--- Log opened Sun Apr 09 00:00:46 2017 |
00:08 | <&[R]> | Yeah that's what I meant |
00:29 | <@himi> | Yeah, that's a pretty powerful attack |
00:29 | | * himi has just not seen anyone sane using a single-file mail spool in a long long time |
00:29 | | * himi notes that using Exchange is not sane, so that isn't a valid counter-example |
00:30 | <@himi> | This is one reason why a lot of the AV stuff makes me cringe |
01:22 | < RchrdB> | You've seen sophail, right? |
01:24 | < RchrdB> | tl;dr AV products are written in unsafe programming languages, poorly https://lock.cmpxchg8b.com/sophail.pdf |
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05:51 | <&[R]> | Is that the "AV product runs service-level node.js server that will run anything told to at service-level privs" one? |
06:06 | | * McMartin determines that RISC OS and C *really* do not get along, does a build of UQM for Raspbian instead, which works much better but still requires some shenaigans for reasons he's not clear on. |
06:07 | <&McMartin> | As long as I stick to framebuffer mode I can even use the expensive 2x scalers and I still peak at like 19% CPU usage. |
06:08 | <&[R]> | What's RISC OS' primary low level language then? |
06:08 | <&McMartin> | I guess I should rephrase that "C" to "GCC" |
06:08 | <&McMartin> | It's a different C suite that it expects |
06:09 | <&McMartin> | GCC insists on files still being named foo.c and foo.h |
06:09 | <&McMartin> | which is great, except for the part where, on RISC OS, . is the path separator |
06:09 | <&McMartin> | So the gcc port insists on all C files living in a directory named "c" and all header files living in one named "h" |
06:09 | <&McMartin> | Instead of swapping . and / wherever they appear, which is what literally everything else that has to interoperate with POSIX or Windows does. |
06:10 | <&McMartin> | Including emulators that use native host filesystems, which also then add the metadata after a comma in the filename, which works approximately perfectly for something that is usually considered impossible to get right =P |
06:11 | <&McMartin> | There's a crossdev kit as well |
06:11 | <&McMartin> | However, it has not escaped my notice that most of the stuff *built* with that crossdev kit doesn't fuckin' work |
06:12 | <&McMartin> | I'm not sure how much of that is because ARMv8 is more hardcore about things like alignment and not dereferencing pointers in the zero page |
06:12 | <&McMartin> | RISC OS's level of abstraction is somewhere between Win3.1 and Win98, and as such memory protection is handled more by convention than by actually using the ARM's TLBs, I think. |
06:13 | <&McMartin> | Now, if only I could work out why Raspbian's version of ld objects to our build script's placement of -lm *and only* -lm. |
06:14 | <&McMartin> | And also either only on Debian or only on ARM, because it sure doesn't happen on x86 Ubuntu. |
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13:42 | <@ErikMesoy> | My new widescreen is wider than I'd like for most purposes, and searching for advice turns up tips on how to change the resolution, which isn't what I want. How do I, and/or what is the *term* for, changing the display area to emulate a narrower screen if that's possible? So that the screen is like [320 unused column][1600x] instead of the current [1920x]. |
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13:48 | <~Vornicus> | Typically the way that's done is -- you change the resolution to a thing that's got the aspect ratio you want, and then set your monitor to not try to stretch the thing |
13:58 | | * ErikMesoy eventually finds button to alter the thing, and is confronted with the result of someone skipping UI/UX day. |
13:59 | <@ErikMesoy> | Dialog box with "Keep changes?" but the buttons are [Revert] and [Windows adjusted these settings to match your hardware capabilities] |
13:59 | <@ErikMesoy> | I *infer* the second one is supposed to be "OK" and the explanation belongs in the dialog box, not the button. WTF. |
13:59 | <@ErikMesoy> | ...it isn't |
13:59 | <@ErikMesoy> | both buttons revert |
14:00 | <~Vornicus> | your monitor may insist on a particular aspect without the "don't try to stretch" setting |
14:01 | <@ErikMesoy> | Wait, no, I spoke too soon. The [blah blah] button reverts, the [Revert] button *keeps changes*. |
14:01 | <@ErikMesoy> | Bad labeling on one, outright lie on the other |
14:02 | <@ErikMesoy> | Now I have changed the resolution from 1920x1080 to a nicer 1680x1050, because I can't pick custom resolution, which I am sympathetic to. |
14:03 | <@ErikMesoy> | There are now black bars on each side of the screen, so the horizontal is resized. But the vertical is stretched, no black bars at the top and bottom. |
14:04 | <@ErikMesoy> | I haven't even found a stretch setting yet, this was just its default behavior after altering resolution. THIS IS HOW YOU GET WARHAMMER. THIS IS HOW YOU GET FUCKING TECH-PRIESTS WORSHIPING MACHINE SPIRITS BECAUSE THE INTERNAL FUNCTION IS A MYSTERY. |
14:04 | <~Vornicus> | that means it's actually stretched both directions but it did so consistently. might look ugly 'cause you have a scaling of 36:35 |
14:06 | <@ErikMesoy> | If by "ugly" you mean "microblurred", yes, former crisp lines now smear slightly. |
14:06 | <@ErikMesoy> | They smear *both* horizontally and vertically though...? |
14:07 | <~Vornicus> | Yes. |
14:07 | <~Vornicus> | That is the correct thing for it to do, because it wants to keep the same aspect ratio. |
14:08 | <@ErikMesoy> | Well, as long as I don't play pixel art games, it should be fine. >_> |
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--- Log closed Sun Apr 09 17:26:09 2017 |
--- Log opened Sun Apr 09 17:31:57 2017 |
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19:03 | <~Vornicus> | hooray unit tests they are my friends |
19:05 | < Jessikat> | :3 |
19:29 | <~Vornicus> | naps are even better friends though. |
19:49 | < Jessikat> | :D |
19:49 | <@abudhabi> | Testimonial: I took a nap today and have not regretted it. |
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--- Log closed Mon Apr 10 00:00:48 2017 |