--- Log opened Mon Jul 02 00:00:04 2012 |
00:32 | | Dukayn [dcfd2c3c@Nightstar-36f67fd0.mibbit.com] has joined #mf0 |
00:34 | | MoF0-4961 [rsbdnvbwein@Nightstar-da7fffe9.ma.comcast.net] has joined #mf0 |
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01:15 | < MoF0-4961> | Hello? |
01:15 | < Dukayn> | Hey' |
01:15 | < Dukayn> | Whodat? |
01:15 | < MoF0-4961> | Whodat who say whodat? |
01:15 | | MoF0-4961 is now known as Mantisking |
01:15 | < Dukayn> | Ah, hey MK. |
01:16 | < Mantisking> | Hey Duk. |
01:17 | < Dukayn> | I thought it was you. For some reason you come in as MoF0-Number |
01:17 | < Dukayn> | before changing |
--- Log closed Mon Jul 02 01:23:19 2012 |
--- Log opened Mon Jul 02 01:23:27 2012 |
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01:23 | | Irssi: #mf0: Total of 9 nicks [3 ops, 0 halfops, 1 voices, 5 normal] |
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01:23 | < Dukayn> | Ooh what of? |
01:24 | < Mantisking> | Stuff I built during the week. |
01:24 | | Irssi: Join to #mf0 was synced in 59 secs |
01:24 | < Mantisking> | I tried taking pictures a few nights ago, but the light level on my camera was off. |
01:24 | < Mantisking> | ( Read: opertor failure. ) |
01:24 | < Mantisking> | "operator" |
01:25 | < Dukayn> | Heh |
01:25 | < Dukayn> | Good old PEBCAK :P |
01:25 | < Mantisking> | ID10T error. |
--- Log closed Mon Jul 02 01:37:38 2012 |
--- Log opened Mon Jul 02 01:37:45 2012 |
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01:37 | | Irssi: #mf0: Total of 9 nicks [3 ops, 0 halfops, 1 voices, 5 normal] |
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--- Log closed Mon Jul 02 01:45:50 2012 |
--- Log opened Mon Jul 02 01:45:57 2012 |
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01:45 | | Irssi: #mf0: Total of 9 nicks [3 ops, 0 halfops, 1 voices, 5 normal] |
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01:58 | < Mantisking> | Okay, my Brickshelf account now has folders for the Ballista, Jaeger, and Red Lion. |
01:58 | < Dukayn> | link? I'm lazy :P |
02:00 | < Mantisking> | They won't be available for a day or two. |
02:00 | < Dukayn> | OH WELL FINE THEN |
02:01 | < Mantisking> | Sorry. |
02:01 | < Mantisking> | Brickshelf sucks sometimes. |
02:01 | < Dukayn> | You don't put stuff up on Flickr? |
02:04 | < Mantisking> | I will at some point. I'm not too sure about the picture quality of this batch and I don't want to put them up then delete them in a week. |
02:04 | < Dukayn> | Fair enough |
02:05 | < Dukayn> | I hate with my wife's camera, on the LCD on the camera itself everything looks good, but put the photos on the computer and the light is... off. Like, WAY darker than it looked on the camera's screen. |
02:06 | < Mantisking> | I'm using the back-up camera. The good one is in Italy for another week. |
02:31 | < Mantisking> | Ooooohh, Axhead has started posting the Strongarms vs. ABIJ game report. |
02:35 | | Carbonbass [NSwebIRC@Nightstar-afd4bea8.res.rr.com] has joined #mf0 |
02:36 | < Carbonbass> | Hi-o |
02:36 | < Mantisking> | Hey. |
02:44 | < Carbonbass> | Lego, make more things in Dark Green, I command you |
02:45 | < Mantisking> | Have you seen the Sopwith Camel set? |
02:46 | < Carbonbass> | The old one? Or did they bring out a new one? |
02:47 | < Carbonbass> | That is a lot of dark green |
02:49 | | Tetrajak [NSwebIRC@Nightstar-3bebff3e.nztrans.co.nz] has joined #mf0 |
02:49 | | mode/#mf0 [+v Tetrajak] by ChanServ |
02:49 | < Mantisking> | They brought out a new one. |
02:49 | < Mantisking> | There's a poly-bag mini of it too. |
02:49 | < Carbonbass> | Two pieces that dominate the armor bits of my frames (Slope 45 1x2 double inverted, and 1x1 tile) aren't made in Dark Green. |
02:49 | < Mantisking> | That sucks. |
02:51 | < Carbonbass> | Lego's green is just a tad bright for a military-ish look imo. I might resort to Mitten's vinyl dye |
02:51 | < Mantisking> | http://www.brickshelf.com/cgi-bin/gallery.cgi?f=506852 |
02:51 | < Carbonbass> | Get some Olive Drab going |
02:51 | < Mantisking> | That link may not be open yet. |
02:51 | < Carbonbass> | It isn't |
02:52 | < Mantisking> | Oh well. |
02:52 | < Mantisking> | It's one of my new 3T frames. |
02:53 | < Carbonbass> | I've been working on a few different 3T frames, nothing really good yet. |
02:54 | < Mantisking> | I built three. I had a better idea for one of 'em today, so it'll get torn apart and rebuilt during the week. |
03:05 | < Mantisking> | Laundry in the wash, shumai in the microwave. |
03:07 | < Dukayn> | anyone wanna trade Mondays? |
03:08 | < Mantisking> | I have to go to work, how about you? |
03:08 | < Carbonbass> | I finally get to chill out, I'll be keeping that one |
03:08 | < Dukayn> | I'm at work, but I work from home and the wife and kids are being fucking irritating. |
03:09 | < Dukayn> | Of course when I express this I'm immediately the bad guy. |
03:09 | < Carbonbass> | Don't have that problem yet. |
03:09 | < Mantisking> | Neither do I. |
03:09 | <+Tetrajak> | I'll stick with my tired, half-asleep monday of programming |
03:10 | < neoaez> | Heh. I do IT work and work from home a lot, too. I have the same problem. |
03:10 | < Dukayn> | Do you have a wife who manages to turn your being annoyed at her for something into her being annoyed at you for being annoyed at her? |
03:10 | < Dukayn> | IT'S FUCKING MAGICAL |
03:10 | < Mantisking> | The GF is away on vacation and I'll hit the 90 day mark at my job this Friday. |
03:11 | < Mantisking> | Wow. How long have you been married? |
03:11 | < neoaez> | Exactly. Wives have amazing reality bending powers. |
03:11 | < Dukayn> | 5 years |
03:11 | < Mantisking> | Not too bad. |
03:11 | < neoaez> | 15 here. After a while it just becomes another endearing quality =P |
03:11 | < Dukayn> | To be honest she's usually pretty good. |
03:12 | < Carbonbass> | Women in general seem to have this ability. Like they can reprogram the matrix or some shit. |
03:12 | < Mantisking> | Just having a bad day? |
03:12 | < Dukayn> | But fuck, if I ever get upset with her about anything she turns around and gets pissy at me for deigning to not like something she did or said or what have you. And then I'm the bad guy, even though she was in the wrong in the first place. |
03:13 | < Mantisking> | Ouch. |
03:13 | < Mantisking> | http://www.brickshelf.com/cgi-bin/gallery.cgi?i=5356352 |
03:13 | < Mantisking> | Time for a drink. |
03:13 | < Dukayn> | NIce, man |
03:16 | < neoaez> | Finally! Figured out the Zizy2 core afny was using for Pan II frame. |
03:16 | < neoaez> | Trying to find a decent back shot was a pain in the ass. |
03:17 | < neoaez> | Of course I don't have the right bricks in the correct colors. I never thought I'd find myself complaining that I have too many black legos. |
03:18 | < Dukayn> | So make 'em with different colours :P |
03:19 | < neoaez> | I was hoping to differentiate them as another company. Oh well. |
03:20 | < neoaez> | Some lucky bricklink vendor will get more of my money. |
03:21 | < Dukayn> | It must be a good time as a Bricklink vendor right now :P |
03:21 | < Dukayn> | I can only imagine it getting better once there's actually a proper game to play |
03:21 | < Dukayn> | alright lunch break |
03:21 | | Dukayn is now known as Dukayn[AFK] |
03:37 | < Mantisking> | That battle report from Axhead is getting interesting. |
03:42 | < Carbonbass> | It is |
03:48 | < Mantisking> | I want more! |
03:55 | < Carbonbass> | oh hell yeah, /m/ has a Cockpit thread going |
04:01 | < Mantisking> | Oookay. |
04:10 | < Carbonbass> | Someone posted a few wallpaper sized high-res 1st person cockpit views from Unicorn. Bueno. |
04:13 | < Mantisking> | Ah. That's cool. |
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04:27 | | Dukayn[AFK] is now known as Dukayn |
04:43 | | afny [kevinvankir@Nightstar-42c41d95.res.rr.com] has joined #mf0 |
04:48 | < Mantisking> | So it looks like the Strongarms lose by three points. |
05:00 | < Dukayn> | wow, that's close |
05:04 | < Mantisking> | Yeah. A couple of dice rolls different and things could have gone my way. |
05:08 | < Dukayn> | Those are the best games, the close ones. |
05:08 | < Dukayn> | No-one really enjoys a rout. |
05:09 | < Mantisking> | True. |
05:14 | < Mantisking> | There is now a terrain sub-folder in my Mechaton folder on Brickshelf. |
05:20 | < Mantisking> | It's bedtime for this bozo. |
05:20 | < Mantisking> | Night, all. |
05:20 | | Mantisking [rsbdnvbwein@Nightstar-da7fffe9.ma.comcast.net] has quit [Client closed the connection] |
05:25 | < Carbonbass> | Watching G Gundam, this is some crazy stuff. |
05:34 | < afny> | heh |
05:34 | < afny> | G Gundam. |
05:34 | < afny> | You so racist. |
05:34 | < afny> | Have they done the UNDEFEATED OF THE EAST monologue yet |
05:36 | < Carbonbass> | Nope |
05:36 | < Carbonbass> | Dat Taquilla Gundam. |
05:37 | < afny> | I plan on making this when the gundamesque setting for mfz comes out: http://mahq.net/mecha/gundam/g/gf13-066no.htm |
05:39 | < Carbonbass> | Oh lord I forgot about that one |
05:51 | < Dukayn> | ... why is there a Windmill Gundam? |
05:52 | < afny> | I have a windmill in my Gundam |
05:52 | < afny> | your argument is invalid. |
05:53 | < Dukayn> | I... didn't have an argument. Just a question :P |
05:56 | < afny> | I was just referencing this: http://1.bp.blogspot.com/_fLlfkK5pob0/SecEdwAwPuI/AAAAAAAAACo/MxUVoGilE5c/s400/w indmill+beard.jpg |
05:57 | < afny> | But really there's no sane explanation for why there is a Windmill Gundam |
05:57 | < afny> | or really any of the Gundams in G Gundam. |
05:57 | < Carbonbass> | Because cultural research is boring. |
05:57 | < afny> | Yes, radical stereotyping is much more fun. |
06:01 | < afny> | I do really like the Fantoma though |
06:01 | < afny> | http://mahq.net/mecha/gundam/g/jma27t.htm |
06:01 | < afny> | and this guy |
06:01 | < afny> | http://mahq.net/mecha/gundam/g/29h-a-ms.htm |
07:11 | < Carbonbass> | Having trouble with testing color schemes in LDD, due to black looking a lot more like navy blue |
07:11 | < Dukayn> | Yeah that's a pain in the ass |
07:17 | < afny> | it astonishes me that people have the patience to work with LDD |
07:17 | < Dukayn> | Heh |
07:18 | < Dukayn> | When you don't have much Lego, you don't have much choice dude. |
07:18 | < Carbonbass> | My only real complaint is that the Tap+1x1 clip doesn't work |
07:18 | < afny> | Sure you do, your choice is mlcad |
07:19 | < Dukayn> | Well yeah OK |
07:19 | < afny> | I mean, on a personal level I don't like lego cad, but that's because I have bricks to play with |
07:19 | < Carbonbass> | I must not have the hang of that yet, it takes me way longer to build anything in mlcad |
07:19 | < afny> | I just think LDD in particular is such a horribly designed program |
07:19 | < afny> | missing so many vital features that a cad program ought to have |
07:19 | < Carbonbass> | it does |
07:19 | < Dukayn> | LDD's not a CAD program. |
07:19 | < afny> | it's Computer-aided Design |
07:19 | < Dukayn> | so's MSPaint then. |
07:20 | < afny> | well that's what cad stands for |
07:20 | < afny> | I mean it doesn't have cad in the name |
07:21 | < Dukayn> | Well, it's majorly different to any other CAD program I've ever seen. |
07:21 | < afny> | that's because it's shit. |
07:22 | < afny> | I mean, my experience is very limited |
07:22 | < Dukayn> | That's like saying Skyrim is a shit RTS game. |
07:22 | < afny> | no, it's literally a CAD program |
07:22 | < afny> | I mean, it's not anything else |
07:22 | < afny> | it's like saying Halo Wars is a shitty rts game |
07:23 | < afny> | I mean, what else would you call a program that has a bunch of set models and allows you to manipulate them digitally to form a design |
07:23 | < afny> | a simple comparison is like |
07:23 | < afny> | the level editors for Tony Hawk vs a real world editor like Hammer or the Unreal SDK |
07:23 | < afny> | they're the same thing, but one is more limited |
07:24 | < Dukayn> | I guess |
07:24 | < afny> | except the Tony Hawk level designers are limited in a way that streamlines use |
07:24 | < afny> | a lot of what ldd does to "simplify" itself just makes it more frustrating |
07:25 | < afny> | among those "features" are the annoying blue as black due to having only one camera (instead of four) and the inexplicable inability to create custom parts folders |
07:26 | < afny> | When a program that isn't a videogame makes me commit something to memory that could otherwise be easily automated |
07:26 | < afny> | I want to take it out back and shoot it. |
07:26 | < Dukayn> | What does the number of cameras have to do with the colour of "black" in the program? |
07:27 | < afny> | well the reason LDD's black is blue is because if it was actually black |
07:27 | < afny> | it'd be very hard to see |
07:27 | < afny> | mlcad doesn't worry about that because, A, bricks have outlines and aren't shaded in the design stage if you don't want them to be |
07:27 | < afny> | and B, you have three 2d cameras and a 3d view, so you can easily see where all the parts are |
07:28 | < afny> | LDD's only other option (other than blue black) is a dark grey, but with another dark grey in the mix, that'd probably be even more confusing |
07:28 | < Carbonbass> | Question on Mlcad, is there a way to adjust the sensitivity of parts adjustment when pulling with a mouse? Because my biggest beef is that I can't get parts to line up without doing microscoping inputted adjustments |
07:28 | < afny> | I dunno, I don't really use it |
07:28 | < afny> | but it sounds like something the arrow keys would fix |
07:28 | < Dukayn> | You can adjust the different grid levels |
07:28 | < Dukayn> | If that's what you mean. |
07:31 | < Dukayn> | Eg I have the coarse grid as default, medium is 1x1x1 with rotation of 11.25, fine is 0.05x0.05x0.05 with rotation of 1 |
07:32 | < Carbonbass> | That's exactly what I was looking for, thanks |
07:32 | < Dukayn> | I think LDD should be able to have black as black. Because you can rotate that camera wherever you want so that's no excuse, and you can turn on brick outlines which solves that problem too. |
07:33 | < afny> | well exactly, I don't think it has an excuse for any of its shortcomings |
07:33 | < afny> | I just think that was their logic |
07:33 | < Dukayn> | it's rather broken logic |
07:33 | < afny> | "well, our default program doesn't have brick outlines, and if a kid puts down some black bricks you can't tell them apart" |
07:33 | < afny> | "EASY, MAKE THEM BLUE" |
07:33 | < afny> | I don't have any bad logic for their reasoning not to include custom brick folders |
07:33 | < Dukayn> | heck with outlines off, you can't tell ANY bricks apart. |
07:34 | < Dukayn> | If I put a bunch of different bricks together you can't tell what they are half the time without outlines. |
07:34 | < afny> | I think their target market is the people who make mechs and then post pictures to the flikr with the desert background |
07:34 | < Dukayn> | hehe |
07:34 | | Tetrajak [NSwebIRC@Nightstar-5d36f84e.telstraclear.net] has joined #mf0 |
07:34 | | mode/#mf0 [+v Tetrajak] by ChanServ |
07:34 | < Dukayn> | or who post 12" high mechs made out of 15 year old Lego to the MFZ group? :P |
07:35 | < afny> | And continue to do so even after Ced tells them off |
07:35 | < Dukayn> | did he? |
07:35 | < afny> | yeah |
07:35 | < Dukayn> | Awesome! |
07:35 | < afny> | he posted nicely in one of the Leo posts |
07:35 | < afny> | but then yesterday, bam |
07:35 | < afny> | giant dusty minifig scale mining mech. |
07:38 | < Carbonbass> | what thread is this in? |
07:38 | < Dukayn> | it'd be on Flickr I imagine, he's not on the forum this guy. |
07:39 | <+Tetrajak> | afny, I just want to say, I love what you do with your limited supply of bricks. What you come up with, and how good it looks, always makes me happy |
07:39 | < afny> | thanks! |
07:40 | < afny> | I do have a lot of bricks, though, just no a lot of the RIGHT bricks |
07:40 | <+Tetrajak> | exactly :D |
07:40 | <+Tetrajak> | you're able to push what you DO have into creating something interesting and different |
07:41 | <+Tetrajak> | the limitation on what kind of bricks you have appears to push your creativity in making interesting use of what you DO have |
07:41 | < afny> | I'm a big fan of that sort of thing |
07:41 | < Dukayn> | *facepalm* http://www.flickr.com/photos/of__me/7328596972/in/pool-438009@N25/ |
07:42 | < afny> | mostly because I tend to suffer from option paralysis without limited resources |
07:42 | < afny> | heh |
07:42 | < afny> | that sand green one that is called something Zaku. |
07:42 | | afny is now known as something |
07:42 | < Dukayn> | The stuff we're talking about must have been removed cos I can't find it. |
07:42 | < something> | awww yeah. |
07:43 | < something> | Hm |
07:43 | < something> | let me look |
07:43 | < something> | it's not by this guy |
07:43 | < something> | yeah, guess so |
07:43 | < something> | I thought maybe I was just wrong about the upload date. |
07:44 | < Dukayn> | no, not that guy |
07:44 | < Dukayn> | still, that SHOULD NOT be in the MFZ group |
07:44 | < Dukayn> | also, this is genius: http://www.flickr.com/photos/29882140@N03/6276015658/in/photostream/ |
07:46 | < something> | hm |
07:46 | < something> | not sure how I feel about rubber bands |
07:46 | < something> | they ARE used in legit lego kits... |
07:46 | < something> | and it DOES look awesome. |
07:46 | < something> | flipper butt is a GREAT idea |
07:46 | < Dukayn> | yeah |
07:47 | <+Tetrajak> | I've never been keen on using rubber bands in my builds |
07:47 | < something> | I wouldn't mind them as a detail |
07:47 | <+Tetrajak> | mostly because I'm worried they'll snap if I leave them built for long, and my supply of rubber bands is old |
07:47 | < something> | all of my actual lego rubber bands are dust |
07:47 | < Dukayn> | Great thing about rubber bands, if they snap you just use another one :P |
07:48 | < Carbonbass> | I must be mega stupid. I can't find the delete option in Mlcad. pulled a brick I don't need out, and now I can't get rid of it |
07:48 | < Dukayn> | erm. |
07:48 | < something> | just...hit the delete key? |
07:48 | < Dukayn> | highlight it, hit delete... |
07:49 | < Carbonbass> | see, I knew it'd be something insanely simple I was overlooking |
07:49 | < something> | oh god that pinged me |
07:49 | | something is now known as afny |
07:49 | < afny> | NOPE. |
07:49 | < Dukayn> | lol |
07:49 | < Dukayn> | "Carbonbass:see, I knew it'd be afny insanely simple I was overlooking" |
07:50 | < Dukayn> | OH NO IT DID IT AGAIN |
07:50 | < afny> | I was so confused. |
07:50 | <+Tetrajak> | XD |
07:52 | <@Soren> | mrrnph. |
07:52 | < afny> | tell us more. |
07:52 | < Dukayn> | SHARE MORE TO US |
07:52 | < afny> | how did u do this. |
07:53 | < Dukayn> | hi Soren |
07:53 | <@Soren> | halloo. |
07:53 | < Dukayn> | how are you settling in? |
07:53 | <@Soren> | re: missing pictures, I went through and did some deletag? for the giggles. |
07:54 | <@Soren> | not bad, although getting used to the climate will take a while. |
07:54 | < Dukayn> | bit sticky huh |
07:54 | <@Soren> | just a bit. |
07:54 | < Dukayn> | where were you in the States? |
07:55 | <@Soren> | Colorado, so less hot and much, much drier. |
07:55 | < Dukayn> | Heh yeah just a bit. |
07:55 | <@Soren> | on the other hand, Colorado is currently on fire everywhere and here, not so much. |
07:55 | < Dukayn> | I saw that. |
07:55 | < Dukayn> | Picked a good time to move out. |
07:58 | < Dukayn> | It's been freezing here recently. |
08:05 | <@Soren> | Excuse. Just caught the cat polishing off the last of her own vomit. |
08:05 | <@Soren> | You're a gross little beast. |
08:06 | <@Soren> | on the other hand, thanks for not leaving me anything to wipe up. |
08:07 | < Carbonbass> | Dog will find the only patch of carpet in the entire house before blowing chunks. Can't barf on the ground floor that is entirely hardwood, that'd be easy. |
08:10 | < Dukayn> | Haha yeah cats are good at eating their own puke. It's just one reason why I am glad they generally don't try to lick me. |
08:11 | | Whitewolf [a@Nightstar-6c6cea0e.superkabel.de] has joined #mf0 |
08:12 | < Whitewolf> | hiho |
08:13 | < afny> | o/ |
08:16 | < Carbonbass> | That awkward moment when the Shufflein music video syncs with the Mos Eisley Cantina jam way too well. |
08:22 | | Dukayn [dcfd2c3c@Nightstar-36f67fd0.mibbit.com] has quit [[NS] Quit: http://www.mibbit.com ajax IRC Client] |
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09:02 | | Carbonbass [NSwebIRC@Nightstar-afd4bea8.res.rr.com] has quit [[NS] Quit: Page closed] |
09:22 | < Whitewolf> | http://www.flickr.com/photos/78772749@N08/7485488440/ |
09:22 | < Whitewolf> | my new WIP |
09:24 | < afny> | wow, I love it |
09:24 | < afny> | such a great posture |
09:24 | < Whitewolf> | heavy influence from armored core |
09:24 | < Whitewolf> | but i?m not 100% happy with it |
09:24 | < Whitewolf> | but i can?t put my finger on it :/ |
09:25 | < afny> | the lower half and upper half don't connect well enough |
09:25 | < afny> | that's my only problem with it |
09:25 | < afny> | I'd say instead of capping that torso ringplate with tile clips |
09:26 | < afny> | sandwich it with another ringplate between two plates and connect your legs from there |
09:26 | < afny> | I just don't like the T pieces because of how much negative space they leave, and the color |
09:26 | < afny> | maybe even darker taps would solve the problem |
09:31 | < Whitewolf> | the empty space is more or less the angle of the photo |
09:31 | < Whitewolf> | but black taps should look better |
09:31 | < Whitewolf> | too bad the t-pieces don?t come in black or dark grey :( |
09:45 | < Whitewolf> | http://www.flickr.com/photos/78772749@N08/7485590060/in/photostream |
10:29 | < afny> | that looks much better |
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13:32 | < Dukayn> | Whoever can do stuff with the Flickr group, Commander626 is at it again: http://www.flickr.com/photos/77023397@N05/7466393264/in/pool-438009@N25/ |
13:32 | < Dukayn> | ^^ Seriously, DAFUQ ISSAT? |
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13:41 | < Whitewolf> | oO |
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22:01 | <+MittenNinja> | Heya |
22:01 | <+MittenNinja> | Soren, how ya been man? |
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