--- Log opened Thu Feb 18 00:00:36 2016 |
00:02 | | Derakon[AFK] is now known as Derakon |
00:12 | <@Vash> | I'm not sure if I should try to be serious about it because we are probably never going to do this game even if I take what I have now from that weird racing game. |
00:14 | <~Vornicus> | So, games of note that demonstrate what I'm talking about, in descending order of complexity for this sort of thing. System Shock 1; Marathon; Doom; Mario Kart; Out Run; Contra |
00:23 | <~Vornicus> | System Shock had arbitrary vertical rotation; Marathon did shear for up-and-down looking; Doom you couldn't look up and down at all but things were on many vertical locations; Mario Kart had full horizontal rotation; Out Run faked rotation with distance-based shearing; Contra was fixed camera. |
00:27 | <~Vornicus> | I guess you could almost fit Wolfenstein 3d in between Mario Kart & Doom - you have hiding-behind-shit in wolfenstein which you don't need to worry about in Kart. Then there's a level or two between Out Run and Contra, where your camera can move but not turn, but I can't name any games in that realm |
00:28 | <&McMartin> | Operation Wolf |
00:30 | <~Vornicus> | https://www.youtube.com/watch?v=088y5VDQFzA indeed |
00:31 | <~Vornicus> | Not quite as -- well -- hang on -- here we are https://www.youtube.com/watch?v=-DyJ6IdUPl0 |
00:34 | <~Vornicus> | I guess all the simple parallax effects in snes games - Super Mario World for instance - were in between there, though they had only two layers |
00:34 | <&McMartin> | Mega Man 1's ending had a bit of parallax! |
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01:06 | <@Alek> | a lot of side scrollers in the 16 bit era, and even some in the 8 bit, had parallax, no? |
01:16 | <~Vornicus> | yep. |
01:49 | <&Derakon> | Parallax in lower-bittage games tended to rely on more trickery, e.g. each row of the screen would be dedicated to a specific parallax layer. |
01:50 | <&Derakon> | So you'd see the clouds on one layer, the trees on another, with zero overlap. |
01:51 | <&McMartin> | And when there *is* overlap, you're looking at sprites syncing with a more-frontal layer |
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06:08 | <@abudhabi> | I am not pleased that my radio reception is dependent on where I stand and/or what my posture is. |
06:12 | <~Vornicus> | self.old.path.corners[TURNS[self.old.direction].right][turn_coodinate] -- think I should probably break this up a bit |
06:14 | <~Vornicus> | also, I should definitely spell things correctly. |
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15:28 | < Emmy> | What the actual fucking fuck, vba |
15:29 | < Emmy> | Tell me. in which cases should the expression IF NOT (stuff) AND NOT (stuff) be true? |
15:30 | < Emmy> | In the case, and only then, if both stuff1 and stuff2 are false, right? |
15:31 | < Emmy> | Not according to vba. |
15:31 | < Emmy> | vba will return true when stuff1 and stuff2 are false, but also when stuff1 is true, and stuff2 is false! |
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16:27 | < [R]> | That's really WTFy... considering that it's checking stuff twice and not either of stuff1 and stuff2. |
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17:41 | < Azash> | Emmy: IF NOT (stuff AND NOT stuff) ? |
17:41 | < Azash> | Would always be true |
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18:10 | < Emmy-Noms> | Azash: in that case, IF NOT (stuff AND stuff) would be more useful. |
18:10 | | * Emmy-Noms notes to check that later |
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21:07 | <&McMartin> | "My neighbor says that address space layout randomization causes autism" |
21:09 | <@Alek> | õ_ô |
21:12 | <@abudhabi> | Hahaha. |
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21:26 | | * TheWatcher sighs at work |
21:26 | <@TheWatcher> | "Can we make these RSS feeds private?" |
21:28 | <&McMartin> | What are they actually asking for? |
21:31 | <@TheWatcher> | The short version: RSS feeds that can only be viewed by people who authenticate in some fashion. It's a bit more complicated than that, but that's the jist of it. |
21:33 | <@TheWatcher> | Problem is that the only way to do this that any rss aggregators support, that I can find anyway, is "use https and http basic auth" |
21:37 | < Azash> | Obviously you use a private feed VPN for this |
21:37 | < Azash> | >> |
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21:39 | <@TheWatcher> | Azash: hell, no |
21:39 | < catadroid> | Bwah |
21:41 | <@TheWatcher> | What I'm probably going to do is make users who want to access private feeds log in normally and request a per-user generated id and password, and have then use those over https when requesting the feeds. |
21:43 | <@TheWatcher> | Keeps their /actual/ usernames and passwords out of other systems, while providing something vaguely approaching privacy (it still assumes their reader doesn't leak the credentials some other way, but the feeds don't need high security, just "keep out the proles" level) |
21:44 | <&McMartin> | Right |
21:44 | <&McMartin> | And at that level, https+basic auth isn't awful, is it? |
21:44 | <&McMartin> | (Assuming various things like lack of protocol downgrade attacks careless users, etc etc etc) |
21:47 | <@TheWatcher> | Not completely awful, but I will be asking them if they really, really want to do this and laying out all the ways it could go wrong >.> |
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23:55 | <&McMartin> | http://arstechnica.com/security/2016/02/extremely-severe-bug-leaves-dizzying-num ber-of-apps-and-devices-vulnerable/ |
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23:57 | <~Vornicus> | mamn |
23:57 | <@ErikMesoy> | From the vague URL I thought this was going to be a spoof article full of generalities. |
23:57 | <&McMartin> | Nope, this is is a remote code execution bug in libc |
23:57 | <&McMartin> | er, glibc |
23:57 | <&McMartin> | It looks like Fedora already has a patch in fc23 |
--- Log closed Fri Feb 19 00:00:52 2016 |