I didn't know that King's Bounty had a console port |
21:12 | <@Alek> | er. it was on my Genesis. I still have the cartridge. |
21:12 | <@Alek> | NOT King's Bounty: The Legend. |
21:12 | <&McMartin> | Oh! |
21:12 | <&McMartin> | I *did* know that had a console port after all. |
21:12 | <&McMartin> | It's got a hilarious TAS |
21:12 | <@Alek> | I saw that once. |
21:12 | <@Alek> | or was it a let's play of the TAS? |
21:13 | <&McMartin> | The TAS was, uh, short |
21:13 | <@Alek> | oh yeah. |
21:13 | <&McMartin> | It spends about fifteen seconds moving the cursor around the menu, then takes one step from the starting point, searches for the Scepter, and wins. |
21:13 | <@Alek> | there were only 4 zones and 4 things you absolutely needed to accomplish, 1 per zone. |
21:13 | <&McMartin> | There is only one thing you need to accomplish, it turns out >_> |
21:13 | <@Alek> | or that. |
21:13 | <&McMartin> | Everything else just makes that feasible if you aren't looking at the RAM values |
21:13 | <@Alek> | oh yeah, the scepter COULD be in the first zone, I remember now. |
21:14 | <@Alek> | going to the others just helped see more of the map. |
21:14 | <&McMartin> | In Thuryl's LP of it it was also in the first zone, in the end. |
21:14 | <&McMartin> | (Thuryl's LP of it is pretty good) |
21:15 | <@Alek> | I played it rather a lot, way back when, because we couldn't afford many games and it was rather cheap at uh. what was the game store chain called back then, again? XD |
21:15 | <@Alek> | I've repressed THAT memory... |
21:19 | <@Alek> | speaking of graphics, I should look around for a cheap still-supported card to replace the one no longer supported. :/ |
21:25 | <&McMartin> | Alek: Probably one of "Babbage's", "Software Etc.", or "Electronics Boutique" |
21:25 | <&McMartin> | All of which are now GameStop, which is dying, leaving us with zero brick-and-mortar game stores |
21:30 | <@Alek> | er, it was either GameStop or whoever it bought out. before Electronics Boutique and not one of the others. |
21:33 | <@Alek> | GameStop does own Kongregate, which is a website hosting mostly-free mostly-Flash-based mostly-indie games. they have recently released their own game launcher and a game store hosting paid games, though. :P |
21:33 | <@Alek> | hmm. the one I'm thinking of may have been bought by EB Games first. |
21:36 | <@Alek> | dang, can't find anything, but I know EB Games came later in our area, and GameStop even later. Maybe Funcoland? |
21:37 | <@Alek> | probably them. |
21:37 | <&McMartin> | COuld be |
21:38 | <@Alek> | ugh. trying to find a cheap video card to pair with this one, looking for GDDR5 and 2GB so at least it's not worse than what I have now (gtx 650), and the cheapest I can find is a GT 710 for $65. |
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21:39 | <@Alek> | and that's not even natively GDDR5 according to nvidia's specs, but DDR3. |
21:39 | <@Alek> | next is a 730, at $75ish? |
21:41 | <@Alek> | ... newegg, huh? $43 for a 4GB model branded as for mining. >_> |
21:42 | <@Alek> | alternatively, $14k for a customer kit model from Dell. :P |
21:44 | <&McMartin> | Bah. ChicagoFLF isn't fixed-width so none of my text editors accept it. |
21:48 | <@Alek> | ... damn, not a good idea. the 730 is already EOL, apparently, and my own gtx 650 is next in the series to be EOL. |
21:49 | <&[R]> | <McMartin> All of which are now GameStop, which is dying, leaving us with zero brick-and-mortar game stores <-- there are plenty of small ones |
21:50 | <&McMartin> | I think I've got a 750Ti |
21:50 | <&McMartin> | The only small one I have locally is literally an annex to a record shop |
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21:53 | <@Alek> | for $60, I could get a 750Ti, or for $90 I could jump to a 1030. hm. |
21:54 | <&McMartin> | I'm not 100% sure a 1030 outperforms a 750Ti |
21:56 | <@Alek> | 1030 outperforms in most things but not bandwidth. heck, it's 8k ready, but only 64bit bandwidth. |
21:56 | <@Alek> | so not a good idea for me. |
21:57 | <@Alek> | yeah, I should go for a 750. only both of the ones I find (amazon, ebay) ship from china and will take weeks. |
21:57 | <@Alek> | on the plus side, they have dvi AND vga both, so I can put both monitors on one card if I need to. |
21:57 | <@Alek> | if I want to, as well. |
21:58 | <@Alek> | also, I have a strong suspicion as to what happened to my dad's old pc now, which stopped working after a driver update. |
21:59 | <@Alek> | video driver update. |
21:59 | <@Alek> | it's on a 9800... which is also EOL. |
21:59 | | * Alek shakes his head... |
21:59 | <@Alek> | nvidia apparently doesn't even check if the card can support the driver before updating. >_> |
22:03 | <&[R]> | :/ |
22:05 | <&McMartin> | I'm going to need to do a complete hardware refresh in the near but not immediate future |
22:05 | <&McMartin> | This is an uncomfortable time to do so, for graphics cards |
22:05 | <&McMartin> | I guess the 1050Ti is still OK |
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22:58 | <@Alek> | I really should replace my card, for sure, because it's next in line to be EOL and probably will be this spring - that seems to be when they release the last supported driver and the EOL list. |
22:59 | | * Alek headdesks. |
23:03 | <@Alek> | aaand my dad's on a GT 710, which is supposedly EOL already. I better cancel the pending video driver update for it. |
23:04 | <@Alek> | ... he ran it, it works. for now. >_> |
23:04 | <@Alek> | but yeah, we both need to upgrade and soon. |
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23:05 | <@Alek> | what's a good mid-range card right now? we should look at something that'll be supported for at least 2-3 years, 5 would be better. |
23:05 | <@Alek> | but I can't pay much and my dad doesn't want to. |
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23:07 | <@Alek> | the 750 ti is probably gonna be good for 1-2 years, I guess, since the 730 already went EOL. |
23:09 | <@Alek> | also JEEZ is the ebay website design dated... |
23:13 | <@Alek> | really, though, I'm not sure I want to trust electronics that ship from China these days. |
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23:13 | <@Alek> | I've heard about them slipping in hackware. |
23:15 | <&[R]> | That was debunked |
23:24 | <@Alek> | oh, that's good then. |
23:24 | <@Tamber> | Well, one of the biggest most ominous ones was debunked. There's been plenty of legitimate cases of certified pre-owned stuff, though, but I think that's mostly infections from factory machines slipping onto stuff, rather than a malicious factory. |
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23:29 | <@Alek> | ooh, 1050 for $150, or 1050 Ti for $190. |
23:30 | <@Alek> | $180 even! |
23:34 | <@Alek> | I suspect that should be good for at least 2-3 years, 5 if I'm lucky. the problem now would be convincing Dad to order one or two. |
23:34 | <@Alek> | it's available locally, which is nice. |
23:37 | <@Alek> | ... eff. all that effort was for nothing anyway, the Reader app in Windows STILL doesn't open. >_> |
23:38 | <@Alek> | my searches originally returned that the reason it didn't work was that the graphics drivers weren't up to date. |
23:48 | <@Alek> | ... another, deeper, search says windows updates may be needed. and yes, now there's an important one waiting that wasn't when the problem came up first. -_- |
23:49 | <@Alek> | the update doesn't fix it though. |
--- Log closed Fri Feb 08 00:00:18 2019 |