--- Log opened Wed Nov 17 00:00:45 2010 |
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00:21 | < Abu[Laptop]> | Hole-ee shee-it. I just found a very old thread in the Yak Pen on the Zoon (not sure why it's there, I think lots of these threads were originally in the Schlock Mercenary subforum) where I paint myself as a diehard Windows 98SE user with a hate-on for Linux. |
00:25 | < Abu[Laptop]> | It was posted in the summer of 2005. |
00:25 | < Abu[Laptop]> | I think that was the last summer before I went to Uni. |
00:29 | < Abu[Laptop]> | It is fascinating and disturbing to read something that feels alien, yet know it was written by oneself. |
00:32 | < Abu[Laptop]> | Man. Back then, I was using "Advanced Browser," which was a third-party frontend for IE. |
00:40 | < Abu[Laptop]> | My views have changed a lot, since then. Studies really alter people. |
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01:54 | <@ToxicFrog> | \o/ scala |
01:56 | | * gnolam gets a mental image of ToxicFrog singing opera. |
02:08 | <@ToxicFrog> | Futures are fucking awesome. |
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06:27 | <@jerith> | ToxicFrog: Do they have flying cars in them? |
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06:41 | <@froztbyte> | isn't Futures the standard-lib version of Deferreds? |
06:41 | <@froztbyte> | (that got recently introduced) |
06:42 | <@jerith> | Futures are a general mechanism for getting a result later. |
06:43 | <@jerith> | Deferreds are a particular implementation of that. |
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10:37 | | * gnolam stabs the Linux desktop experience. |
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16:09 | < Corra> | hum de dum dum. |
16:09 | < Corra> | Greetings all. |
16:40 | < Corra> | Well, I'll probably be away, but if anyone is interested and has some good resources for VLANs over the internet (especially incorporating wireless) feel free to send them my way. |
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17:26 | < Corra> | and I have returned. |
17:30 | <@ToxicFrog> | As in, writing your own VLAN system? |
17:31 | < Corra> | No, I just wantto set one up. It's something I haven't done before. And I'm worrying if adding an access point will complicate it. |
17:31 | < Corra> | Also it seems difficult finding VLAN software for free. ^_^; |
17:39 | | Derakon [chriswei@Nightstar-cfae48c3.ca.comcast.net] has joined #code |
17:39 | | mode/#code [+o Derakon] by Reiver |
17:39 | <@Derakon> | So one of the things that characterizes Sebastian's code is the lack of knowledge of how to use source control. |
17:40 | <@Derakon> | Which is why there's 112 instances of the string "CHECK" and 25 instances of "HACK" in the C++ portion of the microscope code. |
17:40 | <@Derakon> | ...wait, no it's not. |
17:40 | <@Derakon> | That's just him being lazy about commenting. |
17:41 | <@Derakon> | What characterizes his lack of understanding of source control is all of the dated comments that make minor tweaks to code or variable values. |
17:41 | < celticminstrel> | ...I don't get it. |
17:41 | <@Derakon> | E.g. foo = 2; //20040812 foo = 4; |
17:41 | <@Derakon> | Celtic: apparently I'm still waking up. |
17:41 | < celticminstrel> | Hehe, I do stuff like that too, though minus the date. <_< |
17:41 | | * Derakon beats Celtic about the head with source control. |
17:41 | < celticminstrel> | Yeah, yeah, I know. |
17:41 | <@Derakon> | It handles tracking these changes so you don't have to! |
17:42 | < celticminstrel> | Sometimes the change is just a quick tweak that might be reverted/altered minutes later, though. |
17:42 | <@Derakon> | Well sure, if you aren't actually done with your current development then there's no point checking something in. |
17:42 | <@Derakon> | But before you *do* check things in you should do a pass to clean up that crap. |
17:43 | < celticminstrel> | Yeah. |
17:43 | < gnolam> | Well, at least it's not // WORKAROUNDHACKHACKHACKHACKHACKHACKHACK |
17:43 | < gnolam> | :) |
17:44 | <@Derakon> | Oddly enough, Sebastian never really feels the need to characterize one hack as worse than another. |
17:44 | <@Derakon> | Nor does he generally indicate why something is a hack. |
17:44 | < celticminstrel> | Perhaps he feels that the why is obvious. |
17:45 | < gnolam> | (Which my reliable sources tell me is now in the code for a major game engine. After the company behind it had pushed an engine revision that just search-and-replaced instances of "hack" in the comments with "workaround".) |
17:45 | <@Derakon> | I assume that he never anticipated that someone else would have to maintain his code. |
17:45 | <@Derakon> | (And that he, two weeks down the line, would still remember) |
17:45 | <@Derakon> | Gnolam: clearly they didn't remember to pass the 'g' flag to sed~ |
17:46 | < gnolam> | But yeah, "foo = 2; //20040812 foo = 4;" should be a capital offense. |
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17:46 | | mode/#code [+o Attilla] by Reiver |
17:49 | < celticminstrel> | My version is "foo = 2; // 4;" |
17:50 | < celticminstrel> | Or maybe "foo = 2 /* 4 */;" |
17:50 | < celticminstrel> | But I clean such things up as soon as possible. |
17:52 | < gnolam> | Nasty. :P |
17:56 | <@Derakon> | Oooh, here's a nice bit. |
17:56 | <@Derakon> | /*orig(old)*/ |
17:56 | <@Derakon> | glTexSubImage2D(GL_TEXTURE_2D,0, 0,0, pic_nx,pic_ny, |
17:56 | <@Derakon> | GL_LUMINANCE,GL_UNSIGNED_SHORT, imageData_basePtr); |
17:56 | <@Derakon> | /* tested |
17:56 | <@Derakon> | glTexSubImage2D(GL_TEXTURE_2D,0, 0,0, pic_nx,pic_ny, |
17:56 | <@Derakon> | GL_COLOR_INDEX,GL_UNSIGNED_SHORT, imageData_basePtr); */ |
18:00 | <@Derakon> | Don't get me started on the combination of tabs and two-space indenting, the placement of curlies on their own lines and indentation level, etc... |
18:01 | < Corra> | curlies getting their own lines isn't anything new or badong. |
18:01 | <@Derakon> | Corra: no, but their getting their own indentation level is. |
18:02 | | * Derakon takes a file down from 800 lines to 666 lines solely by removing useless comments and excessive blank lines. |
18:02 | <@Derakon> | There, that's much more appropriate. |
18:08 | | * Derakon eyes this code. |
18:08 | <@Derakon> | Why are we creating an array of length 1 instead of just using an actual value? |
18:08 | <@Derakon> | It's clear that Sebastian knows about pointers, so that can't be it. |
18:08 | < Corra> | To pass into a function requiring an array? |
18:08 | <@Derakon> | Corra: it's a member variable for a class. |
18:09 | <@Derakon> | You don't pull that shit for a single function. |
18:09 | <@Derakon> | My guess is that the array used to be nonscalar but it got changed and he was too lazy to fix his code. |
18:09 | < Corra> | Haha. Perhaps so. |
18:11 | < celticminstrel> | Nice linecount there Dera. :P |
18:12 | <@Derakon> | Also, there's no good reason for this line: |
18:12 | <@Derakon> | else ; |
18:12 | < Corra> | LOL |
18:12 | < celticminstrel> | XD |
18:13 | < gnolam> | It's a version of programming with contracts. That is the "or else" assertion. |
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18:48 | <@Derakon> | Every once in awhile I wonder what Sebastian would think of the changes I've made to the code he wrote... |
18:50 | | * Corra idley wonders if Derakon knows of a free VLAN software to suggest. |
18:50 | <@Derakon> | No, I don't. |
18:51 | | * Corra hmmms... |
18:57 | <@ToxicFrog> | Corra: hamachi? |
18:58 | <@ToxicFrog> | How infrastructural do you need this? What's your use case? |
18:58 | < Corra> | Well, actually, I'm trying to use it to see if I can trick a DS into playing local wireless with someone elsewhere. |
18:58 | < Corra> | So it needs to be invisible beyond the wireless router |
19:00 | < Corra> | though something like this would make that possible: http://en.wikipedia.org/wiki/Nintendo_Wi-Fi_USB_Connector |
19:00 | <@ToxicFrog> | Aah. So you want to play ad hoc with someone elsewhere on the net, same as what xlink kai does for the PSP? |
19:01 | < Corra> | That's right. |
19:02 | < Corra> | Shame Nintendo wouldn't do that out of the box for most games |
19:03 | <@ToxicFrog> | Nitro and XLink both had working prototypes at one point but abandoned them due to difficulty in progress past the prototype stage. |
19:03 | <@ToxicFrog> | There's DSTunnel, although it only works on certain wireless card models. |
19:04 | < Corra> | That's a shame. Might be worth looking into though. |
19:04 | <@ToxicFrog> | This is considerably harder than "just" setting up a VLAN, because the DS needs to think that your AP is another DS in ad hoc mode |
19:05 | < Corra> | can most games be played in a LAN mode too though? |
19:05 | <@ToxicFrog> | Depends on the game and the console. |
19:05 | < Corra> | True... specifically, I'm trying to set this all up for the new Final Fantasy: The 4 heroes of light game. |
19:06 | < Corra> | If you all have to be in the same room, you might as well play 4, 5, or 6. |
19:09 | < Corra> | The game supports LAN, so that's favorable. |
19:09 | < Corra> | Maybe VLAN/Virtual Access Point software would be enough? |
19:11 | <@Derakon> | Okay, sometimes numpy is pretty cool. |
19:11 | <@Derakon> | image[numpy.where(image > average + stddev * 2)] = average |
19:12 | <@Derakon> | This takes an array of pixel brightness values, and sets all pixels that are more than 2 standard deviations brighter than the average to the average. |
19:12 | <@Derakon> | (Where image is the array, average is numpy.mean(image), and stddev is numpy.std(image)) |
19:13 | <@ToxicFrog> | Corra: if the game supports LAN, the fact that it's a DS is irrelevant, if LAN means what I think it does - all of the DSes connect to the same network in infrastructure mode and talk to each other over that? |
19:14 | <@ToxicFrog> | In that case, yeah, you don't need a tunneler, just a normal VLAN. If Hamachi has an AP/router mode that would do nicely. |
19:15 | < Corra> | yeah, if Hamachi had that, it would be fantastic. |
21:02 | < Alek> | mmm |
21:03 | < Corra> | how's it going, Alek? |
21:06 | < Alek> | ok. |
21:07 | < Alek> | gave blood. it went swimmingly. |
21:07 | < Alek> | got it in the 1st try, and it wasn't collapsed like sometimes. |
21:07 | <@TheWatcher> | If you're swimming in blood, you're giving it wrong~ |
21:07 | < Alek> | ?_? |
21:07 | < Alek> | and had an interview for a job. |
21:08 | < Alek> | admittedly, it's an agency. but it doesn't seem to be 1-day or same-day jobs, since the job they're hiring for is for Motorola. |
21:09 | < Alek> | for a month or two, max, but there's potential for more, either with them or with Motorola. |
21:09 | < Alek> | just need to pass the drug screen and background check. |
21:09 | < Alek> | and the final review, I'm sure. >_> |
21:09 | < Corra> | yeah |
21:10 | < celticminstrel> | Odd conversation for #code. :P |
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21:53 | < Alek> | he's kidding, right? |
21:54 | < Corra> | not sure. I don't visit #code very often |
21:58 | <@jerith> | Most conversation in here is about code. |
21:59 | < Corra> | Then perhaps he is not kidding. |
21:59 | <@jerith> | It's not a bad thing. |
22:00 | <@jerith> | Just out of the ordinary. |
22:06 | < Corra> | well, see you all |
22:06 | <@jerith> | o/ |
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22:10 | < gnolam> | Speaking of source control... |
22:10 | < gnolam> | [22:29] <Phrogz> Oh dear sweet dailywtf. |
22:10 | < gnolam> | [22:30] <Phrogz> I've just discovered that the database backup strategy for one of my coworkers has been to check a new .sql file into Perforce every so often. |
22:10 | < gnolam> | [22:30] <Phrogz> 800MB every 1-15 days. As a new file. |
22:10 | < gnolam> | [22:30] <Phrogz> For 3 years now. |
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22:57 | <@Derakon> | ... |
22:57 | <@Derakon> | goto LABLE; |
22:57 | <@Derakon> | Thank you Sebastian. |
22:57 | <@Derakon> | I believe the word you wanted was "ladle"~ |
22:59 | < Corra> | lol! |
22:59 | <@jerith> | :-) |
23:03 | < Corra> | hmm.. so, I don't see any options for AP/router for hamachi... |
23:03 | < Corra> | perhaps it can still be bridged though. |
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23:46 | < Corra`> | hmm... my wireless adapter isn't compatible with connectify me |
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--- Log closed Thu Nov 18 00:00:47 2010 |