code logs -> 2013 -> Tue, 29 Oct 2013< code.20131028.log - code.20131030.log >
--- Log opened Tue Oct 29 00:00:00 2013
--- Day changed Tue Oct 29 2013
00:00
<&McMartin>
I don't know if it had a stock name
00:00
<&McMartin>
You control a shield/armor thing in front of a wall, and stuff flies at the wall
00:00
<&McMartin>
You intercept the stuff flying at it
00:00
<&McMartin>
If a missile gets past, the wall is weakened at that point
00:00
<&McMartin>
If a missile hits a weak point, you lose
00:00
<@froztbyte>
ah
00:00
<&McMartin>
If you hold still in front of a weak point you can repair it
00:00
<@froztbyte>
I have seen this
00:00
<@froztbyte>
both old and new flavours
00:01
<@froztbyte>
Shatter is the latest new flavour I'm aware of
00:01
<&McMartin>
That's breakout
00:01
<&McMartin>
This is kinda, hm
00:01
<&McMartin>
Reverse breakout, I guess
00:01
<@froztbyte>
I mean the shield/block mechanic
00:01
<@froztbyte>
err
00:01
<@froztbyte>
not block as in things you hit
00:01
<@froztbyte>
but block as in defend
00:01
<&McMartin>
Yeah, the general "don't let the projectile get past you" mechanic is there
00:01
<@froztbyte>
fucking english ;p
00:02
<&McMartin>
My memory of gameplay is that it starts out like that but shifts later on because you can't keep up, so it becomes a race to keep things repaired
00:03
<@froztbyte>
heh
00:03
<@froztbyte>
hmmm
00:03
<&McMartin>
Hmmm indeed
00:03
<&McMartin>
I wonder
00:03
<@froztbyte>
could you do Crack Attack?
00:03
<@froztbyte>
that's fairly static playfield
00:03
<@froztbyte>
with sprites being airdropped in, effectiively
00:04
<@froztbyte>
s/ii/i/
00:04
<&McMartin>
Is that the "shoot paratroopers with your AA gun" game?
00:04
<@froztbyte>
no
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00:04
<&McMartin>
I'm not familiar with this one
00:04
<@froztbyte>
aluminiumangel.net, I think
00:04
<@froztbyte>
sec
00:04
<@froztbyte>
http://www.aluminumangel.org/attack/
00:04
<@froztbyte>
"other flavour of tetris"
00:04
<@froztbyte>
also time race component
00:05
<@froztbyte>
also HOW THE HELL
00:05
<@froztbyte>
48382?!
00:05
<&McMartin>
Oh, this is Puzzle Fighter, isn't it
00:05
<@froztbyte>
seriously.
00:05
<@froztbyte>
McMartin: I wouldn't know
00:05
<@froztbyte>
as I said, my knowledge of classics is rather limited
00:05
<&McMartin>
It's pretty close, but not identical
00:05
<&McMartin>
I'm not sure if Puzzle Fighter counts as a classic
00:06
<&McMartin>
It's a minor Capcom game with a similar mechanic, but the "garbage" is patterned based on which character you picked... and in the middle of the screen is chibi street fighter characters battling it out based on your actions in the puzzle field.
00:06
<@froztbyte>
my gaming knowledge ecmore or less starts in 1998, and only patchy bits at best.
00:06
<@froztbyte>
effectively* really more or...
00:06
<@froztbyte>
McMartin: oh
00:06
<&McMartin>
Yeah, I've got a gigantic gap from about 1995 to about 2008 that I am slowly closing
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00:07
<@froztbyte>
there were a couple of things I played before then
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00:07
<@froztbyte>
but they're really not much worth mentioning
00:07
<@froztbyte>
F-17 Retaliator...I think?
00:07 * McMartin has a strong background in late 1980s and a fairly strong one in post-2010 indie hipster bullshit
00:07
<&McMartin>
Slipping away as the indie hipster bullshit slingers go mainstream~
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00:08
<@froztbyte>
hehe
00:08
<&McMartin>
(That said, omg, Gunpoint is so good)
00:08
<@froztbyte>
we had "family computer" 386 up until ....'96
00:08
<&McMartin>
Good enough for Ultima VI!
00:09
<@froztbyte>
P1 133 that then slowly got bumped to MMX 200 with some extras
00:09
<@froztbyte>
later that got bumped by a P3-500
00:09
<@froztbyte>
which got upgraded to P3-733 and stayed that way nearly forever
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00:09
<@froztbyte>
until I could finally buy my own rig in ~2003
00:09
<@froztbyte>
McMartin: oh, yeah, no
00:10
<@froztbyte>
McMartin: no internet at home until late '98, and then only in very limited amounts; dialup; in 2001 parents changed the line to prepaid
00:10
<@froztbyte>
I've only had "good" internet since 2007
00:10
<&McMartin>
U6 was a four-floppy disk game from 1992
00:10
<@Alek>
I'm in pretty much the same boat, frozt.
00:11
<@froztbyte>
and my mother was of the "omfg pokémon are evil!" kind
00:11
<@froztbyte>
thing with magic, etc == nogo
00:11
<&McMartin>
Oh, I see
00:11
<@Alek>
yup
00:11
<&McMartin>
Clearly being a character who is literally a paragon of virtue, that being the whole point of the trilogy, is dangerously corrupting
00:11
<@froztbyte>
I have no idea what I did with my life before I turned 20
00:11
<&McMartin>
Then again, the saga of Steve proves that maybe your mom had a point
00:12
<@froztbyte>
couple of snapshot memories
00:12
<@froztbyte>
that's about it
00:12
<@froztbyte>
McMartin: eh, my mom's pretty much irrelevant now :)
00:12
<@froztbyte>
(you may be aware, but I've cut all ties to the family)
00:13
<@froztbyte>
(this is also why "yo mama" jokes just make me lulz)
00:13
<@froztbyte>
but yeah
00:13
<@froztbyte>
Deus Ex was one of the first Big games I played :D
00:16
<@RichyB>
froztbyte, yo mama's so irrelevant, it doesn't even matter what I put in the second part of this sentence! â how about that one? :P
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00:16
<@froztbyte>
RichyB: crafty
00:16
<@RichyB>
Thank you. :D
00:17
<&McMartin>
"so fat she flattened a binary tree into a linked list in constant time"
00:17
<@froztbyte>
...snrk
00:17
<@celticminstrel>
...heh.
00:22 You're now known as TheWatcher[T-2]
00:24 You're now known as TheWatcher[zZzZ]
00:36
<@Reiv>
Derakon: http://tinysubversions.com/spelunkyGen/ - I'm sure you've seen it, but if you haven't, you must.
00:41
<&Derakon>
Reiv: in fact I had not seen it. Thank you.
00:41
<&Derakon>
Not that I have time for more projects~
00:42
<&Derakon>
The text description matches what I thought was happening, viz the game has a bunch of pre-set rooms that it puts down in different arrangements.
00:42
<&McMartin>
Yup
00:42
<&Derakon>
As long as you have lots of room variety that's a perfectly fine way to go.
00:42
<&McMartin>
The spelunky wiki actually has as full source as you can get out of Game Maker
00:57
<@Reiv>
Derakon: I thought it was Relevant To Your Interests, if nothing else
00:57
<&Derakon>
Oh, sure.
00:57
<&Derakon>
One Of These Days I'll get back to Jetblade and probably use a similar approach.
00:57
<@Reiv>
And regarding thingyblade, the idea of 'generate the optimal-play movepath, then throw in crud to suit' may have merit as a path generator.
00:57
<&Derakon>
I've come to the conclusion that my original techniques, while interesting and novel, were far far far too general.
00:58
<&Derakon>
Actually Jetblade was pretty close to doing that.
00:58
<&Derakon>
The big problem it had was trying to fit in "lock" rooms (i.e. "you must have this powerup to proceed") when there were almost no guarantees about the configuration of the local terrain.
01:00
<&Derakon>
If I were to re-tackle the problem now I'd probably use grid-aligned nodes with edges that were all always either axis-aligned or at 30°.
01:00
<&Derakon>
And make larger rooms by simply merging together the space between nodes.
01:14
<@Reiv>
That seems reasonable.
01:14
<@Reiv>
IIRC you were going for 'organic' looking terrain, but I think that shot you in the foot
01:14
<@Reiv>
Because Organic Is Hard.
01:16
<&Derakon>
Yep.
01:16
<&Derakon>
Jetblade generated fantastic concept images and lousy gameplay.
01:20
<@Xon>
hmm whmcs is a fucking horrible 'billing' platform. just needs to be restated :(
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02:52
<@RichyB>
ToxicFrog, http://www.infoq.com/presentations/swearjure
02:52
<@RichyB>
Clojure without alphanumeric characters.
03:09
<&ToxicFrog>
I've seen that, yes.
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06:51 * McMartin works something like closures and a decent key-value abstraction into Monocle
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08:37
<@simon`>
froztbyte, oh, thanks anyway.
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11:03
<@TheWatcher>
....
11:04
<@TheWatcher>
How. How can someone do such totally random indenting?
11:04
<@TheWatcher>
This is not only all over the shop, it is staggering out of the door and weaving drunkenly down the street!
11:06
<@Tarinaky>
int thing,otherthing,morething; float floatthing; int* things = {1,0,0,1};
11:07
<@Tarinaky>
(Okay, I haven't done C in a while, I've probably done the array wrong)
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11:15
<@Tamber>
TW: Copy & pasted from different tutorials online? =p
11:19
<@TheWatcher>
Possibly.
11:19
<@TheWatcher>
Also, I really wish students didn't use "buffer" as a variable name
11:19
<@TheWatcher>
I have to remember to s/bugger/buffer/ before I send them feedback.
11:19
<@Tamber>
Hee
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13:39
< Sky>
MARRIED
13:40
< Sky>
also, hey
13:40
< RichyB>
Who's married now?
13:41
<@Syka>
RichyB: satan, if you ask the republicans
13:42
< Sky>
ME
13:42
< Sky>
imma married
13:42
< Sky>
yay
13:42
<@Syka>
intreguing
13:42
< Sky>
quite
13:43
< Sky>
everyone's invited to our 50th annaversery
13:43
< Sky>
everyone ezept Bob
13:44
< Sky>
there will be free drinks
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13:51
<@Syka>
wat
13:52
< RichyB>
oops
13:52
< RichyB>
I looked away and then didn't look back in time to say "congratulations"
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14:24
<@celticminstrel>
...
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14:27
< x]][aa]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - L
14:27
< n]][[`]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - L
14:27
< n]][[`]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - L
14:27
< x]][aa]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - L
14:27
< w]]a\\]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL
14:27
< m]]_[^]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - Lo
14:27
< m]]_[^]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - Lo
14:27
< w]]a\\]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL
14:27
< m]]aa\]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL
14:27
< m]]aa\]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL
14:27
< n]][[`]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - L
14:27
< n]][[`]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - L
14:27
< x]][aa]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - L
14:27
< x]][aa]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - L
14:27
< w]]a\\]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL
14:27
< w]]a\\]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL
14:27
< m]]aa\]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL
14:27
< m]]aa\]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL
14:27
< n]][[`]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - L
14:27
< n]][[`]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - L
14:27
< x]][aa]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - L
14:27
< x]][aa]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - L
14:27
< m]]aa\]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL
14:27
< m]]aa\]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL
14:27
< n]][[`]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - L
14:27
< n]][[`]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - L
14:27
< x]][aa]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - L
14:27
< m]]_[^]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - Lo
14:27
< m]]_[^]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - Lo
14:27
< x]][aa]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - L
14:27
< m]]aa\]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL
14:27
< m]]aa\]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL
14:27
< w]]a\\]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL
14:27
< w]]a\\]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL
14:27
< m]]_[^]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - Lo
14:27
< m]]_[^]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - Lo
14:27
< m]]_[^]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - Lo
14:27
< w]]a\\]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL
14:27
< w]]a\\]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL
14:27
< m]]_[^]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - Lo
14:27
< w]]a\\]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL
14:27
< w]]a\\]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL
14:27
< x]][aa]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - L
14:27
< n]][[`]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - L
14:27
< n]][[`]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - L
14:27
< x]][aa]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - L
14:27
< w]]a\\]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL
14:27
< w]]a\\]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL
14:27
< n]][[`]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - L
14:27
< n]][[`]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - L
14:27
< x]][aa]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - L
14:27
< m]]aa\]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL
14:27
< m]]aa\]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL
14:27
< x]][aa]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - L
14:27
< w]]a\\]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL
14:27
< n]][[`]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - L
14:27
< n]][[`]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - L
14:27
< w]]a\\]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL
14:27
< x]][aa]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - L
14:27
< x]][aa]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - L
14:27
< m]]aa\]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL
14:27
< m]]aa\]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL
14:27
< m]]aa\]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL
14:27
< m]]aa\]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL
14:27
< n]][[`]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - L
14:27
< n]][[`]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - L
14:27
< w]]a\\]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL
14:27
< w]]a\\]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL
14:27
< m]]aa\]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL
14:27
< m]]aa\]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL
14:27
< x]][aa]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - L
14:27
< x]][aa]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - L
14:27
< x]][aa]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - L
14:27
< n]][[`]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - L
14:27
< n]][[`]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - L
14:27
< x]][aa]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - L
14:27
< w]]a\\]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL
14:27
< w]]a\\]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL
14:27
< m]]aa\]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL
14:27
< m]]aa\]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL
14:27
< x]][aa]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - L
14:27
< n]][[`]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - L
14:27
< n]][[`]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - L
14:27
< x]][aa]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - L
14:27
< m]]aa\]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL
14:27
< m]]aa\]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL
14:27
< w]]a\\]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL
14:27
< w]]a\\]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL
14:27
< x]][aa]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - L
14:27
< x]][aa]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - L
14:27
< w]]a\\]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL
14:27
< w]]a\\]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL
14:27
< m]]aa\]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL
14:27
< m]]aa\]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL
14:27
< n]][[`]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - L
14:27
< n]][[`]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - L
14:27
< m]]_[^]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - Lo
14:27
< m]]_[^]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - Lo
14:27 x]][aa] [g]]z]\]@Nightstar-3d9f49a3.dynamic.totbb.net] has left #code ["J0k3r"]
14:27 n]][[`] [l]]_aa]@Nightstar-6cnd7f.dynamic.totbb.net] has left #code ["J0k3r 0wnD"]
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14:28 m]]aa\] [q]]\_`]@Nightstar-gl5.uh5.159.41.IP] has left #code ["J0k3r 0wnD"]
14:28
< m]]_[^]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - Lo
14:28
< m]]_[^]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - Lo
14:28
< m]]_[^]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - Lo
14:28
< m]]_[^]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - Lo
14:28
< m]]_[^]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - Lo
14:28
< m]]_[^]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - Lo
14:28
< m]]_[^]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - Lo
14:28
< m]]_[^]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - Lo
14:28
< m]]_[^]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - Lo
14:28
< m]]_[^]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - Lo
14:28
< m]]_[^]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - Lo
14:28
< m]]_[^]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - Lo
14:28 m]]_[^] [b]]_a_]@Nightstar-m1f.b1o.199.111.IP] has left #code ["J0k3r 0wnD"]
14:28
<@froztbyte>
lawl
14:28 n]][[`] [l]]_aa]@Nightstar-6cnd7f.dynamic.totbb.net] has joined #code
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< n]][[`]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - L
14:29
< n]][[`]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - L
14:29
< m]]aa\]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL
14:29
< n]][[`]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - L
14:29
< m]]aa\]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL
14:29 x]][aa] [g]]z]\]@Nightstar-3d9f49a3.dynamic.totbb.net] has joined #code
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14:29
< m]]_[^]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - Lo
14:29
< m]]_[^]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - Lo
14:29
< m]]_[^]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - Lo
14:29
< m]]_[^]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - Lo
14:29
< m]]_[^]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - Lo
14:29
< m]]_[^]>
LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - LoL - Lo
14:29 m]]_[^] [b]]_a_]@Nightstar-m1f.b1o.199.111.IP] has left #code ["J0k3r 0wnD"]
14:30
<@gnolam>
That one again?
14:32
<@froztbyte>
apparently
14:37 himi [fow035@Nightstar-5d05bada.internode.on.net] has quit [Ping timeout: 121 seconds]
14:39
<@celticminstrel>
...
14:45 NSGuest1174 [Tom@Nightstar-o7b.u5m.89.109.IP] has quit [[NS] Quit: ]
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14:49 mode/#code [+o himi] by ChanServ
15:03 * Syloq sighs
15:07
<@Tamber>
How annoying.
15:07
< RichyB>
Oh well. If anyone had been trying to actually converse at the time, it would've been promptly kickbanned.
15:08
<@Tamber>
Yup.
15:21 ^Xires is now known as Xires
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19:28 You're now known as TheWatcher[afk]
19:30 Kindamoody|afk is now known as Kindamoody
19:59 Kindamoody is now known as Kindamoody[zZz]
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21:21
<@Tarinaky>
So. Quick advice. University is doing some sort of 'speed interview' thing tomorrow afternoon. They say to come in a suit if possible - but I don't have mine with me. I figure if I dress smart casual and make sure I'm wearing clean clothes (and apologise for same) I can get around it since it's short notice anyway.
21:22
<@Tarinaky>
Any advice for the interview itself?
21:22
<@Tarinaky>
Apparently it's someone from the NHS and someone from National Rail.
21:23
<@Tamber>
The only advice I can give is Don't Panic.
21:23
<@Tamber>
(Notwork Rail? Hmmm.)
21:23
<@Tarinaky>
Was hoping someone had some specific advice for those employers as to what I should bone up on.
21:24
<@Tarinaky>
(The computers can't run worse than the trains)
21:24
<@Namegduf>
Figure out exactly what explanation you're going to give to each about why you love their area.
21:24 * Tamber chortles merrily at Tarinaky.
21:24
<@Namegduf>
And why they are your dream company.
21:24
<@froztbyte>
Tarinaky: do you want to work for places that want you dressed in suits?
21:25
<@Namegduf>
Or organisation.
21:25
<@Namegduf>
Interviewing in suits is normal even if the job is not
21:25
<@froztbyte>
"normal" :)
21:25
<@Tarinaky>
froztbyte: I don't care one way or other.
21:25 * froztbyte is fortunate to not have to put up with that kind of shit
21:25
<@froztbyte>
Tarinaky: k
21:25
<@Namegduf>
Yes, in this sense, occurring at high frequency.
21:25
<@Tarinaky>
The suit thing is because I didn't expect to have any interviews either this semester or in this town.
21:26
<@Namegduf>
froztbyte: Yes, in general when one is employed you don't have to worry about suits for interviews
21:26
<@Namegduf>
froztbyte: Funny how that works
21:26
<@froztbyte>
Namegduf: such presumptions, how fun they are
21:26
<@froztbyte>
Tarinaky: best advice then is to go as close as you can to "smart"
21:26
<@Tamber>
I interviewed in a smart (but somewhat casual) manner, sans tie; and work in a suit, again sans tie. (Admittedly, my suit is a boiler-suit, but details~)
21:26
<@froztbyte>
good jeans and a decent shirt go a long way
21:26
<@froztbyte>
jeans + t-shirt + jacket could also work
21:27
<@Tarinaky>
I'll avoid any shirts with communist slogans~
21:27
<@Namegduf>
Interviewed in suit, always. Never worked in anything but shirt and jeans. It's a little thing you do to show how you can when demanded fulfill arbitrary mildly inconvenient criteria
21:28
<@Namegduf>
Like how big a deal punctuality is, beyond actual effect on convenient.
21:28
<@Namegduf>
*convenience
21:28
<@froztbyte>
to which I'll respond: someone isn't hiring me to wear clothes, so that's a ridiculous measure
21:29 celmin [celticminst@1AB00B.855209.73FD43.D67AA8] has joined #code
21:29 mode/#code [+o celmin] by ChanServ
21:29
<@froztbyte>
anyway, imma bow outta this now
21:29
<@froztbyte>
Tarinaky: glhf
21:29
<@froztbyte>
Tarinaky: remember to take a water bottle
21:29
<@froztbyte>
you don't get to wander about much
21:29
<@Namegduf>
Evidence of X does not have to come in the form of something crucial for X.
21:30
<@Tarinaky>
froztbyte: Not actually going anywhere, just a hall for a few hours.
21:30
<@Namegduf>
It's a good measure because an applicant who can deal with it is more likely to be a good employee than an applicant who can't, and an applicant who won't is both too infrequent to seriously affect the evidential value and probably too combative to be useful.
21:31
<@Namegduf>
"more likely given the observation" is all that's required.
21:31
<@celmin>
So I was casting a pointer to a reference. Apparently that doesn't work.
21:32
<@Tarinaky>
Ooooof-
21:32
<@celmin>
Which makes me wonder why it's even allowed.
21:32
<@Tarinaky>
I'm surprised the compiler's head didn't spin 360 and spew vomit on your walls.
21:32
<@celmin>
Yeah, I'm surprised it didn't complain too.
21:33
<@Tarinaky>
Check that -pedantic and -Wall is on.
21:33
<@celmin>
It's clang, if that makes a difference.
21:33
<@Tarinaky>
man clang :p
21:34
<@Tamber>
IIRC, clang has both -pedantic and -Wall.
21:34
<@celmin>
I think clang is mostly compatible with gcc stuff though.
21:34
<@Tamber>
(And its output for both is rather more helpful -- if slightly more verbose -- than gcc's.)
21:34
<@celmin>
Yeah.
21:34
<@Tarinaky>
Anyway, from Facebook earlier: "Later we realized the 3 hardest problems in computer science were actually imposter syndrome, checking your privilege, and DunningâKruger."
21:39
<@celmin>
Adding -Wall doesn't appear to do anything...
21:39
<@Tarinaky>
And pedantic?
21:40
<@celmin>
Still no warning emitted.
21:40
<@Tarinaky>
Hmm. Well, it must be a valid operation then.
21:40
<@Tarinaky>
Your challenge is to write a turing machine using only that operation~
21:41
<@celmin>
Guess so, but it didn't seem to be working for me until I changed it to casting to pointer and dereferencing.
21:41
<@Tamber>
It's not illegal to do what you're doing. It might not be a good idea, depending on what you're doing, but that's a completely different thing to "The language cannot/will not let you do it."
21:42
<@celmin>
I'm fairly sure "casting to pointer and then dereferencing" is actually the right way to do it...
21:42
<@celmin>
It makes more sense to me, at least. It's what I did elsewhere in the program.
21:43
<@Tarinaky>
I... what?
21:44
<@Tarinaky>
A reference is just a syntactic sugar sure... but it's supposed to provide an interface like that of one on the stack.
21:44
<@Tarinaky>
Casting it to a pointer is wrong, because it is not a pointer.
21:44
<@celmin>
Yeah.
21:44
<@Tarinaky>
Use the address-of variable, like you would any other non-pointer variable.
21:45
<@celmin>
I had a pointer to start with.
21:45
<@Tarinaky>
Err *address of operator
21:45
<@Tarinaky>
Equally wrong to cast it.
21:45
<@Tarinaky>
You wouldn't cast an int* to an int (except when you would)
21:45
<@celmin>
I was casting a pointer to a reference, not a reference to a pointer.
21:45
<@Tarinaky>
That's just as wrong for all the same reasons.
21:45
<@celmin>
Casting an int* to an int isn't quite the same thing.
21:46
<@celmin>
Yeah, but I was surprised it was allowed.
21:46
<@Tarinaky>
In terms of how it gets mangled by the compiler, it kindof is.
21:46
<@Tarinaky>
But again, use the de-reference operator and assign it to a reference.
21:47
<@celmin>
Yeah, that's what I intended to do.
21:47
<@celmin>
I was downcasting at the same time though, so I guess I got confused.
22:15 Stalker [Z@Nightstar-b920a19c.cust.comxnet.dk] has quit [Ping timeout: 121 seconds]
22:21 You're now known as TheWatcher
22:33 ErikMesoy is now known as ErikMesoy|sleep
22:37 celmin [celticminst@1AB00B.855209.73FD43.D67AA8] has quit [[NS] Quit: And lo! The minstrel departs, to spread the music to the masses!]
23:29 thalass [thalass@C2A270.1179B7.313116.2B4F60] has joined #code
23:32 Derakon[AFK] is now known as Derakon
--- Log closed Wed Oct 30 00:00:47 2013
code logs -> 2013 -> Tue, 29 Oct 2013< code.20131028.log - code.20131030.log >

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