--- Log opened Wed Feb 14 00:00:30 2007 |
00:04 | | MyCatSleeps is now known as MyCatVerbs |
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00:55 | | * ToxicFrog foams |
00:56 | < Vornicus> | from the brain? |
01:00 | < ToxicFrog> | Yes. |
01:00 | < ToxicFrog> | But progress has been made. |
01:00 | < ToxicFrog> | I am now on the verge of getting it to play movies straight off the hard drive. |
01:01 | < ToxicFrog> | Just a bit of function call hackery is needed. |
01:01 | | timelady [~romana@Nightstar-14410.lns3.adl2.internode.on.net] has joined #Code |
01:02 | < ToxicFrog> | I can't just do string hacking because the string I need to hack is an sprintf argument: sprintf("%c:\\%s\\%s", cdDriveLetter, "Data", "2.ZRB") |
01:02 | < ToxicFrog> | So I need to get to instead do sprintf(".\\movies\\%s", "2.ZRB") |
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01:06 | < ToxicFrog> | Hmm |
01:06 | < ToxicFrog> | So eax is the drive letter, edx is "data" and ecx is the ZRB name |
01:06 | < ToxicFrog> | I think I can just NOP out "push eax" and "push edx" and it'll Just Work., |
01:08 | < ToxicFrog> | Thankfully NOP is only one byte long. |
01:09 | < ToxicFrog> | Goddamn defective alien variable-width instruction sets. |
01:11 | | Serah-Lost [~-@87.72.36.ns-26407] has quit [Ping Timeout] |
01:13 | < ToxicFrog> | Ok, that didn't work. |
01:13 | | Serah-Lost [~-@87.72.36.ns-26407] has joined #Code |
01:26 | < ToxicFrog> | Oh yes. |
01:26 | < ToxicFrog> | It works. |
01:26 | | * ToxicFrog dances |
01:27 | < timelady> | everybody dance now |
01:28 | < ToxicFrog> | NOPping out stuff didn't work, but switching it around to sprintf(buf, ".\\movies\\%s", zrbName, "Data", driveLetter) worked. |
01:31 | < ToxicFrog> | Now for the considerably less simple task of adding support for music played from the hard drive. |
01:33 | < Vornicus> | CD music I believe is accomplished through a Windows API call. Can you change it to an API call to Windows Media? |
01:39 | | timelady [~romana@Nightstar-14410.lns3.adl2.internode.on.net] has quit [Quit: run away! run away!] |
01:40 | < ToxicFrog> | Maybe. |
01:41 | < ToxicFrog> | I haven't looked at the music subsystem yet. |
01:41 | < ToxicFrog> | At the moment I'm in the process of repackaging everything - I'm splitting it into several different rarballs so people can download based on what they want. |
01:42 | < ToxicFrog> | Core, OTA missions, TACC missions, skirmish maps, movies. |
01:50 | < Vornicus> | How big is the glom? |
01:51 | | gnolam [Lenin@Nightstar-13557.8.5.253.se.wasadata.net] has quit [Quit: Have to get up in three hours, so I better go to bed...] |
01:55 | < ToxicFrog> | Which one? |
01:55 | < ToxicFrog> | TA core (ie, the required files only, which includes the OTA campaign, and TAM) is around 200MB. |
01:55 | < ToxicFrog> | TACC is 155MB. |
01:55 | < ToxicFrog> | Err, 115. |
01:55 | < ToxicFrog> | The multiplayer maps are 250MB. |
01:55 | < ToxicFrog> | The movies are just shy of 100MB. |
01:56 | < ToxicFrog> | (removing the OTA campaign would shave off another 100MB from the core, but total4.hpi also contains Rather Important parts of the UI) |
01:59 | < Vornicus> | ...I'm surprised the movies are that small. |
02:05 | < ToxicFrog> | Well, there's only five of them (Cavedog logo, prologue, Core victory, Arm victory, and I have no idea what the last one is but it's small) |
02:06 | < ToxicFrog> | They're also in interlaced SMK format and are, I think, 640x480 |
02:06 | < ToxicFrog> | (which is actually 640x240 since they're interlaced) |
02:09 | < ToxicFrog> | Aah. |
02:09 | < ToxicFrog> | 1 is the prologue. |
02:09 | < ToxicFrog> | 2 is Arm victory. |
02:09 | < ToxicFrog> | Wait, no. |
02:10 | < ToxicFrog> | Right, off by one error there. |
02:10 | < ToxicFrog> | Cavedog logo; Prologue; Arm victory; Core victory; credits. |
02:10 | < ToxicFrog> | Unlike FooCraft, it doesn't have several movies per campaign, and the victory movies are fairly short. |
02:11 | < Vornicus> | ah, so |
02:14 | < ToxicFrog> | Instead, it has an awesome looking splash screen after each mission, typically depicting an victory that bears no resemblance to how you actually won the map. |
02:16 | < Vornicus> | heh |
03:35 | < ToxicFrog> | Ok. I have now divided into: |
03:35 | < ToxicFrog> | - core (80MB) |
03:35 | < ToxicFrog> | - OTA singleplayer (144MB) |
03:36 | < ToxicFrog> | - TACC singleplayer (114MB, but requires OTA singleplayer) |
03:36 | < ToxicFrog> | - OTA skirmish maps (95MB) |
03:36 | < ToxicFrog> | - TACC skirmish maps (150MB) |
03:36 | < ToxicFrog> | - movies (100MB) |
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07:34 | < Doctor_Nick> | hey, anyone awake at this hour? |
07:34 | < McMartin> | Kind of busy, but what's up? |
07:34 | < Doctor_Nick> | i was just wondering if a non-initialized ANSI string in C++ contains a null terminator or not. |
07:34 | < McMartin> | "ANSI string"? |
07:34 | < Doctor_Nick> | you know, the string class that comes with most c++ compilers |
07:35 | < McMartin> | C++ string classes don't exist as C strings unless you call c_str() on them. |
07:35 | < Doctor_Nick> | ? |
07:36 | < McMartin> | I'd have to check my STL docs |
07:36 | < McMartin> | But I'm not sure if C++ strings are ever null-terminated. |
07:36 | < Doctor_Nick> | huh. |
07:36 | < McMartin> | The "here's a pointer, keep reading until I tell you to stop" is a C-ism. |
07:37 | < McMartin> | You get the length of a C++ string by calling size() on it. |
07:37 | < McMartin> | They're like vectors. |
07:38 | < McMartin> | Here we go. |
07:38 | < McMartin> | ... it's even worse than that."String contents are not necessarily stored contiguously; see the c_str and data member functions if you need the string contents as a contiguous character array" |
07:39 | < McMartin> | So to iterate through all the characters of a string, you'd have to use STL iterators. |
07:39 | < McMartin> | Which, happily, almost look like pointers. |
07:39 | < McMartin> | But you check for == x.end(), not *i == 0. |
07:39 | < Doctor_Nick> | hmm. |
07:40 | < McMartin> | Also, by "uninitialized" do you mean not new()ed, or "declared on the stack but unassigned"? |
07:40 | < Doctor_Nick> | declared but not assigned to anything |
07:40 | < McMartin> | Because in the former case, you aren't allowed to do anything to it, and in the latter, it has actually been initialized behind your back to be the empty string. |
07:40 | < Doctor_Nick> | ok |
07:41 | < McMartin> | Trying to access out of range will throw out_of_range. |
07:42 | < Doctor_Nick> | and if you try to access where the null terminator would be in a C string, that will give you an out of range? |
07:42 | < McMartin> | My reference doesn't say. |
07:42 | < Doctor_Nick> | hmmm |
07:42 | < McMartin> | If you need a C string from a C++ string, call c_str() on your C++ string and you'll get a char * you can read to your heart's content. |
07:43 | < McMartin> | That said, mixing the C and C++ libraries is a recipe for endless suffering. |
07:43 | < Doctor_Nick> | well, thats not what im doing |
07:43 | < McMartin> | I suspect you have actually asked the wrong question. |
07:43 | < McMartin> | What are you actually trying to do here? |
07:43 | < Doctor_Nick> | im writing my own string class that is supposed to do most of what an ANSI string does |
07:44 | < Doctor_Nick> | and im trying to figure out how an ANSI string acts in certain situations so i can figure out how I want my string to act |
07:44 | < McMartin> | ... are you allowing mid-string nulls? |
07:44 | < McMartin> | Also. |
07:44 | < Doctor_Nick> | god, no |
07:44 | < Doctor_Nick> | i'd kill myself |
07:44 | < McMartin> | Why are you writing your own string class? |
07:44 | < Doctor_Nick> | programming assignment |
07:46 | < Doctor_Nick> | is that the "I'm not going to help you with your homework" silence? ;) |
07:46 | < McMartin> | No, that's me testing something in g++ |
07:46 | < Doctor_Nick> | ah :) |
07:47 | < McMartin> | C++ strings do allow mid-string nulls. |
07:47 | < Doctor_Nick> | :O |
07:47 | < McMartin> | They are not null-terminated; they carry a size field instead. |
07:48 | < McMartin> | I suggest reading your assignment more carefully |
07:48 | < Doctor_Nick> | what happens when you try to access where the null terminator would be at the end? |
07:48 | | Vornicus is now known as Vornicus-Latens |
07:48 | < Doctor_Nick> | I am reading my assignment, its rather sparse on the requirements list |
07:49 | < Doctor_Nick> | I mean, Im going to talk to my TA tomorrow about this but i'm just trying to get as far as i can tonight |
07:49 | < McMartin> | If your assignment is "mimic C++ strings as well as you can", kill them. |
07:49 | < McMartin> | The ISO C++ standard is hundreds and hundreds of pages long. |
07:49 | < Doctor_Nick> | its not |
07:49 | < McMartin> | g++ behaves in a manner that I cannot believe is correct. |
07:49 | < Doctor_Nick> | they gave us a header |
07:50 | < Doctor_Nick> | we just have to fill in the functions |
07:50 | < McMartin> | OK |
07:51 | < McMartin> | at() throws an exception if n >= size(). |
07:51 | < Doctor_Nick> | sweet |
07:51 | < McMartin> | operator[] returns 0 if n == size(), and behavior is undefined if n > size(). |
07:51 | < McMartin> | g++ appears to return 0 if n >= size(), but I wouldn't put it past g++ to introduce buffer overflow errors. |
07:51 | < Doctor_Nick> | thats exactly what i needed to know |
07:51 | < Doctor_Nick> | does G++ have a reputation for being buggy? |
07:52 | < McMartin> | C and C++ do~ |
07:52 | < Doctor_Nick> | ha :P |
07:52 | < McMartin> | If you call x[n] with n more than 1 past the end of the string, it is legal for the compiler to cause demons to fly out your nose. |
07:52 | < McMartin> | For "legal" meaning "standards-complaint". |
07:53 | < McMartin> | It can, in fact, replace your entire program with hardcore pr0n and still be compliant. |
07:53 | < McMartin> | It is "an error" to do so. |
07:53 | < McMartin> | Which is to say, any program that does it has undefined behavior. |
07:53 | < McMartin> | ... I suggest throwing an exception. |
07:53 | | * McMartin is uptight about access violations. =P |
07:53 | < Doctor_Nick> | you'd think that after 20 odd years they would figure out bounds checking |
07:54 | < McMartin> | They did. |
07:54 | < McMartin> | It's called "Write in Java, Python, Ruby, C#, etc. etc. etc." |
07:54 | < Doctor_Nick> | :P |
07:54 | < McMartin> | C++ is burdened by C. |
07:54 | < Doctor_Nick> | im starting to realize this |
07:54 | < McMartin> | It is not even theoretically possible to bounds-check C, given its library. |
07:54 | < Doctor_Nick> | I wrote a program in C yesterday, and i realized it wasnt much different than C++ |
07:55 | < Doctor_Nick> | C++ is for people too lazy to code in C, really :/ |
07:55 | < McMartin> | C++ is quite likely my least favorite language on Earth. |
07:56 | < McMartin> | C++ is also significantly more painful to use than C for anything that C++ would be better than Java or Python at. |
07:56 | < Doctor_Nick> | how do I throw an exception in C++? |
07:56 | < McMartin> | If you haven't covered it yet, just always return null or something. |
07:56 | < Doctor_Nick> | k |
07:56 | < McMartin> | I don't actually understand C++ exceptions, other than that (a) you can throw *anything*, and (b) C++ exceptions are really slow compared to ML's. |
08:06 | < Doctor_Nick> | do you know anything about C++ iostream? specifically, im trying to get characters from istream |
08:07 | < McMartin> | Isn't that just "cin >> string_variable"? |
08:08 | < Doctor_Nick> | well, im trying to overload the >> operator, so im dealing with the is itself |
08:08 | < Doctor_Nick> | so can i go like, cin >> string[i]; until i get to '\0'? |
08:09 | < McMartin> | Is operator>> "read from this istream into this string", or is it "treat this string as if it were an istream"? |
08:09 | < Doctor_Nick> | the first one |
08:09 | < McMartin> | I suspect you'd be looking for \n, though, not \0. |
08:09 | < Doctor_Nick> | hmm |
08:10 | < Mahal> | \n = endline |
08:10 | < Mahal> | \0 = null I think? |
08:10 | < McMartin> | Correct |
08:10 | < Mahal> | it's been ... 3 years since I last touched c++ |
08:10 | < McMartin> | I'm not sufficiently up on iostream to know if \0 is also EOF, but it's not in C. |
08:10 | < Mahal> | so it's pretty impressive I remembers that much >.< |
08:10 | < Mahal> | No. |
08:10 | < Mahal> | EOF is something else. |
08:10 | < Mahal> | I can't remmber what. |
08:11 | < Doctor_Nick> | ctrl d in linux |
08:11 | < Mahal> | ... er, I think. |
08:11 | < Doctor_Nick> | ctrl z in windows |
08:11 | < McMartin> | No |
08:11 | < Mahal> | Yes. |
08:11 | < McMartin> | You can read past those. |
08:11 | < Doctor_Nick> | oh? |
08:11 | < Mahal> | You can, but most of the intro programs say to look for ^z or ^d |
08:11 | < McMartin> | Binary files can have whatever the Hell the want. |
08:11 | | * Mahal nods. |
08:11 | < McMartin> | they Hell they want, rather |
08:12 | | ReivOut is now known as Reiver |
08:12 | < McMartin> | If I need to, for whatever reason, load the number 4 or the number 26 into some variable, my executable will have ^d or ^z in it. |
08:12 | < McMartin> | Or rather, it's likely to. |
08:12 | < McMartin> | All bets are off on RISC architectures. |
08:13 | < McMartin> | But even there I think immediate constants are usually at least byte-aligned. |
08:47 | < Doctor_Nick> | im heading to bed, thanks for your help McMartin |
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09:46 | | * Serah-Lost has had no luck in hr EMS problem. |
09:46 | | * AnnoDomini patpats Serah-Lost.. |
09:46 | < Serah-Lost> | But could someone point me to a place to redownload the VMDS driver so I may check if mine is corrupted or otherwise brøken? |
09:47 | | * Serah-Lost has been toiling with it for 3 hours now, trying to set up EMS using command line tools to "enable" it in places, or to turn that which might use existing EMX/XMS off, to no avail. |
09:48 | < AnnoDomini> | You obviously need to install an older OS. Just a thought. :) |
09:49 | < Serah-Lost> | :p |
09:49 | < Serah-Lost> | I have considered it. But I want to use mIRC while playing my games. |
09:49 | < Serah-Lost> | And mIRC doesn't come in 16bit support anymore. |
09:50 | < Serah-Lost> | Besides I like XP, besides for the tiny fact that they completely screwed over dos. |
09:50 | < AnnoDomini> | Win95 is 32bit, no? |
09:51 | < Serah-Lost> | I don't remember. |
09:51 | < AnnoDomini> | I think it is. |
09:51 | < Serah-Lost> | But 98 is vastly superior to 95, in terms of stability and support. |
09:51 | < Serah-Lost> | Most importantly, 95/98 won't fly for one very particular reason. |
09:51 | < AnnoDomini> | Win95 OSR2 is not that bad in terms of stability. |
09:51 | < Serah-Lost> | $uptime(system,2) = 14wks 4days 13hrs 25mins |
09:51 | < Serah-Lost> | But not good enough. |
09:52 | < AnnoDomini> | I wouldn't have thought you were one for this type of e-dick show-offism. <_< |
09:53 | < Reiver> | More to the point I think she hates rebooting her computer. |
09:53 | < Reiver> | It tempts hardware failures every try. |
09:53 | < Reiver> | Current uptime: 1wk 3days 23hrs 51mins 33secs |
09:53 | < Reiver> | Mine, meanwhile, gets rebooted a lot. |
09:53 | < Serah-Lost> | Yup. |
09:53 | < Reiver> | :) |
09:54 | < Serah-Lost> | <Reiver> It tempts hardware failures every try. <- Cooling and reheating the circuitries. |
09:54 | < Serah-Lost> | Although, a reboot may happen. |
09:54 | < Serah-Lost> | It also has to do with my horrible horrible ability to keep track of stuff. |
09:54 | < Serah-Lost> | My FF regularly uses 300 MBRAM because it's a bitch and I don't close windows. |
09:55 | | You're now known as TheWatcher[wr0k] |
09:55 | | * Serah-Lost dances with TheWatcher[wr0k]. |
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10:58 | < McMartin> | ... wow. |
10:58 | < McMartin> | Recoding one of the C64 BASIC examples in machine code produced a 350x speedup in initialization time. |
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18:42 | <@jerith> | Hello all. |
18:45 | | * jerith prods MyCatSleeps. |
18:45 | <@jerith> | Those DVDs arrived. Thanks muchly. :-) |
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21:23 | < ToxicFrog> | Serah-Lost: http://vogons.zetafleet.com/viewtopic.php?t=2071 |
21:23 | < ToxicFrog> | Also. Win95 and 98 are 32-bit shells and extensions on top of DOS. |
21:24 | < ToxicFrog> | 16-bit would be DOS support. |
21:24 | < ToxicFrog> | And in fact I do know people who run mIRC on 98, although god alone knows why. |
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23:50 | | McMartin [~mcmartin@Nightstar-8547.dsl.pltn13.pacbell.net] has quit [Operation timed out] |
23:54 | | McMartin [~mcmartin@Nightstar-6825.dsl.pltn13.sbcglobal.net] has joined #code |
23:54 | | mode/#code [+o McMartin] by ChanServ |
--- Log closed Thu Feb 15 00:00:30 2007 |