--- Log opened Fri Aug 31 00:00:30 2012 |
01:51 | < neoaez> | Not sure if anything will come from this, if anyone really cares or if it will move someone else to take it up and finish it.... |
01:51 | < neoaez> | https://docs.google.com/document/d/1WcJ_HBkYr6T7lKe5_QT0-d-vR_AOMlPAGvfzPlOkpvk/ edit <-- brainstorming for rooftop racing rules. |
02:34 | | neoaez [JCollins@4FC299.C3E247.0F3770.0DCC35] has quit [Client closed the connection] |
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03:47 | | mchnzr [NSwebIRC@4CA975.D980A3.056201.7AC894] has joined #mf0 |
03:47 | < mchnzr> | Gentlemen |
03:49 | < mchnzr> | afny: really digging your aquatic scenes |
03:57 | < afny> | have another one done |
03:57 | < afny> | though it's a little light on the scenery |
03:57 | < afny> | mostly just a robut |
03:57 | < afny> | trying to come up with a name for it right now |
04:14 | < afny> | http://www.flickr.com/photos/kyanosmoros/7897897546/in/photostream/ |
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04:30 | < huhwhozat_desktop> | I love those ... plants? |
04:31 | < afny> | probably a product of a small colonial organism |
04:31 | < huhwhozat_desktop> | hehehe |
04:31 | < huhwhozat_desktop> | they make me think of scub coral :D |
04:31 | < afny> | well |
04:31 | < afny> | in the way that scub coral |
04:32 | < huhwhozat_desktop> | http://eurekaseven.wikia.com/wiki/Scub_Coral |
04:32 | < afny> | is based on coral |
04:32 | < afny> | that makes sense -_- |
04:32 | < huhwhozat_desktop> | :P |
04:32 | < huhwhozat_desktop> | also, the frame looks good |
04:32 | < huhwhozat_desktop> | nice and unique |
04:33 | < huhwhozat_desktop> | not sold on the shoulders though |
04:33 | < huhwhozat_desktop> | and could use a 1x1 bley plate next to the 'eye' region imo |
04:33 | < afny> | dunno where you mean by that |
04:33 | < afny> | I don't have any 1x1 bley plates anyway |
04:33 | < afny> | er, no dark bley* |
04:34 | < huhwhozat_desktop> | I mean next to the bley headlight brick |
04:34 | < huhwhozat_desktop> | attached to the white bit |
04:34 | < afny> | on the bottom one |
04:34 | < afny> | or on the top one? |
04:34 | < huhwhozat_desktop> | immediatly next to where the headlight attaches |
04:34 | < afny> | ah |
04:34 | < afny> | why? |
04:35 | < afny> | that headlight is just like a little detachable sensor module |
04:35 | < huhwhozat_desktop> | oo-oh |
04:35 | < huhwhozat_desktop> | I get it now |
04:35 | < afny> | it's hard to tell from the picture but the chest is actually |
04:35 | < afny> | reeeally far forward |
04:35 | < huhwhozat_desktop> | I thought it was supposed to be part of the actual structure |
04:36 | < huhwhozat_desktop> | I'm a fan of the knees and the feet |
04:37 | < afny> | yeah, I like those feet |
04:37 | < afny> | that click hinge is very useful |
04:37 | < afny> | but I never use it as a hinge |
04:37 | < huhwhozat_desktop> | hee |
04:38 | < huhwhozat_desktop> | they're annoyingly limited at 180 degrees rotation :P |
04:38 | < afny> | I use the long ones quite a bit |
04:38 | < afny> | the 1x3 ones |
04:38 | < afny> | as actual hinges I mean |
04:38 | < huhwhozat_desktop> | ah |
04:39 | < afny> | but I've never found a use for that centered one |
04:39 | < huhwhozat_desktop> | oo |
04:39 | < huhwhozat_desktop> | looking back |
04:39 | < huhwhozat_desktop> | I really like your pistol shrimp |
04:39 | < huhwhozat_desktop> | aquaria reference? |
04:39 | < afny> | don't know what that is :P |
04:39 | < huhwhozat_desktop> | hmmm |
04:39 | < afny> | biology reference. |
04:39 | < huhwhozat_desktop> | I guess that would be a real thing then :p |
04:40 | < afny> | heh |
04:40 | < huhwhozat_desktop> | aqwuaria: http://www.bit-blot.com/aquaria/ |
04:40 | < afny> | just as coral is a real thing |
04:40 | < afny> | a pistol shrimp is also a real thing |
04:40 | < huhwhozat_desktop> | blush |
04:40 | < huhwhozat_desktop> | indeed it is :P |
04:40 | < huhwhozat_desktop> | btw I meant scub coral for the blunted top look |
04:41 | < huhwhozat_desktop> | but yes, the pistol shrimp frame |
04:41 | < huhwhozat_desktop> | the cock pit is very nice and I enjoy the little grabber arms |
04:41 | < huhwhozat_desktop> | it looks very much at home in an aquatic environ |
04:42 | < afny> | I actually based that on the first mech you pilot in |
04:42 | < afny> | Zone of the Enders 2 |
04:42 | < afny> | you pilot it on an ice planet, though, not underwater |
04:42 | < afny> | but the Shrimp is designed to function in both environments |
04:42 | < huhwhozat_desktop> | what is theis Zone of the Enders of which you speak? |
04:43 | < afny> | really good ps2 game |
04:43 | < afny> | have you played Metal Gear Solid? |
04:43 | < huhwhozat_desktop> | watching gameplay |
04:43 | < huhwhozat_desktop> | looks fun :D |
04:43 | < huhwhozat_desktop> | I have not, actually |
04:43 | < afny> | Ah |
04:43 | < afny> | well it's by the same guy |
04:44 | < huhwhozat_desktop> | cool |
04:44 | < huhwhozat_desktop> | the sword combat looks very slick |
04:44 | < afny> | it's very intense |
04:44 | < afny> | the second more than the first |
04:44 | < afny> | the first is pretty eay |
04:44 | < afny> | easy* |
04:44 | < afny> | there are a lot of cutscenes in both, though |
04:45 | < afny> | it's kind of like a playable anime |
04:45 | < afny> | like a feature length film |
04:45 | < afny> | that you have to fight through |
04:45 | < huhwhozat_desktop> | hahah |
04:45 | < huhwhozat_desktop> | par for the course for Kojima, ne? |
04:45 | < afny> | yeah |
04:45 | < afny> | Well, MGS1 isn't like that really |
04:46 | < huhwhozat_desktop> | hot damn |
04:46 | < huhwhozat_desktop> | tahts a lot of missles :D |
04:46 | < afny> | yeah, in the second game you get a ton of ridiculous subweapons |
04:47 | < huhwhozat_desktop> | O____O |
04:47 | < huhwhozat_desktop> | 'vector cannon' |
04:47 | < afny> | the MOST ridiculous |
04:47 | < huhwhozat_desktop> | I may need to play this |
04:48 | < afny> | I mostly just used the teleport one |
04:48 | < afny> | and melee attacks |
04:48 | < afny> | though I think you only get that very late in the game |
04:48 | < afny> | I highly recommend both games |
04:48 | < afny> | the story isn't directly related, though there are some shared characters |
04:48 | < huhwhozat_desktop> | 1 and 2? of MGS and ZoE? |
04:48 | < afny> | well, it's kind of directly related I guess |
04:48 | < afny> | 1 and 2 |
04:48 | < huhwhozat_desktop> | aye |
04:48 | < afny> | no relation at all to MGS |
04:48 | < afny> | though theoretically it could be set in the same universe |
04:49 | < afny> | far future I suppose |
04:49 | < huhwhozat_desktop> | welp, if I had a ps2 :D |
04:49 | < afny> | aw |
04:49 | < afny> | you should get a ps2 |
04:49 | < huhwhozat_desktop> | enh |
04:49 | < afny> | es best console |
04:49 | < afny> | lots of cheap old games |
04:49 | < huhwhozat_desktop> | this much is true |
04:49 | < afny> | or you can mod it easily |
04:49 | < afny> | and burn games to disks |
04:49 | < huhwhozat_desktop> | I don't have a tv either though |
04:50 | < afny> | ah, that's a problem |
04:50 | < afny> | when shopping for monitors a few years ago I made sure to get one with component inputs |
04:50 | < afny> | so I could still use my ps2 |
04:50 | < huhwhozat_desktop> | yeah |
04:50 | < huhwhozat_desktop> | I suppose I could get a converter |
04:50 | < afny> | yeah they're not too expensive |
04:50 | < huhwhozat_desktop> | but I don't have much gaming time anymore and a HUGE backlog so yeah |
04:51 | < afny> | well when you're 72 and have disposable income |
04:51 | < afny> | sit down with a ps2 and work your way through the classics |
04:51 | < huhwhozat_desktop> | heyep :D |
04:52 | < huhwhozat_desktop> | this is making me want to watch a mecha anime again |
04:53 | < huhwhozat_desktop> | maybe Code Geass and I'll skipp all the story :P |
04:53 | < huhwhozat_desktop> | I want to watch it again except for the HEARTWRENCHING |
04:53 | < afny> | are you one of those |
04:54 | < afny> | "I could never get into gundam" folk |
04:54 | < afny> | I can't remember |
04:54 | < huhwhozat_desktop> | no |
04:54 | < afny> | GOOD |
04:54 | < huhwhozat_desktop> | I just haven't actually watched much |
04:54 | < huhwhozat_desktop> | I saw 00 recently |
04:54 | < huhwhozat_desktop> | and G-Gundam (I know) when I was a kid |
04:54 | < afny> | hahah |
04:54 | < afny> | yeah I've seen most of G Gundam |
04:54 | < afny> | surprisingly |
04:55 | < afny> | you should watch first gundam if you haven't seen it |
04:55 | < huhwhozat_desktop> | indeed I should |
04:55 | < afny> | the three movie recut |
04:55 | < afny> | so goo |
04:55 | < afny> | +d |
04:55 | < huhwhozat_desktop> | 3 movie recut? |
04:55 | < afny> | the original series was recut into three movies |
04:56 | < huhwhozat_desktop> | in your opinion, start with the original series, or skip to the movie version? |
04:56 | < afny> | they're both the same |
04:56 | < afny> | the movies just cut out some stuff |
04:57 | < afny> | if anything they improve the pacing |
04:57 | < huhwhozat_desktop> | okay |
05:00 | < huhwhozat_desktop> | The reason I mentioned Geass is because I very much like the mecha design in that series |
05:01 | < huhwhozat_desktop> | especially before they can fly :P |
05:01 | < afny> | I'm not familiar with the designs |
05:02 | < afny> | gimme a name so I can check Mahq |
05:03 | < huhwhozat_desktop> | ooo, this is a resource I have not seen before |
05:04 | < huhwhozat_desktop> | I like the more military, practical looking designs, for example the sutherland |
05:04 | < huhwhozat_desktop> | and glasgow |
05:05 | < afny> | http://www.mahq.net/mecha/codegeass/geass-tv/yf6-x7ke.htm |
05:05 | < afny> | :A |
05:06 | < huhwhozat_desktop> | is a STRAAANGE one |
05:06 | < huhwhozat_desktop> | I do not remember that guy |
05:09 | < huhwhozat_desktop> | are you a mechwarrior guy? |
05:11 | < afny> | I could not be described as such |
05:11 | < huhwhozat_desktop> | hmm a shame |
05:13 | < huhwhozat_desktop> | in general, I'm more a fan of stompy mecha than swooshy mecha |
05:13 | < huhwhozat_desktop> | WHOOOOO! |
05:14 | < huhwhozat_desktop> | I jsut got into a certain Closed Beta for which I have not yet signed the NDA (hint it pertains to the above mentioned universe) |
05:26 | < huhwhozat_desktop> | darn this'll be patching for a while |
05:37 | < afny> | sorry I was playing day of defeat source |
05:37 | < huhwhozat_desktop> | fun |
05:37 | < afny> | I don't have a predisposition for swooshy or stompy mechs |
05:38 | < afny> | but most of the mechs I like happen to be swooshy |
05:38 | < afny> | some of them are in between |
06:14 | < mchnzr> | I like the long shoulder backpack on the Iron Lung gunbuddy revamp |
06:16 | < afny> | it doesn't have anything in common with the gunbuddy internally |
06:16 | < afny> | (but thanks) |
06:17 | < afny> | the gunbuddy is based on bar plates, as is Malcolm's gunbastard (though that adds, I think, two headlights to attach the 2x2 shoulder dishes) |
06:17 | < afny> | the Iron Lung is a motor and a travis brick |
06:17 | < mchnzr> | yea I didn't think so, but it definitely looks like a successor |
06:17 | < afny> | it's got that same head thing I gues |
06:17 | < afny> | I got the idea from this, though |
06:18 | < afny> | http://www.flickr.com/photos/61006341@N04/7715795408/in/faves-kyanosmoros/ |
06:18 | < afny> | the idea to use that kind of head I mean |
06:18 | < mchnzr> | woah I like that one |
06:18 | < mchnzr> | good and boxy |
06:18 | < afny> | yeah, it's sweet |
06:18 | < huhwhozat_desktop> | ooooh |
06:18 | < mchnzr> | I am thoroughly enjoying this rooftop racer scene |
06:18 | < huhwhozat_desktop> | I do like |
06:19 | < mchnzr> | I want to figure out rules to play a Rooftop Rumble |
06:19 | < afny> | I need to get some of those little tri-ball pieces that frame uses |
06:19 | < afny> | I dunno what they are, but they're sweet. |
06:19 | < huhwhozat_desktop> | mchnzr: check the chat logs for today, neoaez came up with something |
06:20 | < huhwhozat_desktop> | I haven't really read it yet |
06:21 | < mchnzr> | nice, thanks |
06:21 | < mchnzr> | wow this imagination Duck guy does some awesome builds |
06:22 | < afny> | yeah |
06:22 | < huhwhozat_desktop> | who? |
06:22 | < afny> | I wish he did some more non-minifig scale stuff |
06:22 | < afny> | I see that frame I linked as like, 4p scale |
06:22 | < afny> | but it could easily be 7p |
06:22 | < afny> | most of his stuff is minifig scale though |
06:23 | < afny> | @huhwhozat: http://www.flickr.com/photos/61006341@N04/page2/ |
06:23 | < huhwhozat_desktop> | ahah |
06:23 | < huhwhozat_desktop> | I just checked the one image and didn't pay attention to whom it was by |
06:23 | < huhwhozat_desktop> | sick stuff. great lighting |
06:24 | < mchnzr> | http://www.flickr.com/photos/61006341@N04/6253313118/in/photostream this thing is terrifying |
06:24 | < afny> | yeah |
06:24 | < afny> | I'm gonna interpret that at 7p I think |
06:25 | < afny> | it's very much in the vein of mechs I've been digging lately and I already know what three pieces I want to use for the head and shoulders |
06:25 | < huhwhozat_desktop> | nice |
06:25 | < huhwhozat_desktop> | I'd like to see the result |
06:25 | < afny> | I love the arms |
06:25 | < afny> | and the over the shoulder gun |
06:27 | < afny> | http://www.flickr.com/photos/84813052@N03/7850005482/in/photostream |
06:27 | < afny> | this guy has been doing some cool stuff recently as well |
06:27 | < afny> | just saw this one, but the other variations of that frame are neat |
06:27 | < huhwhozat_desktop> | is funny hand |
06:28 | < mchnzr> | oh man, Josh even hinted he might do racing rules. glorious |
06:28 | < afny> | yeah, that's what started the craze to begin with |
06:28 | < afny> | I doubt we'll ever see those rules, though :P |
06:30 | < mchnzr> | Guess it's house rules for now |
06:31 | < afny> | oh wow, I love your racing frames mchnzr |
06:31 | < afny> | the one in the foreground especially |
06:31 | < afny> | very kit car |
06:31 | < afny> | hm, when I make my quadrupedal one, I'll make one of those to pose with it |
06:31 | < mchnzr> | thanks! |
06:31 | < mchnzr> | that green box is one of my favourite designs |
06:32 | < mchnzr> | I just took the guns off and put some extra armor on instead |
06:32 | < mchnzr> | the middle guy was inspired by this http://www.flickr.com/photos/ironbricks/6104586064/in/set-72157630728252388 |
06:32 | < mchnzr> | wish i had the parts to build one |
06:32 | < mchnzr> | or ten |
06:32 | < afny> | that green box frame is just so expressive for such a tiny collection of parts |
06:32 | < huhwhozat_desktop> | dang |
06:32 | < huhwhozat_desktop> | tha's cool |
06:32 | < huhwhozat_desktop> | and yeah I love the green guy's posing |
06:33 | < afny> | I assume the little funnels are cameras? |
06:33 | < mchnzr> | he's good for cartoons http://www.flickr.com/photos/78379413@N03/7799087652/in/photostream |
06:34 | < mchnzr> | yea the black and red hovering dudes are camera drones for broadcast |
06:34 | < afny> | very cool |
06:34 | < mchnzr> | I built a larger-scale version of the black one at my friend's place, didn't get a picture |
06:34 | < mchnzr> | but it made me love camera drones :) |
06:36 | < mchnzr> | hah I didn't even read your thread about rooftop before building, glad I decided not to put wheels on |
06:36 | < afny> | eh, those rules are totally arbitrary |
06:37 | < afny> | I'm glad not everyone followed them, because yate's red frame is fucking awesome |
06:37 | < afny> | and it definitely has wheels |
06:38 | < mchnzr> | yea, that thing is sick |
06:38 | < afny> | I'd say neoaz's frames could be wheeled as well |
06:38 | < afny> | I mean, wheels are a definite advantage, I just wrote that because I was picturing small, illegal races |
06:38 | < afny> | but big publicized events that are on the level |
06:38 | < afny> | frames probably have all sorts of shit |
06:39 | < huhwhozat_desktop> | I'm now imagining mobile frames with street glow :P |
06:39 | < afny> | heh, yeah |
06:39 | < afny> | my quadruped will have it |
06:39 | < afny> | I couldn't figure out a good way to do it on a biped |
06:39 | < afny> | but it's very easy on a quad |
06:39 | < afny> | just gonna use trans-colored dishes |
06:41 | < huhwhozat_desktop> | nice |
06:41 | < mchnzr> | haha I'm picturing wheels just being for going over rooftops |
06:41 | < huhwhozat_desktop> | get some LED's in there, just for good measure ;P |
06:41 | < mchnzr> | picture the chase at the start of the Matrix, with trinity running over rooftops |
06:41 | < mchnzr> | but instead of a human it's a frame on wheels using the roof as jumps |
06:42 | < afny> | oh, did you see the LED thing on the flikr group? |
06:42 | < mchnzr> | no |
06:42 | < huhwhozat_desktop> | missed it |
06:42 | < afny> | http://www.flickr.com/photos/trepidacious/7874135016/in/faves-kyanosmoros/ |
06:42 | < afny> | check out my note |
06:42 | < afny> | and his response |
06:42 | < huhwhozat_desktop> | oh yeah that |
06:42 | < huhwhozat_desktop> | I did see that actually |
06:42 | < afny> | I sooo want to do that |
06:42 | < huhwhozat_desktop> | I want to see it lit :D |
06:42 | < afny> | would be very easy to put a little watch battery in a frame |
06:42 | < afny> | yeah, same |
06:43 | < huhwhozat_desktop> | and I love those torsos |
06:43 | < huhwhozat_desktop> | I like the arms on the leftsmost guy, with the saws |
06:43 | < mchnzr> | ah yea I love those little drones |
06:44 | < mchnzr> | I've been working on a similar but larger structure |
06:44 | < mchnzr> | I find Soren's ijad builds soo parts intensive, with rare parts too |
06:44 | < mchnzr> | so trying to make my own quad walkers in that style |
06:44 | < afny> | I highly recommend zizzy's zau |
06:44 | < afny> | for a quadruped base |
06:45 | < mchnzr> | fucking love this guy http://www.flickr.com/photos/84813052@N03/7767640932/in/photostream |
06:45 | < mchnzr> | I am a big fan of gun on legs |
06:45 | < huhwhozat_desktop> | sorry to be requesting links all the time, but ... link to zau? |
06:45 | < afny> | yeah I was getting it lol |
06:45 | < afny> | http://www.brickshelf.com/cgi-bin/gallery.cgi?i=907879 |
06:45 | < huhwhozat_desktop> | ahahaha awesoime |
06:45 | < afny> | kind of obscure |
06:45 | < afny> | but I used that core for these: http://www.flickr.com/photos/kyanosmoros/7582119608/in/photostream |
06:45 | < huhwhozat_desktop> | oh near |
06:45 | < huhwhozat_desktop> | *neat |
06:45 | < huhwhozat_desktop> | aha |
06:46 | < afny> | it's just two 2x2 round plates and 4 ring plates |
06:46 | < afny> | and from that you can do all sorts of legs |
06:46 | < huhwhozat_desktop> | sorry, ring plates? |
06:46 | < afny> | uh |
06:46 | < afny> | ringplates |
06:46 | < afny> | lampholders? |
06:46 | < huhwhozat_desktop> | ah right |
06:46 | < huhwhozat_desktop> | thems |
06:47 | < afny> | conscript crotches. |
06:47 | < afny> | chub shoulders |
06:47 | < afny> | etc. |
06:47 | < huhwhozat_desktop> | :D |
06:47 | < huhwhozat_desktop> | hmm Ima build me one of these RIGHT NOW |
06:47 | < afny> | they're fun |
06:48 | < huhwhozat_desktop> | mmm organized LEGO ftw :D |
06:48 | < afny> | hm |
06:48 | < afny> | oh, nice |
06:48 | < afny> | yeah mine is all over the place |
06:48 | < afny> | if I want to build I have to spread mostly unsorted bins all over my bed |
06:49 | < mchnzr> | I am going to sleep, enjoy those quads :) |
06:49 | < huhwhozat_desktop> | I found these jewelry bits cases at hobby lobby for ~$1 each |
06:49 | < afny> | I have a nice little drawer system for my 1x1-2x2 pieces but they're...everywhere |
06:49 | < afny> | night mchnzr |
06:49 | < huhwhozat_desktop> | small compartments |
06:49 | < huhwhozat_desktop> | night! |
06:49 | < afny> | yeah, I have one of those |
06:49 | | mchnzr [NSwebIRC@4CA975.D980A3.056201.7AC894] has quit [[NS] Quit: Page closed] |
06:49 | < afny> | but one isn't really enough |
06:49 | < huhwhozat_desktop> | I bought like 4 :D |
06:49 | < afny> | if I actually ever get my stuff sorted again |
06:49 | < afny> | (it kind of was, once) |
06:49 | < afny> | I'll invest in some more |
06:50 | < huhwhozat_desktop> | and then zip-locks from bricklink make up the rest of my storage |
06:50 | < afny> | little drug baggies |
06:51 | < huhwhozat_desktop> | yeah |
07:24 | < huhwhozat_desktop> | build done |
07:24 | < huhwhozat_desktop> | wish I had a camera |
07:29 | < afny> | one day |
07:29 | < afny> | you'll be able to just set your frame on your computer |
07:29 | < afny> | and share it |
07:29 | < afny> | other people will just print it out |
07:29 | < huhwhozat_desktop> | I await this day with eagerness |
07:30 | < afny> | yes |
07:30 | < afny> | YES. |
07:30 | < afny> | And now I sleep. |
07:30 | < huhwhozat_desktop> | and by print I assume you mean 3d print |
07:30 | < afny> | I DO |
07:30 | < afny> | I do. |
07:30 | < huhwhozat_desktop> | goodnight, oh dramatic one |
07:30 | < afny> | GOODnight. |
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07:35 | < huhwhozat_desktop> | and adieu from me as well; to sleep1 |
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12:31 | < Malcolm> | MFZ peoples: I encourage your participation in this discussion: http://www.flickr.com/groups/438009@N25/discuss/72157631334462310/ |
12:31 | < Malcolm> | Democracy in action, etc |
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20:12 | < mchnzr> | neoaez: did you ever end up posting rules for rooftop racing? I can't find them in the chat logs |
20:13 | < mchnzr> | never mind, just found them :( |
20:13 | < mchnzr> | the one line before I joined irc yesterday |
20:16 | < mchnzr> | I can't comment on the google doc you posted, so I'll throw some ideas up here in the meantime |
20:19 | < mchnzr> | For systems, I was thinking something like Engines, Jump Jets, Controls and Acceleration |
20:19 | < mchnzr> | engines contribute to your top speed |
20:19 | < mchnzr> | jump jets allow you to bridge larger gaps and jump higher with more reliability |
20:20 | < mchnzr> | controls let you turn - I'm thinking that without a control system, you can go in a straight line or turn very slightly at a slow rate, so you have almost no maneuverability |
20:20 | < mchnzr> | with one control system you can turn more sharply, but you still have deceleration problems and can't turn sideways easily |
20:20 | < mchnzr> | with two control systems you can basically turn on a dime |
20:21 | < mchnzr> | acceleration (i don't know what to call this) lets you get to your top speed faster and recover from stoppage faster |
20:21 | < afny> | This is unrelated to the ruleset you're discussing (I haven't read that doc) |
20:22 | < afny> | but I'd like to see racing mechanics handled with playing cards |
20:22 | < afny> | as opposed to dice |
20:22 | < mchnzr> | Could definitely be done |
20:22 | < mchnzr> | most rulesets that use dice can replace cards for more strategy and less dumb luck |
20:22 | < afny> | like, I picture rooftop racing as a "sprint" |
20:23 | < afny> | as opposed to an endurance test |
20:23 | < afny> | so there would be an inherent bluffing element |
20:23 | < afny> | and cards are good for that |
20:23 | < mchnzr> | Have you ever read Airgear? |
20:23 | < afny> | nope |
20:23 | < mchnzr> | it's a manga about powered rollerblades that let you climb walls and it's basically rollerblade parkour |
20:23 | < afny> | I don't usually like shonen stuff |
20:24 | < mchnzr> | ah, k. you probably wouldn't like this, but the rooftop racing reminds me of it a lot |
20:24 | < afny> | is it a sprint? |
20:24 | < mchnzr> | they have different formats for challenges depending on your class |
20:24 | < afny> | ah |
20:24 | < mchnzr> | one of the lowest level challenges is a straight up sprint through territory |
20:24 | < mchnzr> | so the challenger has a disadvantage because the other side plays on their turf |
20:24 | < afny> | from a ruleset perspective I think sprints are pretty complex |
20:24 | < afny> | because you have to have mechanics for going really slow, and for going really fast |
20:25 | < afny> | and the beef has to be at the breakpoint |
20:25 | < afny> | when you decide to go into your sprint |
20:25 | < mchnzr> | I was thinking of a few different possibilities for the Rooftop Rumble (as I'm calling it) |
20:25 | < mchnzr> | one was that you have to hit three checkpoints then the finish line |
20:25 | < afny> | I assume that involves fighting? |
20:25 | < mchnzr> | I'm trying to come up with something that is weapons-free |
20:25 | < afny> | but like, brawling? |
20:25 | < mchnzr> | no no, I just call the rooftop racing Rooftop Rumble as the name of the event |
20:26 | < afny> | ah |
20:26 | < afny> | like a prix |
20:26 | < mchnzr> | yeah, like how it would be promoted in the story |
20:26 | < afny> | for my setting I'm envisioning, basically, roller derby on the top of four city blocks |
20:26 | < afny> | so it's team based |
20:26 | < mchnzr> | that's the thing, if we can come up with a malleable ruleset it can be applied to a number of situations, like roller derby |
20:27 | < mchnzr> | if you just have to hit three checkpoints, they can be in a relatively straight line, or in a loop |
20:27 | < mchnzr> | and you decide the length of the game by the number of laps you have to do to finish |
20:27 | < mchnzr> | and to compensate for no weapons, I was trying to come up with a way that you could destroy or weaken the building for the guy coming behind you |
20:27 | < mchnzr> | so that there is value in getting ahead early |
20:27 | < afny> | well |
20:28 | < mchnzr> | (but at the expense of maybe not being so strong at the end) |
20:28 | < afny> | those rules couldn't really be applied to roller derby :P |
20:28 | < afny> | but they sound cool anyway |
20:28 | < mchnzr> | but they could! |
20:28 | < afny> | I don't think you know how roller derby works |
20:28 | < mchnzr> | if you're destroying terrain as you go, you need to keep in mind your next lap |
20:28 | < afny> | the only way you score in roller derby is by having your jammer lap the other team |
20:28 | < mchnzr> | I will admit to only having read derby rules and not watched a full match |
20:28 | < mchnzr> | yep |
20:28 | < afny> | the rest of your team plays interference |
20:28 | < mchnzr> | yep |
20:29 | < afny> | so checkpoints don't really work |
20:29 | < afny> | the "checkpoints" are the enemy frames |
20:29 | < mchnzr> | fair enough |
20:29 | < mchnzr> | I think that sort of distinction can come down to what type of race you want to run |
20:30 | < mchnzr> | so either "pass three checkpoints" or "lap the other team" is the win condition, but you use the same rules to play |
20:30 | < mchnzr> | to me, that's the optimal scenario |
20:30 | < mchnzr> | rather than having rules tightly coupled to a specific race format |
20:30 | < mchnzr> | I want to see rooftop racing also extend to a capture-the-flag format as well |
20:31 | < afny> | if you want to try to crowdsource development, there are people on the forums that will prolly be into it |
20:31 | < afny> | but be warned, people like to theorycraft a LOT more than they like to playtest |
20:31 | < mchnzr> | I just want to bounce ideas off people for now, but I'm starting to get a good mental model of how I want it to play |
20:32 | < mchnzr> | and then I'll just playtest with some of the hardcore or my friends in town |
20:32 | < afny> | playtesting with the uninitiated is the way to go |
20:32 | < afny> | if you want real input |
20:32 | < mchnzr> | yep |
20:32 | < mchnzr> | I'm a software developer...believe me, I know |
20:33 | < mchnzr> | girlfriends & moms are the ultimate stress test |
20:33 | < afny> | well lemme know how it goes |
20:33 | < afny> | I'm going to make roller derby poker :3 |
20:33 | < mchnzr> | will do |
20:33 | < mchnzr> | haha |
20:34 | < mchnzr> | I look forward to it |
20:34 | < afny> | really I'd like to see what Joshua comes up with, but |
20:34 | < mchnzr> | me too |
20:34 | < afny> | with the promise of two different kinds of space combat |
20:34 | < mchnzr> | I suspect that won't happen until christmas at least |
20:34 | < afny> | AND an rpg |
20:34 | < afny> | by "christmas" |
20:34 | < afny> | I doubt we'll see it |
20:34 | < afny> | ever |
20:34 | < afny> | lol |
20:34 | < mchnzr> | by "happen" I mean maybe he'll drop some other hints or a sketch of what he's thinking |
20:35 | < mchnzr> | once MFZ is published and out the door, I might try to grab him for an hour and pick his brain so that I can match his vision |
20:36 | < mchnzr> | but...it's all in the creative commons anyway now, so that makes things easier |
20:42 | < afny> | honestly if you come up with something sweet |
20:42 | < afny> | he's just as apt to adopt it as "official" |
20:43 | < afny> | people seem to forget that MFZ isn't his ruleset to begin with |
20:43 | < mchnzr> | true |
20:43 | < mchnzr> | I was thinking more for publishing an eBook of rules or something |
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--- Log closed Sat Sep 01 00:00:45 2012 |