code logs -> 2007 -> Tue, 20 Feb 2007< code.20070219.log - code.20070221.log >
--- Log opened Tue Feb 20 00:00:30 2007
00:00
< MyCatVerbs>
But thanks. Next time I'll definately use a little more patience.
00:00
<@ToxicFrog>
Top level, options, date input formats.
00:00
<@ToxicFrog>
Three pages.
00:00
<@ToxicFrog>
Wait, no, four.
00:01
<@ToxicFrog>
If you want more info than just "use @"
00:02
< MyCatVerbs>
ToxicFrog: well found. Absolutely nothing of the sort in sight on the box I'm ssh'd into.
00:04
<@ToxicFrog>
...weirdness.
00:04
< MyCatVerbs>
This is on a RedHat box, couldn't tell you exactly which version. Literally the information is not there.
00:04
<@ToxicFrog>
This is on Fedora 5 and 6.
00:04
< MyCatVerbs>
Well, I'd use the term "sucktitude" instead, myself.
00:06
< MyCatVerbs>
"info date" shows up no such thing anywhere within the tree. I-search for the first instance of the '@' character and it turns up in an email list in the "Authors of `getdate'" node.
00:08
< MyCatVerbs>
Oh and "date -d @0" on this box exit(1)'s with the message "invalid date `@0'". So it looks like that feature isn't built in on here.
00:09
< MyCatVerbs>
Hell, it's not even supported in getdate(3). Perhaps whatever version of RedHat's being used here has an old, smelly version of glibc?
00:10
<@ToxicFrog>
...weird.
00:10
<@ToxicFrog>
Do a uname -r and tell me what kernel it says you have.
00:10
<@ToxicFrog>
...and a date --version, for that matter.
00:11
< MyCatVerbs>
2.6.9-11.ELsmp
00:11
< MyCatVerbs>
Coreutils 5.2.1. "Copyright (C) 2004 Free Software Foundation."
00:11
<@ToxicFrog>
...EL? Huh.
00:11
<@ToxicFrog>
# date --version
00:11
<@ToxicFrog>
date (GNU coreutils) 5.97
00:11
< MyCatVerbs>
RedHat == teh suck, teh slow, teh old.
00:12
< MyCatVerbs>
Also, for all of these reasons, teh stable. :/
00:12
<@ToxicFrog>
I thought they typically put "_RH#" on the kernel version, but that might be a Fedoraism.
00:12
<@ToxicFrog>
# uname -r
00:12
<@ToxicFrog>
2.6.17-1.2187_FC5smp
00:12
< MyCatVerbs>
They might be locally built, I don't know.
00:12
< MyCatVerbs>
I strongly doubt it, though. Otherwise we'd surely have left 2.6.9 in the dust months back.
00:15
< MyCatVerbs>
Oh and bloody residential DSL. My ssh sessions keep dying.
00:25
<@ToxicFrog>
...that's some pretty shitty DSL.
00:25
<@ToxicFrog>
I've seen SSH stay up through 100% packet loss.
00:27
< MyCatVerbs>
ToxicFrog: it's overspecced. Every now and then the SnR on the phone line drops and the link goes down entirely.
00:28
< MyCatVerbs>
Cue autorenegotiation, possibly a new dynamic IP address. Thank GNU for screen. x_x
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01:37
<@ToxicFrog>
What the fuck.
01:37
<@ToxicFrog>
I can see the code being called right here in the debugger.
01:37
<@ToxicFrog>
"play cdaudio from 3 to 4 notify"
01:37
<@ToxicFrog>
And yet it doesn't go into the log.
01:38
<@ToxicFrog>
Oh, there it is.
01:38
<@ToxicFrog>
Odd. I wonder what I was missing before.
01:39
< MyCatVerbs>
ToxicFrog: disk buffer sync'd?
01:46
<@ToxicFrog>
Each call is open, write, close.
01:46
<@ToxicFrog>
So unless close() isn't flushing buffers...
01:46 * ToxicFrog may have been looking at the wrong file ??
01:48
< MyCatVerbs>
ToxicFrog: async mounts can still do that. =)
01:48
< MyCatVerbs>
ToxicFrog: this is why OpenBSD developers swear at you and throw shit at your head if you use them, hehe.
01:57
<@ToxicFrog>
This was on windows.
01:57
<@ToxicFrog>
No idea what mount options it approximates.
01:58
<@ToxicFrog>
Hmm. Ok, I think I see how to implement most of these functions.
01:58
<@ToxicFrog>
MCI_NOTIFY is going to be tricky, though.
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02:07 * ToxicFrog rummages around in the docs looking for something that will tell him how to send messages
02:09
<@ToxicFrog>
Hmm. SendNotifyMessage() is what I want, I think.
02:10 * MyCatVerbs ponders.
02:11
< MyCatVerbs>
Does TA work on WinXP-SP2?
02:11
<@ToxicFrog>
Yes.
02:11
< MyCatVerbs>
This appears to be worth actually installing Windows for...
02:11
< MyCatVerbs>
Oh, cool. Righto. Mental note that I need either a few hard disk or a better ethernet card.
02:12
<@ToxicFrog>
?
02:14
< MyCatVerbs>
ToxicFrog: I have about ten gigs of music on this thing and the disk itself is 40GB.
02:15
< MyCatVerbs>
The better ethernet card bit is because if I manage to get, say, a decent 3com card to replace the 8139 in my BSD machine, I'll be able to just leave the music on the BSD box (which has a *huge* hard disk) and play it directly from there with no issues.
02:15
< Vornicus>
TA comes on four CDs.
02:15
< MyCatVerbs>
Vornicus: only if you include the battle-thingy pack. Y'know, the one with all the maps.
02:15
<@ToxicFrog>
Two.
02:15
<@ToxicFrog>
Battle Tactics is forgettable.
02:16
< MyCatVerbs>
Besides, you can almost fit it all on one, if you cut the audio tracks.
02:16
< MyCatVerbs>
Not that you'd want to, they're awesome.
02:16
<@ToxicFrog>
The entire point of this project is not having to cut the audio.
02:17
<@ToxicFrog>
Actually, I can give you accurate sizes:
02:17
<@ToxicFrog>
- TA engine and core files: 80MB
02:17
<@ToxicFrog>
- singleplayer campaign: 144MB
02:18 Reiver is now known as ReivOut
02:18
<@ToxicFrog>
- multiplayer maps: 95MB
02:18
<@ToxicFrog>
- movies: 100MB
02:18
<@ToxicFrog>
- TACC singleplayer: 115MB
02:18
<@ToxicFrog>
- TACC multiplayer: 150
02:20
<@ToxicFrog>
So you can in fact fit all of TA + TACC, sans music, on a single CD.
02:21
<@ToxicFrog>
...in fact.
02:21
<@ToxicFrog>
My mp3-encoded game rip is 40MB.
02:21
<@ToxicFrog>
No, 30.
02:21
<@ToxicFrog>
So you can *just barely* fit all of TA and TACC and all the movies and music on a single disc.
02:21
<@ToxicFrog>
Or at least, you'll be able to once I finish this patch.
02:22
< MyCatVerbs>
ToxicFrog: meh. DVD-Rs rule anyway.
02:22
<@ToxicFrog>
Also, do I take from your comments that you haven't actually played TA?
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02:23
< MyCatVerbs>
But still, cool.
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02:25
<@ToxicFrog>
Because if not...what is wrong with you?
02:25
< Vornicus>
if not what?
02:25
<@ToxicFrog>
<ToxicFrog> Also, do I take from your comments that you haven't actually played TA?
02:26
< Vornicus>
ah
02:26
< MyCatVerbs>
ToxicFrog: what? Of course I've played TA! I wouldn't be so well interested if I hadn't.
02:26
<@ToxicFrog>
'kthen
02:27
<@ToxicFrog>
So. Let's see what I need to implement:
02:27
<@ToxicFrog>
- open
02:27
<@ToxicFrog>
- close
02:27
<@ToxicFrog>
- set time format ms
02:27
<@ToxicFrog>
- set time format tmsf
02:27
<@ToxicFrog>
- status mode
02:27
< Vornicus>
tmsf?
02:27
<@ToxicFrog>
- status track count
02:27
<@ToxicFrog>
- status track type
02:27
<@ToxicFrog>
- stop
02:28
<@ToxicFrog>
- play from <track> to <track>
02:28
<@ToxicFrog>
The last one is going to be tricky, because it needs to play asynchronously and raise an MCI_MMNOTIFY message when finished.
02:28
<@ToxicFrog>
I think it's track, milliseconds, frames.
02:28
<@ToxicFrog>
"msf" is milliseconds frames.
02:28
<@ToxicFrog>
"tmsf" is not documented.
02:29
<@ToxicFrog>
But it makes sense given how it's used.
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--- Log closed Tue Feb 20 15:03:34 2007
--- Log opened Tue Feb 20 15:06:53 2007
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16:34
< jerith>
So, I found myself looking idly at static class variables in php.
16:35 * jerith tries to scrub the dirt off his brain.
16:35
< jerith>
s/idly/with an idly-considered purpose in mind/
16:38
< jerith>
Hmm, writing a parser in Python.
16:40
< jerith>
But first, Tea!
16:40
< jerith>
The clearly superior beverage!
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17:00
< jerith>
Ah, *that's* the problem. Vim's regexen are different to Python's. :-(
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18:27
< jerith>
I have no idea what to call this function I've just inveted.
18:27
< jerith>
+n
18:27
< jerith>
It's sort of like anti_map().
18:27
< jerith>
It takes an item of data and a list of functions
18:27
< jerith>
(possibly with additional data)
18:28
< jerith>
And applies them one after the other to the data.
18:28
< jerith>
def chain_call(str, mappings):
18:28
< jerith>
for mapping in mappings:
18:28
< jerith>
str = mapping[0](str, *mapping[1:])
18:28
< jerith>
return str
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18:34
< jerith>
Suddenly I'm pining for sexps.
18:36 * Janus is sure he's reading that wrong, but can't figure out how.
18:38
< jerith>
s-expressions.
18:38
< jerith>
Lisp.
18:39 Mahal is now known as MahalWORK
19:03 MyCatStudies is now known as MyCatVerbs
19:06
< MyCatVerbs>
jerith: (cons(cons(cons(cons(cons(cons(cons(cons(...
19:22
< MyCatVerbs>
3ddeskd is sho damn shexeh.
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19:42
< Janus>
May I ask a question about the best way to store a bunch of constant variables?
19:43
< jerith>
No.
19:43 * jerith grins.
19:43
< jerith>
Ask questions about code, not questions about questions. ;-)
19:43
< Janus>
Alrighty. What's the best way to store a bunch of constant variables..?
19:44
< jerith>
In what language?
19:44
< jerith>
And "store" how?
19:44
< jerith>
Between function calls? Between runs of the app? Between different systems?
19:46
< MyCatVerbs>
Between your TOES!
19:46
< MyCatVerbs>
(use a microfiche)
19:46
< Janus>
C++. The variables would be used for stuff like... the names of certain sprite sheets, and other resource things.
19:47 * Janus has a lot of overhead between his toes, so it wouldn't fit.
19:48
< jerith>
You're upside down?
19:48
< jerith>
(How else could you get overhead between your toes?)
19:48
< jerith>
Hmm...
19:49
< jerith>
I'd keep that in a config or data file of some kind. Load it into a resource class and pass ti around to whatever needs it.
19:49
< jerith>
Then again, I'm pretty much a dynamic-languages guy these days.
19:50
< Janus>
It's a double joint thing. I was thinking of using a static struct to put them in, but I'd have to recompile everytime to add or change anything. I guess a normal class would work much better then.
19:51
< jerith>
If in doubt, don't hardcode.
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19:56
< Janus>
Thanks for the help, Sir jerith~
19:56 * jerith takes a bow.
19:56 * jerith surreptitiously puts the bow back, hoping nobody noticed the pilferage.
19:57
< MyCatVerbs>
Janus: textuality principle (if Unix geekery's your thing) says you should make all files simple plaintext unless there's a specific reason for them not to be. In this case, a *very* simple and starightforward config file format sounds like it'd suffice.
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19:59
< Janus>
Aye-aye then.
19:59 * Janus googles Unix, whatever that is.
20:00 * jerith giggles.
20:02
<@ToxicFrog>
...
20:03 * AnnoDomini laughs out loud.
20:03
< jerith>
(I'm assuming that was irony rather than ignorance...)
20:05
< Janus>
(Of course, irony... I know all about his Unix business~)
20:11
< MyCatVerbs>
Janus: testuality principle (if Eunuchs geekery's your thing) says I WILL CUT YOUR BALLS OFF!
20:11 * jerith tries to parse that in a meaningful way.
20:13 * Janus regrets using Google Image.
20:16
<@ToxicFrog>
And making your files plaintext is a good idea whether you're on UNIX or not.
20:17
<@ToxicFrog>
Personally, I (unsurprisingly) favour Lua for this; it's much easier to use for this than XML/
20:21
<@ToxicFrog>
Somewhere I have a C library kicking around that uses liblua to implement hash tables and persistent config files.
20:22
< jerith>
If your data's complex enough, you could look for a YAML library or something.
20:23
< MyCatVerbs>
YAML?
20:26
< jerith>
!stfw yaml
20:26
< jerith>
Aww, no bot. :-/
20:27
< jerith>
YAML Ain't a Markup Language.
20:27
< jerith>
Sort of a superset of JSON.
20:27
< Vornicus-Latens>
YAML: a data serialization language. Looks kinda like ini, really
20:27
< jerith>
Arbitrarily nestable, basic data types include hashes and arrays.
20:28
< jerith>
Anyways, bedtime for me.
20:28
< jerith>
G'night all.
20:28
< MyCatVerbs>
Nini. Sleep well.
20:28
< Janus>
nighty-nite, Sir.
20:30
<@ToxicFrog>
'night, jerith.
20:31
<@ToxicFrog>
YAML, IME, falls into the same problem as XML.
20:32
<@ToxicFrog>
That is, it doesn't do anything you can't do with lua_Tables, and does it with a vastly larger and more complicated and hard to use library and API.
20:33
< MyCatVerbs>
S-expressions! S-expression!
20:33
< MyCatVerbs>
Make the whole work look like LISP!
20:33
<@ToxicFrog>
You could do that, too.
20:34
<@ToxicFrog>
Nice and easy to parse.
20:34
< MyCatVerbs>
Nigh-incomprehensible to human eyes, but still beautiful.
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21:23
< MyCatVerbs>
...is there any type system on Earth in which you can define a function of type x which returns a function (or a function pointer) of type x?
21:23
< MyCatVerbs>
Without having to poke a hole in it, ? la void*.
21:24
< Vornicus>
I'm not sure what you just asked.
21:24
< Vornicus>
If you want static typing of function pointers, C and C++ both do that.
21:25
< Vornicus>
except for the whole "I can't build functions on the fly" thing.
21:25
< MyCatVerbs>
Vornicus: function f, when called, might return either g or h depending on some internal condition.
21:25
< Vornicus>
okay.
21:26
< MyCatVerbs>
Vornicus: functions g and h might return (f or h) and (f or g) respectively, depending on some internal condition.
21:26
< Vornicus>
It can be done.
21:26
< Vornicus>
I think anyway.
21:26
< MyCatVerbs>
You have a state machine which is doing this: func = f; while (condition) { func = func(); }
21:27
< MyCatVerbs>
Vornicus: I don't know of a way to make it legal in any type system, except for in C by using a void* to work around the type system.
21:28
< Vornicus>
I don't see why you can't do it in C.
21:29
< MyCatVerbs>
Vornicus: try writing the function pointer decleration without resorting to returning a (void*) and you'll soon see what I mean.
21:29 * Vornicus tries
21:29
< Vornicus>
...oh, shit, it's recursive, isn't it.
21:29
< Vornicus>
...you can possibly do some sort of wacky encapsulation in C++.
21:30
< MyCatVerbs>
Vornicus: yeah, hence my pondering. I don't know of any type system that lets you get away with it whatsoever. :/
21:31
< Vornicus>
Lisp can get away with it, but I don't know if you can really count that as a type system.
21:31
< Vornicus>
indeed, you can get away with it in any dynamically typed language that lets you throw around functions as first class objects.
21:32
< MyCatVerbs>
I think there's an outside chance that there's a way to write it in ML/Haskell, but I think that if you actually fed that train of symbols into the compiler you'd cause the type inference mechanism to go into an infinite loop or something.
21:32 EvilDarkLord [althalas@Nightstar-15301.a88-115-211-62.elisa-laajakaista.fi] has quit [Ping Timeout]
21:33 You're now known as TheWatcher[afk]
21:33
< Vornicus>
You have to wrap it in a class in Java or C++ - conveniently, Java has some abstract class sugar that can do it.
21:34
< MyCatVerbs>
Yeah, classwrapping makes it easier, at the albeit of being only second-class ;)
21:42
<@ToxicFrog>
MyCatVerbs: depends on what you mean by "type system"
21:42
<@ToxicFrog>
Lua and I think Bash can both do that asily.
21:44 EvilDarkLord [~jjlehto3@Nightstar-2194.vipunen.hut.fi] has joined #code
21:44
< MyCatVerbs>
ToxicFrog: ...bash has first-class functions?
21:45
< MyCatVerbs>
Or do you just do something like "FUNCNAME = f" "while (( blah )) FUNCNAME = $FUNCNAME(x)" ?
21:45
< MyCatVerbs>
Though, if you were doing that, I'd have to point out that bash doesn't have a type system *at all*. :/
21:47 * Vornicus tries to figure out how to store combinators in Python.
22:10
<@ToxicFrog>
I think it does, yes.
22:10
<@ToxicFrog>
And as I said, this depends on what you mean by type system.
22:11 You're now known as TheWatcher[T-2]
22:11
<@ToxicFrog>
Bash is strongly typed, but weakly bound and with unsigned functions.
22:11
<@ToxicFrog>
Just as Lua.
22:13 You're now known as TheWatcher[zZzZ]
22:14
<@ToxicFrog>
This seems like kind of a poor way to implement a state machine, though.
22:14
<@ToxicFrog>
You don't return the functions and use an external loop.
22:14
<@ToxicFrog>
You just use tail calls.
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22:25 * MyCatVerbs facepalms.
22:25
< MyCatVerbs>
Tail calls? TAIL CALLS! AAAAAA! Of course, I'm embarrassed that didn't occur to me.
22:45 Takyoji [~Takyoji@Nightstar-25280.dhcp.roch.mn.charter.com] has joined #code
22:46
< Takyoji>
Apparently I was able to make the 'RewriteRule' command to work yesterday, but I screwed it up and don't know what is wrong. The case is, I'm trying to rewrite a URL of ^store/category/(var 1) to ^store/categories.php?name=(var 1)
22:47
< Takyoji>
I'm trying this: RewriteRule ^store/category/.*$ /store/categories.php?name=$1 [QSA,L]
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--- Log closed Wed Feb 21 00:00:30 2007
code logs -> 2007 -> Tue, 20 Feb 2007< code.20070219.log - code.20070221.log >