--- Log opened Wed Oct 08 00:00:20 2008 |
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03:14 | | * ToxicFrog upreads |
03:14 | <@ToxicFrog> | AFAIK wallhacking is specifically looking through walls |
03:14 | < Shoukanjuu> | Mm. |
03:15 | <@ToxicFrog> | Shooting or walking through walls is different, and very rare since it typically involves subverting the server, not just the client. |
03:15 | < Shoukanjuu> | Then walking and shooting walls is something different? okay |
03:15 | <@ToxicFrog> | (whereas wallhacking can occur by accident as a result of buggy graphics drivers) |
03:15 | < Shoukanjuu> | HOSTS ARE EBIL. |
03:15 | < Shoukanjuu> | Also, I suck at megaman. |
03:15 | < Shoukanjuu> | I feel so ashamed. |
03:15 | <@ToxicFrog> | Hey, so do I, |
03:15 | <@ToxicFrog> | Played: 1-3, X 1-4, Z 1, MMBN 1 |
03:15 | <@ToxicFrog> | Finished: X 1-3 |
03:15 | <@ToxicFrog> | And those only with savestates. |
03:16 | < Shoukanjuu> | Yeah. |
03:17 | < Shoukanjuu> | I'm palying MM9. |
03:17 | < Shoukanjuu> | I want to say it's the controller |
03:17 | < Shoukanjuu> | Since I'm using the 360's Dpad |
03:17 | < Shoukanjuu> | But no, I don't think it is. |
03:23 | < Shoukanjuu> | I know if I could beat any other boss with another boss's item. |
03:23 | < Shoukanjuu> | But I can't beat ANY of them. |
03:24 | <@ToxicFrog> | I found the X series to be much easier than mainline. |
03:25 | < Shoukanjuu> | I WANTED SOMETHING TO WASTE TIME WITH. |
03:25 | < Shoukanjuu> | Not something that makes me want to quite playing games forever. |
03:25 | <@ToxicFrog> | Ahahahahaha |
03:25 | | * ToxicFrog drops Dungeon Keeper on Shou again~ |
03:26 | < Shoukanjuu> | It's not funny, stop laaaaaughing x_x |
03:26 | < Shoukanjuu> | Also: Wii IC epoxy locks. |
03:27 | < Consul> | Anyone know of a set of GUI tools for Linux to deal with hard disk management, reformatting, etc? |
03:27 | | * Consul is too lazy to figure out the command line stuff. :-/ |
03:29 | <@ToxicFrog> | Consul: gparted |
03:29 | <@ToxicFrog> | For all your partitioning, formatting, and resizing needs |
03:29 | < Consul> | Thanks! |
03:30 | <@ToxicFrog> | (note: not for use on currently mounted filesystems or active swap partitions. Do not take orally. Not for use by children, cats, or Sectoids.) |
03:31 | <@ToxicFrog> | I don't think it manages RAIDs or LVM, though, so if you're using that you may need another tool as well. |
03:31 | < Consul> | Naw, I just want to wipe and reformat a hard disk. |
03:31 | < Consul> | My system has three of them. :-) |
03:31 | <@ToxicFrog> | Aah |
03:31 | <@ToxicFrog> | Yeah, gparted will handle that easily |
03:32 | < Consul> | Ah, it can unmount them, too. |
03:32 | <@ToxicFrog> | Indeed, using gparted for that task is not unlike using fusion bombs to dig a pond~ |
03:32 | < Consul> | Hehe |
03:33 | < Shoukanjuu> | Galaxy man is apparently the easiest boss. |
03:33 | < Shoukanjuu> | I can't get him halfway :( |
03:35 | < Shoukanjuu> | I won that time : > |
03:37 | < Consul> | Now I have to figure out how to remount it. |
03:38 | <@ToxicFrog> | Consul: depending on the distro, might show up in the Places menu, or Places->Computer or Places->Drives |
03:38 | < Consul> | Kubuntu... |
03:39 | <@ToxicFrog> | Which I'm not familiar with. The KDE equivalent of the places menu, then, if any. |
03:39 | <@ToxicFrog> | I mount from GNOME or the command line, so... |
03:39 | < Consul> | Yeah, it's not there. I'm gonna reboot and see what happens. |
03:40 | <@ToxicFrog> | kk |
03:40 | < Consul> | I think I'll switch back to Gnome. I'm not sure about KDE. |
03:40 | < Consul> | Anyway, BRB |
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03:44 | < Consul> | Yeah, that did the trick. :-) |
03:44 | < Consul> | I'm getting set to install a different distro, and this time, I'm making sure /home is a separate partition. :-/ |
03:48 | <@ToxicFrog> | Aah. |
03:48 | <@ToxicFrog> | Wise. |
03:48 | <@ToxicFrog> | (I have three / partitions on Leela and one /home) |
03:48 | <@ToxicFrog> | (precisely for this reason) |
03:49 | <@ToxicFrog> | Which distro? |
03:52 | < Consul> | I'll probably go back to Ubuntu, 32-bit this time. 64-bit it giving me too much hassle. |
03:52 | < Consul> | Right now, I'm having issues moving my home dir to a backup drive. |
03:53 | < Consul> | Even though I did a chown on everything in my home dir, I get permission errors. |
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03:58 | < Consul> | Screw it. sudo cp -R * /destination for the win! |
03:59 | <@ToxicFrog> | Um |
04:00 | <@ToxicFrog> | You probably want cp -a, which will preserve permissions and timestamps |
04:00 | <@ToxicFrog> | Or, better yet, rsync -avvPhx |
04:00 | <@ToxicFrog> | Which will do all of that, give you progress meters, won't re-copy files that are already there, and so forth |
04:01 | <@ToxicFrog> | Consul: also, concerning 32/64 bit: yeah. Fedora has the best handling for that I've seen, and even then it's not really worth it unless there's something you actually need those extra four bytes per register for. |
04:02 | < Consul> | Well, DSP processes using a lot of doubles would see the advantage, |
04:02 | <@ToxicFrog> | Mmm, point. |
04:02 | < Consul> | But for now, I'll stick to 32-bit because too much software is just not 64-bit safe yet. Interestingly enough, Linux is doing better than Windows. |
04:02 | <@ToxicFrog> | And you really should restart that backup with -a or with rsync. |
04:03 | <@ToxicFrog> | -R won't preserve links (all your symlinks are dead), or permissions (your entire backup is now owned by root) |
04:03 | < Consul> | Good point |
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04:04 | <@ToxicFrog> | Alternately, if this really is a tuck-it-away-and-restore-from-it-later backup rather than a mirror you might want to mount as /home later, consider using tar instead, which will give you a single (optionally compressed) archive. |
04:05 | < Consul> | This is just a temporary backup that will be re-instated on a new partition later. This hard drive I'm copying to now is destined to be a drive for audio tracking. |
04:05 | < Consul> | So, what command should I use to do the copy? |
04:06 | < Consul> | cp -R -a *? |
04:06 | <@ToxicFrog> | -a implies -r, actually, but you should really use rsync instead |
04:06 | <@ToxicFrog> | Something like: |
04:06 | < Consul> | Oh, I do have rsync |
04:06 | <@ToxicFrog> | cd; rsync -avvPhx ./ /path/to/backup/ |
04:07 | <@ToxicFrog> | As root if necessary, as yourself if possible |
04:07 | <@ToxicFrog> | Concerning permissions: make sure the permission errors are about the source. |
04:07 | <@ToxicFrog> | It could be that you don't have write perms on the destination. |
04:08 | < Consul> | Oh, you know what... Kubuntu does make me give my password for the other drives. |
04:09 | <@ToxicFrog> | Anyways, regardless of who you run rsync as, it'll preserve the ownership |
04:09 | < Consul> | Wait a minute... Nothing's appearing on the destination disk... |
04:10 | <@ToxicFrog> | (the options: -a for Archive, which is to say recursive and preserve links/perms/ownership/timestamps/specials; -v for Verbose, twice for extra verbose; -P for --progress --partial, which is "keep partially completed files for resume when interrupted" and "show progress information"; -h for use human-readable size units; and -x for do not follow paths into other filesystems) |
04:10 | <@ToxicFrog> | But rsync says it's copying? |
04:11 | < Consul> | Yes |
04:11 | <@ToxicFrog> | (and not just "building initial file list" or the like)? |
04:11 | <@ToxicFrog> | You're sure you're looking in the right place? |
04:11 | <@ToxicFrog> | Conversely, you're sure you gave the right path to rsync? |
04:11 | < Consul> | Wait, there's one file copied over. |
04:11 | < Consul> | So it is going to the right place. |
04:12 | < Consul> | But it's on to xfer#26, and only one has shown up. |
04:12 | <@ToxicFrog> | ...what file? |
04:12 | < Consul> | Oh, there's 2 |
04:12 | < Consul> | A couple of iso files. |
04:12 | <@ToxicFrog> | Maybe whatever you're looking at it with is lagging behind? |
04:12 | < Consul> | I keep hitting F5, the refresh... |
04:12 | | * ToxicFrog shrugs. |
04:13 | < Consul> | Oh, d'oh! |
04:13 | < Consul> | Hidden files. |
04:13 | < Consul> | rsync grabbed all the hidden files and directories first. |
04:13 | <@ToxicFrog> | Aha. |
04:14 | <@ToxicFrog> | And yeah, that's why you use ./ rather than ./* |
04:14 | <@ToxicFrog> | * won't expand to include hiddens. |
04:14 | < Consul> | Okay, that mystery solved. |
04:14 | < Consul> | Actually, I want the hiddens, too. |
04:14 | <@ToxicFrog> | Exactly. |
04:14 | < Consul> | I just usually grab the ones I want manually, but this will work, too. |
04:14 | < Consul> | Oh, I see. |
04:14 | <@ToxicFrog> | If you'd told it to copy *, you wouldn't have gotten them. |
04:14 | <@ToxicFrog> | By telling it to copy ./, you get everything inside the current directory *including* the hiddens. |
04:15 | < Consul> | Cool, nice tip to know. |
04:15 | < Consul> | Thanks for the help! |
04:15 | <@ToxicFrog> | Interesting note: rsync works over ssh as well. You can say "user@host:/path/" rather than "/path/" for remote copies - either remote-to-local, local-to-remote, or remote-to-remote. |
04:15 | < Consul> | I used to be really good at this stuff. A few years ago, I was a Linux sysadmin. Hard to believe now, isn't it? |
04:15 | <@ToxicFrog> | I use this to quickly move files between school and home. |
04:15 | < Consul> | I've forgotten evertything. |
04:16 | <@ToxicFrog> | Lack of practice will do that. |
04:17 | < Consul> | Okay, looks like it's working well now. |
04:28 | <@ToxicFrog> | woot |
04:28 | < Shoukanjuu> | I can beat Ikaruga on Hard Mdoe without dying. Not once. |
04:29 | < Shoukanjuu> | And I can't beat this game. |
04:29 | <@ToxicFrog> | ... |
04:29 | <@ToxicFrog> | You are not human |
04:30 | < Shoukanjuu> | IS that why I can't beat this game? |
04:30 | < Shoukanjuu> | Do you have to be human to beat MM9? XD |
04:30 | <@McMartin> | I've gotten close. |
04:30 | <@McMartin> | Also, MM9 is reflex, not reaction. |
04:30 | <@McMartin> | Er |
04:30 | <@McMartin> | It's reflex, not spinal programming. |
04:30 | <@McMartin> | Ikaruga is spinal programming. |
04:31 | < Shoukanjuu> | Oh, you can play Ikaruga like that. |
04:31 | | * McMartin is pretty sure the final boss has a randomized pattern. |
04:31 | <@McMartin> | Ikaruga on reflex? Not past level 2 or 3. |
04:31 | < Shoukanjuu> | Surely not past 4. |
04:32 | <@McMartin> | Even at 2, Ikaruga needs to be solved, not played. |
04:32 | <@McMartin> | It's a routine. |
04:32 | < Shoukanjuu> | You need reflex and timing, with a bit of memorization :P |
04:33 | | * McMartin *rather* suspects you also need to 'bust all the replays. |
04:35 | < Shoukanjuu> | As for doing it in hard without dying and getting chains~ |
04:35 | < Shoukanjuu> | There's more memorization to be had |
04:35 | < Shoukanjuu> | This game is going to make me kill something |
04:35 | < Shoukanjuu> | I can't play it anymore tonight XD |
04:35 | <@McMartin> | How far are you? |
04:36 | <@ToxicFrog> | Gnar. C&C RA is still with the rendering issues. |
04:36 | < Shoukanjuu> | I beat Galaxy man and Magma man with...little trouble |
04:36 | <@ToxicFrog> | Maybe I will shelve it for now and see how well Dark Reign runs in wine. |
04:36 | < Shoukanjuu> | I haven't seen any of the other bosses. |
04:36 | < Shoukanjuu> | Tried and died upwards of 9 times. |
04:36 | < Shoukanjuu> | I should probably invest in E tanks. |
04:36 | < Shoukanjuu> | A lot of them. |
04:37 | <@McMartin> | That won't help you on Jewel Man. |
04:37 | < Shoukanjuu> | Why not? |
04:37 | <@McMartin> | Jewel Man's stage is made of sharp things. |
04:37 | < Shoukanjuu> | BECAUSE THERE ARE SPIKES ON THE WAAAAAAAL |
04:37 | <@McMartin> | It's also hands down the most awesome stage in the game, imnsho |
04:37 | <@McMartin> | <3 the swivel platforms |
04:37 | < Shoukanjuu> | Yeah |
04:37 | | * McMartin also cleared that stage first |
04:37 | < Shoukanjuu> | The swivel platforms that make it seem like they'd, I dunno |
04:37 | < Shoukanjuu> | Let you have your momentum |
04:38 | < Shoukanjuu> | So at the end of that first bunch before the sub boss |
04:38 | < Shoukanjuu> | SPIKES ON THE WALLS |
04:38 | < Shoukanjuu> | Because you jumped so far because the last ? times you tried to avoid them |
04:38 | < Shoukanjuu> | and fell in the HOLE |
04:38 | <@McMartin> | That's how they remind you that they're the guys that made MMZ. |
04:38 | <@McMartin> | Still, there's a good 30 pixels or more of leeway. |
04:38 | < Shoukanjuu> | I had no problem with the zero series |
04:39 | < Shoukanjuu> | Until the final boss of 4... |
04:39 | <@McMartin> | Dude, MMZ had pixel-precision jumps just to get to the ice cream store. |
04:39 | <@McMartin> | Well, MMZ1. |
04:39 | < Shoukanjuu> | You also had better control |
04:39 | < Shoukanjuu> | You could dash and wobble in airr |
04:39 | <@McMartin> | Not for the pp jumps. |
04:39 | <@McMartin> | PP was "dash or fail" |
04:40 | <@McMartin> | "And if you didn't start at exactly the last possible instant, dash won't be good enough" |
04:40 | < Shoukanjuu> | I try that here, and my megaman looks the other way so he doesn't have to see the wall rising in front of him as he falls to his death for the umpteenth time |
04:40 | <@McMartin> | <DDR> You Need More Practice (tm) |
04:40 | < Shoukanjuu> | Oh, yes. I remember those jumps. |
04:40 | < Shoukanjuu> | Yeah. |
04:40 | < Shoukanjuu> | I'm just not used to the physics. |
04:40 | <@McMartin> | It helps if you spent your entire childhood playing MM2 and 3. |
04:40 | < Shoukanjuu> | That is to say, where I have to jump to go to here if I'm this high |
04:41 | < Shoukanjuu> | Oh, right. You must be old. :P |
04:41 | < Shoukanjuu> | Seriously, though, all it'll take is some practice |
04:41 | < Shoukanjuu> | People say all SHMUPS are is memorizatiton |
04:42 | < Shoukanjuu> | Galaxy man's stage made me want to kill something when the copter guy drove me into the spikes for the third time |
04:42 | < Shoukanjuu> | Since then I've become rather detached, and don't really care anymore when I die in the exact same place in the exact same way as last time, and the time before that |
04:43 | <@ToxicFrog> | Seriously |
04:43 | <@ToxicFrog> | Switch games for a while |
04:43 | <@McMartin> | MM is not a shmup |
04:43 | <@McMartin> | And yeah, sleep on it |
04:43 | <@McMartin> | Just don't play MM8 to practice. |
04:43 | < Vornicus> | and many shmups you can't use memorization. |
04:43 | < Shoukanjuu> | I know :/ |
04:43 | < Vornicus> | I find that every single Mega Man game is a different learning experience |
04:43 | <@McMartin> | If you didn't play MM2, though, it's the closest to MM9's mechanics. |
04:44 | < Vornicus> | To the extent that, when I played through 2-6 recently, every time I started a new game I blew completely at it. |
04:44 | <@McMartin> | ... oh, 2-6. |
04:44 | <@Serah> | <ToxicFrog> (whereas wallhacking can occur by accident as a result of buggy graphics drivers) <- Or ATI who once marketed their drivers with this feature. |
04:44 | <@McMartin> | I was going to say, 1+2 were identical |
04:44 | < Shoukanjuu> | There's a reason it took me nearly a year to 1cc Ikaruga in hard. |
04:45 | < Shoukanjuu> | THIS GAME WILL NOT BE LIKE THAT. |
04:45 | < Shoukanjuu> | I'm glad it's nintendo hard, though. |
04:45 | < Vornicus> | 1 I didn't play at all, because I can't even get past the first part of Guts Man's stage. |
04:46 | < Shoukanjuu> | At least for a little while. |
04:46 | <@McMartin> | Vornicus: Ahahahahahahahaha |
04:46 | <@McMartin> | haha |
04:46 | <@McMartin> | ha |
04:46 | <@McMartin> | ha |
04:46 | <@McMartin> | *sob* |
04:46 | < Shoukanjuu> | XD |
04:46 | <@McMartin> | So, uh, one of MM9's stages is all that all the time but even more evil. |
04:46 | < Vornicus> | My sentiments exactly |
04:46 | < Vornicus> | :( |
04:46 | <@McMartin> | There aren't gaps where they fall out |
04:46 | <@Serah> | It's because it's designed for japanesians. |
04:47 | <@McMartin> | Instead, there are spikes everywhere and standing on it spins you around. |
04:47 | <@McMartin> | Five words, Serah. |
04:47 | <@McMartin> | (1-4): Devil May Cry 3 |
04:47 | <@McMartin> | (5) Einh?nder |
04:47 | <@Serah> | Heh. |
04:47 | <@McMartin> | DMC3's "special edition" included as a bonus the Japanese versions' easier difficulty levels. |
04:47 | <@Serah> | And I don't mean that in a racistic way. |
04:48 | <@McMartin> | Einhander JP included a stage select. |
04:48 | <@Serah> | Actually I do, but not because I don't like the japanese. |
04:48 | <@McMartin> | Yeah, I know. I'm just saying that people need to fucking get over FF4. |
04:48 | < Shoukanjuu> | Serah: Trying a little too hard :P |
04:48 | <@McMartin> | FF4 is the only case I know of where they actually dumbed down gameplay for Those Filthy Americans |
04:49 | <@McMartin> | And if you instead look at the past, um, 10 years, the trend has been the other way |
04:49 | <@Serah> | As long as the japanese stay in Japan they are very very likable. |
04:49 | <@Serah> | And I deeply admire people who can do an all perfect in every single track in DDR without blinking, but at the same time pity them and think they are silly. |
04:50 | | * Shoukanjuu gives Serah a black/red blue/white final boss twitch reflex induced seizure |
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04:50 | <@Serah> | Be they japanese or not. |
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04:50 | < Shoukanjuu> | I think trying to master that boss made me bleed internally and destroyed my short term memory for a little while. |
04:50 | <@Serah> | But they tend to, in my experience. |
04:51 | | * ToxicFrog chucks Dark Reign into wine |
04:51 | <@Serah> | Also for people who wants to just mess around and not really need it difficult as much as entertaining, I offer Castelvania: Symphony of the night. |
04:51 | <@Serah> | Ooo dark reign, been a while since I played that. |
04:51 | < Vornicus> | oh, that's a game I need to get for epsxe |
04:51 | <@Serah> | Yes, yes it is. |
04:52 | <@ToxicFrog> | SotN is quite tasty. |
04:52 | < Shoukanjuu> | ....Voice/ops please, if you didn't see my link >.> |
04:52 | <@ToxicFrog> | Aria of Sorrow for GBA is along similar lines. |
04:52 | | * Vornicus also needs to hunt up his Red Alert discs, because Red Alert is, well, Red Alert. Best of the bunch, pre-TA. |
04:52 | <@McMartin> | And regardless of what the Weeaboos say, the NA version is the one you want. |
04:52 | <@Serah> | We didn't. |
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04:52 | | mode/#code [+o Vornicus] by Serah |
04:52 | <@Serah> | There, much better. |
04:52 | | mode/#code [+oooo C_tiger Consul GeekSoldier Shoukanjuu] by Vornicus |
04:52 | <@Serah> | :p |
04:52 | <@Shoukanjuu> | http://www.youtube.com/watch?v=CDnhBWjDGMg |
04:52 | | mode/#code [+vv DiceBot RBot] by Vornicus |
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04:52 | <@ToxicFrog> | Vornicus: I was playing Red Alert earlier, but it has intermittent renderer-shitting-itself issues in wine |
04:52 | <@Shoukanjuu> | The appreciate DVD is pretty much a Superplay :P |
04:53 | <@Vornicus> | TF: which is why I'd be playing on Actual Windows. |
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04:53 | | mode/#code [+o EvilDarkLord] by Vornicus |
04:53 | <@Shoukanjuu> | IIRC. |
04:53 | | mode/#code [+vv crem Tamber] by Vornicus |
04:53 | <@ToxicFrog> | And Actual Windows (1) doesn't do windowed mode and (2) requires me to actually boot into windows. |
04:53 | | RBot is now known as DiceBot |
04:53 | <@Vornicus> | Well. Yes. But. |
04:53 | <@ToxicFrog> | I am increasingly suspecting that the answer is, in fact, "try harder to get it working right under VirtualBox" |
04:53 | <@Serah> | Red alert 1? Sure it does, you just need to set it in the config file, or was that resolution? |
04:53 | <@Shoukanjuu> | Watch the part where the boss music changes |
04:53 | <@Vornicus> | Also I found a feature I am /so glad of/ in epsxe |
04:54 | <@ToxicFrog> | Neither, as far as I can tell |
04:54 | <@Serah> | Shoukanjuu: What is your link? |
04:54 | <@ToxicFrog> | Vornicus: ? |
04:54 | <@Vornicus> | I didn't realize this, but apparently if it's not running (as in, the blue window is up) it doesn't take up any CPU - which means you can have two instances of it. |
04:55 | <@ToxicFrog> | Aah. |
04:55 | <@Shoukanjuu> | The coalescence of bullet eating and perfection. |
04:55 | <@Vornicus> | Which helps as my brother has left his FF7 game running in a place of particular inconvenience - he's standing behind Reno in the sub base. |
04:55 | <@Vornicus> | And I don't know where there's a save point, so I imagine he would not appreciate me quitting his game. |
04:55 | <@Shoukanjuu> | http://www.youtube.com/watch?v=EGNSdcy-apU This one, where not the Appreciate DVD, is of someone playing it and showing off the twitch reflexes. |
04:55 | <@ToxicFrog> | Savestates. |
04:56 | <@ToxicFrog> | You can has them. |
04:56 | <@Vornicus> | Yeah, but they don't work well with memory card saves. |
04:56 | <@Shoukanjuu> | I'm pretty sure there's a save point like...right there, Vorn. |
04:56 | <@ToxicFrog> | How do you mean? |
04:56 | <@Serah> | If you describe the situaation more fully I can tell you if there's a save point handy. |
04:56 | <@ToxicFrog> | Save points and MC saves work fine together. |
04:56 | <@Shoukanjuu> | Like, just in the other room... |
04:56 | <@Serah> | That game damaged my brain by uploading itself to it. |
04:56 | <@Serah> | I am only now, several years later beginning to forget. |
04:57 | <@Vornicus> | TF: last time I tried, savestates and MC saves were mutually exclusive, sort of - if you used a savestate, it never recorded on the actual memory card ever again. |
04:58 | <@Vornicus> | Well, until you quit |
04:59 | <@Shoukanjuu> | Vorn: Surely he wouldn't forget to save... I'm almost completely sure of a save point being kidna right there |
04:59 | <@Shoukanjuu> | And I'm pretty sure you can backtrack :P |
04:59 | <@Vornicus> | It's at minimum three screens away, I checked |
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04:59 | <@Shoukanjuu> | h... |
04:59 | <@Shoukanjuu> | Backtrack some more? :P |
05:00 | <@Serah> | Hehe. |
05:00 | <@ToxicFrog> | Vornicus: well, you'd be quitting immediately after anyways; I'm fairly sure this is fixable behaviour, as I've never observed it; and furthermore there is no reason to ever use memory card saves in FF7 in the first place. |
05:00 | <@Vornicus> | Didn't want to - the combats are somewhat draining around here, and I know the next boss. |
05:00 | <@Serah> | Oh that place. |
05:01 | <@Serah> | No, no save points in immidiate vicinity. |
05:01 | <@Serah> | Right before you obtain the sub, right? |
05:01 | <@Vornicus> | Right |
05:01 | <@Shoukanjuu> | Hmm...It HAS been a while...so I guess I'm glad I'm wrong XD; |
05:02 | <@ToxicFrog> | Oh, right before the goddamn Carry Armour? |
05:02 | <@Vornicus> | Quite |
05:02 | <@Shoukanjuu> | Been sooooooo long... a good five years |
05:02 | <@Serah> | I was confused wether you meant the actual base, or gelnika, or the lower part of Junon, or perhaps the upper part of Junon during the weapon attack. Since some people classify all of Junon as the sub base |
05:03 | <@Vornicus> | Junon is Junon. |
05:03 | <@Serah> | Yeah. |
05:03 | <@Vornicus> | Lower Junon is Lower Junon. |
05:03 | <@Serah> | I should get that game for winbox. |
05:03 | <@Serah> | So I can play it every now and then. |
05:03 | <@Serah> | Does it work well with emulation? |
05:04 | <@Vornicus> | It works perfectly on epsxe, I have seen no issues whatsoever. |
05:04 | <@ToxicFrog> | it works better in ePSXe than the windows native version does |
05:04 | <@Serah> | Great, must acquire. |
05:05 | <@ToxicFrog> | Largely because the windows version requires 8-bit paletted texture support and the Yamaha XG70 software synthesizer to work properly; the former hasn't been supported by any video card manufacturer in many years, and the latter won't install on any modern version of windows. |
05:06 | <@Serah> | -.^ |
05:06 | <@Vornicus> | Do make sure you pick up the Eternal spu at the very least though - Square loves its noise effects, and the default sound plugin doesn't do them. |
05:06 | <@Serah> | Glad I got my three copies for PS1 then. |
05:07 | <@ToxicFrog> | Eternal, and one of Pete's renderers |
05:08 | <@Vornicus> | Why the shit do you have three copies of FF7? |
05:10 | <@Serah> | I lent the first to a friend, disc came back molested. |
05:10 | <@Serah> | The second was gotten to by cats, disc two is dead. |
05:10 | <@Serah> | The third still works AFAIK. |
05:10 | <@Serah> | FF8 has last disc scratched, ded. |
05:10 | <@Serah> | Didn't get new of that. |
05:10 | <@McMartin> | no loss~ |
05:11 | <@Serah> | Not really. |
05:11 | | * Shoukanjuu murders McMartin with a vibrating longsword. |
05:11 | <@Serah> | Although I enjoyed FF8 more than FFX-2 |
05:11 | <@Serah> | After which I lost my faith in the FF francise and stopped buying them. |
05:11 | <@Serah> | And playing them. |
05:12 | | * McMartin shoots Serah with a rifle, then stabs him with a bayonet |
05:12 | <@ToxicFrog> | I find that they've been getting better with time, in the main. |
05:12 | <@McMartin> | I'VE GOT YOUR GUNBLADE RIGHT HERE, BITCHES |
05:12 | | * Serah dies messily??? |
05:12 | <@Shoukanjuu> | The gunblade doesnt' fire projectiles~ ;_; |
05:12 | <@Vornicus> | FF8 had an interesting mechanic that got old. |
05:12 | <@ToxicFrog> | FF10 was good, and FF12 was better, although I did prefer FF10's battle system (but not the fucking random encounters, good to see they got it right after only twelve games aargh) |
05:13 | | * Shoukanjuu gives McMartin a seizure with Ikaruga. |
05:13 | <@Vornicus> | FF9 seems to be pretty good so far, but too many damn movies, and the starting section is too long. |
05:13 | <@Vornicus> | Oh, and the card game is nigh incomprehensible. |
05:13 | <@Serah> | Card game was fun. |
05:13 | <@Serah> | It was the best part of the game. |
05:13 | <@ToxicFrog> | The card game is entirely comprehensible with the help of gamefaqs. |
05:13 | <@ToxicFrog> | However, FF8's was far superior. |
05:13 | <@Serah> | Oh, FF9's card game. |
05:13 | <@ToxicFrog> | FF9 I enjoyed overall, but not enough to revisit it. |
05:14 | <@Serah> | Dunno, never played 9. |
05:15 | <@ToxicFrog> | i'm given to understand 9 actually lost a lot in translation, as it was full of cunning callbacks to previous FF games, and a lot of the dialogue-based ones didn't make it through intact. |
05:15 | <@Shoukanjuu> | I went through all the trouble of getting PSX games to work on my PSP... |
05:15 | <@Shoukanjuu> | And then all the trouble of making it work with multi disc ones, which, in hindsight, should have been done beforehand... |
05:16 | <@Vornicus> | I did notice someone in one of 7 and 9 saying "*sigh* times are tough." |
05:16 | <@Serah> | ??? |
05:16 | <@Serah> | What's wrong with that? |
05:16 | <@Shoukanjuu> | Played disc 1 of FF9, and couldn't play anymore. It went entiiiirely too slow. |
05:16 | <@ToxicFrog> | It picks up a lot. |
05:16 | <@Shoukanjuu> | But I enjoyed FF8, so...it didn't make sense to me. |
05:16 | <@ToxicFrog> | But yeah, FF9 starts out very, very slowly. |
05:16 | <@Shoukanjuu> | "This is too slow? lolwut?" |
05:17 | <@ToxicFrog> | Concerning multi-disc PSP-PSX games: isn't all the effort there in the conversion, not on the PSP itself? |
05:17 | <@Shoukanjuu> | Yes. |
05:17 | <@Vornicus> | For some reason I have found myself increasingly impatient with games that use text instead of voice acting... |
05:17 | <@ToxicFrog> | (also: not actually necessary for games that let you save during the CD swap, ie, most of them) |
05:17 | <@Shoukanjuu> | Yes, actually. |
05:17 | <@Vornicus> | but I don't know why |
05:17 | <@Shoukanjuu> | They let you swap. |
05:17 | <@Serah> | I do. |
05:18 | <@ToxicFrog> | Vornicus: interesting. As long as you can increase the text speed to "instantaneous", I have the opposite attitude. |
05:18 | <@Shoukanjuu> | ...But then you have to get it to load. |
05:18 | <@Serah> | It's the same reason you listen to music. |
05:18 | <@Shoukanjuu> | And if you can't do it that way |
05:18 | <@Shoukanjuu> | They let you save |
05:18 | <@Serah> | Because it gives your mind something to think about, so it won't have to feel bored. |
05:18 | <@ToxicFrog> | Shoukanjuu: ok, yes, you do need to change the savegame dir between discs |
05:18 | <@Shoukanjuu> | ...But then you have to load the save on the next one. |
05:18 | <@ToxicFrog> | Serah: but so does reading |
05:18 | <@Serah> | Not enough. |
05:18 | <@Serah> | And you always see. |
05:18 | <@Shoukanjuu> | TF: The gameID needs to be the same to get it to work right, as far as I could tell |
05:18 | <@Serah> | Visuals won't stimulate you like audials will. |
05:18 | <@ToxicFrog> | And reading is a shitload faster. |
05:19 | <@ToxicFrog> | Give me text any day. |
05:19 | <@Serah> | Because it's not dependant on time. |
05:19 | <@ToxicFrog> | Shoukanjuu: it looks for savegames based on the ID of disc. |
05:19 | <@ToxicFrog> | Change the name of the save directory, load the next disc. |
05:19 | <@ToxicFrog> | Done. |
05:20 | <@Shoukanjuu> | TF: Strangely, I didn't think of this. Or maybe I did, and it didn't load it :/ |
05:20 | <@Shoukanjuu> | I DID get it to work, finally. |
05:20 | <@ToxicFrog> | This is The Official Way To Do It Without A Multi-Disc EBOOT |
05:20 | <@ToxicFrog> | Save game when it asks you to swap, exit, determine ID of next disc, rename save directory, load next disc, load game |
05:21 | <@Shoukanjuu> | Well alright. |
05:21 | <@Vornicus> | I mean |
05:22 | <@Vornicus> | I can't really think of many games that actually have voice acting in them. |
05:22 | <@ToxicFrog> | (annoyingly, I have an actual multi-disc EBOOT - of Legend of Dragoon, of all things - and no recollection of how I generated it) |
05:22 | <@Shoukanjuu> | Hey, so do I. |
05:23 | <@Serah> | TF: I prefer voices because it means the developers has to get decent translators. |
05:23 | <@Serah> | No AYB for me if I can avoid it. |
05:23 | <@ToxicFrog> | No, it doesn't. |
05:23 | <@ToxicFrog> | It means it's more obvious and grating when they don't. |
05:23 | <@Shoukanjuu> | CAM CLARKE IS TOP TIER. |
05:23 | <@ToxicFrog> | And half the time they don't bother getting good voice actors, either. |
05:23 | <@Serah> | Hmm... |
05:23 | <@Vornicus> | I mean, okay |
05:24 | <@Vornicus> | Diablo, Half-Life, System Shock. |
05:24 | <@Serah> | I don't think I've noticed bad voice actors, then again I don't play many games. |
05:24 | <@ToxicFrog> | FF10 would have been a lot more fun if it had had a japanese voices mode, so I didn't have to *know* that the actors were Doing It Wrong. |
05:24 | <@McMartin> | MM8 =( |
05:24 | <@Serah> | Hehe. |
05:24 | <@McMartin> | Dr. Fudd |
05:24 | <@ToxicFrog> | ...although I will concede that most of the cutscenes simply wouldn't have worked full stop with no voice acting. |
05:24 | <@Vornicus> | FPSen seem to have it more than any other thing. |
05:24 | <@ToxicFrog> | So you do have a point there. |
05:24 | <@McMartin> | Inability to distinguish between bass and bass |
05:25 | <@Serah> | McMartin move to denmark, learn danish we have many words like that. |
05:25 | <@Vornicus> | Diablo I's voice acting was terrible |
05:25 | <@ToxicFrog> | I guess my underlying complaint here is that in cases where actions and speech aren't tied together - which is, in practice, the vast majority of dialogue in any RPG-like - I want to be able to go at text speed, not voice speed, and do away with voices entirely if I wish to. |
05:25 | <@Vornicus> | Diablo IIs was much better. |
05:25 | <@Serah> | Vorn: Part of what gave it its charm. |
05:26 | <@Vornicus> | Though you had some gems in there. |
05:26 | <@Shoukanjuu> | Oh my god, JC |
05:26 | <@Shoukanjuu> | A bomb! |
05:26 | <@Serah> | TF: Skipping cutscenes/Voicescenes/video is a requirement for most games for me. |
05:26 | <@ToxicFrog> | That's not what I'm talking about, though |
05:26 | <@Shoukanjuu> | So anyone go see that MGS4 movie everyone's talking about |
05:26 | <@Vornicus> | The wizard's Gharbad victory thing is pretty good. |
05:26 | <@ToxicFrog> | I'm talking about the post-cutscene text dump, or the conversations with the random NPCs, or 90% of Planescape Torment |
05:27 | <@Serah> | I get annoyed when I can't escape a tutorial which is mind-numbingly easy, and whose concepts goes without saying if you've ever played .. say minesweeper before. |
05:27 | <@ToxicFrog> | (which Did It Right, incidentally) |
05:27 | <@Shoukanjuu> | Does minesweeper even HAVE a tutorial? |
05:27 | <@Serah> | PS:T was a strange strange game. I think I was level 6 or something when I got through it, but it supported many more levels which I couldn't understand. |
05:28 | <@Serah> | I don't know. |
05:28 | <@ToxicFrog> | Ps:T used the AD&D2 rules system, which can, should, and did die in a fire. |
05:28 | <@ToxicFrog> | Despite that, however, it's an excellent game. |
05:29 | <@Serah> | Yes, yes it does. |
05:29 | <@Serah> | One of four pages from the help file: http://rafb.net/p/SZ3Cnh34.html |
05:30 | <@Serah> | Nine lines, one of which is empty. |
05:30 | <@Serah> | Includes starting a new game. |
05:31 | <@Serah> | I see this is entirely irrelevaant to you guys and that it killed conversation. |
05:31 | <@Serah> | Congratulations to me. |
05:31 | <@Serah> | (Or my net is ded). |
05:31 | <@Shoukanjuu> | Hahahaha, oh wow. |
05:32 | <@Shoukanjuu> | You would think that being able to find 'help' |
05:32 | <@Shoukanjuu> | Would be enough to find 'new game' |
05:32 | | * Serah hugs crem |
05:32 | <@Serah> | Only if you accidentally pressed f2 when you reached for f1. |
05:33 | <@Shoukanjuu> | Why do you lose the game if you uncover a mine? Isn't that the point? >_> |
05:33 | <@Serah> | Yes, f1, sorry about that. |
05:33 | <@Shoukanjuu> | Sweeping for mines? As in, finding them? |
05:33 | <@ToxicFrog> | ...you've played minesweeper, right? |
05:33 | <@Serah> | No, they mean the literal uncovering of a mine. |
05:33 | <@ToxicFrog> | The point is to find the mines without setting them off |
05:33 | <@ToxicFrog> | Determining their location without stepping on them. |
05:33 | <@Shoukanjuu> | I've played minsweeper, yes. |
05:34 | <@Shoukanjuu> | But I mean |
05:34 | <@Shoukanjuu> | if a minesweeper is just a guy who walks into a minefield |
05:34 | <@Shoukanjuu> | then of course finding a mine would be bad |
05:34 | <@McMartin> | The minesweeper is generally the device he holds. |
05:34 | <@Shoukanjuu> | If not...wouldn't knowing the location of a mine be good? >_> |
05:34 | <@Shoukanjuu> | Or is it more finding where the mines aren't? |
05:35 | <@ToxicFrog> | "uncover" here is "reveal by clicking on the square that holds it" which is synonymous with "set off" |
05:35 | <@Serah> | In this case, the minsweeper is the logical derivation of certain points in a grid, given locational clues. |
05:35 | <@Shoukanjuu> | I've played the game, guys :P |
05:35 | <@Serah> | It could be squirrel hunter if it mattered. |
05:35 | <@ToxicFrog> | Then you shouldn't be having this conversation. |
05:35 | <@Shoukanjuu> | I'm just speculating on why a minesweeper would set mines off |
05:35 | <@Serah> | I refuse to be "guys" |
05:36 | <@Serah> | Plural makes me feel fat. |
05:36 | <@Shoukanjuu> | Apologies, Serah |
05:36 | <@Shoukanjuu> | But I can imagine a WW2 soldier with a stick |
05:36 | <@Shoukanjuu> | jamming it into the ground at regular intervals |
05:36 | <@Shoukanjuu> | Looking for mines XD |
05:36 | <@Serah> | Most WW2 troopers used rocks. |
05:37 | <@Shoukanjuu> | From far away, no doubt. |
05:37 | <@Serah> | Rolling is safer than prodding. |
05:37 | <@Serah> | Not as far as you think. |
05:37 | <@Shoukanjuu> | Well, seeing as how far away from RIGHT ON TOP OF IT can be anything |
05:38 | <@Serah> | I disagree, far away has to be far, otherwise it'd just be away. |
05:39 | <@Shoukanjuu> | But saying "as far" implies that it is still far, and more than away. |
05:39 | <@Serah> | You should familiarize yourself with the feng shui RPG system, it has an excellent handling of distances. |
05:39 | <@Shoukanjuu> | 5ft is horrible rape radius! |
05:40 | <@Serah> | It has "Here", "There", and "Far away" |
05:40 | <@Serah> | Gives good measure of how far far is. |
05:40 | <@Shoukanjuu> | Okay. |
05:41 | | * Serah fades. |
05:42 | <@Shoukanjuu> | SHADOWDANCERS |
05:42 | <@Shoukanjuu> | x_x |
05:43 | | * Shoukanjuu wears his sunglasses indoors at night because he's cool. Like Wesker. |
05:44 | <@Shoukanjuu> | I recently downloaded Hamachi, because people were talking about playing Diablo 2 on a private server |
05:45 | <@Shoukanjuu> | And I was either not able to connect with anyone, even though there were 4 people on the server, and two I had actual IPs for, |
05:46 | <@Shoukanjuu> | Or I was Doing It Wrong. By the time I got information enough to realize that HamachiX, the front end OS X version, might not be compatible with the others... |
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05:56 | <@Vornicus> | ...Wesker. |
05:57 | <@Shoukanjuu> | Wesker. |
05:57 | <@Vornicus> | I would not exactly call Wesker cool. |
05:57 | <@Shoukanjuu> | He wears his sunglasses at night. Mostly because he has augmented vision due to the VIRUS. |
05:57 | <@Shoukanjuu> | That's the point :P |
05:57 | <@Shoukanjuu> | Instead of "I'm cool, my mom says so" |
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06:00 | <+crem> | morning |
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13:40 | <@gnolam> | http://gmailblog.blogspot.com/2008/10/new-in-labs-stop-sending-mail-you-later.ht ml |
13:43 | <@AnnoDomini> | This'd cripple most Leftpondians' ability to send mail. :P |
13:44 | <@gnolam> | Hah. |
13:46 | <@gnolam> | But the problems are way too easy - problems of that magnitude I can solve even when I'm too drunk to stand. |
13:47 | | * gnolam is reminded of when he had bartender duty at a big student party. |
13:48 | <@gnolam> | We're both morally and legally obligated not to serve people who've already had too much. |
13:49 | <@gnolam> | Anyway, sometime during the night, a coursemate staggers up to the bar. Leaning heavily on it - but somehow still swaying - he orders a beer. |
13:49 | <@gnolam> | I suggest to him that maybe he's had enough, and wouldn't he like a water instead? |
13:49 | <@AnnoDomini> | I retain my grammar and punctuation when piss drunk. |
13:49 | <@AnnoDomini> | I figure I'd solve these problems, too. |
13:50 | <@gnolam> | He replies "I'm n-not too drunk. I hcan... can... prove the Cauchy-Schwartz inequality!". |
13:50 | <@gnolam> | And he could. |
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13:51 | <@gnolam> | He got the beer for pure effort. |
13:52 | <@AnnoDomini> | Wow, |
13:52 | <@AnnoDomini> | *. |
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16:34 | <+Tamber> | heya MCV |
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17:26 | <@gnolam> | Huh. That's bizarre. |
17:27 | <@gnolam> | An ATI driver that actually appears to /work/. |
17:31 | | * Shoukanjuu divides by zero |
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17:59 | <@Shoukanjuu> | How the... |
17:59 | <@jerith> | With a spork. |
17:59 | <@Shoukanjuu> | Oh, I got it. Haha, that scared me. |
18:00 | <@ToxicFrog> | gnolam: how is that unusual? |
18:01 | <@Shoukanjuu> | ...Fish. v_V |
18:01 | | * Shoukanjuu goes to invest in E tanks v_V |
18:03 | <@gnolam> | Well, first off there's the fact that their drivers have always been... fickle... at best. |
18:04 | <@gnolam> | Then there's the whole BREAK THEIR ENTIRE AGP LINE FOR HALF A GODDAMNED YEAR WITHOUT FIXING IT bit. |
18:04 | <@gnolam> | I won't buy ATI again in the near future. :P |
18:08 | <@Shoukanjuu> | Dammit... |
18:09 | <@Shoukanjuu> | I got it the first time and now I can't do it again XD |
18:12 | <@ToxicFrog> | gnolam: see, you just described my entire experience with nVidia. |
18:12 | <@ToxicFrog> | Whereas my last three cards (5 years, all ATI) have worked mostly flawlessly. |
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18:47 | <@McMartin> | Shou: Fish? |
18:47 | <@McMartin> | If you're where I think you are, notice Buster Damage. |
18:47 | <@McMartin> | Despite Galaxy Man being The First Guy Everyone Takes Out, I think that was the hint as to who *they* thought we should take out first |
18:49 | <@Shoukanjuu> | I..uh...what? |
18:49 | <@Shoukanjuu> | I got killed by splashwoman three times in a row pretty easily |
18:49 | <@Shoukanjuu> | Tornado man, too |
18:49 | <@McMartin> | Yeah, but Splash Woman's the only enemy that seems to take more than one damage from the Buster |
18:50 | <@Shoukanjuu> | I noticed this. |
18:50 | <@McMartin> | (And her weapon is awesome) |
18:50 | <@Shoukanjuu> | But because I was noticing this |
18:50 | <@McMartin> | You got pasted. Yeah. |
18:50 | <@Shoukanjuu> | FISH FROM RANDOM DIRECTION |
18:50 | <@McMartin> | FISH PASTE |
18:50 | <@Shoukanjuu> | I'd be facing the wrong way...if they were coming toward me, I'd kill two and dodge |
18:50 | <@Shoukanjuu> | And I'd be fine |
18:51 | <@Shoukanjuu> | But whe I wasn't, I lose the little advantage of the split second |
18:51 | <@Shoukanjuu> | And get hurt... XD; |
18:51 | <@Shoukanjuu> | And I tend to jump into attacks, too |
18:51 | <@Shoukanjuu> | For whatever reason |
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20:06 | <@gnolam> | And my previous card, an nVidia, worked completely flawlessly. |
20:07 | | * gnolam laughs out loud at a newspaper clipping in Deus Ex. |
20:07 | <@gnolam> | "DROWN THE CEREMONY OF INNOCENCE |
20:07 | <@gnolam> | PARTY IN THE BLOOD-DIMMED TIDE |
20:07 | <@gnolam> | LOSE ALL CONVICTION" |
20:08 | <@Shoukanjuu> | ICARUS IS LOOKING FOR YOU |
20:08 | <@ToxicFrog> | Somewhere, I still have a file containing a table. Rows: nV driver versions. Cols: which of my games work with them. |
20:08 | <@ToxicFrog> | Switching games required consulting that chart, rebooting twice to install a different driver version, and playing. |
20:08 | <@ToxicFrog> | I don't miss it. |
20:10 | <+Tamber> | o.o |
20:12 | | * Tamber aaaaaargh *headdesk* |
20:13 | <+Tamber> | I wonder if the kernel would support loopback devices better if I compiled support for them in? >.>;; |
20:14 | <@McMartin> | Sounds like a plausible theory! |
20:15 | <@McMartin> | I suggest SCIENCE |
20:15 | | You're now known as TheWatcher |
20:27 | <@gnolam> | But did they ever completely break all acceleration for more than half a year and refuse to fix it? :P |
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20:28 | <@ToxicFrog> | gnolam: based on some the behaviour I saw? Probably. |
20:28 | <@ToxicFrog> | When you have to roll back to drivers that are nearly a year old to play half of your games... |
20:29 | <@gnolam> | Just half? :P |
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20:50 | | * Shoukanjuu gives gnolam the passive ability to turn everything he touches into Skittles. |
20:59 | <@McMartin> | Ah, yes |
20:59 | <@McMartin> | "The Candy Commercial that's a horrifying dark fantasy" |
20:59 | <@McMartin> | "I met a man on the bus today. I shook his hand. He'll never see his children again." |
21:00 | <@Shoukanjuu> | I haven't seen that |
21:01 | <@Shoukanjuu> | I never see commercials until they are "massive old'd" for everyone else |
21:01 | <@Shoukanjuu> | It's odd :/ |
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22:47 | <@gnolam> | ... and for some reason, Youtube thinks I'm Japanese. |
22:48 | < Tamber> | o.o |
22:48 | <@Shoukanjuu> | Okay. |
22:48 | <@Shoukanjuu> | Concrete Man, Jewel Man, and Hornet Man. |
22:49 | <@gnolam> | There's probably a language changing option somewhere... but I wouldn't know where to find it, since everything's in Japanese. |
22:49 | <@Shoukanjuu> | Uh...google.com isntead of google.jp? :P |
22:49 | <@McMartin> | Shou: All excellent choices |
22:49 | <@Shoukanjuu> | Alternatively |
22:50 | <@Shoukanjuu> | There are three links by the search bar |
22:50 | <@Shoukanjuu> | The third one down is the language tools |
22:50 | <@gnolam> | And since they're in the Javascript Masturbation Club like everything else nowadays, I can't just decipher URLs like on a proper site. |
22:54 | <@Shoukanjuu> | Oh, that's right. |
22:54 | <@AnnoDomini> | o/` It is time for end, no more will I sang, let me take you back in time, I want for you to experience Big Band. o/` |
22:54 | <@AnnoDomini> | *Bang |
22:54 | <@Shoukanjuu> | This stage has spikes that you cant' dodge without falling into the pit. |
22:54 | <@gnolam> | Zlad! |
22:54 | <@Shoukanjuu> | TOLL THE BEGINNING OF TIME? |
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22:56 | <@Shoukanjuu> | ........... |
22:56 | <@Shoukanjuu> | I walked off of the swivel platform...and landed on the platform I needed to ge to. |
22:56 | <@Shoukanjuu> | ..................................................Oh, I hate this game so much XD |
22:57 | <@gnolam> | Hmm. I should make some sort of space game, just so I can use the "5... 4... 3... 1... OFFBLAST!" line. |
22:58 | <@Shoukanjuu> | Ohhhh, dammit. |
22:58 | <@Shoukanjuu> | Hahaha, that's funny |
22:58 | <@McMartin> | miniboss'd? |
22:58 | <@Shoukanjuu> | I finally get past the spike wall |
22:58 | <@Shoukanjuu> | And then the miniboss without getting hit |
22:58 | <@Shoukanjuu> | Full health |
22:58 | <@McMartin> | continue point'd |
22:58 | <@Shoukanjuu> | Last life. |
22:58 | <@McMartin> | lulz |
22:59 | <@Shoukanjuu> | Jumped, and a green thing pops out of the pit |
22:59 | <@Shoukanjuu> | And I get hit, falling into the pit |
22:59 | <@McMartin> | ... You haven't run into those guys yet? |
22:59 | <@McMartin> | They're leegin' everywhere |
22:59 | <@Shoukanjuu> | I laughed a bit as the last line keeping my sanity docked snapped |
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23:00 | <@Shoukanjuu> | They're on concrete man's stage. |
23:00 | <@Shoukanjuu> | That's the only other place I've seen them. |
23:01 | <@Shoukanjuu> | Not once in this stage |
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23:01 | <@Shoukanjuu> | At least I know how to do it this time |
23:02 | <@McMartin> | Protip: That's not the only one in that stage |
23:02 | <@Shoukanjuu> | Oh, I know. |
23:03 | <@Shoukanjuu> | Aug, hit boxes. |
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23:08 | < Tamber> | heya GS |
23:11 | < GeekSoldier> | hello. |
23:11 | <@Shoukanjuu> | JESUS CHRIST. MORE SPIKES? |
23:11 | < Tamber> | what game are you playing? o.o |
23:11 | <@Shoukanjuu> | Megaman 9 XD |
23:12 | < Tamber> | ah |
23:14 | <@Shoukanjuu> | Let's try this again. THIS time, with a spike guard thing. |
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23:41 | <@Shoukanjuu> | Concrete man... :/ |
23:41 | <@Shoukanjuu> | How does one beat the elephants XD |
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