code logs -> 2015 -> Fri, 02 Oct 2015< code.20151001.log - code.20151003.log >
--- Log opened Fri Oct 02 00:00:48 2015
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00:49
<@gnolam>
Tamber: ah yes. Classically, the saved money is "we just cut the entire R&D section, they don't make any money at all!".
00:51
<&McMartin>
Manufacturing is a cost center~
00:51
<&McMartin>
Unlike Sales~
00:56
<@Reiv>
Voodoo learned that one the hard way, didn't they?
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02:51
< Harlow>
is anyone familiar with xv6
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03:19
<~Vornicus>
So, recent game acquisition, Pandemic
03:20
<~Vornicus>
One of the steps of setup is to split a deck of cards into some number of piles (more for more difficulty), add a card to each, shuffle each, then stack them atop each other, smallest pile on bottom
03:23
<~Vornicus>
It makes me wonder how I'd do it using a computer
03:31
<~Vornicus>
...probably just take the deck and randomly assign each card to one of the piles
04:04
< [R]>
Sort the deck normally, generate random numbers that sum up to the deck-size. Sort the numbers. For each number insert card at that point.
04:09
< [R]>
s/Sort the deck/Shuffle the deck/
04:27
< [R]>
Vornicus: poke?
04:33
<@celticminstrel>
Is there a word to describe "the minimum rect that contains two rects"?
04:35
<@Reiv>
Vornicus: Ooooh, Pandemic is /fantastic/
04:35
<@Reiv>
I also strongly reccomend getting On The Brink
04:35
<@Reiv>
The later expansions tend towards "Here, have more busywork"
04:35
<@Reiv>
But On The Brink comes with 4x modules you can mix in to make it harder.
04:36
<@Reiv>
I love the Virulent Strain rules; I love them even more when you houserule it to be for /whatever the new infection is/ because it makes multiple strains even more gloriously chaotic.
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04:40
<@Reiv>
(More than once we've simply identified the Virulent Strain and then stomped all over it for the rest of the game, which is a little less nerve-wracking.)
04:54
< [R]>
"I've realized the proper definition of an excess of nacho cheese is, in fact, not enough tortilla chips."
05:00
<~Vornicus>
Thing is
05:01
<~Vornicus>
Pandemic is all right if you feel like it's possible to win
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05:01
<~Vornicus>
2 player is way, way, way, way easier than 4
05:02
<~Vornicus>
Like, to the point where two of my three two player games have ended so well as to allow enough time to completely eradicate all four, and the two four-player games were nowhere close to winnable.
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05:49
<&jeroud>
I think four player is fairly well balanced.
05:50
<&jeroud>
At least, the games I've played have been pretty close and we've won a little more than half.
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05:58
<~Vornicus>
Yeah, these haven't been anywhere close
05:59
<&jeroud>
Then again, we mostly play Arkham Horror with various expansions, so our scale might be calibrated differently.
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06:20
<~Vornicus>
This is our only coop game
06:20
<&jeroud>
Ah. We play mostly coop.
06:48
<~Vornicus>
celmin: "convex hull", but that's a little too general
06:48
<~Vornicus>
alternately: "bounding box", again a little too general
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09:56
<@gnolam>
Reiv: On the Brink is worth it just for the Petri dishes. :)
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10:34
<&Reiver>
gnolam: Very much. :)
10:34
<&Reiver>
Vornicus: You need to be less pansy and up your 2p difficulty a notch or two.
10:34
<&Reiver>
4p is the 'default' difficulty, as it were.
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10:40
< catadroid>
does anyone else get so stressed that they can't concentrate on programming at all?
10:41
<@TheWatcher>
Yep
10:41
<&jerith>
Sometimes. Not so much now that I have ADHD meds.
10:42
<&jerith>
(Or rather, the stress affects my concentration less.)
10:47 * catadroid nods
10:47
< catadroid>
because I'm currently so stressed about medication that I can't keep enough in my working memory
10:48 * jerith hugs.
10:48
<&jerith>
I find that taking some time to play videogames or something helps.
10:49
<&jerith>
(More with general concentration issues than stress specifically, though.)
10:51 * catadroid hugs
10:51
< catadroid>
that'd be handy if I wasn't at work
10:52
< catadroid>
(ironically building games)
10:59
<&ToxicFrog>
When that happens to me, I sometimes take my laptop to an empty meeting room and play a few floors of DoomRL to get my head back. >.>
10:59 * ToxicFrog hugs catadroid
11:08 * TheWatcher hairpulls at CODICIL WINTER HILL
11:09
<@TheWatcher>
Subscriptions are consistently being sent 10 minutes later each day, for no apparent sane reason
11:09
<&jerith>
Best line of the conference so far: "This loop is going to keep leaking flowers until the vase is destroyed."
11:12
<&ToxicFrog>
jerith: yesterday: "projects codenamed 'flogger' will continue until originality improves."
11:12 * jerith grins.
11:12
<&jerith>
I stole a meme from here for my talk's subtitle: LET YOUR ARMY OF ROBOTS WRITE YOUR TESTS
11:16
<&McMartin>
GO FORTH, MY ARMY OF ROBOTS
11:17
<&jerith>
The caps are because reveal.js and gigantic piles of CSS.
11:30
< catadroid>
ToxicFrog: I'm currently watching cppcon talks
11:30
< catadroid>
chandler carruth is always good
11:30
< [R]>
<catadroid> does anyone else get so stressed that they can't concentrate on programming at all? <-- yeah. I've been so stressed that I couldn't do anything for like 3 weeks.
11:47 * catadroid nods
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15:26
<&jerith>
Another great conference line: "If Python provides batteries, kivy provides a nuclear powerplant. Just without all the death and radiation and stuff."
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22:06
< abudhabi>
http://www.theregister.co.uk/2015/10/01/slander_app_founder_slandered/?mt=144375 1745342
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--- Log closed Sat Oct 03 00:00:05 2015
code logs -> 2015 -> Fri, 02 Oct 2015< code.20151001.log - code.20151003.log >

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