mf0 logs -> 2012 -> Fri, 13 Jul 2012< mf0.20120712.log - mf0.20120714.log >
--- Log opened Fri Jul 13 00:00:57 2012
00:31 CaGeRit [x@Nightstar-f0d9c21f.hr.cox.net] has joined #mf0
00:31
< CaGeRit>
Hey
00:35
<+MittenNinja>
sup?
00:35
< CaGeRit>
Do you have any experience setting up an airbrush?
00:38
< afny>
are you PAINTING LEGOS?
00:39
< afny>
holy fuck, today is just the day
00:39
< CaGeRit>
I am painting warmachines.
00:39
< afny>
now my 360 controller doesn't work
00:39
< afny>
it's just blinking constantly
00:39
< afny>
worked fine yesterday
00:39
< CaGeRit>
Hmm
00:40
< CaGeRit>
Have you tried staring into its souless blinking lights and contemplated bringing about the end of all human life?
00:40
< afny>
first thing I tried
00:40
< afny>
then I tried turning it on and off again
00:40
< CaGeRit>
Have you tried blowing into it?
00:40
< afny>
of course
00:40
< afny>
fuck it
00:40
< afny>
LOGITECH DUAL ACTION
00:40
< afny>
you won't fail me.
00:41
< afny>
it's failing me.
00:43
< CaGeRit>
No one loves you afny.
00:43
< CaGeRit>
Not even your electronics.
00:43
< afny>
not logitech
00:43
< afny>
not microsoft
00:43
< CaGeRit>
Not even your own mother,
00:43
< afny>
how did you know my mother is a robot!
00:44
< CaGeRit>
Rofl
00:44
< afny>
for reals though this is extremely frustrating
00:44
< CaGeRit>
Tell me about it.
00:44
< afny>
both these controllers worked when I tried them before
00:44
< afny>
and nothing about my software has changed
00:44
< CaGeRit>
I've bought into a ~$450 airbrush setup and after one month I still can't to to work properly.
00:45
< afny>
what's the problem with it?
00:45
< CaGeRit>
Airflow is really spotty.
00:45
< CaGeRit>
My problem is this. When I turn on the compressor it pressurizes the tank to 58 psi before cutting the air off as it should, I do some test spurts using only the air through the brush and fiddle with the pressure wheel on the regulator. After getting the pressure to where I want it I get to work, after about 15 seconds of brushing the regulator starts to hiss very audibly and the compressor fires up again. At the time it starts to hiss my brush losses
00:45
< CaGeRit>
airflow. I've waited 5 minutes for the compressor to get the pressure back up however it never does. It usually takes 1 minute to go from 0psi to 58 when I fire it up. All the while the regulator hisses, if I tighten the reg down again it stops hissing and pressure builds back up. Whats going on? Do I need a regulator more suited for lower psi?
00:45
< CaGeRit>
To quote somting I threw up on a forum in an effort to find a solution to the problem.
00:46
< afny>
I've only ever used really cheap airbrushes
00:46
< afny>
so I probably have no idea
00:48
< afny>
hm
00:48
< afny>
okay
00:48
< afny>
I guess the problem is my USB hub
00:49
< CaGeRit>
Or that the robot uprising has begun and they are peacful and are protesting in a peacful manner for equal rights,
00:49
< afny>
I don't think the two are mutually exclusive
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00:53
< CaGeRit>
Exactly, thats why this is happening.
00:53
< CaGeRit>
You should reprogram them to commit nuclear holocaust on the human race, it will take them a while longer so they will probably work in the mean time to keep you preoccupied and complacent,
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01:27
< TopHunter>
Has anyone looked into the Creator series of legos and had any thoughts?
01:28
<~McMartin>
I own two sets from it - Rescue Robot and Propellor Adventures. They do seem to be well-tuned to making your own stuff; I was able to field a company with just Propeller Adventures
01:28
<+MittenNinja>
THe nice thing about them is they have the parts list of the set on the side of the box
01:28
< TopHunter>
I really liked that part
01:29
< TopHunter>
They also seemed to have a good price ratio from my limited experience
01:29
< TopHunter>
The lighthouse and log cabin have some reasonably large bases to make terrain from too
01:32
< TopHunter>
Man, full company from just Propeller Adventures? Thats impressive
01:35
<~McMartin>
No consistent builds, but yeah
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01:35
<~McMartin>
Oh. hm, not completely full; I used some wheels from some random City set as gatling guns
01:36
<~McMartin>
https://hkn.eecs.berkeley.edu/~mcmartin/mfz_proto/ - the Firelizard is I think a pure Propeller set, as are the Metalheads.
01:37
< TopHunter>
Those have some decent aesthetics
01:38
< TopHunter>
I've been kind of fighting the color scheme somewhat with the parts I got
01:38
<+MittenNinja>
Yeah, it;s hard to get a really cohesive color scheme without getting an order or two from bricklink
01:40
< TopHunter>
I just started getting into MFZ, and determining the optimal way to collect has been a trick
01:41
< TopHunter>
I found the part list on the wiki, but it's about impossible to find the whole lot in one shop on bricklink
01:41
<~McMartin>
Bricklink is good, and raiding Pick-A-Brick walls at LEGO stores is fantastic
01:41
< TopHunter>
My strategy so far is to build up a solid collection of misc parts through sets and filling in holes with bricklink
01:41
< TopHunter>
If I only order what I need, I'll never consider weird parts
01:43
<+MittenNinja>
Id suggest starting out by finding a frame design you like and getting enough parts to build a company of them
01:43
<+MittenNinja>
then start branching out from there.
01:44
<+MittenNinja>
I started out by ordering parts for 5 Mini-frames from the online PAB
01:44
<+MittenNinja>
then went onto bricklink and ordered a bunch of odds and ends (tiles, clips, dishes, etc.)
01:44 * McMartin got a ton of clips from a Pick-A-Brick wall
01:45
<+MittenNinja>
also, check ebay for "modification lots"
01:45
<+MittenNinja>
those can be a bargain
01:45
<@randolph>
PAB tends to be shitty, and the huge lots on eBay tend to hover around $0.10/pc before shipping, which isn't exactly a steal
01:45
<@randolph>
PAB walls, rather
01:45
<@randolph>
Some PAB exceptiosn exist
01:46
<+MittenNinja>
the prblem with the walls in my experience
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01:46
<+MittenNinja>
is the fact that most of those bricks are little to no use for frames
01:47
<+MittenNinja>
I lucked out and found some lampholders in black and some 1x1 clips in bley
01:47
<+MittenNinja>
but thats the only really useful thing ive found
01:47
<+MittenNinja>
the walls can be however, awesome for terrain
01:48
< TopHunter>
That's just it, larger bricks I'm finding aren't so good for frames, but absolutely serviceable for terrain
01:48
< TopHunter>
So in the light house, the curved wall pieces can make missile silos and stuff
01:48
<@randolph>
Various friends and I have found in walls: white lampholders, dark bley tileclips, trans clear cheese slopes, black and bley 1x2 bar plates (4 flavors), tons of trans 1x1 plates and round plates, etc
01:48
< afny>
fuck macs dude
01:48
<+MittenNinja>
Choose a few colors and stck to them
01:49
< afny>
this is the last time I command+w out of league of legends
01:49
<+MittenNinja>
run through some bricklink vendors and stock up on stuff in those colors
01:49
< afny>
who the FUCK thought that was a good shortcut
01:49
<@randolph>
Oh, and trans tiles
01:49
< TopHunter>
rofl afny
01:49
<+MittenNinja>
lol
01:49
< afny>
except it isn't, because I can't find any way to stop it from happening
01:49
< afny>
short of completely remapping command
01:49
< TopHunter>
I had no idea LoL finally went Mac, I know they've talked about it for years
01:49
< afny>
they didn't
01:49
< afny>
it's a third party client
01:50
< TopHunter>
Is it cider? Or something else?
01:53
< TopHunter>
Yeah I'm pretty much going to try out every acquisition method I can, there's a lego store not too far away
01:54
<+MittenNinja>
I can honestly say, I rarely use anything other than bricklink.
01:54
<+MittenNinja>
It takes a bit more work, but you get the best bang for your buck
01:56
< TopHunter>
I hear that
01:56
< TopHunter>
Actually what I'm thinking about doing is putting together an excel sheet with VBA that imports data from bricklink and calculates optimal orders
02:00
<@randolph>
The trick is figuring out what pieces you want first
02:00
<@randolph>
You're going to end up going back to Bricklink several times anyway, as you explore design space
02:12
< afny>
TopHunter it's some guy called boompje
02:12
< afny>
it's Wine based
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04:57
< DeathZero>
Ello
04:57
<@randolph>
Hey
04:58
< DeathZero>
sup
05:03
< afny>
o/
05:04
<@randolph>
Just digglin'
05:04
<+MittenNinja>
sup DZ
05:04
< DeathZero>
digglin? o_O
05:05
<~McMartin>
DIGGLES FOR THE DIGGLE GOD
05:05
< DeathZero>
not a lot. everybody round here finally went to bed.
05:06
< DeathZero>
went by my local lego store to see if they'd changed out anything on the wall since early last month. no lucks for me.
05:07
< DeathZero>
there needs to be more lego stores. o_O or bigger brick walls at the ones that do exist.
05:08
< TopHunter>
I am just now realizing how limited said walls must actually be
05:09
< afny>
very
05:10
< DeathZero>
I'd just be happy if they'd keep a bunch of different colors of tiles.
05:10
<+MittenNinja>
yeah, even with the pab walls, Bricklink still is the best option
05:10
< afny>
PAB is great if you get lucky with a piece
05:10
< afny>
like when randolph found dark bley clip tiles
05:10
< afny>
but if you want anything specific, gotta bricklink.
05:11
< DeathZero>
yar.
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05:32
< afny>
THAT GUY IS TRYING TO SELL 3D PRINTER STUFF
05:32
< DeathZero>
I saw.
05:32
< DeathZero>
I've gotten stuff from shapeways before, its not bad.
05:33
< DeathZero>
I've got a buster sword that fits a minifig hand.
05:36
< DeathZero>
aside from maybe a melee weapon here or there I think it's probably not a good idea to mix lego and printed stuff.
05:37
< afny>
I think it's fine if you REALLY COMMIT
05:37
< afny>
like, if you have an entire company loaded out with printed stuff
05:37
< afny>
or like Mitten having an ENTIRE COMPANY of dyed frames
05:37
< afny>
I think that looks alright
05:37
< DeathZero>
yea.
05:38
< afny>
but in general I think just lego
05:39
< DeathZero>
yea, other stuff generally doesn't hold to lego's as well.
05:41
<@randolph>
but tiny pianos!
05:42
< DeathZero>
o_O
05:42
< afny>
he does have a point.
05:43
< DeathZero>
I guess if we accept mitten and his tire cutting, lego dying ways then we have to accept other such things.
05:44
< DeathZero>
I just don't think they'll fit well unless its something that goes into a clip.
05:45
<@randolph>
(in case you missed the piano image: http://www.mobileframehangar.com/viewtopic.php?f=12&t=1273)
05:45
< DeathZero>
XD
05:48
< DeathZero>
Ok I've got a base for a lookout tower done, now to actually build the lookout part. lol.
05:49
< afny>
in context that's actually a gigantic piano
05:51
<@randolph>
Yeah. Mr. Chibs is at least 7-8 ft tall
05:54
< afny>
why am I still awake
05:54
< afny>
I GO
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05:54
< afny|away>
away.
05:54
< DeathZero>
o/
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06:29
< DeathZero>
o_O
06:30
< DeathZero>
Yo Ced.
06:34
< DeathZero>
woo. tower :D
06:34
< DeathZero>
http://www.flickr.com/photos/deathzero/7560188768/in/photostream
06:54
< DeathZero>
sleepy time. later folks.
06:54
< DeathZero>
o/
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15:32
< DeathZero>
Mornin!
17:58
< DeathZero>
so quiet today
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19:39
< DeathZero>
yaaay, my order with more travis bricks showed up.
19:43
< Malcolm>
Always good news
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19:46
< afny>
awake for real this time.
19:46
< afny>
o/
19:57
< DeathZero>
yo.
19:57
< DeathZero>
o/
20:30
< afny>
I think I've decided I'm gonna break down some of my UMFL company and make a couple frames
20:30
< afny>
loosely based on the Greyhound
20:30
< afny>
http://www.flickr.com/photos/ironweasel/7428427356/in/photostream
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20:56
< Malcolm>
The Greyhound is nice. Although, that arm design has become so ubiquitous
20:57
< Malcolm>
I'm irrationally set against the minifig leg+plus minifig hand+claw design of arm.
20:58
< afny>
Is it solid? I haven't actually tried it yet
20:59
< afny>
I'll also have to do something different for the legs as I only have four minifig neck brackets
21:00
< Malcolm>
It depends, I think, on the age and condition of the parts. There are some versions, particularly where the hand is stuck into the inside of a headlight brick that can be pretty loose.
21:00
< afny>
the majority of my minifig hands/legs are early 90s
21:00
< afny>
so probably not the sturdiest
21:01
< afny>
I also don't have the widest range of colors...probably limited to old light grey or black
21:01
< afny>
so I might end up with very ugly arms if I do that
21:02
< Malcolm>
This is the connection I'm talking about: http://www.flickr.com/photos/ironweasel/6803805355
21:02
< afny>
yeah, not a fan of that
21:02
< afny>
I love shoving minifig hands into stud openings, but not when they're actually going to support something
21:03
< afny>
to clarify, I actually like that build, but I wouldn't use the connection for an MFZ piece.
21:04
< Malcolm>
Oh, yes, the overall build looks great. As I said, irrational dislike of a very specific building techniques.
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21:30
< afny>
Hey Malcolm, have you ever played with the vector movement rules?
21:31
< Malcolm>
God no. I'd rather die a thousand painful deaths that go down that road
21:31
< afny>
hahaha
21:31
< afny>
okay then
21:32
< Malcolm>
One of the reasons I like MFZ is the simplicity when compared to other, similar games, Anything that adds complexity is a turn off for me.
21:33
< afny>
I've only skimmed those rules and they were inscrutable, but I wondered if I was just being stupid
21:33
< afny>
or if they actually were really complex
21:35
< Malcolm>
Watch as I avoid such rules like the proverbial plague!
21:35
< afny>
by putting a red x over your door?
21:36
< Malcolm>
Or by turning up at games wearing a weird mask with a bird beak like protrusion filled with herbs
21:37
< DeathZero>
lmao
21:37
< Malcolm>
A la http://en.wikipedia.org/wiki/Plague_doctor
21:38
< afny>
yeah, for some inexplicable reason I'm familiar with plague doctors
21:38
<~McMartin>
Assassin's Creed II?
21:38
< afny>
very cool aesthetic, very terrifying reality.
21:38
< afny>
Nope, that very wikipedia article.
21:38
< afny>
Yes, I'd rather read wikipedia than play modern console games.
21:38
< afny>
SO SUE ME.
21:39
<~McMartin>
AKA Jump Off Every Building In The Ancient World creed
21:39
< afny>
I wanted those games to be like Prince of Persia: Sands of Time
21:40
< afny>
best 3d platformer ever made in my opinion
21:40
<~McMartin>
s/best/first/ >_>
21:40
<~McMartin>
I am very pro-SoT
21:40
<~McMartin>
But yeah, the AC games aren't *quite* that.
21:40
<~McMartin>
They're something vaguely chilling out between PoP and GTA.
21:40
<~McMartin>
And, uh, Tomb Raider
21:41
< afny>
I only played the first AC
21:41
< afny>
I liked the climbing and the maps, sure
21:41
< afny>
but it was so repetitive
21:41
<~McMartin>
AC2 is the best one, if only because the tutorial includes "stand by kind of embarassed while your mom puts the mack on Leonardo da Vinci"
21:41
< afny>
so many modern games trade too much on their graphics and a gameplay GIMMICK rather than on actual gameplay
21:42
<~McMartin>
Yeah, Yahtzee calls the series "Faffing About Creed" and it's hard to disagree
21:42
< afny>
and that's historically inaccurate; pretty sure Leo was gay.
21:42
<~McMartin>
Heh
21:42
<~McMartin>
I didn't say she was *successful*
21:42
< afny>
but yeah, I dunno, it's definitely not the only game guilty of that kind of thing
21:42
< afny>
heh
21:42
< afny>
I feel the same way about, say, Oblivion/Skyrim
21:42
<~McMartin>
And yeah, this is pretty explicitly acknowledged in the DLC for Assassin's Creed Brotherhood
21:43
< afny>
they've got this huge fucking world and all this shit to do, but none of it is actually engaging
21:43
<~McMartin>
(Which I am currently playing)
21:43
< afny>
I'm gonna go back to Megaman in a bit
21:43
< afny>
two bosses in
21:43
<~McMartin>
Yeah, the AC games are primarily about running around on the rooftops of the ancient/medieval world, shanking people who try to ruin your fun
21:43
<~McMartin>
I am extremely pro-Megaman
21:43
< afny>
The multiplayer actually sounded incredible
21:43
< afny>
for...one of them
21:43
< afny>
II probably
21:43
<~McMartin>
Brotherhood was the one with MP
21:44
<~McMartin>
It's a neat idea on paper but the problem with stealth MP in a big setting is that spawn location ends up dictating success
21:44
< afny>
that sounded really interesting
21:44
< afny>
ah, lame
21:44
<~McMartin>
If you recall the old dorm/camp game Assassins, though?
21:44
<~McMartin>
It is totally like that.
21:44
<~McMartin>
You have ONE other player you're supposed to kill, and only one NPC hunting you
21:44
<~McMartin>
Not the same dude
21:44
<~McMartin>
Blend, etc. all still works
21:45
<~McMartin>
This is pretty great, but it also means you spend a lot of your MP time being nonchalant.
21:45
<~McMartin>
Until the inevitable shanking
21:45
< afny>
that's what I like about it
21:45
< afny>
but if spawn position determines success it can't be very polished
21:45
<~McMartin>
But if your hunter spots you before you find your target, you're kinda screwed.
21:45
<~McMartin>
It's kinda intrinsic
21:45
<~McMartin>
Hunt Space For Thing.
21:45
< afny>
it's probably one of those things that sounds really cool
21:45
<~McMartin>
Whoever finds first will probably win.
21:45
< afny>
like The Ship
21:45
<~McMartin>
Yeah, it's that.
21:45
< afny>
but isn't very fun in practice
21:46
<~McMartin>
I can't blame Ubi for it not being fun, because it's exactly what it ought to be and I'm glad they did it
21:46
<~McMartin>
Just... no thanks
22:09
< afny>
I was gonna build frames, but now I'm just trying to scale down some spaceships by 2/3rds
22:09
<~McMartin>
I got a new kit, I should mess with it some
22:09
< afny>
BUILLLLD
22:10
<~McMartin>
BUILD ALL THE THINGS
22:10
<~McMartin>
This one has battery-powered bricks that light up
22:11
< afny>
madness
22:11
<~McMartin>
I'm not sure what I can make with that at 7p.
22:11
<~McMartin>
Maybe an unshielded reactor core :D
22:11
< afny>
operating without core containment
22:11
< afny>
THAT'S SUICIDE.
22:11
<~McMartin>
It's a station that the frames are SELFLESSLY TRYING TO KEEP AWAY from the other side.
22:16
< Malcolm>
I keep fiddling with these damn landmate frames. I'm continually trying to add more implied detail by changing little bits of colour.
22:21
< afny>
I always have to build my frame's guts out of bley or black
22:21
< afny>
so I have a hard time making the armor/accents look contiguous
22:22
< afny>
your landmates look really cool because the guts are all one color
22:22
< afny>
or they can be, at least
22:22
< afny>
and then you can branch out with the armor
22:23
< Malcolm>
Well, I've been replacing the 1x1 round plates that form part of the arms and legs with 1x1 round dark grey plates, rather than black.
22:23
< afny>
have you done any with hardmounted weapons other than SSRs?
22:23
< Malcolm>
When looking at them, the grey section seem to imply some sort of mechanical detail
22:23
< Malcolm>
Weirdly, I tend to prefer hand-carried weapons.
22:23
< Malcolm>
Some sort of personal tic, I suppose
22:24
< afny>
nah, I do too for the most part
22:24
< afny>
on humanoid frames at least
22:24
< afny>
I just wondered, it seemed like there was potential for an over the shoulder something
22:25
< Malcolm>
Oh yes, I think the potential is certainly there
22:25
< Malcolm>
I'm probably not the person to make best use of that potential, though
22:28
< afny>
I'm right there with you about handheld guns though
22:28
< afny>
I make a lot of guns just for fun
22:28
< afny>
I'm unhappy with about half of my frame's weapons right now....a lot of my guns are too big
22:28
<~McMartin>
I need more nozzles -_-
22:28
< afny>
size creep and all
22:29
< afny>
NOZZLES.
22:29
< afny>
I myself prefer butts.
22:30
<~McMartin>
I can't tell if you're attempting to be sleazy or using LEGO slang with which I am unfamiliar
22:30
< afny>
it's not slang, there's just a part called a butt
22:31
< Malcolm>
Yeah, those nozzle pieces make good barrel ends. But, I've never got any of them myself, so have to do without
22:31
< afny>
http://www.flickr.com/photos/kyanosmoros/7521285004/in/photostream
22:31
< afny>
the barrels of the assault rifles are butts
22:31
< afny>
those guns are much too big though
22:32
< Malcolm>
Size creep is always a problem
22:33
< afny>
the frames I made those for have huge arms and can carry the gun across their chest, but it still looks a little large
22:43
< Malcolm>
Although, in certain circumstances, gigantic comedy guns can be amusing
22:55
< afny>
Well I've accomplished fuck all
22:55
< afny>
time to go get dinner!
22:55 afny is now known as afny|away
22:56 Malcolm [NSwebIRC@Nightstar-7880e7c8.range109-149.btcentralplus.com] has quit [[NS] Quit: Page closed]
22:58
<~McMartin>
Achievement Unlocked! Fuck-All
23:09 Ced23Ric [me@Nightstar-065aa237.adsl.alicedsl.de] has quit [Ping timeout: 121 seconds]
23:10 Ced23Ric [me@Nightstar-065aa237.adsl.alicedsl.de] has joined #mf0
23:10 mode/#mf0 [+o Ced23Ric] by ChanServ
23:23
< DeathZero>
ack, time for d&d for me.
23:46 afny|away is now known as afny
--- Log closed Sat Jul 14 00:00:12 2012
mf0 logs -> 2012 -> Fri, 13 Jul 2012< mf0.20120712.log - mf0.20120714.log >

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