--- Log opened Sun Feb 19 00:00:36 2012 |
00:01 | | Ling is now known as rstamer |
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00:53 | | You're now known as TheWatcher[t-2] |
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01:06 | < Rhamphoryncus> | urgh. Child of eden is surprisingly disappointing. |
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02:51 | < celticminstrel> | ? |
03:14 | < Eri> | Is that a band? |
03:19 | <@Vash> | I thought it was anime |
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04:28 | < Rhamphoryncus> | naw, it's an xbox kinect game |
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09:02 | < froztbyte> | that should've been Rhamphoryncus' first clue |
10:02 | | You're now known as TheWatcher |
10:16 | < maoranma> | Guess I'll make a fort |
10:21 | < maoranma> | And I'll embark with MINERS |
10:21 | < maoranma> | And one wood cutter |
10:23 | < maoranma> | STRIKE THE EARTH! And a few trees |
10:24 | < maoranma> | So is tossing the cage of a really tall tower still a good way of killing something? |
10:24 | < maoranma> | Wait, this isn't #bay12games |
10:24 | < maoranma> | go me |
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14:09 | <@jerith> | So. Up to now, I've been extracting individual shapes from my depixel edge graph and working with them separately. |
14:10 | <@jerith> | I want to work with the edges in the combined outline graph, but as soon as I move the points in those around (for smoothing or whatever) it becomes hard to match them back to the connected shapes. |
14:11 | <@jerith> | I suppose I need to elevate "shape" and "outline" to first-class entities and have some kind of linkage between them. |
14:23 | < RichyB> | I thought you were implementing somewthing that was pretty much 1:1 with that MS research paper? |
14:23 | <@jerith> | Kind of. |
14:24 | <@jerith> | They don't give enough details on their implementation to structure my code the same way they do. |
14:24 | <@jerith> | And the tools I'm using make certain approaches more natural. |
14:24 | <@jerith> | RichyB: I've just pushed the outline smoothing stuff, by the way. |
14:31 | < RichyB> | :/ |
14:31 | < RichyB> | Insufficient details is kind of exactly contrary to th'entire point of publishing research. Oh well. |
14:31 | < RichyB> | Cool, will have a look. :) |
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14:38 | <@jerith> | RichyB: I recommend using small images and pypy. |
14:39 | <@jerith> | It's decidedly unoptimised. |
14:39 | < RichyB> | I did have a try with pypy. Only seemed to boost depixeler by about 30% on 3s-5s images when I tried it. |
14:40 | | * RichyB had been hoping for the kid of mad 100x improvements that can be achieved on microbenchmarks but never mind. ;) |
14:40 | <@jerith> | There's a lot more numerical stuff in this with the smoothing. |
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16:29 | <@jerith> | Ugh. Reusing paths is likely to be hard. |
16:29 | <@jerith> | Since the ouside has to go in one direction and the inside has to go in another. :-/ |
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21:05 | < froztbyte> | jerith: take the advice of Reb Tevye, and just have many of them! |
21:05 | | * froztbyte hums a diddy |
21:06 | <@jerith> | froztbyte: These are b-splines, not staircases. |
21:06 | <@jerith> | If I were a rich man, I'd still be doing pretty much what I'm currently doing. |
21:06 | < froztbyte> | jerith: I bet you could break one of those b-splines by using a staircase incorrectly |
21:07 | <@jerith> | The whole point of the smoothing is to reduce staircasing. :-) |
21:07 | < froztbyte> | :D |
21:08 | | * Alek high-fives jerith. XD |
21:09 | | * jerith returns the high-five. |
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22:10 | < Rhamphoryncus> | int before = ((int)this->timetable_progress + (int)offset) * (int)this->num_vehicles / (int)this->timetable_duration; |
22:10 | < Rhamphoryncus> | int after = ((int)newprogress + (int)offset) * (int)this->num_vehicles / (int)this->timetable_duration; |
22:10 | < Rhamphoryncus> | Time to clean up that code, heh |
22:12 | < Rhamphoryncus> | those are.. (int32 + int32) * uint32 / int32 |
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23:44 | <@iospace> | http://sphotos.xx.fbcdn.net/hphotos-snc7/s720x720/431278_300650423317176_2418061 49201604_820537_1359751932_n.jpg |
23:46 | <@ShellNinja> | Yeah, that one's great. |
23:54 | < Eri> | Hmm. So, I'm designing the database to record any communication to or from our satellite. What's the best way to do this? We'll be getting things like gps data, temperature, magnetometer readings, stuff like that. So, I was thinking one huge database, call it UVIC_ecosat, with tables called gps, temperature, 'blah sensor', and so on. |
23:55 | < Eri> | Each communication with the satellite will be assigned a session id, which will be used to link entries in each table. |
23:55 | < Eri> | So, gps would have a column session_id, and temp would have the same thing, so I can use, like, inner_join, or something, based on that session_id. |
23:55 | < Eri> | Is there a better way to do this? |
23:56 | <&Derakon> | Sounds reasonable to me. |
23:56 | <&Derakon> | Is each communication with the satellite always returning the same data? |
23:56 | <&Derakon> | (That is, e.g. 1x temperature, 1x GPS, 1x magnetometer, etc.) |
23:57 | <&Derakon> | In that case you might want to just chuck everything into a single table. |
23:57 | < Eri> | No, it'll be a memory dump of everything that's been measured since the last orbit, so, lots of gps and temperature, a few magnetometer readings, depending on how much power we have for the experiment. |
23:57 | <&Derakon> | Ah. |
23:58 | <&Derakon> | Then yeah, split it up by sensor type. |
23:59 | < Eri> | Cool. I wrote it in the logbook in pen, the most permanent of permanent writing utensils |
23:59 | < Eri> | There's no going back, now |
--- Log closed Mon Feb 20 00:00:52 2012 |