mf0 logs -> 2014 -> Wed, 29 Jan 2014< mf0.20140128.log - mf0.20140130.log >
--- Log opened Wed Jan 29 00:00:10 2014
14:02 huhwhozat [chatzilla@Nightstar-2eqj8o.hfc.comcastbusiness.net] has joined #mf0
14:13 Shades_Corvid [NSwebIRC@Nightstar-53bu27.fios.verizon.net] has joined #mf0
14:13
< Shades_Corvid>
boo
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19:40
< Shades_Corvid>
boo
19:43
< JPRoth1980>
Eek.
19:44
< Shades_Corvid>
I have spent whole days on here and watch it be quiet.
19:47
< huhwhozat>
AAAAAA people!
19:48
< JPRoth1980>
You and me both. I just lurk until someone has something to say.
19:49
< Shades_Corvid>
ditto
19:50
< huhwhozat>
yup
19:50
< huhwhozat>
so...
19:50
< huhwhozat>
anything to say?
19:50
< JPRoth1980>
Well, I have one frame company built and my kaiju scare the crap out of me.
19:51
< huhwhozat>
hah sweet!
19:52
< huhwhozat>
I keep my company under my desk at work. I've been able to convince 1 person to learn the game so far :P
19:52
< huhwhozat>
he beat me soundly
19:52
< huhwhozat>
like, 21-0
19:52
< Shades_Corvid>
I need to build a third for demoing and maybe make the other ones bigger.
19:52
< Shades_Corvid>
Ouch huhwhozat
19:53
< huhwhozat>
well, in my defence I got really bad rolls :P
19:53
< Shades_Corvid>
and I don't think I want my LEGOs scaring me
19:53
< Shades_Corvid>
That is what happens
19:53
< huhwhozat>
and it was 3v4 frames so once my first dropped...
19:53
< Shades_Corvid>
The one time I have played so far, which was I demo, that what was happening to the other guy why I was doing nothing but 5 and 6s it seemed.
19:54
< JPRoth1980>
I may actually be able to get a game in shortly. And you try not freaking out over giant scorpions.
19:54
< huhwhozat>
I think the first hit on one of my frames was for 8 damage dice becasue 6 spot and 6 attack
19:54
< huhwhozat>
v my 4 def
19:54
< Shades_Corvid>
splat
19:54
< huhwhozat>
mhm
19:55
< huhwhozat>
it was a fun game XD
19:55
< huhwhozat>
lol JPRoth1980
19:56
< Shades_Corvid>
That is all that matters, I got done taking pictures for another review or two this morning. Hopefully have a full review up and posted before the end of the day.
19:56
< huhwhozat>
sweet! :)
19:56
< Shades_Corvid>
Hot sauce will handle the scorpions
19:57
< Shades_Corvid>
I am really liking some of this year's $4.99 level of creator
19:57
< huhwhozat>
heh, my Corvid company should be able to take 'em. Crows eat scorpions, right? :P
19:57
< huhwhozat>
ooo I haven't seen the new sets
19:58
< JPRoth1980>
The train is awesome.
19:58
< Shades_Corvid>
The Red Thunder review I did is one of them
19:58
< huhwhozat>
is that the review that's WIP?
19:58
< Shades_Corvid>
Next will be the Power Digger, I already bought three of them so I can have all three builds.
19:59
< Shades_Corvid>
Then the Emerald Train, thinking of picking up more of that one too.
19:59
< Shades_Corvid>
No, I did the Red Thunder...
19:59
< Shades_Corvid>
Almost two weeks ago?
19:59
< Shades_Corvid>
http://bigenderkinkygamer.blogspot.com/2014/01/lego-red-thunder-review-for-mfzra .html
20:00
< Shades_Corvid>
...or four days
20:00
< Shades_Corvid>
>_>
20:04
< huhwhozat>
cool review! :)
20:04
< JPRoth1980>
I have like six of the trains.
20:05
< Shades_Corvid>
I am thinking of picking up three more.
20:09
< huhwhozat>
in other news, I'm working on a web implementation of the MF0 rules built in Unity
20:09
< JPRoth1980>
Interesting.
20:09
< huhwhozat>
it's been going pretty well and I've got the basic data structures and interaction down for play
20:09
< huhwhozat>
at this point the next step is implementing the game logic
20:10
< huhwhozat>
once that's done I need to move to company setup and networking
20:10
< huhwhozat>
(I have a plugin to handle the networking for the most part)
20:11
< huhwhozat>
at that point it'll be releasable
20:11
< huhwhozat>
I started about mid-month
20:11
< huhwhozat>
and I'm aiming for an initial release in Feb
20:11
< huhwhozat>
*end of Feb
20:12
< huhwhozat>
it'll look pretty crappy for quite a while though, but hopefully it'll play well :P
20:14
< huhwhozat>
eventual goals include being able to handle LDraw import via Blender and per-brick destruction on the models for LEGO-ness
20:15
< huhwhozat>
is a big project, but I'm excited about it :)
20:15
< huhwhozat>
and yea, it won't hold a candle to the tabletop experience, but I want a way to play with people on the other side of the ocean, darnit!
20:16
< Shades_Corvid>
Good luck
20:17
< huhwhozat>
:D
20:18
< huhwhozat>
I need to get in contact with the authors to run this by them, but to my understanding it holds up to their policy on derivative material
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--- Log closed Thu Jan 30 00:00:26 2014
mf0 logs -> 2014 -> Wed, 29 Jan 2014< mf0.20140128.log - mf0.20140130.log >

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