code logs -> 2014 -> Sat, 25 Oct 2014< code.20141024.log - code.20141026.log >
--- Log opened Sat Oct 25 00:00:52 2014
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06:17
<@macdjord>
McMartin: You've mentioned the thing with Atari 'place sprite at electron gun' thing a couple times. I'm having a hard time understanding what this is supposed to mean, since 'sprite', to me, means a 2D grid of pixels values, but any operation based on the current electron gun location can, definitionally, only control the current pixel, which is 0D.
06:17
<&McMartin>
macdjord: As it happens, Atari sprites are only 1D.
06:18
<&McMartin>
There are five, and three of them ("Player 1 Missile", "Player 2 Missile", and "Ball") may not be specfied beyond width and location, and so, indeed, are 0D in some sense.
06:18
<&McMartin>
The P1/P2 sprites are magnifiable and repeatable but at the end of the day are 8 bits wide. The location is set to that location and latched.
06:19
<&McMartin>
Every HBLANK you reassign the player graphics to the next line of graphics.
06:19
<&McMartin>
Balls and missiles have no graphics, and so you don't.
06:20
<@macdjord>
Ah, so it's not so much 'draw sprite at current location' as it is 'start drawing sprite at current location, and keep drawing it for as many pixels as it takes'.
06:21
<&McMartin>
as many rows as it takes.
06:21
<&McMartin>
Yeah, it's a case where being 1 pixel tall means you are infinity pixels tall.
06:21
<&McMartin>
Since 2 and 240 are equally hard.
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08:44 Kindamoody is now known as Kindamoody|afk
09:36 macdjord is now known as macdjord|slep
10:04 * Julius proceeds to new heights of blocking web content.
10:04
< Julius>
This NoScript gizmo is really useful.
10:05
< Julius>
This must be how a First Age Solar experiences real life. Everything annoying is invisible and intangible.
10:08
<@froztbyte>
adblockplus is a bit more convenient
10:08
<@froztbyte>
far too web content requires JS these days
10:08
< Julius>
I have that too.
10:08
<@froztbyte>
I get by with ABP and Ghostery, plus a side of Lightbeam that I look at now and then
10:08
< Julius>
NoScript lets you easily configure it to allow the stuff you want allowed.
10:10
<@froztbyte>
yes, I know
10:10
<@froztbyte>
used it for a fair while
10:10
<@froztbyte>
stopped being worth the effect
10:11
< Julius>
If you say so.
10:12
< Julius>
For me, if I ever see a Facebook button or an advertisement, it will be too soon.
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17:19
<&jeroud>
Julius: I use a Chrome extension called HTTP Switchboard.
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17:20
<&jeroud>
It lets you block based on a matrix content and domain.
17:21
<&jeroud>
Err, type thing, not content. So cookies, JS, iframes, images, etc.
17:22
< Julius>
Does it let you do that selectively? Like "block this specific script in this page, but not the two others"?
17:36
<&jeroud>
Julius: Yes.
17:37
<&jeroud>
It also ships with a bunch of ad blocking rules that you can enable and then selectively override if you want.
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--- Log closed Sun Oct 26 00:00:08 2014
code logs -> 2014 -> Sat, 25 Oct 2014< code.20141024.log - code.20141026.log >

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