--- Log opened Sat May 11 00:00:00 2013 |
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05:09 | <&ToxicFrog> | SUSE still has the best installer. |
05:20 | <&McMartin> | I'm hoping for a C&C1-DOS-like installer now |
05:22 | <&ToxicFrog> | Ok it's not quite that good |
05:22 | <&ToxicFrog> | It can, however, be completely remote operated |
05:23 | <&ToxicFrog> | If you have an existing linux system, you can download and boot the installer and install a complete system without ever physically touching the system. |
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16:45 | < sshine> | "gcc-libs-multilib and gcc-libs are in conflict. Remove gcc-libs?" -- I need multilib for 32-bit support. but can I do without gcc-libs? i.e., does "multilib" cover over both 32-bit and 64-bit support? |
16:47 | < [R]> | Depends on distro? |
16:47 | | * [R] would assume it covers both, but a quick `pacman -Si` would let you compare the descriptions and size. |
16:52 | < Syk> | it's Arch |
16:52 | < Syk> | ? |
16:53 | < Syk> | hmm |
16:54 | < Syk> | the news doesnt say anything about it |
16:54 | < [R]> | Then use pacman -Si as suggested |
17:02 | < sshine> | Syk, yes, arch. |
17:02 | < sshine> | thanks. |
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17:05 | < sshine> | it seems that multilib can safely replace the regular lib. |
17:06 | < sshine> | Total Download Size: 812.34 MiB |
17:06 | < sshine> | Total Installed Size: -843.18 MiB |
17:06 | < sshine> | Net Upgrade Size: -90.52 MiB |
17:07 | < sshine> | I love how upgrading your Arch Linux leaves with a completely different net disk usage. |
17:11 | <@Azash> | https://bugzilla.gnome.org/show_bug.cgi?id=698544 |
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18:47 | < sshine> | Azash, ugh. |
18:47 | < sshine> | to be honest, I'd prefer control over transparency in my .Xresources. |
18:50 | <@Tamber> | That's still too much like "user choice" for Gnome devs. *ducks* |
18:50 | < [R]> | You can still set it by sending an Xhint... |
18:51 | < [R]> | Which is FUBAR |
19:03 | <@Azash> | sshine: That was mentioned #elsewhere but also shot down on basis of it affecting the text as well |
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21:10 | | * McMartin actually makes some things happen in Project Monocle, zomg |
21:11 | <@froztbyte> | what a gentlemanly summoning of the apocalypse you have there, McMartin |
21:11 | <@celticminstrel> | Project Monocle? |
21:14 | <&McMartin> | 2D platforming engine, designed for a game of dudes exploring eldritch caves in top hat and tux |
21:16 | <@celticminstrel> | Oh, I think I remember you talking about this before. |
21:16 | <&Derakon> | Is it not Dapper Delver any more? |
21:16 | <&Derakon> | Or is DD the game and PM the engine? |
21:17 | | You're now known as TheWatcher |
21:18 | <&McMartin> | DD is the game, PM is the engine. |
21:19 | <&McMartin> | I'm still kind of debating how much of GM:S's control model I want to mimic, since I can drastically simplify it |
21:19 | <&McMartin> | Well |
21:19 | <&McMartin> | DD is the game. M is the engine, PM is the project of making the engine. |
21:20 | <&McMartin> | But I now have spritesheets and tilemaps working. |
21:20 | <&McMartin> | And GM:S export, I guess~ |
21:23 | | * McMartin looked at WebGL's level of documentation and gave up on doing anything remotely fun with it. |
21:34 | <&McMartin> | Up next: turning TTF fonts into easy-to-import sprites~ |
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22:01 | <&McMartin> | OK, this is slightly trickier than I had hoped~ |
22:17 | <&McMartin> | It turns out "monospace" does not mean "ligatures don't happen", it means "sometimes when you say 'draw a character with top-left at location (x, y)' there are still pixels drawn to the left of x. |
22:17 | <&McMartin> | " |
22:18 | <@Tamber> | o.0 |
22:23 | <&McMartin> | But I think I've got it. |
22:23 | <&McMartin> | I'll just need to test it out more thoroughly to make sure my sprite-based renderer ends up looking more or less like what the TTF-based renderer does, and then I'll be in business. |
22:26 | <&McMartin> | Yep. That looks perfect. |
22:27 | <&McMartin> | Glyphs are conceptually 11x21, but actually storing their images consistently requires a 14x21 space. |
22:28 | <&McMartin> | And I'm using 16x16 tiles, but text doesn't have to snap to tile boundaries despite being tiles, so I can use a set of 16x32 supertiles, one for each glyph |
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22:44 | <&McMartin> | OK, that's that. |
22:45 | <&McMartin> | Now I need to take the resulting image, and turn the grayscale into an alpha map. |
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--- Log closed Sun May 12 00:00:15 2013 |