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mf0 logs -> 2013 -> Wed, 23 Jan 2013 | < mf0.20130122.log - mf0.20130124.log > |
--- Log opened Wed Jan 23 00:00:27 2013 |
00:12 | < othila> | ffffinally |
00:12 | < othila> | finished with that mech |
01:23 | | othila [othila@Nightstar-42c41d95.res.rr.com] has quit [[NS] Quit: HydraIRC -> http://www.hydrairc.com <- Po-ta-to, boil em, mash em, stick em in a stew.] |
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02:45 | | MoF0-2349 is now known as Mantisking |
02:45 | < Mantisking> | Anyone home? |
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15:54 | < othila> | http://www.flickr.com/photos/kyanosmoros/8407825847/in/photostream/ |
16:14 | < huhwhozat> | nice |
16:28 | < othila> | it's not the most stable thing ever |
16:28 | < othila> | well, it's stable when I'm not touching it... |
16:29 | < othila> | but it's certainly not an action figure |
18:05 | < Madness> | argh, |
18:05 | < Madness> | Quick question |
18:06 | < Madness> | I can't declare a direct fire attack if the opponent is not in range when I declare it, right? |
18:07 | < huhwhozat> | you can |
18:07 | < huhwhozat> | whether it happens or not depends on if you're in range after the move |
18:07 | < Madness> | but... the manual... |
18:07 | < huhwhozat> | ? |
18:08 | < huhwhozat> | I'm pretty sure the manual makes that explicitly clear |
18:08 | < Madness> | checking now. |
18:10 | < huhwhozat> | me too... looking for it |
18:11 | < huhwhozat> | see p 96 |
18:12 | < huhwhozat> | "Since you'll have the option to move before |
18:12 | < huhwhozat> | you attack, you can name a target that |
18:12 | < huhwhozat> | is currently out of range. When the time |
18:12 | < huhwhozat> | comes, if you manage to cross the |
18:12 | < huhwhozat> | necessary distance, you may attack. If |
18:12 | < huhwhozat> | you fail to cross the distance, you forgo the |
18:12 | < huhwhozat> | attack." |
18:12 | < Madness> | I thought that was just for melee attacks. |
18:14 | < huhwhozat> | it's the case for any attack |
18:14 | < huhwhozat> | otherwise movement before attack would have little to no point |
18:14 | < Madness> | weeeeeeellll |
18:14 | < Madness> | I wouldn't say that. |
18:16 | < huhwhozat> | I suppose it could manuever you around their cover |
18:16 | < Madness> | not to mention artillery, you have a lot of movement options for artillery pieces. |
18:16 | < huhwhozat> | well, it def. applies to any range |
18:17 | < huhwhozat> | the paragraph before that quote I pasted makes it clear |
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--- Log closed Thu Jan 24 00:00:42 2013 |
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mf0 logs -> 2013 -> Wed, 23 Jan 2013 | < mf0.20130122.log - mf0.20130124.log > |
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