--- Log opened Mon Oct 26 00:00:07 2009 |
01:00 | < Alek> | as in network file sharing. |
01:01 | | McMartin [mcmartin@Nightstar-cd8a4fac.pltn13.sbcglobal.net] has quit [[NS] Quit: kernel upgrade] |
01:04 | | McMartin [mcmartin@Nightstar-cd8a4fac.pltn13.sbcglobal.net] has joined #code |
01:05 | | mode/#code [+o McMartin] by Reivles |
01:15 | | * gnolam declares victory over the sun! |
01:19 | < gnolam> | (In other words, I now have a sun that travels realistically over the skybox according to the time of day, day of year and latitude and longitude) |
01:22 | < gnolam> | Now I just have to add some blooming and lens flares. |
01:32 | <@Vornicus> | Pfff. |
01:32 | <@Vornicus> | How about shadows? |
01:49 | < gnolam> | No shadows. Just Phong lighting. |
01:52 | | Syloqs_AFH [Syloq@NetworkAdministrator.Nightstar.Net] has joined #code |
01:52 | < gnolam> | ... also, it seems I hadn't fully conquered the Evil Daystar after all. After correcting the day of year factor, the altitude calculation is off. Way off. Either that, or the Arctic Circle has moved 8 degrees South. |
01:53 | | Syloqs_AFH is now known as Syloqs-AFH |
01:56 | <@Vornicus> | I gotta ask |
01:56 | <@Vornicus> | Why do you care? |
01:57 | < gnolam> | Because it's generally advisable that the sun /actually sets/ in a time-of-day effects system. :) |
01:59 | <@Vornicus> | Well yes, but... |
01:59 | <@Vornicus> | I mean, why do you care what direction the sun is coming from? |
01:59 | < gnolam> | What do you mean? |
02:00 | <@Vornicus> | Well first, why are you implementing time of day anyway/ |
02:04 | | Dae [Dae@Nightstar-6bffd408.dial.as9105.com] has joined #code |
02:05 | <@Vornicus> | And then, why do you care that it's accurately placed as far as time/day/lat/long go? |
02:05 | < gnolam> | Several reasons. 1) It's cool. The only reason you need, really. 2) The project is an outdoor environment (specifically: ocean environment) renderer, and getting the sun right makes an incredible difference in realism. 3) The specification says so. ^-^ |
02:05 | <@Vornicus> | heh |
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--- Log closed Mon Oct 26 03:49:56 2009 |
--- Log opened Mon Oct 26 03:50:01 2009 |
03:50 | | TheWatcher[zZzZ] [chris@Nightstar-b4529b0c.zen.co.uk] has joined #code |
03:50 | | Irssi: #code: Total of 21 nicks [6 ops, 0 halfops, 0 voices, 15 normal] |
03:50 | | mode/#code [+o TheWatcher[zZzZ]] by Reivles |
03:50 | | Irssi: Join to #code was synced in 51 secs |
04:25 | | * Vornicus wishes he could use more modern Javascript; iterators would be nice right about now. |
04:26 | <@Vornicus> | That and I'm 300 lines deep in writing a B-tree and haven't even gotten to deletion. |
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06:11 | | AnnoDomini [farkoff@Nightstar-d12b5489.adsl.tpnet.pl] has joined #code |
06:11 | | mode/#code [+o AnnoDomini] by Reivles |
06:16 | | Derakon is now known as Derakon[AFK] |
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06:23 | | * AnnoDomini lawls upon xkcd. |
06:28 | <@AnnoDomini> | The redesign, specifically. |
06:54 | | Rhamphoryncus [rhamph@Nightstar-a62bd960.abhsia.telus.net] has joined #code |
07:11 | < jerith> | That *hurts*! |
07:11 | < jerith> | Looking upon it is physically painful. :-( |
07:12 | < Namegduf> | One of the opers should global it, telling people to go look at the new redesign. |
07:14 | <@Vornicus> | No. |
07:14 | < Namegduf> | Come ooooooooon. |
07:14 | < Namegduf> | It'd be funny. |
07:14 | < Namegduf> | :P |
07:22 | <@Kazriko> | Heh. |
07:26 | | You're now known as TheWatcher |
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08:05 | | You're now known as TheWatcher[afk] |
08:15 | | Vornicus is now known as Vornicus-Latens |
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09:57 | | You're now known as TheWatcher[wr0k] |
10:14 | | gnolam [lenin@Nightstar-38637aa0.priv.bahnhof.se] has joined #code |
10:16 | | * gnolam laughs out loud at XKCD. |
10:18 | <@TheWatcher[wr0k]> | ... |
10:18 | <@TheWatcher[wr0k]> | mein eyemeats |
10:26 | < dmlandrum> | Geocities: The End of an Era |
10:27 | < Reiver> | An era of completely awful webpages. |
10:29 | < gnolam> | It's missing the spinning skulls, torches and blood dripping horizontal bars though. |
10:30 | < dmlandrum> | All web pages in the nineties were awful. The Geocities ones just pushed that to the limit. |
10:34 | < gnolam> | And after Geocities died, Myspace took up the torch of awfulness. |
10:47 | < Reiver> | Not all 90s pages were awful. |
10:47 | < Reiver> | Most, certainly |
10:47 | < Reiver> | But you did get the beginning inklings of 'professional' out there still. |
10:48 | < dmlandrum> | Well, I'm speaking more of the limitations of the tech of the time. |
11:02 | | * gnolam prods opengl.org. |
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11:16 | | mode/#code [+o AnnoDomini] by Reivles |
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11:44 | | mode/#code [+o Attilla] by Reivles |
14:01 | < gnolam> | Ah. Back up again. |
14:02 | < SmithKurosaki> | :) |
14:42 | | You're now known as TheWatcher[afk] |
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15:05 | | Syloqs_AFH is now known as Syloqs-AFH |
15:36 | | ErikMesoy|sleep is now known as ErikMesoy |
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17:11 | < GeekSoldier> | Man, xkcd did great with this one. |
17:12 | <@AnnoDomini> | http://xkcd.isitfunnytoday.com/ |
17:16 | <@MyCatVerbs> | Ooh, that's a neat site. |
17:57 | | Derakon[work] [Derakon@Nightstar-d44d635e.ucsf.edu] has joined #code |
17:57 | < Derakon[work]> | Today I discovered a memory leak on one of the other microscope machines. Maybe that is causing the crashes... |
17:58 | < Derakon[work]> | So now I just get to figure out why a (apparently pure-Python this time!) program is leaking memory. |
18:00 | <@McMartin> | Circular references. |
18:00 | <@McMartin> | Python's pure reference count until it's too late. |
18:01 | | * Derakon[work] nods. |
18:01 | < Derakon[work]> | I have the added bonus here that the buggy program is one I've not yet looked at. |
18:01 | < Derakon[work]> | So I get to figure out how it works while I figure out why it's not working. |
18:01 | <@McMartin> | Oh, well, hell |
18:01 | <@McMartin> | Unsnapped global arrays. =P |
18:02 | < Derakon[work]> | Er? |
18:02 | < Derakon[work]> | "Unsnapped"? |
18:03 | <@McMartin> | "global array isn't snapping its connections to objects that are supposed to be dead; thus, it never truly becomes garbage." |
18:03 | <@McMartin> | Either by assigning None to its elements or to the entire array |
18:03 | < Derakon[work]> | Ah. |
18:23 | < Derakon[work]> | ...ergh, Sebastian, why do you do this? ;.; |
18:23 | | * Derakon[work] discovers that much of the work is done in a compiled C library. |
18:23 | < ErikMesoy> | Sebastian? A cow-orker? |
18:23 | < Derakon[work]> | Implementor of the project that I'm working on; long-since fled to Germany. |
18:25 | < Derakon[work]> | Has a tendency to use opaque variable names, heavily customized build environments, zero comments, and massively obfuscated interdependencies. |
18:25 | < gnolam> | And wonderfully descriptive filenames as well, IIRC. |
18:26 | < Derakon[work]> | Ah, yes. sebC.py, sebH.py, sebTests.py, etc. |
18:30 | < Derakon[work]> | % grep -ri seb *|wc -l |
18:30 | < Derakon[work]> | 7949 |
18:34 | < gnolam> | In other words, the code is suffering from sebsis. |
18:34 | < Derakon[work]> | ... |
18:34 | < Derakon[work]> | Yes. |
18:35 | < Derakon[work]> | Another thing Sebastian does is fail to understand proper use of whitespace. To wit: |
18:35 | < Derakon[work]> | void Reply(int answer) |
18:35 | < Derakon[work]> | { write_mailbox(answer, MONITOR_MBOX); } |
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19:16 | | You're now known as TheWatcher |
19:25 | <@AnnoDomini> | I like how Google Translate is shaping up. It automatically recognizes language, and gives translations in English for some words it doesn't know in the target language. |
19:30 | < gnolam> | And translates "Jag är svensk", "I am Swedish" into "I am American". ^-^ |
19:30 | < ErikMesoy> | ... |
19:31 | <@AnnoDomini> | Not, it doesn't. |
19:31 | <@AnnoDomini> | -t |
19:36 | < gnolam> | It did. |
19:41 | | * gnolam flails at C++'s lack of native threading. |
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19:58 | | mode/#code [+o AnnoDomini] by Reivles |
20:02 | | * gnolam also stabs SDL's documentation. |
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20:24 | | mode/#code [+o AnnoDomini] by Reivles |
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20:32 | | mode/#code [+o Derakon] by Reivles |
20:33 | | Derakon is now known as Derakon[work] |
20:36 | <@Derakon[work]> | Whelp, I've tracked down the memory leak to InitProfile(), a 122-line C++ function. |
21:02 | <@Vornicus-Latens> | Gah. |
21:04 | <@Derakon[work]> | if((C67InternalEvent=CreateEvent(NULL, FALSE, FALSE, NULL)) == NULL) |
21:09 | <@Vornicus-Latens> | Fuuuuck |
21:10 | <@Derakon[work]> | / don't try to allocate infinate memory |
21:10 | <@Derakon[work]> | // don't try to allocate infinate memory |
21:10 | <@Derakon[work]> | Rather. |
21:12 | <@AnnoDomini> | *infinite |
21:12 | <@Derakon[work]> | I've stripped it down to 72 lines by removing commented-out code and a rather large block surrounded by "if(0)" |
21:12 | <@Derakon[work]> | Anno: yes, I'm aware of the typo. It's part of the reason I pasted it. |
21:16 | < ErikMesoy> | "if(0)" ?? |
21:16 | <@Derakon[work]> | if (0) { stuff you don't want executed but still want around for some reason} |
21:16 | <@Derakon[work]> | Generally done via #if 0, since that way the code doesn't make it into your compiler. |
21:16 | < ErikMesoy> | So it's like obfuscated commenting out? |
21:17 | <@Derakon[work]> | Kinda, yeah. |
21:17 | <@McMartin> | It's like commenting out that lets you have comments in what you're commenting out. |
21:17 | <@McMartin> | Since you can't use /* */ |
21:17 | <@McMartin> | Since those don't nest |
21:17 | <@Vornicus-Latens> | It works better than /* */ because you can nest it |
21:17 | <@Vornicus-Latens> | But it's also worse because it looks horrible. |
21:17 | <@Derakon[work]> | Generally if I want to comment out blocks, I do so with //-style comments, to avoid that problem. |
21:18 | < ErikMesoy> | YO DAWG I HEAR YOU LIKE COMMENTS? |
21:18 | <@McMartin> | That tends to screw up my formatting |
21:18 | | * Derakon[work] has Erik taken out and shot. |
21:18 | | * jerith <3 M-; |
21:18 | <@Derakon[work]> | :.,'as/^/# |
21:19 | <@Derakon[work]> | ^ vim command to comment out the block going from the cursor to the "a" marker you set earlier. |
21:20 | <@AnnoDomini> | To me it looks like a newt, floor, floor, floor, ant, spider, wand, trap, wand, sink. |
21:20 | | Vornicus-Latens is now known as Vornicus |
21:21 | <@Derakon[work]> | Clearly you're playing the wrong kind of roguelike~ |
21:21 | | * ErikMesoy haunts Derakon. |
21:21 | | * Derakon[work] can't detect ghosts, therefore does not care. |
21:21 | <@AnnoDomini> | This interpretation would be Dwarfhack or something. |
21:28 | <@Derakon[work]> | Just a quick sanity check: this is the right way to call free, right? |
21:28 | <@Derakon[work]> | if (foo != NULL) { |
21:28 | <@Derakon[work]> | free(foo); |
21:28 | <@Derakon[work]> | foo = NULL; |
21:28 | <@Derakon[work]> | } |
21:29 | <@AnnoDomini> | If the pointer doesn't point to nowhere, free the memory pointed by the pointer, and make the pointer point to nowhere. Sounds good to me. |
22:49 | | ErikMesoy is now known as ErikMesoy|sleep |
22:56 | | AnnoDomini [farkoff@Nightstar-7dc80cf4.adsl.tpnet.pl] has quit [[NS] Quit: There is no Dana, only Zuul.] |
22:58 | <@ToxicFrog> | Derakon[work]: calling free() on NULL is in fact safe. |
22:58 | <@Derakon[work]> | Ah hah. |
23:01 | <@McMartin> | The Thing That Kills you is calling delete on something you allocated with new[], or vice versa. |
23:06 | <@Vornicus> | double frees are also bad but you'll get yelled at by at least the debug build if you do that. |
23:17 | < gnolam> | Don't count on that. |
23:18 | < gnolam> | Double deallocation can be a real bitch to track down. |
23:25 | | Derakon[work] [Derakon@Nightstar-d44d635e.ucsf.edu] has quit [[NS] Quit: Leaving] |
23:30 | <@Vornicus> | Well, it may give you a stack trace. But figuring out why it's happening can be a real bitch. |
23:30 | <@Vornicus> | Since most of the time you're ending up freeing the same thing twice /in the same place/ |
23:31 | <@Vornicus> | So just removing the free gives you a memory leak. |
23:49 | | You're now known as TheWatcher[T-2] |
23:53 | | You're now known as TheWatcher[zZzZ] |
--- Log closed Tue Oct 27 00:00:22 2009 |