--- Log opened Fri Jul 13 00:00:57 2012 |
00:31 | | CaGeRit [x@Nightstar-f0d9c21f.hr.cox.net] has joined #mf0 |
00:31 | < CaGeRit> | Hey |
00:35 | <+MittenNinja> | sup? |
00:35 | < CaGeRit> | Do you have any experience setting up an airbrush? |
00:38 | < afny> | are you PAINTING LEGOS? |
00:39 | < afny> | holy fuck, today is just the day |
00:39 | < CaGeRit> | I am painting warmachines. |
00:39 | < afny> | now my 360 controller doesn't work |
00:39 | < afny> | it's just blinking constantly |
00:39 | < afny> | worked fine yesterday |
00:39 | < CaGeRit> | Hmm |
00:40 | < CaGeRit> | Have you tried staring into its souless blinking lights and contemplated bringing about the end of all human life? |
00:40 | < afny> | first thing I tried |
00:40 | < afny> | then I tried turning it on and off again |
00:40 | < CaGeRit> | Have you tried blowing into it? |
00:40 | < afny> | of course |
00:40 | < afny> | fuck it |
00:40 | < afny> | LOGITECH DUAL ACTION |
00:40 | < afny> | you won't fail me. |
00:41 | < afny> | it's failing me. |
00:43 | < CaGeRit> | No one loves you afny. |
00:43 | < CaGeRit> | Not even your electronics. |
00:43 | < afny> | not logitech |
00:43 | < afny> | not microsoft |
00:43 | < CaGeRit> | Not even your own mother, |
00:43 | < afny> | how did you know my mother is a robot! |
00:44 | < CaGeRit> | Rofl |
00:44 | < afny> | for reals though this is extremely frustrating |
00:44 | < CaGeRit> | Tell me about it. |
00:44 | < afny> | both these controllers worked when I tried them before |
00:44 | < afny> | and nothing about my software has changed |
00:44 | < CaGeRit> | I've bought into a ~$450 airbrush setup and after one month I still can't to to work properly. |
00:45 | < afny> | what's the problem with it? |
00:45 | < CaGeRit> | Airflow is really spotty. |
00:45 | < CaGeRit> | My problem is this. When I turn on the compressor it pressurizes the tank to 58 psi before cutting the air off as it should, I do some test spurts using only the air through the brush and fiddle with the pressure wheel on the regulator. After getting the pressure to where I want it I get to work, after about 15 seconds of brushing the regulator starts to hiss very audibly and the compressor fires up again. At the time it starts to hiss my brush losses |
00:45 | < CaGeRit> | airflow. I've waited 5 minutes for the compressor to get the pressure back up however it never does. It usually takes 1 minute to go from 0psi to 58 when I fire it up. All the while the regulator hisses, if I tighten the reg down again it stops hissing and pressure builds back up. Whats going on? Do I need a regulator more suited for lower psi? |
00:45 | < CaGeRit> | To quote somting I threw up on a forum in an effort to find a solution to the problem. |
00:46 | < afny> | I've only ever used really cheap airbrushes |
00:46 | < afny> | so I probably have no idea |
00:48 | < afny> | hm |
00:48 | < afny> | okay |
00:48 | < afny> | I guess the problem is my USB hub |
00:49 | < CaGeRit> | Or that the robot uprising has begun and they are peacful and are protesting in a peacful manner for equal rights, |
00:49 | < afny> | I don't think the two are mutually exclusive |
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00:53 | < CaGeRit> | Exactly, thats why this is happening. |
00:53 | < CaGeRit> | You should reprogram them to commit nuclear holocaust on the human race, it will take them a while longer so they will probably work in the mean time to keep you preoccupied and complacent, |
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01:27 | < TopHunter> | Has anyone looked into the Creator series of legos and had any thoughts? |
01:28 | <~McMartin> | I own two sets from it - Rescue Robot and Propellor Adventures. They do seem to be well-tuned to making your own stuff; I was able to field a company with just Propeller Adventures |
01:28 | <+MittenNinja> | THe nice thing about them is they have the parts list of the set on the side of the box |
01:28 | < TopHunter> | I really liked that part |
01:29 | < TopHunter> | They also seemed to have a good price ratio from my limited experience |
01:29 | < TopHunter> | The lighthouse and log cabin have some reasonably large bases to make terrain from too |
01:32 | < TopHunter> | Man, full company from just Propeller Adventures? Thats impressive |
01:35 | <~McMartin> | No consistent builds, but yeah |
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01:35 | <~McMartin> | Oh. hm, not completely full; I used some wheels from some random City set as gatling guns |
01:36 | <~McMartin> | https://hkn.eecs.berkeley.edu/~mcmartin/mfz_proto/ - the Firelizard is I think a pure Propeller set, as are the Metalheads. |
01:37 | < TopHunter> | Those have some decent aesthetics |
01:38 | < TopHunter> | I've been kind of fighting the color scheme somewhat with the parts I got |
01:38 | <+MittenNinja> | Yeah, it;s hard to get a really cohesive color scheme without getting an order or two from bricklink |
01:40 | < TopHunter> | I just started getting into MFZ, and determining the optimal way to collect has been a trick |
01:41 | < TopHunter> | I found the part list on the wiki, but it's about impossible to find the whole lot in one shop on bricklink |
01:41 | <~McMartin> | Bricklink is good, and raiding Pick-A-Brick walls at LEGO stores is fantastic |
01:41 | < TopHunter> | My strategy so far is to build up a solid collection of misc parts through sets and filling in holes with bricklink |
01:41 | < TopHunter> | If I only order what I need, I'll never consider weird parts |
01:43 | <+MittenNinja> | Id suggest starting out by finding a frame design you like and getting enough parts to build a company of them |
01:43 | <+MittenNinja> | then start branching out from there. |
01:44 | <+MittenNinja> | I started out by ordering parts for 5 Mini-frames from the online PAB |
01:44 | <+MittenNinja> | then went onto bricklink and ordered a bunch of odds and ends (tiles, clips, dishes, etc.) |
01:44 | | * McMartin got a ton of clips from a Pick-A-Brick wall |
01:45 | <+MittenNinja> | also, check ebay for "modification lots" |
01:45 | <+MittenNinja> | those can be a bargain |
01:45 | <@randolph> | PAB tends to be shitty, and the huge lots on eBay tend to hover around $0.10/pc before shipping, which isn't exactly a steal |
01:45 | <@randolph> | PAB walls, rather |
01:45 | <@randolph> | Some PAB exceptiosn exist |
01:46 | <+MittenNinja> | the prblem with the walls in my experience |
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01:46 | <+MittenNinja> | is the fact that most of those bricks are little to no use for frames |
01:47 | <+MittenNinja> | I lucked out and found some lampholders in black and some 1x1 clips in bley |
01:47 | <+MittenNinja> | but thats the only really useful thing ive found |
01:47 | <+MittenNinja> | the walls can be however, awesome for terrain |
01:48 | < TopHunter> | That's just it, larger bricks I'm finding aren't so good for frames, but absolutely serviceable for terrain |
01:48 | < TopHunter> | So in the light house, the curved wall pieces can make missile silos and stuff |
01:48 | <@randolph> | Various friends and I have found in walls: white lampholders, dark bley tileclips, trans clear cheese slopes, black and bley 1x2 bar plates (4 flavors), tons of trans 1x1 plates and round plates, etc |
01:48 | < afny> | fuck macs dude |
01:48 | <+MittenNinja> | Choose a few colors and stck to them |
01:49 | < afny> | this is the last time I command+w out of league of legends |
01:49 | <+MittenNinja> | run through some bricklink vendors and stock up on stuff in those colors |
01:49 | < afny> | who the FUCK thought that was a good shortcut |
01:49 | <@randolph> | Oh, and trans tiles |
01:49 | < TopHunter> | rofl afny |
01:49 | <+MittenNinja> | lol |
01:49 | < afny> | except it isn't, because I can't find any way to stop it from happening |
01:49 | < afny> | short of completely remapping command |
01:49 | < TopHunter> | I had no idea LoL finally went Mac, I know they've talked about it for years |
01:49 | < afny> | they didn't |
01:49 | < afny> | it's a third party client |
01:50 | < TopHunter> | Is it cider? Or something else? |
01:53 | < TopHunter> | Yeah I'm pretty much going to try out every acquisition method I can, there's a lego store not too far away |
01:54 | <+MittenNinja> | I can honestly say, I rarely use anything other than bricklink. |
01:54 | <+MittenNinja> | It takes a bit more work, but you get the best bang for your buck |
01:56 | < TopHunter> | I hear that |
01:56 | < TopHunter> | Actually what I'm thinking about doing is putting together an excel sheet with VBA that imports data from bricklink and calculates optimal orders |
02:00 | <@randolph> | The trick is figuring out what pieces you want first |
02:00 | <@randolph> | You're going to end up going back to Bricklink several times anyway, as you explore design space |
02:12 | < afny> | TopHunter it's some guy called boompje |
02:12 | < afny> | it's Wine based |
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04:57 | < DeathZero> | Ello |
04:57 | <@randolph> | Hey |
04:58 | < DeathZero> | sup |
05:03 | < afny> | o/ |
05:04 | <@randolph> | Just digglin' |
05:04 | <+MittenNinja> | sup DZ |
05:04 | < DeathZero> | digglin? o_O |
05:05 | <~McMartin> | DIGGLES FOR THE DIGGLE GOD |
05:05 | < DeathZero> | not a lot. everybody round here finally went to bed. |
05:06 | < DeathZero> | went by my local lego store to see if they'd changed out anything on the wall since early last month. no lucks for me. |
05:07 | < DeathZero> | there needs to be more lego stores. o_O or bigger brick walls at the ones that do exist. |
05:08 | < TopHunter> | I am just now realizing how limited said walls must actually be |
05:09 | < afny> | very |
05:10 | < DeathZero> | I'd just be happy if they'd keep a bunch of different colors of tiles. |
05:10 | <+MittenNinja> | yeah, even with the pab walls, Bricklink still is the best option |
05:10 | < afny> | PAB is great if you get lucky with a piece |
05:10 | < afny> | like when randolph found dark bley clip tiles |
05:10 | < afny> | but if you want anything specific, gotta bricklink. |
05:11 | < DeathZero> | yar. |
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05:32 | < afny> | THAT GUY IS TRYING TO SELL 3D PRINTER STUFF |
05:32 | < DeathZero> | I saw. |
05:32 | < DeathZero> | I've gotten stuff from shapeways before, its not bad. |
05:33 | < DeathZero> | I've got a buster sword that fits a minifig hand. |
05:36 | < DeathZero> | aside from maybe a melee weapon here or there I think it's probably not a good idea to mix lego and printed stuff. |
05:37 | < afny> | I think it's fine if you REALLY COMMIT |
05:37 | < afny> | like, if you have an entire company loaded out with printed stuff |
05:37 | < afny> | or like Mitten having an ENTIRE COMPANY of dyed frames |
05:37 | < afny> | I think that looks alright |
05:37 | < DeathZero> | yea. |
05:38 | < afny> | but in general I think just lego |
05:39 | < DeathZero> | yea, other stuff generally doesn't hold to lego's as well. |
05:41 | <@randolph> | but tiny pianos! |
05:42 | < DeathZero> | o_O |
05:42 | < afny> | he does have a point. |
05:43 | < DeathZero> | I guess if we accept mitten and his tire cutting, lego dying ways then we have to accept other such things. |
05:44 | < DeathZero> | I just don't think they'll fit well unless its something that goes into a clip. |
05:45 | <@randolph> | (in case you missed the piano image: http://www.mobileframehangar.com/viewtopic.php?f=12&t=1273) |
05:45 | < DeathZero> | XD |
05:48 | < DeathZero> | Ok I've got a base for a lookout tower done, now to actually build the lookout part. lol. |
05:49 | < afny> | in context that's actually a gigantic piano |
05:51 | <@randolph> | Yeah. Mr. Chibs is at least 7-8 ft tall |
05:54 | < afny> | why am I still awake |
05:54 | < afny> | I GO |
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05:54 | < afny|away> | away. |
05:54 | < DeathZero> | o/ |
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06:29 | < DeathZero> | o_O |
06:30 | < DeathZero> | Yo Ced. |
06:34 | < DeathZero> | woo. tower :D |
06:34 | < DeathZero> | http://www.flickr.com/photos/deathzero/7560188768/in/photostream |
06:54 | < DeathZero> | sleepy time. later folks. |
06:54 | < DeathZero> | o/ |
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15:32 | < DeathZero> | Mornin! |
17:58 | < DeathZero> | so quiet today |
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19:39 | < DeathZero> | yaaay, my order with more travis bricks showed up. |
19:43 | < Malcolm> | Always good news |
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19:46 | < afny> | awake for real this time. |
19:46 | < afny> | o/ |
19:57 | < DeathZero> | yo. |
19:57 | < DeathZero> | o/ |
20:30 | < afny> | I think I've decided I'm gonna break down some of my UMFL company and make a couple frames |
20:30 | < afny> | loosely based on the Greyhound |
20:30 | < afny> | http://www.flickr.com/photos/ironweasel/7428427356/in/photostream |
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20:56 | < Malcolm> | The Greyhound is nice. Although, that arm design has become so ubiquitous |
20:57 | < Malcolm> | I'm irrationally set against the minifig leg+plus minifig hand+claw design of arm. |
20:58 | < afny> | Is it solid? I haven't actually tried it yet |
20:59 | < afny> | I'll also have to do something different for the legs as I only have four minifig neck brackets |
21:00 | < Malcolm> | It depends, I think, on the age and condition of the parts. There are some versions, particularly where the hand is stuck into the inside of a headlight brick that can be pretty loose. |
21:00 | < afny> | the majority of my minifig hands/legs are early 90s |
21:00 | < afny> | so probably not the sturdiest |
21:01 | < afny> | I also don't have the widest range of colors...probably limited to old light grey or black |
21:01 | < afny> | so I might end up with very ugly arms if I do that |
21:02 | < Malcolm> | This is the connection I'm talking about: http://www.flickr.com/photos/ironweasel/6803805355 |
21:02 | < afny> | yeah, not a fan of that |
21:02 | < afny> | I love shoving minifig hands into stud openings, but not when they're actually going to support something |
21:03 | < afny> | to clarify, I actually like that build, but I wouldn't use the connection for an MFZ piece. |
21:04 | < Malcolm> | Oh, yes, the overall build looks great. As I said, irrational dislike of a very specific building techniques. |
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21:30 | < afny> | Hey Malcolm, have you ever played with the vector movement rules? |
21:31 | < Malcolm> | God no. I'd rather die a thousand painful deaths that go down that road |
21:31 | < afny> | hahaha |
21:31 | < afny> | okay then |
21:32 | < Malcolm> | One of the reasons I like MFZ is the simplicity when compared to other, similar games, Anything that adds complexity is a turn off for me. |
21:33 | < afny> | I've only skimmed those rules and they were inscrutable, but I wondered if I was just being stupid |
21:33 | < afny> | or if they actually were really complex |
21:35 | < Malcolm> | Watch as I avoid such rules like the proverbial plague! |
21:35 | < afny> | by putting a red x over your door? |
21:36 | < Malcolm> | Or by turning up at games wearing a weird mask with a bird beak like protrusion filled with herbs |
21:37 | < DeathZero> | lmao |
21:37 | < Malcolm> | A la http://en.wikipedia.org/wiki/Plague_doctor |
21:38 | < afny> | yeah, for some inexplicable reason I'm familiar with plague doctors |
21:38 | <~McMartin> | Assassin's Creed II? |
21:38 | < afny> | very cool aesthetic, very terrifying reality. |
21:38 | < afny> | Nope, that very wikipedia article. |
21:38 | < afny> | Yes, I'd rather read wikipedia than play modern console games. |
21:38 | < afny> | SO SUE ME. |
21:39 | <~McMartin> | AKA Jump Off Every Building In The Ancient World creed |
21:39 | < afny> | I wanted those games to be like Prince of Persia: Sands of Time |
21:40 | < afny> | best 3d platformer ever made in my opinion |
21:40 | <~McMartin> | s/best/first/ >_> |
21:40 | <~McMartin> | I am very pro-SoT |
21:40 | <~McMartin> | But yeah, the AC games aren't *quite* that. |
21:40 | <~McMartin> | They're something vaguely chilling out between PoP and GTA. |
21:40 | <~McMartin> | And, uh, Tomb Raider |
21:41 | < afny> | I only played the first AC |
21:41 | < afny> | I liked the climbing and the maps, sure |
21:41 | < afny> | but it was so repetitive |
21:41 | <~McMartin> | AC2 is the best one, if only because the tutorial includes "stand by kind of embarassed while your mom puts the mack on Leonardo da Vinci" |
21:41 | < afny> | so many modern games trade too much on their graphics and a gameplay GIMMICK rather than on actual gameplay |
21:42 | <~McMartin> | Yeah, Yahtzee calls the series "Faffing About Creed" and it's hard to disagree |
21:42 | < afny> | and that's historically inaccurate; pretty sure Leo was gay. |
21:42 | <~McMartin> | Heh |
21:42 | <~McMartin> | I didn't say she was *successful* |
21:42 | < afny> | but yeah, I dunno, it's definitely not the only game guilty of that kind of thing |
21:42 | < afny> | heh |
21:42 | < afny> | I feel the same way about, say, Oblivion/Skyrim |
21:42 | <~McMartin> | And yeah, this is pretty explicitly acknowledged in the DLC for Assassin's Creed Brotherhood |
21:43 | < afny> | they've got this huge fucking world and all this shit to do, but none of it is actually engaging |
21:43 | <~McMartin> | (Which I am currently playing) |
21:43 | < afny> | I'm gonna go back to Megaman in a bit |
21:43 | < afny> | two bosses in |
21:43 | <~McMartin> | Yeah, the AC games are primarily about running around on the rooftops of the ancient/medieval world, shanking people who try to ruin your fun |
21:43 | <~McMartin> | I am extremely pro-Megaman |
21:43 | < afny> | The multiplayer actually sounded incredible |
21:43 | < afny> | for...one of them |
21:43 | < afny> | II probably |
21:43 | <~McMartin> | Brotherhood was the one with MP |
21:44 | <~McMartin> | It's a neat idea on paper but the problem with stealth MP in a big setting is that spawn location ends up dictating success |
21:44 | < afny> | that sounded really interesting |
21:44 | < afny> | ah, lame |
21:44 | <~McMartin> | If you recall the old dorm/camp game Assassins, though? |
21:44 | <~McMartin> | It is totally like that. |
21:44 | <~McMartin> | You have ONE other player you're supposed to kill, and only one NPC hunting you |
21:44 | <~McMartin> | Not the same dude |
21:44 | <~McMartin> | Blend, etc. all still works |
21:45 | <~McMartin> | This is pretty great, but it also means you spend a lot of your MP time being nonchalant. |
21:45 | <~McMartin> | Until the inevitable shanking |
21:45 | < afny> | that's what I like about it |
21:45 | < afny> | but if spawn position determines success it can't be very polished |
21:45 | <~McMartin> | But if your hunter spots you before you find your target, you're kinda screwed. |
21:45 | <~McMartin> | It's kinda intrinsic |
21:45 | <~McMartin> | Hunt Space For Thing. |
21:45 | < afny> | it's probably one of those things that sounds really cool |
21:45 | <~McMartin> | Whoever finds first will probably win. |
21:45 | < afny> | like The Ship |
21:45 | <~McMartin> | Yeah, it's that. |
21:45 | < afny> | but isn't very fun in practice |
21:46 | <~McMartin> | I can't blame Ubi for it not being fun, because it's exactly what it ought to be and I'm glad they did it |
21:46 | <~McMartin> | Just... no thanks |
22:09 | < afny> | I was gonna build frames, but now I'm just trying to scale down some spaceships by 2/3rds |
22:09 | <~McMartin> | I got a new kit, I should mess with it some |
22:09 | < afny> | BUILLLLD |
22:10 | <~McMartin> | BUILD ALL THE THINGS |
22:10 | <~McMartin> | This one has battery-powered bricks that light up |
22:11 | < afny> | madness |
22:11 | <~McMartin> | I'm not sure what I can make with that at 7p. |
22:11 | <~McMartin> | Maybe an unshielded reactor core :D |
22:11 | < afny> | operating without core containment |
22:11 | < afny> | THAT'S SUICIDE. |
22:11 | <~McMartin> | It's a station that the frames are SELFLESSLY TRYING TO KEEP AWAY from the other side. |
22:16 | < Malcolm> | I keep fiddling with these damn landmate frames. I'm continually trying to add more implied detail by changing little bits of colour. |
22:21 | < afny> | I always have to build my frame's guts out of bley or black |
22:21 | < afny> | so I have a hard time making the armor/accents look contiguous |
22:22 | < afny> | your landmates look really cool because the guts are all one color |
22:22 | < afny> | or they can be, at least |
22:22 | < afny> | and then you can branch out with the armor |
22:23 | < Malcolm> | Well, I've been replacing the 1x1 round plates that form part of the arms and legs with 1x1 round dark grey plates, rather than black. |
22:23 | < afny> | have you done any with hardmounted weapons other than SSRs? |
22:23 | < Malcolm> | When looking at them, the grey section seem to imply some sort of mechanical detail |
22:23 | < Malcolm> | Weirdly, I tend to prefer hand-carried weapons. |
22:23 | < Malcolm> | Some sort of personal tic, I suppose |
22:24 | < afny> | nah, I do too for the most part |
22:24 | < afny> | on humanoid frames at least |
22:24 | < afny> | I just wondered, it seemed like there was potential for an over the shoulder something |
22:25 | < Malcolm> | Oh yes, I think the potential is certainly there |
22:25 | < Malcolm> | I'm probably not the person to make best use of that potential, though |
22:28 | < afny> | I'm right there with you about handheld guns though |
22:28 | < afny> | I make a lot of guns just for fun |
22:28 | < afny> | I'm unhappy with about half of my frame's weapons right now....a lot of my guns are too big |
22:28 | <~McMartin> | I need more nozzles -_- |
22:28 | < afny> | size creep and all |
22:29 | < afny> | NOZZLES. |
22:29 | < afny> | I myself prefer butts. |
22:30 | <~McMartin> | I can't tell if you're attempting to be sleazy or using LEGO slang with which I am unfamiliar |
22:30 | < afny> | it's not slang, there's just a part called a butt |
22:31 | < Malcolm> | Yeah, those nozzle pieces make good barrel ends. But, I've never got any of them myself, so have to do without |
22:31 | < afny> | http://www.flickr.com/photos/kyanosmoros/7521285004/in/photostream |
22:31 | < afny> | the barrels of the assault rifles are butts |
22:31 | < afny> | those guns are much too big though |
22:32 | < Malcolm> | Size creep is always a problem |
22:33 | < afny> | the frames I made those for have huge arms and can carry the gun across their chest, but it still looks a little large |
22:43 | < Malcolm> | Although, in certain circumstances, gigantic comedy guns can be amusing |
22:55 | < afny> | Well I've accomplished fuck all |
22:55 | < afny> | time to go get dinner! |
22:55 | | afny is now known as afny|away |
22:56 | | Malcolm [NSwebIRC@Nightstar-7880e7c8.range109-149.btcentralplus.com] has quit [[NS] Quit: Page closed] |
22:58 | <~McMartin> | Achievement Unlocked! Fuck-All |
23:09 | | Ced23Ric [me@Nightstar-065aa237.adsl.alicedsl.de] has quit [Ping timeout: 121 seconds] |
23:10 | | Ced23Ric [me@Nightstar-065aa237.adsl.alicedsl.de] has joined #mf0 |
23:10 | | mode/#mf0 [+o Ced23Ric] by ChanServ |
23:23 | < DeathZero> | ack, time for d&d for me. |
23:46 | | afny|away is now known as afny |
--- Log closed Sat Jul 14 00:00:12 2012 |