--- Log opened Fri Jun 15 00:00:55 2007 |
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00:47 | < MyCatVerbs> | Hrmn. Okay, stupid question, but... assuming you're working in a statically typed language and you need a list of all the places in your build tree where a particular function is called. Would it be in poor taste to (temporarily) mark that function as being private (in whatever parlance your language provides for such a trick) and then tracking the calls down by the error messages your compiler spits back? |
00:48 | < MyCatVerbs> | (Taking into account all the usual technical caveats to do with abuse of the macro system and "make" halting in the middle of a build rather than blindly pushing on and trying all files.) |
00:48 | <@ToxicFrog|W`rkn> | Personally I'd just grep for it. |
00:49 | < MyCatVerbs> | Jah, that'd work better. I'm just wondering just how sick and wrong that course of action would be considered if one ever tried it in practice. |
00:49 | <@Vornicus> | Grep, or use a proper IDE. |
00:50 | < MyCatVerbs> | Vornicus: that presumes a language that is actually parsable by tools other than the compiler. See, "Only Perl can parse Perl." |
00:53 | <@ToxicFrog|W`rkn> | Grep is universal. |
00:53 | < MyCatVerbs> | Except in TCL. ;) |
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04:39 | <@Derakon> | Okay, random question time - aside from the wall-crawlers, the Sidehoppers, and the Pirates themselves, what terrestrial (i.e. non-flying) enemies were there in Super Metroid? |
04:51 | <@Pi> | The rogue felines. |
04:51 | < GeekSoldier> | there was a sort of puff-mushroom thing, little spikey beetle thing, and (I don't know if they qualify as ground) the manta looking guys that would jump up, and try to land on your head. |
04:51 | <@Pi> | The ones that would walk by and step on the SNES 'reset' button because they knew it would get my attention. |
04:52 | | * Derakon snerks at Pi. |
04:52 | <@Derakon> | I don't know what beetles you're talking about, Geek - did they follow the contours of the terrain? |
04:52 | <@Derakon> | And I'll qualify the manta guys as ground, since they don't actively defy gravity. |
04:52 | < GeekSoldier> | I think so. little yellow things withthree spikes. |
04:53 | <@Derakon> | Oh, there's the guys with the tails that would jump on you...forgot about them. |
04:53 | <@Derakon> | There's a ton of enemies that just follow the contours of the ground, so I'm classifying them all as the same enemy. |
04:54 | < GeekSoldier> | ah, I think the beetles did that. |
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--- Log closed Sat Jun 16 00:00:02 2007 |