--- Log opened Mon Oct 06 00:00:43 2008 |
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01:20 | <+Shoukanjuu> | Explain Dwarf Fortress. |
01:20 | <+Shoukanjuu> | Ready? Go. |
01:21 | <@ToxicFrog> | Dungeon Keeper meets Sim Everything. |
01:22 | <+Shoukanjuu> | Never played any of them before. Where I know what "Sim anything" means, I don't quite know what dungeon keeper is :O |
01:22 | <@ToxicFrog> | ... |
01:22 | <@ToxicFrog> | You've never played Dungeon Keeper? |
01:23 | <+Shoukanjuu> | No...>_> |
01:24 | < GeekSoldier> | step one: play Dungeon Keeper. |
01:24 | <+Shoukanjuu> | ...... |
01:24 | < GeekSoldier> | step two: die happy. |
01:25 | < GeekSoldier> | I'm trying to figure Dwarf Fortress out myself. Seems cool so far. |
01:25 | <@ToxicFrog> | My interest in DF is cyclical. |
01:25 | <@ToxicFrog> | What I really want is a Dungeon Keeper 2 that doesn't suck. |
01:25 | | * GeekSoldier agrees with TF |
01:26 | <@ToxicFrog> | Or more levels for DK1. |
01:27 | <@ToxicFrog> | ...levels that I can actually complete, unlike the expansion pack ;.; |
01:27 | < GeekSoldier> | some of those were insanely difficult. |
01:29 | <@ToxicFrog> | I couldn't even complete the first one. |
01:29 | <+Shoukanjuu> | Sounds too... |
01:29 | <+Shoukanjuu> | Labor intensive. |
01:29 | <@ToxicFrog> | ...what does? |
01:30 | < GeekSoldier> | DF has a cliff-like learning curve. :( |
01:31 | < GeekSoldier> | but plenty of opportunity to learn. |
01:31 | <+Shoukanjuu> | Everything. EVERYTHING |
01:31 | <@ToxicFrog> | Yeah, but DK is fairly gently about it. |
01:31 | | * ToxicFrog beats Shoukanjuu about the head with an imp |
01:32 | <+Shoukanjuu> | What's the damage for an imp? |
01:32 | <+Shoukanjuu> | 1d4? |
01:32 | < GeekSoldier> | nothing satiates your sadistic side like slapping your workersto get them to work faster. |
01:36 | < Vornicus> | DF has a hell of a lot of things going on at once, and an interface that doesn't help with any of them. |
01:37 | < GeekSoldier> | first time I played, I had a bunch of naked, jobless dwarves running into the mountains. |
01:38 | <@ToxicFrog> | Seriously, Shou, play DK |
01:40 | <+Shoukanjuu> | >___> |
01:40 | < GeekSoldier> | dungeon keeper is good for hours of entertainment. |
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01:45 | <+Shoukanjuu> | ROBOPON. |
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04:25 | | * McMartin sends a squad of elite Imperial Hamstroopers through the channel. http://flickr.com/photos/powerpig/2878681351/ |
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04:28 | | * Consul begs someone for voice... |
04:28 | | mode/#code [+oo C_tiger Consul] by McMartin |
04:28 | <@Consul> | Yay |
04:28 | <@Consul> | http://www.youtube.com/watch?v=eELH0ivexKA -- Right back atcha! |
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05:21 | <@Consul> | Well, here's the most basic feature list: http://code.google.com/p/breadboard/ |
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13:22 | < gnolysator> | Much better. |
13:23 | < gnolysator> | And just in time for my grand exit! |
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20:47 | | * Consul has an internal dialog about the benefits of licensing his code BSD (or equivalent) instead of GPL... |
20:49 | <@Consul> | Specifically, my thinking is, if my framework should prove useful for sound modules in games... |
20:50 | <@Consul> | I keep hearing a lot of noise about adapting Puredata for in-game sound synthesis. |
20:52 | <@McMartin> | Depends on your goal. |
20:52 | <@McMartin> | If you want changes to it to be sure to come back to you, GPL. |
20:52 | <@McMartin> | If you want it to become a reference implementation, BSD or MIT. |
20:53 | <@Consul> | Well, my goal is standalone sound synthesis for music production, but I can't deny I would also like to attract other coders to the project. |
20:53 | <@Consul> | But yes, that's a good point about changes coming back to the main codebase. |
20:55 | <@Consul> | So what I was thinking is to make the license liberal enough so it could be used in commercial software, and then see how I could encourage submissions back into the codebase. |
20:56 | <@Consul> | Unfortunately, those just might be at cross-purposes. |
20:57 | <@McMartin> | Largely, though not entirely. There's also dual-licensing tricks you can do but that tends to be "proprietary + GPL; if you want to use it in games you sign a contract with me" but then contributions have to have copyright signed over to you &c |
20:57 | <@McMartin> | (See MySQL) |
20:59 | <@Consul> | That sounds like dangerous ground for an individual. |
20:59 | <@McMartin> | Yeah, you're in "found a business to deal with this software" in that model. |
21:04 | <@Consul> | I've noticed with businesses contributing to open source that the smaller development houses tend to get the "spirit" of the system more, and contribute more. |
21:04 | <@Consul> | The bigger companies get away with as much as they can. Again, in general, specific cases can and will break these rules. |
21:06 | <@McMartin> | Smaller companies tend to have it as part of their strategy from the ground up |
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--- Log closed Tue Oct 07 00:00:10 2008 |