--- Log opened Thu May 26 00:00:17 2011 |
00:05 | < Stalker> | What program are you replacing? |
00:07 | | Thaqui [Thaqui@27B34E.D54D49.F53FA1.6A113C] has joined #code |
00:07 | | You're now known as TheWatcher[T-2] |
00:09 | | You're now known as TheWatcher[zZzZ] |
00:19 | < gnolam> | Vised. An indredibly buggy, Windows-only piece of software that might just have had Abdul al-Hazred as its usability expert. |
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00:24 | < gnolam> | (Granted, having to only deal with a miniscule subset of what the simulator can do and handle, and for a very limited scenario, makes my job a bit easier) |
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01:06 | | Vornicus-Latens is now known as Vornicus |
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01:49 | < Vornicus> | http://www.boingboing.net/2011/05/25/the-best-oprah-email.html |
02:02 | < Derakon> | Oh, Vorn: apparently the source code for that vectorizing algorithm can't be released because it's owned by Microsoft. :( |
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02:26 | < Vornicus> | Fail. |
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02:27 | < n00b> | hello |
02:28 | < n00b> | can someone check out a really simple piece of C++ code for me? |
02:28 | < Derakon> | Toss it up on a pastebin: http://paste.ubuntu.com/ |
02:29 | < n00b> | http://pastebin.com/9WZmtaxB |
02:29 | < n00b> | code is telling me i'm forgetting a semicolon |
02:29 | < n00b> | compiler |
02:30 | < Derakon> | And where is it saying this? |
02:30 | < Derakon> | If I had to guess, I'd say that you forgot one at the end of the definition for the "food" class in food.h. |
02:30 | < n00b> | in the compiler when i run it new types may not be defined in a return type |
02:31 | < n00b> | http://pastebin.com/9UhMkCSx. |
02:31 | < n00b> | my header food.h |
02:32 | < Derakon> | Yep, I was right. |
02:32 | < Derakon> | class classname {class objects}; |
02:32 | < Derakon> | Look at line 28. |
02:32 | < n00b> | the brace at the end is there |
02:32 | < n00b> | i just missed it on the copy |
02:33 | < Derakon> | You need to have a semicolon after the closing brace for a class definition. |
02:33 | < Derakon> | Instead you have a pointless semicolon and then the closing brace and no semicolon after it. |
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02:33 | < n00b> | awww shit man |
02:33 | < n00b> | i feel stupid |
02:34 | < n00b> | thanks much |
02:34 | < Derakon> | No problem. |
02:34 | < n00b> | perfect, really thanks, i was going nuts |
02:34 | < n00b> | cya |
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02:35 | < Derakon> | Got to feel nicely clairvoyant there. |
02:35 | < Derakon> | About a week ago someone had a similar problem on a mailing list I'm on, and the response was "In that kind of situation you usually have a missing semicolon in a header file you're including...possibly at the end of a class definition." |
02:37 | < Derakon> | If I hadn't seen that I would've been completely stumped. |
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06:53 | < Vornicus> | Oh, there it is. http://research.microsoft.com/en-us/um/people/kopf/pixelart/supplementary/multi_ comparison.html <--- here we are. |
06:54 | < Vornicus> | Vector Magic, the one people kept yammering about on BB and /., performs /spectacularly badly/ |
07:00 | < Vornicus> | Also, apparently they used the Lost Vikings as inputs too. Didn't work as well. |
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07:42 | < Reiver> | Vornicus: It seems to really struggle on antialiased imagery, yeah |
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08:16 | < Vornicus> | But then you look at all the others and you see that most of the others don't stack up well at all. Indeed for most of these I'd pick the kopf vectorization and then NN and that's it. |
08:16 | < Vornicus> | Though I think it's a bit biased - SuperEagle and 2xSaI are both 2x-only and they don't show the results of that at 2x. |
08:17 | < Vornicus> | (where they perform admirably.) |
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10:54 | < gnolam> | "Tab characters in the input file are converted to one or more blanks, such that the character |
10:54 | < gnolam> | following the tab will be positioned at the next tab stop. Tab stops are set every 8 characters, |
10:54 | < gnolam> | i.e., 9, 17, 25, etc. The limit of input lines to 80 columns applies after tabs are expanded into blank |
10:54 | < gnolam> | spaces." |
10:54 | < gnolam> | >_< |
11:01 | < Reiver> | What? |
11:01 | < Reiver> | Why the heck the fencepost error O.o |
11:02 | < jerith> | 12345678T2345678T etc. |
11:03 | < jerith> | The first stop is in the first column, but that generally isn't counted. |
11:03 | < Vornicus> | what jerith said. it's 1-indexing the available locations. |
11:04 | < Reiver> | Oh, right. |
11:04 | < Reiver> | Yeah, that makes more sense then |
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11:07 | < TheWatcher> | Silly people and their 1-indexing |
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11:12 | < Vornicus> | http://research.microsoft.com/en-us/um/people/kopf/pixelart/supplementary/result s_nearest/invaders_04_nearest_16x.png http://research.microsoft.com/en-us/um/people/kopf/pixelart/supplementary/result s_vectormagic/invaders_04_vectormagic_16x.png I must say that this is the most ridiculous result of VectorMagic in the entire thing. |
11:16 | < gnolam> | Hah |
11:18 | < Reiver> | In fairness, looking at the results I would be inclined to suspect that Vectormagic is specifically not meant to resemble the origional, but turn low-fi sprites into Modern Clipart~ |
11:18 | < Vornicus> | Heee. |
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15:28 | | * gnolam again shakes his fist at californium. |
15:41 | < gnolam> | (Now it's messing up my layout) |
15:57 | < Vornicus> | Apparently Californium is one of the few synthetic elements that we've made enough that you can see it with the naked eye. ...not, um, that you want to, that shit's quite radioactive... |
15:57 | < Tarinaky> | Californium, really? |
16:01 | < Vornicus> | It's a strong neutron emitter. |
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16:11 | < gnolam> | Neutrons, among other things. If a weird decay mode or emission type exists, there's an isotope of californium that has it. :P |
16:11 | < gnolam> | (Which is mucking up my layout) |
16:11 | < gnolam> | And... well, it depends on how you define "synthetic element". |
16:11 | < Vornicus> | And apparently the most common isotope of californium is, um. It's got two shapes. |
16:12 | < Vornicus> | And I presume two decay modes because of it! |
16:12 | < gnolam> | I mean, all the transuranics are synthetic. |
16:16 | < gnolam> | Which, BTW, leads to one of those "hey, maybe we /do/ live in the future after all" moments, when you realize that the device watching out for fire in your home relies on an entirely man-made element. |
16:35 | < gnolam> | (Or PET scans, in which we harness frickin' antimatter) |
16:38 | < Vornicus> | ...mcWhat |
16:53 | < PinkFreud> | I thought it was Americium which was used in smoke detectors |
16:54 | < Vornicus> | Americium is. and is synthetic |
16:55 | | * PinkFreud nods |
16:55 | < PinkFreud> | so both californium and americium are used in smoke detectors? |
16:56 | < Vornicus> | No. |
16:56 | < Vornicus> | Americium is. |
16:56 | < Reiver> | Pretty sure the statement here is that we use americium is used in smoke detectors. |
16:56 | < Vornicus> | You lost the thread somewhere here, pf. |
16:56 | < Reiver> | It is entirely a man-made element. |
16:57 | < Reiver> | Californium on the other hand, is another man-made element that is the very definition of Captain Crazypants |
16:57 | < Reiver> | And then we apparently employ antimatter in PET scans? This is something I did not know~ |
16:57 | < gnolam> | Sort of. :) |
16:57 | < PinkFreud> | hmmm. It looked like gnolam's statement about smoke detectors was referring to the aforementioned californium. |
16:59 | < gnolam> | PET = Positron Emission Tomography. |
17:00 | < Vornicus> | ....oh duh I knew that. |
17:00 | < gnolam> | I.e. create a radioactive positron emitter, inject/ingest it, and then look for the gamma flashes when its positrons annihilate against the body's electrons. |
17:01 | < gnolam> | So yeah. Antimatter. :) |
17:02 | < gnolam> | PinkFreud: nah. It was "all transuranics are synthetic". |
17:02 | < PinkFreud> | ahh, ok :) |
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21:48 | < Omega> | wow. TLI. |
21:48 | < Omega> | erm. |
21:48 | < Omega> | TIL. |
22:05 | < AnnoDomini> | Too Little Information? |
22:22 | < McMartin> | Some people will be persnickety and claim that's an antiparticle beam, not proper antimatter |
22:22 | < McMartin> | Such people will also say cathode rays aren't matter. |
22:24 | < gnolam> | Those people can suck my Bremsstrahlung. |
22:26 | < gnolam> | If it has mass, it's matter. |
22:27 | < gnolam> | Or Catholics. |
22:28 | < gnolam> | Sadly, the Catholic Ray Tube never caught on as a display technology. |
22:31 | < McMartin> | Wait. |
22:31 | < EvilDarkLord> | Only because it converted the actors to little boys when showing porn. Not enough target audience. |
22:31 | < McMartin> | Positrons totally have mass. |
22:32 | < McMartin> | Then there's positronium, which is made of wtf |
22:32 | < gnolam> | Not made of as much WTF as muonium. :) |
22:34 | | * jerith tosses gnolam a fragile matrix containing loose quarks. |
22:35 | | * gnolam rattles it. |
22:35 | < gnolam> | Looks like it's broken. |
22:35 | < gnolam> | Time to call a quantum mechanic I guess... |
22:35 | | * jerith observes the rather spectacular energy release from a safe distance. |
22:36 | < jerith> | I'm rather partial to a Bose-Einstein condensate, actually. |
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23:05 | < Omega> | TIL - Things I Learned. |
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--- Log closed Fri May 27 00:00:32 2011 |