code logs -> 2014 -> Wed, 13 Aug 2014< code.20140812.log - code.20140814.log >
--- Log opened Wed Aug 13 00:00:20 2014
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01:43
<@gnolam>
It works! I can't believe it! And they said imitation indexing wasn't good enough...
01:44
<@gnolam>
Of course, the downside of having an SSD in my devputer is that I have no idea how well this will work in production.
01:54
<@Reiv>
snrk
01:56
<&McMartin>
gnolam: Release a patch? But... isn't it too late for that?
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01:57
<@gnolam>
:)
01:58
<&McMartin>
Mmm, I suppose "has anyone ever been hurt with this patch?" is better
01:58
<&McMartin>
OF COURSE NOT! I never tried it IN PRODUCTION before!
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03:26 macdjord|slep is now known as macdjord
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03:43
< [R]>
Alek: Less than a hundred hours ago I posed a question. Here is the answer. http://www.ragathol.com/index.html
03:53
<&ToxicFrog>
[R]: was this the right channel?
03:53
< [R]>
Not really, but it was asked here regardless
03:54
< [R]>
Alek mentioned interest should I find it
04:03
<@macdjord>
[R]: What was the question?
04:13 * Vornicus once again unleashes his terrifying robot charisma against a professor layton puzzle.
04:30
<~Vornicus>
(peg solitaire this time)
04:31
<~Vornicus>
(hooray, a generic bfs saves me half an hour)
04:32 Lappy-Caboose is now known as Away-Caboose
04:32 * Away-Caboose is now away - Reason : gone to bed
04:32 * macdjord fiddles with an optimal Minesweeper solver
04:32
<&ToxicFrog>
50 lines of code and I now have the ability to create mock players that will log in and play a preprogrammed sequence of moves for testing.
04:33
<~Vornicus>
Hooray
04:33
<~Vornicus>
(I need to do that for power grid at some point)
04:34
< [R]>
macdjord: <[R]> Anyone remember an older webcomic where the main cast is two chicks who live on mars and one of their first adventures is getting a job "driving" a transport truck that's automated, but they have to manually override to avoid a crash but get in shit for doing so?
04:34
<@macdjord>
Oh, that.
04:34
<@macdjord>
And... incomplete, last updated '06. Bah.
04:40
<&ToxicFrog>
I can now run tests by having robo-players play a choreographed game and verifying that the expected player wins.
04:41
<~Vornicus>
(I also need to be able to stack the deck for that, which, uh, shouldn't be hard)
04:42
<@macdjord>
ToxicFrog: Until the losing bot decides he has had enough of your bullshit~
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04:47
<&ToxicFrog>
Aaaand all tests pass! Woot. That means the :gesture command is wired up right.
04:49
<&ToxicFrog>
Now I just need the Q&A framework and then all that's left is, um, implementing all the actual game logic.
05:31 Kindamoody[zZz] is now known as Kindamoody
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06:24
<@Alek>
mmmh.
06:24
<@Alek>
interesting comic, but sadly it seems to have been abandoned way too early. :/
06:24
<@Reiv>
hey now, that's the easy part~
06:24
<@Alek>
oh well
06:25 Turaiel is now known as Turaiel[Offline]
06:40 celticminstrel [celticminst@Nightstar-6pf18d.dsl.bell.ca] has quit [[NS] Quit: And lo! The computer falls into a deep sleep, to awake again some other day!]
06:54 VirusJTG [VirusJTG@Nightstar-6i5vf7.sta.comporium.net] has quit [[NS] Quit: Program Shutting down]
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08:03
<&McMartin>
\o/
08:03 * McMartin pushes to Monocle.
08:03
<&McMartin>
Scene sorting and custom rendering are in.
08:03
<&jerith>
\o/
08:03
<&McMartin>
That's enough that I can start porting the old Game Maker Dapper Delver prototype over to it.
08:03
<&McMartin>
But not enough that I can actually, like, implement Dapper Delver's design.
08:04
<&McMartin>
Ah well, baby steps~
08:06
<@Alek>
Dapper Delver... what's that game about, again? a victorian/steampunk version of Dig Dug or Motherlode?
08:06
<&McMartin>
More Manic Miner
08:06
<&McMartin>
The primary gag is that our hero is never actually threatened by the hazards in the caves &c, but they will mess up his impeccable tuxedo
08:07
<&McMartin>
Ergo, the checkpoints are in fact inexplicable changing rooms wherein one might repair one's outfit.
08:08
<@Alek>
heh
08:09
<&McMartin>
(This also means that instead of pools of lava, it is in fact mud)
08:09
<&McMartin>
(And water is a real hazard!)
08:09 * Alek looks at the wiki for manic miner, is reminded, in a roundabout way, of a real tough roguelike.
08:09
<&McMartin>
The plan is also that there will be some Metroidvania-style mobility gating and all powers you gain will involve making your umbrella more stylish
08:10
<@Alek>
I forget the name, but it was set on a space asteroid or alien planet mining base or some such, and you have a limited amount of oxygen to escape.
08:10
<@Alek>
it was tough, I never got even close to escaping.
08:11
<@Alek>
you could pick up alien plants to increase your oxygen, ore and salvage to trade at automated trade posts, stuff like that.
08:11
<@Alek>
ascii roguelike.
08:12
<@Alek>
DOS era, maybe early windoze.
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10:16
< Syka>
man, i want to do something cool
10:16
< Syka>
but i can't decide what i want to do
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13:09
<@gnolam>
Mmm, lying code...
13:11
< luke>
lying on what?
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13:13
<@gnolam>
Binary logfile format.
13:14
<@gnolam>
Entries in the log correspond to records in a data file.
13:15
<@gnolam>
I was having trouble doing that lookup though, because there didn't seem to be enough information to form a unique key.
13:16
<@gnolam>
But it turns out that .Foo in the logfile structure is actually /.Bar/.
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22:41 * gnolam prods VMware.
22:42
<@gnolam>
Oi. Let me access the network, dammit.
22:43
<@Azash>
gnolam: Would you say it's proving virtually impossible?
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--- Log closed Thu Aug 14 00:00:36 2014
code logs -> 2014 -> Wed, 13 Aug 2014< code.20140812.log - code.20140814.log >

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