--- Log opened Fri Jun 22 00:00:20 2012 |
00:20 | | MoF0-8121 [rsbdnvbwein@Nightstar-da7fffe9.ma.comcast.net] has joined #mf0 |
00:20 | | MoF0-8121 is now known as Mantisking |
00:20 | < Mantisking> | Hello? |
00:26 | <~Noah> | Lo |
00:26 | | Soren|away is now known as Soren |
00:26 | <@Soren> | I guess technically I'm here too. |
00:26 | <~Noah> | I'm probably going to bed early, gotta get up early for school tomorrow |
00:27 | <~Noah> | Soren: I got your package |
00:27 | <@Soren> | oh, yay. |
00:27 | <~Noah> | I was so excited because it was huge, but it had only 5 bricks inside |
00:27 | <~Noah> | I guess I'm a tool :P |
00:27 | <@Soren> | hah, nah. |
00:28 | <@Soren> | I was sure I had more stuff for you, but it was closing in on complete insanity by the time I could get that mailed off, so I went with what was there. |
00:28 | <~Noah> | Heh |
00:32 | < Mantisking> | So Soren, how long until the move? |
00:32 | <@Soren> | -4 days. |
00:32 | <@Soren> | and I'm still fellin' it. |
00:32 | <@Soren> | feeling* |
00:32 | < Mantisking> | Damn. Good luck with everything. |
00:32 | <@Soren> | well, it's already been a fucking disaster, so it can only get better. |
00:33 | < Mantisking> | Yeesh. |
00:33 | | Noah [nbarr@Nightstar-9368be0f.pools.spcsdns.net] has quit [Ping timeout: 121 seconds] |
00:33 | | mf0bot_ [mf0bot@Nightstar-9368be0f.pools.spcsdns.net] has quit [Ping timeout: 121 seconds] |
00:39 | < Mantisking> | How's the weather out there? |
00:39 | <@Soren> | hilarious. It rains in these short bursts that seem like they're almost metered. |
00:39 | <@Soren> | FWOOOMP then sunny again. |
00:40 | < Mantisking> | We're in the middle of a HHH spell. |
00:50 | < Mantisking> | Man, this kid is blowing up my comment section. |
00:51 | <@Soren> | unfortunately, I think I know the one you mean. |
00:51 | < Mantisking> | Thaddeus? |
00:52 | <@Soren> | I think so. |
00:52 | <@Soren> | I'm sure there will be many of them. |
00:53 | < Mantisking> | You mean after the rules get published? |
00:53 | <@Soren> | before that, even. |
00:53 | < Mantisking> | How so? |
00:54 | | Dukayn [dcfd2c3c@Nightstar-992d69e3.mibbit.com] has joined #mf0 |
00:55 | <@Soren> | in my experience irritating kids tend to flock to people who answer their questions. |
00:55 | <@Soren> | They can't sense exasperation. |
00:56 | < Dukayn> | Morning all |
00:56 | <@Soren> | morning |
00:56 | < Dukayn> | Which irritating kid are we discussing? |
00:56 | < Dukayn> | Though I may already have a theory :P |
01:01 | < CaGeRit> | I'm here too,. |
01:02 | < Mantisking> | Thaddeus is the name of the kid we're talking about. |
01:02 | < Mantisking> | Hey all. |
01:02 | <@Soren> | hmm. Flickr seems to be spitting up, or I'd provide an example. |
01:02 | < Mantisking> | He's currently blowing up the comments section on my blog. |
01:03 | <@Soren> | ah, right. |
01:03 | <@Soren> | I confused him with someone else. |
01:04 | < CaGeRit> | Maybe disabling comments for a while might disuade him without generating a confrontation? |
01:04 | < Mantisking> | Nah, he's not too bad. Besides, I vet every comment. |
01:04 | < Dukayn> | Hey Cage, MK |
01:04 | < Dukayn> | I'll bbs, gotta shower. |
01:04 | < Mantisking> | Hey Duk. |
01:04 | | Dukayn is now known as Dukayn[AFK] |
01:05 | <@Soren> | Yeah, he's not bad, just overwhelming. |
01:05 | <@Soren> | Like a ferret that just discovered the magic of coffee. |
01:05 | < CaGeRit> | Perhaps you should direct him to the hanger and let the community help distribute the Q&A. |
01:06 | < CaGeRit> | You should never feed ferets coffee, they go critical mass, do you know how long it takes to clean exploded ferret off of a celing? |
01:06 | < Mantisking> | He doesn't have an e-mail addy. |
01:06 | < CaGeRit> | ceiling* |
01:07 | < Mantisking> | I get the feeling he has helicopter parents. |
01:07 | < CaGeRit> | I'm not familiar with the term. |
01:08 | < Mantisking> | They're called helicopter parents because they constantly hover around their kids. |
01:09 | < CaGeRit> | I think I'm addicted to work. |
01:10 | < Mantisking> | God, that's horrible. |
01:11 | < CaGeRit> | I think about work at work. I think about work at home. It's been two weeks since I've painted anything and I'm just looking at my models like I want to paint them, but I'm too tired/thinking about what I'm doing tomarrow. |
01:11 | < Mantisking> | That is something I just don't understand. |
01:12 | < CaGeRit> | And I cannot for the life of me spell tomorrow correctly ever. |
01:13 | < CaGeRit> | You don't care overly much for your job? |
01:17 | | DeathZero [NSwebIRC@Nightstar-5d46be7b.iplsin.sbcglobal.net] has joined #mf0 |
01:17 | < DeathZero> | Allo |
01:17 | < CaGeRit> | Hey |
01:18 | < DeathZero> | sup |
01:19 | < Dukayn[AFK]> | Sup DZ |
01:19 | | Dukayn[AFK] is now known as Dukayn |
01:20 | < DeathZero> | nm thought I'd get on here say hi. |
01:21 | < CaGeRit> | WEll then hello. |
01:21 | < CaGeRit> | A lot of people are afk right now. |
01:21 | < CaGeRit> | Usualy very busy/talkitive. |
01:21 | < CaGeRit> | talkative |
01:21 | < CaGeRit> | * |
01:22 | < DeathZero> | Yea, it was earlier today when I got on. Ced and Afny were discussin stuff |
01:22 | <@Soren> | well, we have lulls. |
01:22 | < DeathZero> | happens |
01:22 | <@McMartin> | This channel alternates pretty regularly between lulls and lulz. |
01:23 | <@Soren> | yep. |
01:23 | < DeathZero> | isn't that the way of all chats? |
01:23 | < Dukayn> | Pretty much yeah |
01:23 | <@Soren> | occasionally there's just rage. |
01:23 | <@Soren> | but we haven't had much of that. |
01:24 | <@Soren> | Ced's wielded his penis a little aggressively, that as bad as it's gotten. |
01:24 | < DeathZero> | I like rage, depending on why theres rage. |
01:25 | < DeathZero> | ahhh damnit now I've gotta buy tickets to gencon. |
01:26 | | FerrelFerret [NSwebIRC@Nightstar-30921e32.fios.verizon.net] has joined #mf0 |
01:26 | | mode/#mf0 [+v FerrelFerret] by ChanServ |
01:26 | <+FerrelFerret> | o/ |
01:26 | < DeathZero> | Hey, its that guy in the from dallas. |
01:27 | <+FerrelFerret> | No, Ft Worth |
01:27 | <+FerrelFerret> | Sage is Dallas. ;) |
01:27 | < DeathZero> | dfw, its all the same to me. |
01:27 | < DeathZero> | I moved back to Indy from Irving a few years ago |
01:27 | < Dukayn> | Texas is Texas :P |
01:27 | < DeathZero> | lol. |
01:27 | <+FerrelFerret> | Texas is the best evar! |
01:28 | <@Soren> | ...for building over with solar panels. |
01:28 | < Mantisking> | I'm back. |
01:28 | < DeathZero> | lol. |
01:28 | < Mantisking> | Had to water the lawn. |
01:28 | < DeathZero> | wb |
01:29 | <+FerrelFerret> | I don't think so. Oil Baby! |
01:29 | <+FerrelFerret> | and Wind power |
01:29 | < Mantisking> | Cage, to get back to what you were saying, it's just a job to me. |
01:29 | < Mantisking> | I spend my time thinking about other things than work. |
01:31 | < Dukayn> | Yeah I'm pretty much the same |
01:31 | < Dukayn> | Especially given how slow it's been this year |
01:31 | < DeathZero> | Welp, guess I'm leaving, just got a call, gotta go help a friend. Now that I've found this mf0 irc I'll get on it more often. Nice to meet ya all, laters. |
01:31 | < Mantisking> | Later. |
01:32 | < Dukayn> | Cya DZ |
01:32 | | DeathZero [NSwebIRC@Nightstar-5d46be7b.iplsin.sbcglobal.net] has quit [[NS] Quit: Page closed] |
01:32 | < Mantisking> | Okay, is anyone else of the opinion we need more mods for the MFZ Flickr group? |
01:33 | <@Soren> | yes. |
01:33 | <@Soren> | poke Johan. I can't make you one, and you should be. |
01:33 | <@Soren> | Unless you already are. |
01:33 | < Mantisking> | No, I'd be doing things if I was. |
01:34 | < Dukayn> | So I'm not the only one who thinks there's too many way out of scale things being posted? |
01:35 | < Mantisking> | Yup, you are not alone. |
01:35 | <@Soren> | Yeah, I'm of two minds on that. |
01:36 | <@Soren> | on the one hand, it's clearly not on topic, but on the other, people can gank techniques from it. |
01:36 | < Mantisking> | True. |
01:37 | < Mantisking> | But do large scale techniques apply to microscale? |
01:37 | < Dukayn> | I think this is pushing it a bit http://www.flickr.com/photos/77023397@N05/7393062140/in/photostream |
01:37 | <@Soren> | mm, yeah, that's clearly out of bounds. Also ugly. |
01:39 | <@randolph> | hi guys |
01:40 | < Mantisking> | Hey. |
01:42 | < CaGeRit> | What do you mean large scale techniques? |
01:42 | <@randolph> | Scales much larger than 7p, from context |
01:43 | <@randolph> | Like, you're not going to get much out of a 1:1 scale Iron Man suit that is especially applicable at 7p |
01:43 | < Mantisking> | Yup. |
01:43 | < CaGeRit> | But what techniques are specific to scales larger than 7p? |
01:44 | < Mantisking> | I'm not sure if it's technique specific. I'd say it's more of a mind set. |
01:44 | <@randolph> | It's more like, okay if you want to make a scalloped curve |
01:45 | <@randolph> | At 7p, it involves certain techniques, because the resolution requires more implication than definition |
01:45 | < CaGeRit> | I sorta see where you're coming from. I just go and build stuff though, not much thinking or technique. At least not much that I'm conciously aware of. |
01:45 | <@Soren> | although, it really depends. |
01:46 | <@Soren> | The reason I moved to microscale was because it's more technically demanding. |
01:47 | <@Soren> | at minifigs scale, or larger, you gradually come to realize that the ability to execute any given shape eventually comes down to either the limitations of your budget, the physical limitations of your parts, or both. |
01:47 | <@Soren> | -s |
01:47 | | FerrelFerret [NSwebIRC@Nightstar-30921e32.fios.verizon.net] has quit [[NS] Quit: ] |
01:47 | < CaGeRit> | I sorta want to see a mini-fig scale skirmish-combat game set in the MFO universe with frames being more of a vehicle than a "unit". I'm probably a minority though. Maybe I'll try scaling up my frames when I get the chance. |
01:48 | <@randolph> | Yes, sorry, that's what I meant by "implication rather than definition" |
01:48 | <@Soren> | While at microscale, picking the right technique, the right parts, and balancing things against one another becomes really important. |
01:48 | <@Soren> | Oh, I know, I'm expanding on your statement. |
01:48 | <@randolph> | ah kk |
01:48 | < Mantisking> | So it's more about skill than anything else. |
01:48 | <@randolph> | well lots of related skills |
01:48 | < CaGeRit> | I'd be carful slinging around the word skill when dealing with sculpture. |
01:48 | <@randolph> | aesthetics, pattern matching, demographic profiling |
01:49 | < CaGeRit> | Well sculpture that involves assembling pre-made pieces anyway. |
01:49 | <@randolph> | There's absolutely skill involved |
01:49 | <@Soren> | Skill plays a larger role, but it's not somehow massively better, no. |
01:49 | <@randolph> | vision too |
01:49 | <@randolph> | You can see the huge differences just in an individual's output over time |
01:50 | < CaGeRit> | I'd say thats more attributed to learning patterns and the different joints and how to articulate things. |
01:50 | < CaGeRit> | Wait no my brain it has failed me again. |
01:50 | <@Soren> | But I like that it's a scale where budget and time are less defining. It's easier to jump in and produce something neat. |
01:50 | < CaGeRit> | Just relized I mean talent, not skill. |
01:50 | <@Soren> | talent is a red herring. You can usually brute-force talent with practice and insight. |
01:51 | < CaGeRit> | True. |
01:51 | < CaGeRit> | I should not talk when tired, I screw things up and say things that I shouldn't. |
01:51 | <@Soren> | Although it does seem to be a defining factor in whether or not you're inspired by the quality of your early attempts to take it further. |
01:51 | <@Soren> | pff, no worries. |
01:52 | < CaGeRit> | Its getting late and by late I mean its almost 9 PM, I should be off to bed. |
01:52 | < Mantisking> | You must have to be up really early. |
01:53 | < CaGeRit> | Usualy yes, but not tomarrow, I'm just tired. |
01:53 | < CaGeRit> | Usualy I have to be up between 2 am and 4 am. |
01:53 | < Dukayn> | Dafuq |
01:53 | < CaGeRit> | but I get to sleep in all the way till 7 tomarrow. |
01:53 | < Mantisking> | Ouch. |
01:53 | < CaGeRit> | TOMORROW why can I never spell it rightly. |
01:54 | < Mantisking> | Time to get out the AC unit. |
01:54 | < CaGeRit> | I rather have a 5am-4 pm shift than a 12 pm to 11 pm shift. |
01:54 | < CaGeRit> | but anywho gnight. |
01:55 | | CaGeRit [x@Nightstar-f0d9c21f.hr.cox.net] has left #mf0 ["["Textual IRC Client: www.textualapp.com"]"] |
01:56 | <@Soren> | http://mobileframehangar.com/viewtopic.php?f=3&t=1640&p=11783#p11783 Aaaand I'm shitting up a perfectly good pissfight with my opinions again. |
01:57 | < Dukayn> | Heh |
01:59 | < Mantisking> | Enh. Nothing too inflamitory. |
02:00 | <@Soren> | that's the point. People were all ready to have a good shit-fit, and I ruined it. |
02:03 | < Mantisking> | The AC is in and on. Wheeee! |
02:08 | <@randolph> | Squirt bottle :D |
02:09 | < Mantisking> | How many of you have seen my version of Philip Johnson's Glass House? |
02:09 | <@randolph> | afk dinner, back in a bit |
02:17 | <@Soren> | I don't think I have. |
02:21 | < Dukayn> | Gave the Harrier a shield for a standard Soldier loadout http://www.dukayn.net/MFZ/Harrier_Soldier.png |
02:22 | <@Soren> | I'm really liking that design. |
02:22 | < Dukayn> | the frame or the shield? |
02:22 | <@Soren> | the frame. The shield is pretty standard. |
02:23 | < Dukayn> | Yeah, I couldn't be arsed trying to do something fancy for the shield |
02:23 | < Dukayn> | Thanks, glad you like the frame :) |
02:23 | < Dukayn> | It's one of my faves. |
02:23 | <@Soren> | might suggest trimming the orange a bit, concentrating it in a few sections. |
02:24 | < Dukayn> | BLASPHEMY |
02:24 | <@Soren> | GOOD DESIGN. |
02:25 | < Dukayn> | http://www.dukayn.net/MFZ/JA-32_Harrier3.png |
02:25 | < Dukayn> | That's the render from MLCad |
02:25 | <@randolph> | do it up all orange, duky |
02:25 | <@randolph> | With that color-shift spice |
02:25 | <@Soren> | heh |
02:25 | <@randolph> | Showroom concept model, I'm telling you |
02:25 | < Dukayn> | Heh |
02:26 | <@randolph> | Rotating platform, 4x4 round tile on a turntable |
02:26 | < Dukayn> | I do have a Mindstorms motor lying about :P |
02:26 | <@randolph> | hee |
02:26 | <@Soren> | honestly, I think just a couple shifts (moving that orange 1x3 tile up to the top of the gun arms, removing the orange on the torso and thighs) would make it a lot more striking. |
02:27 | <@randolph> | I have some questions for advice on a build, but I'm still intermittently afk |
02:27 | <@randolph> | like now! |
02:30 | < Dukayn> | which 1x3 tile, the orange one? |
02:30 | < Dukayn> | as in make the top one orange? |
02:31 | <@Soren> | yeah |
02:31 | < Mantisking> | Here's the Glass House. http://www.flickr.com/photos/35895569@N05/5706082582/in/photostream |
02:31 | < Dukayn> | keep the side orange or make it black you reckon? |
02:32 | <@Soren> | oh, black, definitely. |
02:32 | <@Soren> | Hmm. Maybe the whole calf would look better orange. |
02:37 | | FerrelFerret [NSwebIRC@Nightstar-30921e32.fios.verizon.net] has joined #mf0 |
02:37 | | mode/#mf0 [+v FerrelFerret] by ChanServ |
02:37 | < Dukayn> | hmm |
02:37 | < Dukayn> | hey Ferret |
02:37 | <+FerrelFerret> | hello |
02:37 | < Dukayn> | do YOU explode when you drink coffee? |
02:37 | <+FerrelFerret> | I don't. |
02:38 | < Mantisking> | I'd say it depends on how much laxative his coffee has been dosed with. |
02:39 | | * FerrelFerret loves logging on in the middle of a conversation. |
02:39 | <@Soren> | actually, it was started just for you. |
02:39 | < Dukayn> | kind of |
02:39 | < Mantisking> | Don't you feel special? |
02:40 | < Dukayn> | "10:06 CaGeRit You should never feed ferets coffee, they go critical mass, do you know how long it takes to clean exploded ferret off of a celing?" |
02:40 | <+FerrelFerret> | yay... i feel special now. XD |
02:41 | <@Soren> | I know if you give ferrets Ritalin, they more or less forget how to be ferrets until it wears off. |
02:41 | < Dukayn> | Soren: http://www.dukayn.net/MFZ/HarrierOrangeCalf.png http://www.dukayn.net/MFZ/HarrierBlackCalf.png |
02:41 | <+FerrelFerret> | I had two of them, they were great |
02:41 | < Dukayn> | with orange and black calves :P |
02:41 | < Dukayn> | but kept the orange disc |
02:42 | <@Soren> | I like the calves as a solid color. |
02:42 | <+FerrelFerret> | Orange all the way. |
02:44 | <@Soren> | the dark grey is also nice. |
02:44 | < Dukayn> | and wouldn't you know it, there are NO orange travis bricks on Bricklink |
02:44 | <@Soren> | predictably. |
02:44 | <@Soren> | the calves would also work in dark grey. Might have to put the orange crotch back for balance, but that's an option. |
02:45 | < Dukayn> | http://www.dukayn.net/MFZ/HarrierDBleyCalf.png |
02:46 | < Dukayn> | def need to do something with the crotch wedges. |
02:46 | <@Soren> | one orange, maybe the bottom one, would work. |
02:47 | <@Soren> | Man. The interplay of that torso and those arms is really great. |
02:47 | <@Soren> | nice proportions. |
02:47 | < Dukayn> | Thanks |
02:47 | < Dukayn> | Always good to get praise from a pro :) |
02:48 | < Dukayn> | so, black crotch but orange tiles |
02:48 | < Dukayn> | http://www.dukayn.net/MFZ/HarrierBlackCrotch.png |
02:48 | <@Soren> | hmm! |
02:48 | <@Soren> | I like what that does. |
02:48 | <@Soren> | if the top 1x1 slope were also orange, I think it would be perfect. |
02:49 | <@Soren> | gives it a nice blocked-out two-tone effect. |
02:50 | < Dukayn> | I'm not sold on the orange wedge, but... |
02:50 | < Dukayn> | http://www.dukayn.net/MFZ/HarrierOrangeCrotch.png |
02:51 | <@Soren> | maybe it's just me. |
02:51 | <@Soren> | you're right, though. It makes the waist feel too thick. |
02:51 | <@randolph> | Okay |
02:51 | <@Soren> | Maybe try it with the bottom one? |
02:51 | <@Soren> | leave that one black? |
02:52 | <@randolph> | So, I wanted to get some more articulation in the shoulders of http://www.flickr.com/photos/wangtech/7413215738/, but I can't use standard chub shoulders without making the chest thicker (which is an option I guess) |
02:52 | < Dukayn> | http://www.dukayn.net/MFZ/HarrierTwoToneCrotch.png |
02:52 | <@randolph> | Right now, the shoulders are 1x1 round - lampholder - 1x1 round |
02:52 | < Dukayn> | that kinda works you know |
02:52 | <@Soren> | yeah, somehow. |
02:53 | <@randolph> | Duk: for some reason, the 2-tone throws the overhang of the 1x2 oranges into stark contrast for me |
02:53 | <@randolph> | and that corner overhang bugs me |
02:53 | < Dukayn> | on the arms you mean? |
02:53 | <@Soren> | It's that v-shape it makes, with the slopes in the armpits, I think. |
02:53 | <@randolph> | crotch |
02:53 | <@randolph> | I love the rest |
02:53 | < Dukayn> | the bottom one is slightly further forward than the top |
02:53 | < Dukayn> | in the crotch |
02:54 | <@randolph> | That part's fine, I'm talking about the two 1x2 tiles |
02:54 | <@randolph> | sandwiching the crotch |
02:54 | < Dukayn> | ah, rigt |
02:54 | <@randolph> | Can those slide back a bit? |
02:54 | < Dukayn> | not in LDD |
02:54 | < Dukayn> | in the brick, yes |
02:54 | <@randolph> | ah k |
02:54 | <@randolph> | Probably fine then |
02:57 | < Mantisking> | So I'm working on converting the Glass House to 6P scale. |
02:59 | <@randolph> | Dukayn, is there a command in MLCAD to "reset orientation to grid?" |
02:59 | <@randolph> | rotation-wise |
02:59 | < Dukayn> | Good question |
02:59 | <@randolph> | Like, if I screw up a multi-joint rotation |
02:59 | <@randolph> | ok, dang |
02:59 | < Dukayn> | Right-click the piece, Enter pos. + rotation, Click Reset? |
02:59 | <@randolph> | Might end up faster to rebuild part of this thign :p |
02:59 | <@randolph> | huh |
02:59 | <@randolph> | I'll try that |
02:59 | < Dukayn> | Clear |
02:59 | < Dukayn> | not reset |
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--- Log closed Fri Jun 22 03:06:30 2012 |
--- Log opened Fri Jun 22 03:06:39 2012 |
03:06 | | TheShadow [theshadow@Nightstar-3762b576.co.uk] has joined #mf0 |
03:06 | | Irssi: #mf0: Total of 9 nicks [4 ops, 0 halfops, 2 voices, 3 normal] |
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03:07 | <@randolph> | Duk: v. coo |
03:07 | < Dukayn> | heh, and now fixed in LDD too. For the sake of what, 1 unit upward in the T-piece in the travis hole |
03:08 | <@randolph> | clear just puts them back at 0,0,0 |
03:08 | <@randolph> | doesn't fix rotation |
03:09 | <@randolph> | oh wait haahhaha |
03:09 | <@randolph> | woo |
03:09 | <@randolph> | you have to click the matrix box |
03:09 | < Dukayn> | Yep |
03:10 | < Dukayn> | I didn't realise that :P |
03:10 | < Dukayn> | But it makes sense, otherwise rotation is greyed out. |
03:10 | < Dukayn> | You could even take note of your position values, tick the matrix box, reset, then re-enter position so it just resets rotation. |
03:10 | <@randolph> | unclick the position checkbox too, or it'll go back to 0,0,0 |
03:10 | < Dukayn> | Yeah OK or that |
03:10 | <@randolph> | hehehe |
03:10 | < Dukayn> | Y'know, the EASY SOLUTION |
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03:11 | < Dukayn> | That's sweet |
03:11 | < Dukayn> | Should mention that in the tips section on the forum. |
03:11 | < Dukayn> | I could've used that a lot on the Aphrodite II last night |
03:12 | <@randolph> | heh |
03:12 | < Dukayn> | Would've saved about 12 rotation steps to adjust the feet one position :P |
03:12 | <@randolph> | ... yeah |
03:12 | <@randolph> | speaking of... how's my WARK coming~ |
03:13 | < Dukayn> | Yeah, sorry about that :) |
03:13 | < Dukayn> | I should pull my finger out |
03:13 | <@randolph> | heheh, no I think it's better |
03:13 | < Dukayn> | For some reason it's intimidating me. |
03:14 | <@randolph> | imagine trying the feet before figuring out the position reset |
03:14 | | ShortenWeaponry [NSwebIRC@Nightstar-0005c591.adsl.inetia.pl] has joined #mf0 |
03:14 | < ShortenWeaponry> | Hello :) |
03:14 | <@randolph> | *twitch* |
03:14 | <@randolph> | hey |
03:14 | < Dukayn> | haha I can imagine |
03:14 | < Dukayn> | hey Shorty |
03:15 | < ShortenWeaponry> | I watched Haunting on Investigation Discavery today and there was a priest which was looking the same as Count Dooku :D |
03:15 | < ShortenWeaponry> | So i get the idea: "Priest Tyranus frame" :D |
03:16 | < Dukayn> | hahaha |
03:16 | < Dukayn> | nice |
03:16 | <@randolph> | Hey Soren, so do you have a super-secret magic joint for a 3p gap between two plates stud-out appropriate for a shoulder that has both up-down rotation and 360 rotation? |
03:16 | < ShortenWeaponry> | For now I have staff with cross on top and a hat |
03:16 | <@Soren> | um. |
03:16 | <@Soren> | Not offhand? |
03:17 | <@randolph> | heh k |
03:19 | < Mantisking> | Man, wish I knew if I was going to get hired as a perm so I could possibly plan going to GenCon. |
03:21 | < Dukayn> | Dammit, now I wanna do a less-standard shield for the soldier loadout |
03:22 | <@randolph> | did you see the wingarm? |
03:22 | < Dukayn> | Yeah I did |
03:22 | <@randolph> | I think it makes a pretty spiffy shield |
03:22 | <@randolph> | In the compressed form |
03:22 | < Dukayn> | did you see what I made? Pretty standard coffin shield. |
03:23 | <@randolph> | I did |
03:23 | <@randolph> | You wanted less-standard... but hm, I dunno maybe this one is too anime |
03:23 | < Dukayn> | share more to me |
03:24 | < Dukayn> | brb cuppa time |
03:26 | < ShortenWeaponry> | okay cigarette pause and i'm goin to bed :D |
03:26 | < ShortenWeaponry> | It's 04:26 am here ;/ |
03:32 | | Dukayn is now known as Dukayn[AFK] |
03:32 | < Dukayn[AFK]> | Work Skype call |
03:34 | < ShortenWeaponry> | bye :) |
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03:41 | | Mantisking [rsbdnvbwein@Nightstar-da7fffe9.ma.comcast.net] has quit [Ping timeout: 121 seconds] |
03:59 | | Dukayn[AFK] is now known as Dukayn |
03:59 | < Dukayn> | randolph: so I made a new shield |
04:00 | < Dukayn> | http://www.dukayn.net/MFZ/JA-32_Harrier5.png |
04:03 | <@randolph> | It's cool-looking, but a little too modern art |
04:03 | <@randolph> | sec |
04:04 | < Dukayn> | What bits don't work for you? |
04:09 | | MoF0-8121 [rsbdnvbwein@Nightstar-da7fffe9.ma.comcast.net] has joined #mf0 |
04:12 | < MoF0-8121> | Anyone else think that the MFZ cargo container evolution is awesome? |
04:12 | | MoF0-8121 is now known as Mantisking |
04:12 | < Dukayn> | Absolutely |
04:12 | < Mantisking> | I really should build one. |
04:12 | < Dukayn> | I really should BUILD something :P |
04:13 | < Mantisking> | Same here. |
04:14 | < Dukayn> | I actually have a ton of bricks etc for building terrain and whatnot, so I should work on that instead of wishing Cedric's care package of Lego bits for frames will show up |
04:15 | < Mantisking> | And take more pictures so I'm not on the edge of falling out of the top five in the Flickr group. |
04:15 | < Dukayn> | Heh |
04:19 | <@randolph> | Duk: it works for me |
04:19 | <@randolph> | It's just |
04:19 | <@randolph> | the stepped black tile look is more reminiscent of a modern art sculpture than a shield |
04:19 | <@randolph> | I think it should have more contiguous surface area |
04:21 | < Mantisking> | I just realized -- meaning I looked in my pictures folder -- that I still have pictures to edit. |
04:29 | <@randolph> | Duk: maybe go for a staggered V? |
04:32 | < Dukayn> | Like so? http://www.dukayn.net/MFZ/Shield2.png |
04:36 | < Mantisking> | Alright, my dram is done. Time for bed. |
04:36 | < Dukayn> | Night Mantis |
04:36 | < Mantisking> | Night all. |
04:37 | | Mantisking [rsbdnvbwein@Nightstar-da7fffe9.ma.comcast.net] has quit [Client closed the connection] |
04:39 | <@randolph> | Yeah, or the other direction, with the pods on the outer edge by the top of the V |
04:39 | < Dukayn> | that might work better yeah |
04:39 | <@randolph> | Of course, at the risk of being my own parody, now I'm imagining those tiles replaced by 1x4 curve slopes <_< |
04:39 | < Dukayn> | hehe |
04:40 | <@randolph> | sexy curves: so sexy >_< |
04:40 | <@Soren> | hee. |
04:41 | <@Soren> | Yeah, I dunno. I think if you're going to give a design like that, without hands, any kind of 'shield' it might be better to bulk up the thighs with spaced armor. |
04:44 | <@Soren> | http://www.bricklink.com/catalogItem.asp?P=4871 couple of these, maybe. |
04:46 | <@randolph> | unless your hand is an oversized claw/gauntlet that closes into a shield |
04:46 | <@randolph> | Like, the backs of the knuckles fuse together into a shield or something |
04:46 | <@Soren> | heh |
04:46 | <@randolph> | Or it has oversize forearms |
04:47 | < Dukayn> | Hmm, or I could ditch the shield and have a hardmounted ECM suite. |
04:47 | <@randolph> | I know it isn't very much the idiom of this frame, but I've been trying to come up with a semi-transforming armadillo frame |
04:48 | <@randolph> | It kinda hunches down into an armored ball |
04:48 | <@Soren> | http://www.lineofcontact.net/ds_jaralaccs_macabre.shtml |
04:48 | <@randolph> | woah |
04:48 | <@randolph> | what is this? |
04:49 | <@Soren> | exactly what you were looking for. |
04:49 | <@randolph> | No, I mean, what setting/system? |
04:50 | <@randolph> | This is really cool |
04:50 | <@Soren> | it might be better to poke around the site rather than asking me - I've only played it once. |
04:50 | <@Soren> | It's the most detailed, expensive mecha simulator game ever made. |
04:50 | <@Soren> | the designs are gorgeous. |
04:51 | <@randolph> | Steel battalion |
04:52 | <@randolph> | nice! |
04:59 | <@Soren> | So, yeah. That might be one way to do that. |
05:05 | <@randolph> | Yeah, next project |
05:06 | <@randolph> | Need to polish up this terracotta army and then do the writeup first |
05:06 | <@randolph> | I heard about Steel Battalion way back... the 200(?) dollar controller looked *amazing* and the permadeath was intriguing |
05:06 | <@randolph> | (I was a pretty hardcore nethack player back in the day) |
05:07 | <@Soren> | it's a fascinating approach. |
05:09 | <@Soren> | I'm not sure it's the kind of thing that will ever be financially viable, but it's a totally unique experience. |
05:09 | <@randolph> | hee |
05:09 | <@randolph> | Well it did well enough that they had a small franchise |
05:09 | <@randolph> | It's hard to greenlight a sequel if the first bombs |
05:10 | <@Soren> | it's true. |
05:10 | <@Soren> | I'm thinking more in the sense that it can happen multiple times. |
05:10 | <@Soren> | anything can happen once, and maybe get a sequel. When it starts happening on a regular basis, I'm encouraged. |
05:11 | <@randolph> | aha |
05:11 | <@randolph> | hm |
05:12 | <@randolph> | You know |
05:12 | <@randolph> | This got namedropped recently |
05:12 | <@randolph> | because Hawkn is going to have a custom controller too |
05:34 | <@Soren> | oh, hey. |
05:35 | <@Soren> | Yeah, I've heard about that. It seems like a neat game. |
05:40 | <@randolph> | Hope the F2P doesn't make it suck |
05:43 | <@randolph> | Any refinement suggestions for the terracotta army? I got rid of the hip guards to give the arms a little more room to flex (and you can't really see their hips anyway. |
05:43 | < Dukayn> | ECM system first draft: http://www.dukayn.net/MFZ/ECMDraft1.png |
05:45 | <@Soren> | I think it might work better with a little more substance, actually. |
05:45 | <@Soren> | also, IRL, nothing grips those handlebars all that well. |
05:46 | <@randolph> | oh, that was at Duk |
05:46 | <@Soren> | yeah, sorry |
05:46 | <@randolph> | ("handlebars?") |
05:46 | <@randolph> | heheh |
05:46 | < Dukayn> | Yeah I'm not really happy with it to be honest |
05:46 | < Dukayn> | but I thought I'd throw it out there for opinions :) |
05:48 | < Dukayn> | Hmm |
05:48 | <@Soren> | I like the basic idea. if you had two long boxes with antennae sticking out of them in roughly the same arrangement (two parallel hanging under the shoulder), that might convey 'ECM' more effectively. |
05:49 | <@randolph> | I'm not even sure what ECM looks like |
05:49 | < Dukayn> | that's the thing, there's no really set design for it. |
05:49 | <@randolph> | Like, it's just electronics with some sort of transmitter |
05:49 | <@Soren> | https://www.google.com.my/search?q=ecm+pod&hl=en&client=firefox-a&hs=AgH&rls=org .mozilla:en-US:official&channel=fflb&prmd=imvns&source=lnms&tbm=isch&sa=X&ei=W_n jT9TPDMyrrAfol5DvCA&ved=0CE0Q_AUoAQ&biw=978&bih=666 |
05:49 | <@randolph> | Huh |
05:50 | < Dukayn> | http://www.freewebs.com/qsscaleshop/ecm.JPG |
05:50 | <@randolph> | So you'll have to be careful not to get it confused with a missile/bomb |
05:50 | < Dukayn> | I had a design that was based off an aircraft ECM pod |
05:50 | <@randolph> | but I guess, if your guy is carrying one on the ground, it's less likely to be confused for a bomb |
05:50 | < Dukayn> | lemme do it in MLCad |
05:51 | <@Soren> | I always figure that reality is a good starting point, but you usually have to add shit to get a readable design for irreality. |
05:51 | <@randolph> | You could do 2x2 dome + Nx 2x2 rounds + lampholders to reverse the stud + Nx 2x2 rounds + 2x2 dome |
05:51 | <@randolph> | use the lampholders as the mount |
05:52 | <@randolph> | Would make a decent rocket booster for a movement system too |
05:53 | <@Soren> | http://www.anft.net/f-14/f14-detail-eca.gif chaff dispensers are also cool. |
05:54 | <@randolph> | neat |
05:55 | < Dukayn> | http://www.dukayn.net/MFZ/ECMPod.png << that was kinda my idea. Very simple. |
05:55 | < Dukayn> | originally intended to attach on the back |
05:55 | <@Soren> | yeah, that works. Maybe do it in white so it stands out? |
05:55 | < Dukayn> | can stack 2 side by side for BB if you wanted |
05:56 | <@Soren> | yeah |
05:56 | < Dukayn> | But on this frame, he has a jump pack so I'll mount it on a shoulder, see how it looks. |
05:58 | <@Soren> | these guys would be a great candidate for some kind of universal mount. Have a rack under one arm that carries SSRs, target designators, ECM pods - whatever. |
05:59 | <@Soren> | I'll put that one on the list - a design that takes simple, self-explanatory modules would be good for explaining the game quickly. |
06:01 | <@randolph> | dukayn, is there a way to import an entire other frame into a MLCAD editing session? |
06:02 | <@randolph> | I.e. open frame A, pull in the entire contents of file B? |
06:02 | < Dukayn> | Multipart menu, Import Model |
06:02 | <@randolph> | cool thanks |
06:02 | <@randolph> | Hm |
06:03 | <@randolph> | That seems to just have replaced everything I have |
06:03 | < Dukayn> | You should get a drop-down list called "Active Model" |
06:04 | <@randolph> | oh hm |
06:04 | <@randolph> | can I get them to interact, or... what does this let me do? |
06:04 | < Dukayn> | well, now in the Document part of the Parts Tree |
06:04 | < Dukayn> | you should see your main model, and then the one you imported |
06:05 | < Dukayn> | And you can drag it in like any other part |
06:05 | <@randolph> | ooh |
06:05 | <@randolph> | ok that's cool |
06:05 | < Dukayn> | It's how I do all my ldraws now. Multipart is a must really. |
06:05 | < Dukayn> | Submodel for each arm, leg, foot, weapon, etc |
06:06 | <@randolph> | Hm, I've been grouping them |
06:06 | <@randolph> | Lemme check out submodel |
06:07 | <@randolph> | ok uh |
06:07 | <@randolph> | so are you saying, for example, you have one file with each piece in it's own multipart model... and then just before you do any renders, you drag them all into one view? |
06:08 | <@randolph> | Or what? |
06:08 | < Dukayn> | OK, so you start with one model |
06:08 | < Dukayn> | which is the main one, usually |
06:08 | < Dukayn> | Say it's the head and torso, or whatever. |
06:08 | <@randolph> | ok |
06:08 | < Dukayn> | Then you create a new model in the multipart menu for say the right arm. |
06:08 | <@randolph> | ok |
06:09 | < Dukayn> | build the right arm, save the multipart file (.mpd but also works as an .ldr) |
06:09 | < Dukayn> | Activate your main model, then you can drag the arm model from the Document section of the Parts Tree |
06:09 | < Dukayn> | and move it around as one part |
06:10 | <@randolph> | Hm |
06:10 | < Dukayn> | You can activate the arm model and make changes, and it'll automatically apply them to any other models with it added as a part. |
06:10 | <@randolph> | ooooh |
06:10 | < Dukayn> | really helps for articulated bits. |
06:10 | <@randolph> | That's *amazing* |
06:11 | < Dukayn> | I usually do the main model as anything that doesn't need to be rotated to pose. |
06:11 | <@randolph> | Thanks dude |
06:11 | <@Soren> | indeed. I'm saving that advice for later |
06:11 | <@randolph> | Well, so this lets me do my variants a hell of a lot easier |
06:11 | < Dukayn> | Then every part that can rotate gets it's own model |
06:11 | <@randolph> | before, I was doing 1 file for each rank of terracotta soldier |
06:11 | <@randolph> | Now I can just put all the bits |
06:11 | < Dukayn> | ah |
06:11 | <@randolph> | in subfiles |
06:12 | <@randolph> | and then mix and match in the main file |
06:12 | < Dukayn> | Yeah |
06:14 | | Ced|Asleep [Ced@Nightstar-b696fb1c.adsl.alicedsl.de] has joined #mf0 |
06:25 | < Dukayn> | http://www.dukayn.net/MFZ/ECMDraft2.png |
06:25 | <@randolph> | Hey Dukayn, how do you handle stuff like: upper arm + elbow tap + forearm |
06:25 | <@randolph> | is that one file to you, or 2 + a part |
06:25 | <@randolph> | *subfile |
06:25 | < Ced|Asleep> | Herrow. |
06:25 | <@randolph> | Hey ced |
06:25 | < Ced|Asleep> | Mhmm. |
06:25 | < Dukayn> | Personally, I just do it as one |
06:25 | | Ced|Asleep is now known as Ced |
06:25 | < Dukayn> | but you could easily do it as two |
06:26 | < Ced> | I got like 2 minutes before I'm out again. |
06:26 | < Ced> | So ... hey gang. :D |
06:26 | <@randolph> | finally got some rest, eh |
06:26 | < Ced> | Oh yeah. |
06:26 | < Ced> | Slept for an amazing 6ish hours. |
06:26 | < Dukayn> | If you do it as two, you can have the subfiles in another subfile called "arm" and then THAT subfile goes with the main file :P |
06:26 | < Dukayn> | Cadception |
06:26 | <@randolph> | it's TURTLE all the way down |
06:27 | <@randolph> | Duk: I think based on the pictures of ECM pods, you would signpost what it is better by having it lay underslung, parallel to the gruond |
06:27 | <@randolph> | *ground |
06:27 | <@randolph> | Otherwise, make the casing white |
06:27 | < Dukayn> | yeah, but it looks crud :P |
06:27 | < Dukayn> | so does white |
06:27 | <@randolph> | :| |
06:28 | < Dukayn> | horizontal you don't see the grilles, just the 1x6 plate |
06:28 | < Dukayn> | hmm |
06:28 | <@randolph> | How about a simple roundtile + roundbrick + lampholder + roundbrick +roundtile in white? |
06:28 | < Dukayn> | maybe if I mount it rotated sideways, so the grilles are on the outside |
06:28 | <@randolph> | the lampholder can be black |
06:29 | <@randolph> | sideways could work |
06:34 | < Dukayn> | here we go |
06:34 | < Dukayn> | http://www.dukayn.net/MFZ/ECMDraft3.png |
06:34 | <@randolph> | Pretty good |
06:34 | <@randolph> | How's it look on the frame? |
06:34 | < Ced> | Back in 540. |
06:34 | <@randolph> | later Ced |
06:34 | < Ced> | *40 |
06:34 | < Dukayn> | k mate |
06:35 | < Dukayn> | might move it forward on the mount a bit more though. |
06:35 | <@randolph> | yeah, I think at this point it's more important what it does to the outline |
06:35 | <@randolph> | (which I can't tell from the closeup) |
06:35 | < Dukayn> | http://www.dukayn.net/MFZ/HarrierSoldier2.png |
06:36 | < Dukayn> | I think moving it forward would fit the silhouette a tad better |
06:36 | <@randolph> | Ok, yeah, I think that works. As for moving it forward... |
06:36 | <@randolph> | Well, you want there to be something about it that says "LOOK, I'm NOT a weapon" |
06:36 | <@randolph> | It might not be leaving it back, but I dunno |
06:36 | < Dukayn> | Yeah |
06:37 | < Dukayn> | Do you think I should rotate it across his body a bit? |
06:37 | <@randolph> | no |
06:37 | <@randolph> | I think it's better perpendicular like that |
06:37 | <@randolph> | but |
06:37 | <@randolph> | I also think it might benefit from a frozen shoulder |
06:37 | <@randolph> | Visual shorthand for "this arm is dedicated hardware" |
06:38 | <@randolph> | "I don't aim this thing, *because I don't need to*" |
06:38 | < Dukayn> | Hmm |
06:38 | < Dukayn> | Yeah |
06:38 | < Dukayn> | Should be able to stick a technic brick in where the cliptile + t-piece is |
06:38 | <@randolph> | Plus you can then take advantage of some sexy asymmetry |
06:38 | <@randolph> | Can't you just flip that travis with the orange slope around 180? |
06:38 | <@randolph> | plug it right where the clip is? |
06:39 | < Dukayn> | LOL or that |
06:39 | < Dukayn> | hmm hope it doesn't clash with the backpack |
06:39 | <@randolph> | I know, I know, I'm not thinking in complex enough plans ;) |
06:39 | <@randolph> | It shouldn't but I don't know what's obscured by that shoulder |
06:41 | | Ced [Ced@Nightstar-b696fb1c.adsl.alicedsl.de] has quit [Ping timeout: 121 seconds] |
06:41 | <@randolph> | Now, I know this is an integral part of the outline, but I look at this, and I really want to take off that 1x4 slope assemblage on the head, leave it without a head or neck, and just have that flat surface above the red eye |
06:41 | <@randolph> | This has nothing to do with your ECM |
06:41 | <@randolph> | I just think it might look cool |
06:42 | < Dukayn> | hehe |
06:42 | < Dukayn> | I'll do a quick edit in a sec for you :P |
06:42 | < Dukayn> | well the only clashes with the pack are greebles, so \o/ |
06:42 | <@randolph> | woo |
06:43 | < Dukayn> | http://www.dukayn.net/MFZ/HarrierSoldier3.png |
06:43 | < Dukayn> | pulls it in a bit too so it's not just hanging out there in the air. |
06:43 | <@randolph> | Cool |
06:43 | <@randolph> | It definitely looks like it's dedicated hardware now |
06:44 | <@Soren> | mm. And if you want the arm(s) closer in, you could replace those t-joints with a tap where the headlight brick is now. |
06:47 | < Dukayn> | They need to be a bit further out for rotating, when they have guns on em |
06:47 | < Dukayn> | otherwise they hit the legs |
06:47 | <@Soren> | true. |
06:47 | < Dukayn> | but for the static pod, not necessary |
06:47 | <@randolph> | articulation: fun to play with, useless in play |
06:48 | <@randolph> | But "fun to play with" needs to be underlined like six times and has five exclamation points |
06:48 | < Dukayn> | randolph: no head slope, for you - http://www.dukayn.net/MFZ/HarrierNoHeadSlope.png |
06:48 | <@randolph> | mmmmmm |
06:48 | <@randolph> | so sexy |
06:48 | <@randolph> | Don't let Ced see, I'm cheating on my slopes |
06:50 | <@Soren> | hunh! that works better than I would have expected! |
06:51 | <@randolph> | I saw that sexy headless profile hiding under there |
06:51 | < Dukayn> | it's not BAD |
06:51 | < Dukayn> | but I like my slope |
06:51 | <@randolph> | Don't get me wrong! Some of my best friends are 1x4 curved slopes. |
06:53 | <@Soren> | haha |
06:55 | < Dukayn> | lol |
06:56 | < Dukayn> | closet slopeist |
06:56 | < Dukayn> | that's randy |
06:58 | <@randolph> | But... I mean, they're so smooth and *exotic* |
07:18 | | Ced [Ced@Nightstar-887c8bd7.dip.t-dialin.net] has joined #mf0 |
07:18 | | Ced is now known as Ced23Ric |
07:18 | | mode/#mf0 [+o Ced23Ric] by ChanServ |
07:19 | <@Ced23Ric> | Backsies. |
07:20 | | mode/#mf0 [+v Dukayn] by Ced23Ric |
07:20 | <@randolph> | hey Ced |
07:23 | <@Ced23Ric> | "Well i have my adaptation of this model coming up soon, so look out." |
07:23 | <@Ced23Ric> | ... |
07:23 | <+Dukayn> | wb Ceddy |
07:24 | | * Ced23Ric sits down to brace himself. |
07:24 | <+Dukayn> | pT? |
07:24 | <@Ced23Ric> | Yeah. :D |
07:24 | <+Dukayn> | cannot wait |
07:25 | <@randolph> | He's gonna show more to u |
07:25 | <+Dukayn> | Ced, I made a soldier loadout for the Harrier. |
07:26 | <@randolph> | Maybe use some Tall Legs |
07:26 | <+Dukayn> | I bet he uses his tall legs. WITH BENDABLE KNEES |
07:26 | <+Dukayn> | Ced23Ric: http://www.dukayn.net/MFZ/HarrierSoldier3.png << The ECM pod is back :) |
07:27 | <@Ced23Ric> | BENDABLE KNEES. |
07:27 | <@Ced23Ric> | And: Fuck yeah, that Harrier looks great. |
07:27 | <@Ced23Ric> | Apparently, we're all hitting our Mojo lately. |
07:27 | <+Dukayn> | No, I'm hitting everyone else's mojo |
07:28 | <+Dukayn> | I keep stealing randy and Soren's mojo |
07:28 | <@randolph> | Ohhh, right in the mojo |
07:28 | | * randolph winces |
07:29 | <+Dukayn> | Not that Soren can lose mojo. His mojo is permanently at 100% capacity. |
07:29 | <@Soren> | hah |
07:29 | <@randolph> | I think it's that his mojo exceeds our meters |
07:29 | <@Soren> | I have my shitty moments. I'm just pretty good at filtering. |
07:29 | <@randolph> | He's got to have lost some from that trip |
07:29 | <@Soren> | I'm slowly getting back up to the point where I feel human again. |
07:30 | <@Soren> | Jesus that shit took a lot out of me. |
07:32 | <+Dukayn> | I was stuffed after moving in the same city |
07:32 | <+Dukayn> | I can't imagine overseas. |
07:32 | | * Ced23Ric is very Zen. |
07:33 | <@Ced23Ric> | It's shit like pT that gets me. |
07:34 | <@Soren> | heh |
07:35 | <+Dukayn> | SO LOOK OUT |
07:35 | <@Soren> | Duk: well, and i was dehydrated and I'd skipped a lot of sleep and meals the weeks before, which definitely contributed to it. |
07:35 | <+Dukayn> | Yeah, that sounds like a good way to prep for moving half way around the globe :P |
07:39 | <+Dukayn> | Ced23Ric: You forgot your d8G for those HtH frames on the forum |
07:39 | <@Ced23Ric> | Nope. |
07:39 | <@Ced23Ric> | I slimmed them down even more. |
07:39 | <+Dukayn> | o_O |
07:40 | <+Dukayn> | How... it's not even a system! |
07:40 | <+Dukayn> | You just... get it. |
07:40 | <@Ced23Ric> | Oh. |
07:40 | <@Ced23Ric> | not d8Rh |
07:40 | <@Ced23Ric> | I AM DUMB. |
07:40 | <+Dukayn> | DERP MODE ENGAGED |
07:40 | <@Ced23Ric> | hoe did u do this |
07:40 | <@Ced23Ric> | HOE |
07:41 | <+Dukayn> | http://thebsreport.files.wordpress.com/2009/07/hoe-1272.jpg |
07:46 | <+Dukayn> | ^hoe |
07:49 | <@Ced23Ric> | http://www.lolroflmao.com/wp-content/uploads/2012/01/get-away-from-me-hoe.jpg |
07:49 | <@Ced23Ric> | ^Get away from me. |
07:49 | <+Dukayn> | hahaha |
07:50 | <@Ced23Ric> | You know what makes low system count/high 'frame count so good? |
07:51 | <@Ced23Ric> | High AV/Ini with high amount of whites. |
07:52 | <@randolph> | I wonder how badly USF needs those ablative greens |
07:52 | <@Ced23Ric> | Well, they help the kiting. |
07:52 | <@randolph> | they do |
07:53 | <+Dukayn> | and it's 1 more hit they can take |
07:53 | <@Ced23Ric> | And argueably, d6w d6w + d6G is the highest EV bump you will get. :D |
08:00 | <@Ced23Ric> | Unread postby Doldrum >> 22 Jun 2012, 06:21 |
08:00 | <@Ced23Ric> | I just got complimented by a dev! That never happens, I'm honored! ^_^ |
08:00 | <@Ced23Ric> | Heh. |
08:00 | <@Ced23Ric> | SOREN COMPLIMENT ME. |
08:04 | <@Soren> | hahaha |
08:05 | <@Soren> | You're the nicest battering-ram personality I know. |
08:06 | <@Ced23Ric> | Sounds about right. |
08:14 | <@Ced23Ric> | Today, I fail like I mean it |
08:14 | <@Ced23Ric> | Just tried to boot via network whilse being attach to the production network instead of the install network. |
08:15 | <@Ced23Ric> | Somehow, network boot didn't work. |
08:15 | <@Ced23Ric> | So I fiddled with the cables and what not. |
08:15 | <@Ced23Ric> | All the while not being alarmed by the subtle difference between grey and BRIGH YELLOW cables. |
08:15 | <@Ced23Ric> | They are pretty much the same, right? |
08:16 | <@Soren> | yeah, there's no real difference :) |
08:16 | <@Ced23Ric> | Cool, cool. |
08:16 | <@Ced23Ric> | Ugh. |
08:17 | <@Ced23Ric> | If my morning is any indication if my day, I wanna go home. |
08:18 | <@Ced23Ric> | Should probably just get a coffee and have a smoke. |
08:18 | <@randolph> | But at least it's friday |
08:18 | <@Ced23Ric> | AND TOMORROW. |
08:18 | <@Ced23Ric> | 125 MINUTES. |
08:18 | <@Ced23Ric> | OF STRAIGHT MFZ. |
08:18 | <@Ced23Ric> | YAY. |
08:19 | <@randolph> | That's, what, 3 rounds?~ |
08:19 | <@Ced23Ric> | We're debating on filming it in 80fps. |
08:20 | <@Soren> | doooo eeeet |
08:20 | <@Ced23Ric> | Randy: Nah, it's a whole game for Danni and I. |
08:20 | <@Ced23Ric> | Soren: SUPERINTENSE DICE ROLLS IN SLOW MOTION. |
08:22 | <@randolph> | Do intercuts with a drop of water striking the surface of a still pond. |
08:22 | <@randolph> | And then a closeup of an eye dilating |
08:22 | <@randolph> | Say it's an EVA re-enactment |
08:22 | <@Soren> | hah. |
08:23 | <@Ced23Ric> | BBIAB. |
08:27 | <@Soren> | I wonder if you could get a more telegenic tabletop experience using magnets. |
08:27 | <@Soren> | Probably not, unless there were a certain amount of rehersal, and you'd end up with the same level of clumsiness, I suspect. |
08:27 | <@Soren> | rehearsal* |
08:38 | <@Ced23Ric> | Magnets..? |
08:44 | <+Dukayn> | Guessing he means like, under the table with another magnet in a base of the frame, for moving them around. |
08:44 | <+Dukayn> | But I could be wrong |
08:45 | <@Ced23Ric> | Oh wow. |
08:45 | <@Ced23Ric> | Yeah. |
08:46 | <@Ced23Ric> | I dunno if the merit is there. |
08:47 | <@Ced23Ric> | I mean, MFZ is about people, right? |
08:47 | <@Ced23Ric> | Having fun with your buddies. |
08:49 | <+Dukayn> | I don't see how a magnet to help move them around would hinder the "fun with buddies" aspect? |
08:50 | <@Ced23Ric> | You don't see the people goofing around. :D |
08:51 | <@randolph> | I think he may also mean in the frames so they don't fall over |
08:51 | <@randolph> | or something |
08:52 | <@Ced23Ric> | And, furthermore, for any ... video taping aspect of an actual game, having people actually play like you and I would is probably more helpful. |
08:52 | <@Ced23Ric> | The hands moving the 'frames are indicators and designators, too. |
08:53 | <@Ced23Ric> | It is to be said, though, that it would deffo enhance a purely aesthetic representation, true. |
08:53 | <+Dukayn> | Well he also said it likely wouldn't work. In the same sentence... |
08:54 | <@Ced23Ric> | I read that, yes. |
08:54 | <@Ced23Ric> | Soren wonders if it would look better, and I wonder whether it's worth it. |
08:54 | <@Ced23Ric> | Where's the conflict? :D |
08:56 | <+Dukayn> | There was a conflict? |
08:56 | <@Soren> | Ced likes conflict. |
08:56 | <+Dukayn> | He's German |
08:57 | <@Soren> | The problem is that it's hard to see what you're moving. You'd probably end up having to base everything, and moving up terrain features gets problematic. |
08:57 | <@Ced23Ric> | Yeah. |
08:59 | <@Soren> | It could work for a complete newbie game, though. |
08:59 | <@Soren> | Where you aren't using any weird terrain and relatively few frames. |
09:00 | <@Ced23Ric> | Should probably still base the 'frames. |
09:00 | <@randolph> | telekinesis |
09:00 | <@randolph> | It's generally the right answer |
09:00 | <@Soren> | yeah |
09:00 | <@Soren> | heh |
09:00 | <@Soren> | well, the best answer for filming is wires. |
09:01 | <@Soren> | But that gets into the realm of really excessive mechanical complexity. |
09:01 | <@randolph> | I think it'll help a lot just to play on a hard surface |
09:01 | <+Dukayn> | WW2-esque sticks with little shovel thingies on them? |
09:02 | <+Dukayn> | y'know, those things they used during the Battle of Britain to move markers around on the map. |
09:04 | <@Soren> | yeah |
09:06 | <@randolph> | Wait, that wasn't sympathetic magic? |
09:06 | <+Dukayn> | pretty sure it was a stick |
09:07 | <@randolph> | XD |
09:07 | <@Ced23Ric> | Pretty sure they stole those from fireplaces. |
09:08 | <@randolph> | "Fire at this place." |
09:08 | <@randolph> | *poke* |
09:08 | <+Dukayn> | I don't think they were fire pokers |
09:09 | <+Dukayn> | but I haven't really investigated it thorougly |
09:09 | <+Dukayn> | +h |
09:12 | <@Ced23Ric> | Randy got it. |
09:19 | <@randolph> | Hey Dukayn, I'm looking for the dat file for 60752 (scimitar with notched blade) |
09:19 | <@randolph> | happen to have that? |
09:19 | <+Dukayn> | If it's not in MLCad already, no |
09:19 | <@Ced23Ric> | ... herp-a-derp. |
09:19 | <@Ced23Ric> | Just got a booking email. |
09:19 | <@Ced23Ric> | People are canceling the projector for a meeting that is already running. |
09:19 | <@Ced23Ric> | Said projector is mounted to the ceiling. |
09:20 | <@Ced23Ric> | Dafuq? |
09:20 | <+Dukayn> | LOL |
09:20 | <+Dukayn> | randolph: http://www.ldraw.org/cgi-bin/ptdetail.cgi?s=60752 |
09:24 | <@randolph> | Aha |
09:25 | <@randolph> | Wait, not certified? |
09:25 | <@randolph> | Is that a problem? |
09:25 | <+Dukayn> | Nah |
09:25 | <+Dukayn> | Just means it's not an official part |
09:25 | <@randolph> | ah ok |
09:25 | <@randolph> | thanks |
09:25 | <+Dukayn> | Reviewer: Philo Certification: hold Comments: Two triangles are missing near edge |
09:26 | <+Dukayn> | that's why |
09:26 | <+Dukayn> | and that's only in the subfile |
09:26 | <+Dukayn> | which you'll also need to grab |
09:26 | <+Dukayn> | and put in the 's' folder in Parts |
09:26 | <@randolph> | got it, thanks |
09:34 | <@Ced23Ric> | M'alright. |
09:57 | | afny [kevinvankir@Nightstar-42c41d95.res.rr.com] has joined #mf0 |
09:58 | < afny> | mornin |
10:03 | <@Soren> | evenin'. |
10:04 | <@Ced23Ric> | Lunchin'. |
10:04 | <@Ced23Ric> | WE ARE SO DIVERSE. |
10:05 | <@Ced23Ric> | Hey Kevin. |
10:05 | <@Soren> | om nom nom! |
10:05 | < afny> | so very hungry |
10:05 | <@Ced23Ric> | My lunch: coffee /w milk and sugar, granola bar /w yogurt+berries stuff. |
10:06 | <@Ced23Ric> | Lunch of champions. |
10:06 | < afny> | better lunch than just |
10:06 | < afny> | drinking coffee creamer and sugar |
10:06 | <@Ced23Ric> | True. |
10:06 | <@Ced23Ric> | BUT. |
10:07 | <@Ced23Ric> | HEre's my new pT of the day. |
10:07 | <@Ced23Ric> | "Well i have my adaptation of this model coming up soon, so look out." |
10:07 | <@Ced23Ric> | SO LOOK OUT. |
10:07 | <+Dukayn> | heh |
10:09 | < afny> | I...can't wait. |
10:09 | < afny> | ... |
10:09 | <@Ced23Ric> | I love this building pool of memes. |
10:10 | <@Ced23Ric> | "share more to me", "how did u do this" and "so look out" have a bright future. |
10:10 | | Carbonbass [NSwebIRC@Nightstar-afd4bea8.res.rr.com] has joined #mf0 |
10:10 | <+Dukayn> | they do indeed |
10:10 | <@Ced23Ric> | It's my least favourite fish! |
10:10 | <+Dukayn> | hey Cb |
10:11 | | * Ced23Ric hates carbon fibre coated fish. |
10:11 | <@Ced23Ric> | It's a bitch to cook. |
10:11 | < Carbonbass> | It really is |
10:11 | <@Ced23Ric> | Ugh, is it EVER. |
10:11 | <+Dukayn> | goes down easy though |
10:12 | <@Ced23Ric> | Dukayn: You could say it's a .... |
10:12 | <@Ced23Ric> | !shades |
10:12 | <@Ced23Ric> | ... ultra-light meal. |
10:12 | <+Dukayn> | no bot |
10:12 | | * Ced23Ric cries. |
10:12 | <@Ced23Ric> | Everytime I got a somewhat okay one. |
10:13 | < afny> | ahh, don't worry |
10:13 | < afny> | it wasn't any good at all. |
10:13 | <@Ced23Ric> | It fucking was. |
10:13 | < afny> | hey, how did your hipster go |
10:14 | <@Ced23Ric> | Canceled on me, felt sick. |
10:14 | < afny> | bah |
10:14 | <@Ced23Ric> | Yeah. |
10:14 | <@Ced23Ric> | So we did our beer run. |
10:14 | <@Ced23Ric> | And made pork filets /w chunky onions and croquettes. |
10:15 | <@Ced23Ric> | And 3 pepper sauce /w garlic and freshly crushed black pepper corns. |
10:16 | | Carbonbass [NSwebIRC@Nightstar-afd4bea8.res.rr.com] has quit [[NS] Quit: Page closed] |
10:18 | <@Soren> | http://www.amazon.co.uk/product-reviews/B000KKNQBK/ref=cm_cr_pr_top_helpful?ie=U TF8&showViewpoints=0 centuries from now, I think the English language will be best known for the number of euphemisms it developed for 'penis and/or testicles'. |
10:19 | <@Ced23Ric> | The bollocks I knew and loved are gone now. In their place is a maroon coloured bag of agony which sends stabs of pain up my body every time it grazes against my thigh or an article of clothing. |
10:20 | | * Ced23Ric salutes. |
10:20 | <+Dukayn> | o_O |
10:21 | <@Ced23Ric> | This gets better and better. |
10:21 | <@Ced23Ric> | Imagine sticking a rusty razor blade into your favourite eye, before tying your hands behind your back. Then imagine that you use the entrenched razor blade to slice open a raw onion. All the while being butt naked. This product is slightly more painful than that. |
10:21 | <@Ced23Ric> | My tinkywinkleton hasn't even so much as perked up, so if my review seems a bit harsh, it's only because I wanted children. |
10:22 | <@Ced23Ric> | I am trying so hard not to burst out laughing. |
10:24 | | afny is now known as afny|away |
10:24 | < afny|away> | gonna shower and eat |
10:24 | < afny|away> | AT THE SAME TIME. |
10:25 | <@Ced23Ric> | AWESOME. |
10:26 | <+Dukayn> | I've had a beer in the shower. |
10:30 | | Tetrajak [NSwebIRC@Nightstar-5d36f84e.telstraclear.net] has joined #mf0 |
10:30 | | mode/#mf0 [+v Tetrajak] by ChanServ |
10:31 | <+Dukayn> | sup TJ |
10:31 | <+Tetrajak> | heya |
10:31 | <+Tetrajak> | just finished my first take on afny's aphrodite frame |
10:31 | <+Tetrajak> | well, the design, anyway |
10:31 | <+Tetrajak> | not happy with it, however |
10:32 | <+Dukayn> | got piccies? |
10:32 | <+Tetrajak> | not yet |
10:32 | <+Tetrajak> | I'll slap a colour scheme on the LDD and upload |
10:42 | <+Tetrajak> | it's kinda tall, as in, over 9p |
10:42 | <+Tetrajak> | sorry, 9 bricks |
10:42 | <+Tetrajak> | man, I'm tired |
10:42 | <+Tetrajak> | ok, pic is here; http://s1.bild.me/bilder/160512/8936223Dyson_-_Venus_Orbital_Frame.jpg |
10:43 | <+Tetrajak> | I want to set the shoulders further apart from the body, and probably use a different design to the one that I've used |
10:43 | <+Tetrajak> | so that the silhouette looks better |
10:43 | <+Tetrajak> | currently it's too much of a cone for my liking |
10:44 | <+Tetrajak> | Admittedly, I just reused the shoulders from my Enforcer frame |
10:44 | <@Ced23Ric> | Heya TJ. |
10:44 | <+Tetrajak> | It's meant to be used in space, and have the capability to drop from orbit and take part in land based combat |
10:44 | <+Tetrajak> | heya Ced |
10:45 | <@Ced23Ric> | That looks slick, TJ. |
10:45 | <@Ced23Ric> | BUT. |
10:45 | <+Tetrajak> | thanks :D |
10:45 | <+Tetrajak> | lol |
10:45 | <@Ced23Ric> | Those binocs are fiddly as all fuck. |
10:45 | <@Ced23Ric> | May I suggest a cheat? |
10:45 | <+Tetrajak> | sure |
10:45 | <@Ced23Ric> | a) bite the round. |
10:45 | <@Ced23Ric> | b) epoxy |
10:45 | <@Ced23Ric> | Ideally, modelling epoxy. |
10:45 | <+Tetrajak> | I do not think I understand |
10:46 | <@Ced23Ric> | Alright. |
10:46 | <+Tetrajak> | Perhaps you have more trouble with them than me |
10:46 | <@Ced23Ric> | If you have a stud that fits loosely, you can bite it. |
10:46 | <+Tetrajak> | I don't find them difficult to work with |
10:46 | <@Ced23Ric> | Makes it a tad wider. |
10:46 | <@Ced23Ric> | And produces a lip. |
10:46 | <@Ced23Ric> | So it clips on better. |
10:46 | <+Tetrajak> | Ah, I see what you're suggesting |
10:46 | <@Ced23Ric> | Well, they HOLD. |
10:46 | <@Ced23Ric> | But they fall off easily. |
10:46 | <+Dukayn> | Looks nice TJ |
10:46 | <@Ced23Ric> | It's not a very tense connection. |
10:47 | <+Tetrajak> | thanks Dukayn |
10:47 | <@Ced23Ric> | As for epoxy: You just take the smallest bit ever. |
10:47 | <@Ced23Ric> | I use green stuff from my 40k customizing. |
10:47 | <+Tetrajak> | Ced: eh, they're mostly there for decoration to look like mini boosters |
10:47 | <@Ced23Ric> | It just provides a tad bit more stability. |
10:47 | | afny|away is now known as afny |
10:47 | <@Ced23Ric> | Heya Kev. |
10:47 | < afny> | Sadly I had to wait until after the shower for my waffles |
10:47 | < afny> | else they would be soggy. |
10:48 | <+Tetrajak> | Heya afny |
10:48 | <@Ced23Ric> | Oh, TJ? |
10:48 | <+Tetrajak> | yea? |
10:48 | <@Ced23Ric> | May I suggest you build in normal mode? |
10:48 | <+Tetrajak> | never! |
10:48 | <@Ced23Ric> | Extended toys with your emotions. |
10:48 | <@Ced23Ric> | It gives you colors that don't exist. |
10:48 | <+Tetrajak> | I know |
10:49 | <+Tetrajak> | but that colour scheme was slapped on in 10 minutes for the sake of having colour on it |
10:49 | <+Tetrajak> | I build in dark grey |
10:49 | < afny> | it looks good |
10:49 | <@Ced23Ric> | Well. Still. |
10:49 | <+Tetrajak> | thanks afny :D |
10:49 | < afny> | it reminds me of a mass production Eva |
10:49 | <@Ced23Ric> | It would look KILLER in white/black /w light blue. |
10:49 | <+Tetrajak> | afny: ah, you're right :D |
10:49 | <@Ced23Ric> | Light blue is spiffy as balls colour. |
10:49 | < afny> | I wish I had some light blue to use as accents in the Aphrodite II |
10:49 | <+Tetrajak> | hehe, yes ced, it is |
10:49 | < afny> | the original frame had light blue, but it was one of those weird car parts |
10:49 | <+Tetrajak> | afny: I am in love with the Aphrodite II |
10:49 | < afny> | that I couldn't transfer |
10:50 | < afny> | glad you like it |
10:50 | < afny> | I will warn you though, the legs can be annoying |
10:50 | <+Tetrajak> | no kidding |
10:50 | < afny> | that's why I haven't used that core/leg again in my reduxes |
10:50 | < afny> | it looks very nice, but it's large enough to be fiddly |
10:50 | <+Tetrajak> | In the Venus, which I linked to, I tried to reduce the body size of the Aphrodite, but I think I failed at said attempt |
10:51 | <+Tetrajak> | Yea, I wasn't going to try and reused the Aphrodite's legs. They looked like they'd be annoying to fiddle with |
10:51 | <@Ced23Ric> | TJ: SHARE MORE TO ME. |
10:51 | <+Tetrajak> | that's why I came up with the variation |
10:51 | <@Ced23Ric> | As in, email me that LXF. |
10:51 | < afny> | how do your legs attach? |
10:51 | <+Tetrajak> | haha |
10:51 | <@Ced23Ric> | I think I will do you and Kev some honors and build an entire company. |
10:51 | <@Ced23Ric> | me@ced23ric.de |
10:51 | <+Tetrajak> | afny: with cheeky tricks |
10:52 | <+Tetrajak> | Ced, I would be flattered |
10:52 | < afny> | share more to me |
10:52 | <@Ced23Ric> | Kev : 1x2 slope with curve thing, 1x1 2-stud. |
10:52 | <@Ced23Ric> | There's a lampholder in there, too. |
10:53 | <@Ced23Ric> | And a 1x2 tile. |
10:53 | < afny> | uhh I don't think we're talking about the same part |
10:53 | <@Ced23Ric> | The legs seem to be mounted on a wrench. |
10:53 | < afny> | I mean, what is the breakpoint between the torso and the legs |
10:53 | < afny> | I see how the legs/thigh works |
10:53 | < afny> | does it still just attach at a 1x1 round? |
10:53 | <+Tetrajak> | nope |
10:53 | < afny> | that's what I'm asking |
10:53 | < afny> | how does it attach tot he torso |
10:54 | < afny> | to the* |
10:54 | <+Tetrajak> | hmm |
10:54 | <+Tetrajak> | I'm not sure we're talking about the same connection |
10:54 | < afny> | okay |
10:54 | < afny> | if you were to take the leg |
10:54 | < afny> | all the way off |
10:54 | <+Tetrajak> | so, we have the upper torso, and the hips, and the legs |
10:54 | < afny> | uh. |
10:54 | < afny> | when I say leg, I mean the whole leg |
10:54 | < afny> | so including the hip cylinders |
10:54 | <+Tetrajak> | sure |
10:55 | < afny> | alright |
10:55 | < afny> | so those legs include the bar plates |
10:55 | < afny> | that have tile clips/trans oranges on them, yes? |
10:55 | < afny> | those are the origin of the legs? |
10:55 | <+Tetrajak> | yes |
10:55 | < afny> | and the third, center tile clip |
10:55 | < afny> | has a 1x1 round in it |
10:55 | < afny> | that connects to the central ring plate? |
10:55 | <+Tetrajak> | nope |
10:56 | <+Tetrajak> | no 1x1 round |
10:56 | < afny> | so what does that middle grey tile clip attach to |
10:57 | <+Tetrajak> | a 2-stud version of a travis |
10:57 | <+Tetrajak> | although I do not know the technical term for it |
10:57 | < afny> | it's a 3 stud brick |
10:57 | < afny> | travis isn't a technical term :P |
10:57 | <+Tetrajak> | Ced23Ric: lxf file sent |
10:57 | < afny> | and okay, yeah, I get it now |
10:57 | <+Tetrajak> | didn't say I knew the technical term for a travis brick either :P |
10:57 | < afny> | the way the chest works |
10:58 | < afny> | the reason I said the legs are fiddly isn't because of the legs |
10:58 | < afny> | it's just because they're heavy |
10:58 | < afny> | and attaching via one stud without some sort of insertion |
10:58 | < afny> | makes for a weak point |
10:59 | <+Tetrajak> | I had an attachment to the body with a claw on a previous draft of the legs, but they came too close to the arms |
10:59 | <+Tetrajak> | although... you could still do a claw connection because of the 3-stud brick |
10:59 | < afny> | mine doesn't use a brick, so there's no real way to insert |
11:00 | < afny> | although the legs are much better now that I reduced the weight |
11:01 | <@Ced23Ric> | I like the feet. |
11:01 | < afny> | I do think you're going to have trouble with that ankle joint |
11:01 | <@Ced23Ric> | Lemme inspect it! |
11:01 | < afny> | I like the way the feet look, but I've never found claw>tap to be a strong connection |
11:01 | | * Ced23Ric puts on his NDT glasses. |
11:02 | <@Ced23Ric> | You know, TJ is now my favourite person. |
11:02 | < afny> | it didn't even hold up the Wyrk Wyze hands on my red chub |
11:02 | <@Ced23Ric> | For ONE simple reason. |
11:02 | <@Ced23Ric> | He follows proper email protocol. |
11:02 | <@Ced23Ric> | Subject: Full name of project, LXF extension. |
11:02 | <+Tetrajak> | hehe, you're welcome Ced XD |
11:03 | <+Tetrajak> | afny; yea, I know there are some instabilities, but it's about the most versatile ankle connection there is |
11:03 | <@Ced23Ric> | Body: Greeting, reference to reason for email, content of email. Annotation for future exchange. Cheers, Name. |
11:03 | <@Ced23Ric> | I love you. |
11:03 | <@Ced23Ric> | I truly do. |
11:03 | <+Tetrajak> | hehehe, I love you too Ced |
11:03 | <+Tetrajak> | XD |
11:03 | <@Ced23Ric> | I hate emails like I get from the hipster. |
11:03 | <@Ced23Ric> | His emails are like this: |
11:03 | < afny> | what about putting a tile clip over the halfpin |
11:03 | <@Ced23Ric> | Subject: uhuhijujihihju |
11:03 | <@Ced23Ric> | Body: <nothing> |
11:03 | <@Ced23Ric> | Attachment: 16MB of fucked up PSD files |
11:03 | <+Tetrajak> | "the hipster"? |
11:03 | <+Dukayn> | LOL |
11:04 | <@Ced23Ric> | A client of mine. |
11:04 | <+Tetrajak> | lololol |
11:04 | <@Ced23Ric> | http://www.eisenkern.net/webworks/cultage/20120618_cultage_shop.png |
11:04 | <@Ced23Ric> | Working on a webshop/store thingey. |
11:04 | <+Dukayn> | If I'm just sending files I at least put in the subject what they are, and in the body say "See attached'" |
11:04 | <+Tetrajak> | afny: any particular reason? |
11:04 | < afny> | I just really don't think it'll stand up with those feet |
11:05 | < afny> | although two tile clips on a tap means you lose rotation in one direction, so that's not a good solution either |
11:05 | <+Tetrajak> | a tile w/ clip wouldn't improve the joint over that of a claw, because of the half-clip |
11:05 | < afny> | a tile clip is might tighter |
11:05 | < afny> | but it wouldn't be able to rotate |
11:05 | <+Tetrajak> | sorry, half-peg* |
11:06 | < afny> | why, because the half-pin would rotate? |
11:06 | < afny> | movement on that plane isn't what you're worried about |
11:06 | <+Tetrajak> | yea, that's already rather loose |
11:06 | < afny> | it's movement on the vertical |
11:06 | <+Tetrajak> | actually, I have a plan |
11:06 | <@Ced23Ric> | Okay. |
11:06 | <@Ced23Ric> | Time to investigate connections. |
11:08 | <+Tetrajak> | afny: you're right, and I have an idea for an alternative that still allows movement |
11:08 | <+Tetrajak> | but it can't be demonstrated in LDD XD |
11:09 | <+Tetrajak> | is the tile w/ clip is moved one stud "forward" (relative to the mech), and the tap turned 180 degrees, and the claw replaced with a tile w/ clip, the connection becomes more stable |
11:09 | <+Tetrajak> | if* |
11:10 | < afny> | yeah |
11:10 | < afny> | that'll work |
11:10 | <+Dukayn> | use MLCad |
11:10 | <+Tetrajak> | the tile's w/ clip that attach the very top of the legs to the body can be replaced with claws to get more stability out of that connection, but the cut in they might spin if the tension is loose |
11:10 | <+Tetrajak> | Dukayn: I can't stand it |
11:10 | <@Ced23Ric> | Mhmm. |
11:10 | <+Tetrajak> | I accept the tradeoff's I have to make by using LDD |
11:10 | <+Dukayn> | but IT does what YOU want |
11:11 | <+Dukayn> | not the other way around :P |
11:11 | <@Ced23Ric> | TJ, the leg center mount could use some stabilisation. |
11:11 | <+Tetrajak> | Ced: might want to be more specific about that |
11:11 | <@Ced23Ric> | Well, lemme try my hands. |
11:12 | <@Ced23Ric> | Those 2x2 tiles don't have the best grip. |
11:12 | <+Tetrajak> | Dukayn: I'm fine with LDD not doing a few of the things that are possible, if a bit abusive of the bricks |
11:12 | <@Ced23Ric> | And those 1x1 rounds are all that are taking the weight. |
11:12 | <+Tetrajak> | pretty much |
11:13 | <@Ced23Ric> | Mhmm, I think I can reinforce that. |
11:13 | < afny> | are you talking about the thigh cylinders? |
11:13 | <+Dukayn> | I accept LDD because you can throw things together in it. |
11:13 | <+Tetrajak> | however, moving that assembly forwards by one stud, in order to improve the connection, makes the legs more awkward in shape, and means they have to be pointed further vertically |
11:13 | <+Dukayn> | but I prefer MLCad for proper building |
11:13 | < afny> | I actually think that's surprisingly stable, and mine don't even have rounds in them because I use it as a point of articulation |
11:13 | <+Tetrajak> | afny: nah, we're talking about the connection with the "cylinders" on the legs |
11:14 | <+Tetrajak> | afny: I'm also using it as a point of articulation, but I can put them there because the articulation is in the wrench |
11:15 | <@Ced23Ric> | Ugh, it's off by half a plate. |
11:15 | <@Ced23Ric> | This is cursed. CURSED. |
11:15 | <+Tetrajak> | XD |
11:15 | <@Ced23Ric> | Oh wait. |
11:15 | <@Ced23Ric> | *rubs chin* |
11:15 | <@Ced23Ric> | You could use a-plates. |
11:15 | <+Tetrajak> | like I said, I'm going to change the shoulder and move it further away from the body, in order to improve the silhouette of the overall frame |
11:16 | <@Ced23Ric> | ... but then, the claws fails. |
11:16 | <+Tetrajak> | this will give more room for better hip joints |
11:16 | <+Tetrajak> | Ced23Ric: have you been following our discussion of claws and tiles w/ clips? |
11:17 | <@Ced23Ric> | Not that I can recall. |
11:17 | <@Ced23Ric> | I am at work, out and about. |
11:17 | <@Ced23Ric> | So, bring me up to speed, plox. :D |
11:17 | < afny> | it was like one minute ago |
11:17 | <@Ced23Ric> | When I was installing four systems, yeah. |
11:17 | <@Ced23Ric> | Oh, up there. |
11:17 | <+Tetrajak> | ok, so replaced the hip joint tiles w/ clips with claws plugged into the 3-stud bricks |
11:17 | < afny> | I'm just sayin it's up there |
11:17 | < afny> | not that you saw it |
11:17 | <@Ced23Ric> | Mhmm. |
11:17 | <@Ced23Ric> | Yeah. |
11:17 | <@Ced23Ric> | If CLAWS. |
11:17 | <+Tetrajak> | and replace the claws on the ankle joints with tiles w/ clips |
11:17 | <@Ced23Ric> | Be a smart camper. |
11:18 | <@Ced23Ric> | Add 1x1 round /w open stud. |
11:18 | <+Tetrajak> | yes |
11:18 | <@Ced23Ric> | Gives you more meat and more stability and serves as a spacer. |
11:18 | <+Tetrajak> | yup |
11:20 | <@Ced23Ric> | Mhmm. |
11:20 | <@Ced23Ric> | Counterargument. |
11:20 | <@Ced23Ric> | Clip tiles usually grip harder. |
11:21 | <@Ced23Ric> | Can be good, can be bad. |
11:21 | <@Ced23Ric> | For heavy arms like on the MINX, I replaced all claws with clip tiles. |
11:21 | <@Ced23Ric> | The claws would not be able to hold the arms up. |
11:21 | < afny> | claws suck at anything but holding tiny chub arms |
11:22 | | Dukayn is now known as Dukayn[BF3] |
11:22 | <+Tetrajak> | I haven't had such trouble with my claws |
11:22 | <+Tetrajak> | the arms on the Venus really aren't that heavy |
11:23 | <+Tetrajak> | the black colour is what makes them look heavy |
11:23 | < afny> | wait what |
11:23 | < afny> | I didn't know we were talking about arms |
11:24 | < afny> | I'm not really following this discussion apparently |
11:24 | < afny> | I just wanted to rag on claws |
11:25 | <+Tetrajak> | lololol |
11:25 | <+Tetrajak> | I may have jumped to conclusions |
11:25 | <+Tetrajak> | if we are still talking about the hip joint; |
11:25 | <+Tetrajak> | I'm not that worried |
11:25 | <+Tetrajak> | the entire thing is rather large and brick-intensive |
11:26 | < afny> | well imma get to building |
11:26 | < afny> | need to figure out how many clip plates I have left |
11:26 | < afny> | and what colors |
11:26 | <+Tetrajak> | I have plans to reduce it's size to further approximate the size of a chub |
11:26 | <+Tetrajak> | happy building, afny :D |
11:26 | < afny> | you should look at some other zizy cores then |
11:27 | < afny> | some of his stuff has a much shorter profile |
11:27 | <+Tetrajak> | Ced: also, 1x1 round with hole for spacers on the claws of the shoulder connection |
11:27 | < afny> | here, hm |
11:27 | < afny> | let me link |
11:27 | <+Tetrajak> | afny; oh, believe me, I've poured over his stuff |
11:27 | <@Ced23Ric> | Yeah, that works there, too. |
11:28 | < afny> | so like, this one is obviously the inspiration for the aphro: http://www.brickshelf.com/cgi-bin/gallery.cgi?i=907877 |
11:28 | <+Tetrajak> | I am liking the profile given to the frame with the spacing we have worked out |
11:28 | < afny> | but it's pretty tall |
11:28 | <@Ced23Ric> | Hey, TJ, maybe make the shoulders more stable and bigger. |
11:28 | <@Ced23Ric> | 2 1x2 plates will do wonders. |
11:28 | < afny> | this one, for instance, is shorter: http://www.brickshelf.com/cgi-bin/gallery.cgi?i=907843 |
11:28 | < afny> | but I think you could still get the same profile |
11:28 | < afny> | although then again I think a lot of the heigh is in the legs |
11:29 | < afny> | lemme see how tall mine actually is |
11:29 | <+Tetrajak> | afny: I have a squad of 8 zizy frames (if you're familiar with the Pressure 2b) |
11:29 | <+Tetrajak> | all built |
11:29 | <+Tetrajak> | and waiting for photography |
11:29 | | Dukayn[BF3] [dcfd2c3c@Nightstar-992d69e3.mibbit.com] has quit [[NS] Quit: http://www.mibbit.com ajax IRC Client] |
11:29 | < afny> | I love that one |
11:29 | <+Tetrajak> | except that they need weapons, and I am fiddling with the legs, and waiting on a parts order to continue said fiddling |
11:30 | <+Tetrajak> | yes, so do I :D |
11:30 | <+Tetrajak> | that's why I bought the parts to build a full squad of them |
11:30 | <+Tetrajak> | and then, once I finish designing the Venus, I'm going to rip the zizy frames apart and use their parts to build a squad of the finished venus XD |
11:30 | <+Tetrajak> | since they share so many parts |
11:30 | < afny> | so my aphro is 11 bricks tall with cannon resting, or 10 bricks tall aiming |
11:31 | < afny> | a chub is like 7 |
11:32 | <+Tetrajak> | the Venus stands 9 bricks tall |
11:32 | <+Tetrajak> | which is about the height of a super-chub |
11:32 | <+Tetrajak> | so not too bad |
11:32 | < afny> | I could probably get mine down to 9 by changing the pose |
11:32 | <+Tetrajak> | and Soren has stated that he'll be building frames up to 12 bricks tall for MFZ |
11:32 | < afny> | yeah, I don't think this is too tall by any means |
11:33 | <+Tetrajak> | mhm |
11:34 | <+Tetrajak> | well, we'll see how far I can reduce height on the second draft, sometime this weekend |
11:34 | <+Tetrajak> | at the moment, it's 10:30pm after a long and productive day at work, and I am all kinds of tired |
11:34 | <+Tetrajak> | although happy to chat and discuss lego |
11:35 | <@Ced23Ric> | Superchubs are like 9 bricks. |
11:35 | <@Ced23Ric> | Measured them last night. |
11:36 | <+Tetrajak> | yup |
11:36 | <+Tetrajak> | same height as the Venus |
11:36 | <@Ced23Ric> | I think 10's a good ceiling for regular 'frames. |
11:36 | <@Ced23Ric> | Like, with shoulder mounts and such. |
11:36 | <+Tetrajak> | thinking about height though, I'm not sure if I can reduce the height further without the shoulders interfering with the hips |
11:36 | <+Tetrajak> | at least, with gun arms |
11:36 | <@Ced23Ric> | Yes, you have a tight core. |
11:36 | <+Tetrajak> | with manipulator arms I could probably do it |
11:37 | | Ced|Bed [Ced@Nightstar-3e5503a9.dip.t-dialin.net] has joined #mf0 |
11:37 | < Ced|Bed> | Not if you wanna pose them |
11:37 | < Ced|Bed> | LEgs will interfere. |
11:37 | | Ced|Bed is now known as Ceddobear |
11:37 | | mode/#mf0 [+o Ceddobear] by ChanServ |
11:37 | <@Ceddobear> | Not if you wanna pose them |
11:37 | <@Ceddobear> | Legs will interfere. |
11:38 | < afny> | hm, I replaced the 1x4 old light grey tiles on the Apollo |
11:38 | < afny> | with little articulated yellow cannisters |
11:38 | < afny> | it looks much better now |
11:38 | <+Tetrajak> | pics? |
11:38 | <@Ceddobear> | Kchchch. |
11:38 | < afny> | I'll do a company shot today I think |
11:38 | < afny> | TJ, it takes me like |
11:38 | < afny> | an hour |
11:38 | <@Ceddobear> | Take one of the Cybele, while you're at it. |
11:38 | <+Tetrajak> | O_o |
11:38 | < afny> | to go from taking a picture to showing it to people |
11:39 | < afny> | because my laptop reads my sd card 1-30 times if I'm lucky |
11:39 | <+Tetrajak> | bum |
11:39 | <+Tetrajak> | oh well |
11:39 | <+Tetrajak> | ouch |
11:39 | < afny> | and my PC, which reads it immediately, will not stay powered on |
11:39 | < afny> | or start up |
11:39 | <@Ceddobear> | How DOES your PC read it? |
11:39 | < afny> | Ced, I'm sort of thinking about redoing the Cybele, the Peleus, the Thetis, and the Ares |
11:39 | < afny> | all as these frames |
11:39 | <@Ceddobear> | Integrated card reader? |
11:39 | < afny> | nah, same card reader |
11:39 | < afny> | so the problem is definitely with my mac |
11:39 | < afny> | for fucks sake. |
11:39 | <@Ceddobear> | Ah. Mhmm. |
11:39 | <@Ceddobear> | USB Ports not enough power? |
11:39 | < afny> | is that even a thing? |
11:40 | < afny> | they power my headset and mouse just fine |
11:40 | <@Ceddobear> | Your card reader has a single port, eh? |
11:40 | < afny> | yeah |
11:40 | <@Ceddobear> | Well, take those off. |
11:40 | <+Tetrajak> | accursed computer contraptions! Why are you not reliable for more than 12 months!? |
11:40 | <@Ceddobear> | And try it. |
11:40 | < afny> | but i've tried using a camera as a card reader |
11:40 | < afny> | yeah, I tried that |
11:40 | <@Ceddobear> | Nothing? |
11:40 | <@Ceddobear> | Balls. |
11:40 | <@Ceddobear> | Well. |
11:40 | < afny> | well it didn't seem to improve my odds, anyway |
11:40 | <@Ceddobear> | Can't diagnose shit on a Mac. ^^ |
11:40 | < afny> | yeah :\ |
11:40 | < afny> | me neither. |
11:40 | <+Tetrajak> | man, I need to reformat my HDD, so annoying |
11:40 | | Ced23Ric [Ced@Nightstar-887c8bd7.dip.t-dialin.net] has quit [Ping timeout: 121 seconds] |
11:42 | <+Tetrajak> | actually, I may have just ENOUGH parts for the Venus that I could at least test the connections |
11:42 | <@Ceddobear> | DO IT. |
11:42 | <@Ceddobear> | Also: Install your OS once, make an image. |
11:42 | < afny> | balls and extra balls |
11:42 | < afny> | I don't have enough |
11:42 | < afny> | to remake the four chubs |
11:42 | <@Ceddobear> | Try anyway. You are creative. |
11:42 | <+Tetrajak> | Ced: I will make a mockup of the venus tomorrow |
11:42 | <@Ceddobear> | You have some T pieces, too. :D |
11:42 | <+Tetrajak> | when I have the brains |
11:42 | < afny> | can't be done without plate clips |
11:43 | < afny> | I could do without any other part |
11:43 | < afny> | I'll have to settle for remaking two |
11:43 | < afny> | BUT WHICH TWO |
11:43 | < afny> | oh wait |
11:43 | <+Tetrajak> | Ced: there's an image of the OS on a separate partition on this box already; which is what it came with |
11:43 | < afny> | WAIT |
11:43 | < afny> | there's still a frame I haven't cannibalized |
11:43 | <+Tetrajak> | lololol |
11:43 | <@Ceddobear> | HA! |
11:43 | <@Ceddobear> | EAT IT. |
11:43 | <+Tetrajak> | oh man, parts shortages |
11:43 | <@Ceddobear> | WHich one? |
11:43 | < afny> | the red digitigrade |
11:44 | <@Ceddobear> | TJ: You think it's funny. |
11:44 | < afny> | so I jave four, the tachi gives me four |
11:44 | < afny> | that gives me...three |
11:44 | <+Tetrajak> | Ced: no, I'm all about the parts shortages right now |
11:44 | < afny> | so that's three chubs if I skimp on a back mount for one |
11:44 | <@Ceddobear> | Kev and I had many 'frames die to nurture more. :D |
11:44 | <@Ceddobear> | Kev: Cybele has a diff back. |
11:44 | <+Tetrajak> | I yea, I've been doing that already |
11:44 | < afny> | well when I say that's three chubs if I skimp on a back mount |
11:44 | < afny> | I mean that's three of these new frames |
11:44 | < afny> | to represent the old chubs |
11:45 | < afny> | the cybele needs a ringplate back mount the most because it's sturdiest |
11:45 | < afny> | it's what I used in the Nike Athena |
11:45 | < afny> | but I could skimp on one of the soldier frames maybe |
11:45 | <+Tetrajak> | Ced: I COULD build about 4 of the Enforcer frames of mine, since most of the parts are here, but I'm waiting on one more order so I can build all 8 |
11:45 | <@Ceddobear> | Give it an SSR mont. |
11:45 | <@Ceddobear> | TJ: I know that feel, bro. |
11:46 | < afny> | I've never ordered parts for anything specific before |
11:46 | < afny> | mostly because I was AVOIDING that feel |
11:46 | <+Tetrajak> | As it is, I'll be cannabalising a squad of frames tomorrow just to get the parts to build a Venus prototype |
11:46 | < afny> | instant gratification or bust. |
11:46 | <+Tetrajak> | hahaha |
11:46 | <+Tetrajak> | it's ok, I can wait |
11:47 | <+Tetrajak> | I would feel dissatisfied if I didn't have the full compliment of frames |
11:47 | <+Tetrajak> | except when I am experimenting with frame design |
11:47 | <+Tetrajak> | in all other cases, when I am making a squad, I am making a full squad |
11:49 | <+Tetrajak> | Man, I want to experiment with some Safir's as well |
11:49 | <@Ceddobear> | You guys have no idea how confusing it is to have a user with the name "Gregor Temp". |
11:49 | <+Tetrajak> | no, I don't |
11:49 | <+Tetrajak> | how is it confusing? |
11:50 | <@Ceddobear> | "That is in the temp folder." - "My home?" - "No, temp ... orary files." |
11:50 | <@Ceddobear> | Or the reminder I just got. |
11:50 | <@Ceddobear> | "remove temp privileges Z34" |
11:50 | <@Ceddobear> | *scratches head* |
11:50 | <+Tetrajak> | lol |
11:51 | <@Ceddobear> | Whose temporary privys am I removing? |
11:51 | <+Tetrajak> | man, I see what you mean |
11:51 | <@Ceddobear> | "Temp variables need to be set." - "What now?" |
11:51 | <+Tetrajak> | XD |
11:51 | <+Tetrajak> | Here, Temp, keep my cookies safe |
11:51 | <+Tetrajak> | No, don't eat them |
11:52 | <+Tetrajak> | oh wait, throw away those ones, they're from a bad porno site |
11:54 | < afny> | No, Ced only gets cookies from clean porn sites |
11:54 | < afny> | we established this yesterday. |
11:55 | <+Tetrajak> | lol |
11:55 | <+Tetrajak> | I see |
11:56 | <+Tetrajak> | well, I'm glad Ced gets his from a reputable source |
12:00 | < afny> | awww |
12:00 | < afny> | I realized I can get a bunch more ring clips |
12:00 | < afny> | but I have to kill the weed chub |
12:01 | < afny> | WEED CHUB, we hardly knew yee. |
12:02 | <@Ceddobear> | "Don't delete the Temp folder." - "Why would I ever do that?" - "... well, the user said he wants his account to be flattened." |
12:03 | <+Tetrajak> | confusion abounds! |
12:03 | <+Tetrajak> | anywho, I'm off for the night |
12:04 | <+Tetrajak> | not sure I'll be able to build the prototype Venus tomorrow though, as there's a lot of socialising going on |
12:04 | < afny> | o7 |
12:04 | <+Tetrajak> | night night, or morning, or whatever time of day it is for you all |
12:04 | | Tetrajak [NSwebIRC@Nightstar-5d36f84e.telstraclear.net] has quit [[NS] Quit: ] |
12:04 | < afny> | taking apart chub hands |
12:04 | < afny> | is so painful |
12:05 | < afny> | those rounds do not want to leave their tile clips |
12:23 | <@Ceddobear> | BITE THEM. |
12:23 | <@Ceddobear> | DON'T DO AS I DO. |
12:23 | <@Ceddobear> | DON'T JAM YOUR NAILS INTO YOUR TEETH. |
12:24 | < afny> | biting them fucks up the plastic |
12:24 | <@Ceddobear> | Only if you bite them the wrong way. |
12:24 | < afny> | they look like shit if you ever put them stud in |
12:24 | <@Ceddobear> | You need a careful technique of levereing and turning. |
12:24 | <@Ceddobear> | Smokeytimes. |
12:37 | < afny> | yeah |
12:37 | < afny> | lined up |
12:37 | < afny> | I have to convert those frames to something other than Chubs |
12:37 | < afny> | they just don't mesh |
12:38 | | Dukayn [dcfd2c3c@Nightstar-992d69e3.mibbit.com] has joined #mf0 |
12:45 | <@Ceddobear> | Time to lainate some companysheets! |
12:46 | < Dukayn> | OK, seriously, this guy must be stopped |
12:46 | < Dukayn> | http://www.flickr.com/photos/77023397@N05/7418814076/in/pool-438009@N25 |
12:48 | <@Ceddobear> | What the. |
12:49 | < afny> | yeah :\ |
12:50 | <@Ceddobear> | Issat pT? |
12:51 | <@Ceddobear> | Because it looks like pT. |
12:51 | < afny> | wut |
12:51 | < afny> | oh |
12:51 | < afny> | no |
12:52 | < afny> | it's just that guy who was posting big scale stuff earlier |
12:52 | < afny> | with really old legos |
12:52 | < afny> | HE'S DOING IT AGAIN |
12:52 | < afny> | he definitely doesn't know what MFZ is |
12:52 | <@Ceddobear> | Not at all. |
12:52 | <@Ceddobear> | BRB. |
12:52 | < afny> | he's just confused |
12:52 | < afny> | he is not at all |
12:52 | < afny> | pT |
13:00 | < afny> | down to 26 frames |
13:15 | <@Ceddobear> | Hey, that's 6 short of a 4th company. |
13:20 | < Dukayn> | I HAVE 1 |
13:20 | <@Ceddobear> | 1 COMPANY? |
13:21 | < Dukayn> | 1 frame |
13:21 | < Dukayn> | and it's not even properly built |
13:24 | <@Ceddobear> | I feel you, bro. |
13:25 | <@Ceddobear> | I've been there. |
13:25 | <@Ceddobear> | With no lego. |
13:25 | <@Ceddobear> | Such a sad place to be. |
13:27 | < Dukayn> | It's sadder when you have Lego. |
13:27 | < Dukayn> | Somewhere. |
13:27 | < Dukayn> | FUCK KNOWS WHERE BUT SOMEWHERE |
13:27 | <@Ceddobear> | FIND IT. D: |
13:28 | < Dukayn> | IT'S IN THE POSTAL SYSTEM |
13:28 | < Dukayn> | Kinda hard to find :P |
13:28 | <@Ceddobear> | OH. |
13:28 | <@Ceddobear> | YEAH. |
13:28 | <@Ceddobear> | THAT. |
13:28 | <@Ceddobear> | FUCK. |
13:28 | <@Ceddobear> | THERE IS BLACK AND ORANGE IN THERE. |
13:28 | <@Ceddobear> | AND CLIPS AND T PIECES. |
13:28 | <@Ceddobear> | AND TRAVIS BRICKS. |
13:41 | < Dukayn> | I KNOW |
13:41 | < Dukayn> | Anyway, I'm going to go play some Skyrim. |
13:41 | | Dukayn is now known as Dukayn[AFK] |
13:43 | <@Ceddobear> | SKYRIM WITHOUT A KEYBOARD. |
13:43 | <@Ceddobear> | APPARENTLY, DUKEY USES THE MOUSE AND VOICE COMMANDS. |
13:44 | < afny> | is this true |
13:44 | < afny> | IS THIS TRUE |
13:44 | <@Ceddobear> | "Computer, dragon scream, Aaaaaaaaah" |
13:44 | <@Ceddobear> | "Computer, inventory, massive cucumber, eat." |
13:44 | <@Ceddobear> | "Computer, crafting, training doll, make." |
13:45 | < afny> | computer, console, spawn underscore cheesewedge zero zero 2 times three hundred |
13:46 | < afny> | okay, I need a slightly more humanoid |
13:46 | < afny> | but still greebly zizyesque base |
13:46 | < afny> | for these new frames |
13:46 | | Dukayn[AFK] is now known as Dukayn[SkyrimWithAKeyboard] |
13:47 | < afny> | A LIKELY STORY |
13:47 | <@Ceddobear> | SHARE MORE TO US, DUKEY. |
13:53 | < afny> | I think I'm gonna mock this one up as a plain frame |
13:53 | < afny> | before I do anything fancy |
14:05 | <@Ceddobear> | Well, make the base and see what you can greeble it up to. |
14:09 | | mode/#mf0 [+vv afny Dukayn[SkyrimWithAKeyboard]] by Ceddobear |
14:11 | <+afny> | I've got a base but I'm not sure if I like the outline |
14:13 | <@Ceddobear> | I would say, take a snapshot. |
14:13 | <@Ceddobear> | Wait, you have a Macbook, eh? |
14:18 | <+afny> | yeah I'll do that in a sec |
14:18 | <+afny> | it's back heavy right now |
14:20 | <@Ceddobear> | Does your Macbook have a webcam? |
14:23 | <+afny> | yeah |
14:23 | <+afny> | i've done that before but it's like |
14:23 | <+afny> | hard to see any detail |
14:25 | <+afny> | https://dl.dropbox.com/u/84803929/Photo%20on%202012-06-22%20at%2009.25.jpg |
14:26 | <+afny> | https://dl.dropbox.com/u/84803929/Photo%20on%202012-06-22%20at%2009.25%20%232.jp g |
14:26 | <+afny> | I think it looks too angry |
14:26 | <+afny> | and I'm not sold on the arms |
14:28 | <+afny> | hm, I took the spacer plates out of the chest |
14:28 | <+afny> | so it's 2p thinner now between the arms |
14:28 | <+afny> | that's a little better |
14:29 | <+afny> | by the way, this is for the peleus/ares/thetis |
14:30 | <+afny> | gonna do something different for the cybele |
14:32 | <@Ceddobear> | The arms ... mhmm. |
14:32 | <@Ceddobear> | Make them longer. |
14:32 | <@Ceddobear> | 1x2 tile at the end, line up the clip plate so it becomes a 1x3 arm, 1x2 plate on the other side. |
14:33 | <+afny> | well I can make them longer but I can't do it like that |
14:33 | <+afny> | I never like to put anything on the stud adjacent to the clip plate because you lose a point of rotation |
14:36 | <+afny> | hm |
14:37 | <+afny> | I want to just not use hinge plates at all for the arms but I can't figure out a way to do travis shoulders |
14:37 | <+afny> | without half pins to reverse back into hands |
14:37 | <+afny> | gotta mess around |
14:37 | <+afny> | I actually can use two travis per frame with these guys because I can take them out of the chubs that came before |
14:39 | <+afny> | hm |
14:39 | <+afny> | I might be a genius. |
14:39 | <+afny> | although this takes a lot of bricks |
14:41 | <+afny> | nope. |
14:41 | <+afny> | I'm dumb. |
14:42 | <@Ceddobear> | Why? D: |
14:42 | <+afny> | thought I had a brilliant arm |
14:42 | <+afny> | it would work if the connection of tap handle into headlight open stud |
14:42 | <+afny> | wasn't so flimsy |
14:42 | <@Ceddobear> | Bite it. |
14:42 | <@Ceddobear> | Bite the open stud. Ease it back up with a T piece. |
14:42 | <@Ceddobear> | Then put the tap in. |
14:43 | <@Ceddobear> | That's how I got all my Superchub arms to hold. |
14:44 | <+afny> | heh |
14:44 | <+afny> | I used wrench bushings |
14:44 | <+afny> | but nah, I won't DO IT |
14:45 | <+afny> | got a new plan |
14:45 | <+afny> | it's better |
14:45 | <+afny> | maybe |
14:45 | <+afny> | i'll demo in a sec |
14:46 | <@Ceddobear> | You could use open stud rounds. |
14:47 | <@Ceddobear> | Or technic bushings. |
14:48 | <+afny> | https://dl.dropbox.com/u/84803929/Photo%20on%202012-06-22%20at%2009.47.jpg |
14:48 | <+afny> | https://dl.dropbox.com/u/84803929/Photo%20on%202012-06-22%20at%2009.47%20%232.jp g |
14:48 | <+afny> | open stud rounds don't give me two angles |
14:48 | <+afny> | technic bushings might somehow work |
14:49 | <+afny> | so that's two headlights |
14:49 | <+afny> | two tile clips |
14:49 | <+afny> | a round |
14:49 | <+afny> | a tap |
14:49 | <+afny> | and a travis |
14:49 | <+afny> | the default angle is a right angle instead of a straight line |
14:49 | <+afny> | and it can't actually MAKE a straight line, but it does have some elbow artic |
14:49 | <@Ceddobear> | You know what he looks like? |
14:50 | <@Ceddobear> | Nonconsentual Brokeback Mountain, the morning after. |
14:50 | | Soren is now known as Soren|away |
14:51 | <+afny> | heh |
14:51 | <+afny> | it's because of the knees |
14:51 | <+afny> | he's a samurai okay |
14:51 | <@Ceddobear> | He walks bowlegged. |
14:51 | <@Ceddobear> | Can you put those feet outwards? |
14:52 | <+afny> | yeah |
14:52 | <+afny> | t |
14:52 | <+afny> | +hose legs are EXTREMELY poseable |
14:53 | <+afny> | agh |
14:53 | <+afny> | sadly the arms look much better with just a normal wrist |
14:54 | <+afny> | but that either means I need half pins |
14:54 | <+afny> | or something |
14:54 | <+afny> | to get a reversal |
14:54 | <+afny> | do I have eight half pins |
14:54 | <@Ceddobear> | Loaded questions. |
14:54 | <@Ceddobear> | I sent you some. |
14:56 | <+afny> | well I have more than 8 half pins |
14:56 | <+afny> | I meant |
14:56 | <+afny> | do I have half pins not in use |
14:57 | <+afny> | hrgm |
14:57 | <+afny> | there are two on those BITS |
14:57 | <+afny> | I'm not sure how I feel about those bits anyway |
14:57 | <+afny> | I do want to use drone attackers for the cybele still |
14:57 | <+afny> | but big ass gundam bits |
14:57 | <+afny> | maybe not? |
14:58 | <@Ceddobear> | I'll head home. Be back in a few. |
14:58 | <+afny> | o7 |
14:58 | <@Ceddobear> | o7 |
14:58 | <+afny> | it's a moot point anyway |
14:58 | <+afny> | balls |
14:58 | <+afny> | c |
14:58 | <+afny> | an't put a halfpin |
14:58 | <+afny> | in a headlight |
14:58 | <@Ceddobear> | True. |
14:58 | <+afny> | because of the recess |
14:58 | <@Ceddobear> | Yeah. |
14:58 | <+afny> | back to the drawing board |
14:58 | <@Ceddobear> | Lampholders? |
14:58 | <@Ceddobear> | CUT LAMPHOLDERS. |
14:59 | <+afny> | even IF |
14:59 | <+afny> | I had spares |
14:59 | <+afny> | which I don't |
14:59 | <+afny> | I would not |
14:59 | <+afny> | all the lampholders left are going to the cores of the frames |
14:59 | <+afny> | 4 each |
14:59 | <@Ceddobear> | They work wonders, man. :) |
14:59 | <+afny> | it's CHEEEATING. |
14:59 | <@Ceddobear> | Just get a buttload of those. |
14:59 | <@Ceddobear> | And make a few. |
14:59 | <@Ceddobear> | I have ... 4. |
14:59 | <@Ceddobear> | Sometimes they are just what you need. |
14:59 | <@Ceddobear> | ANYWAY. |
14:59 | <@Ceddobear> | I'mm outta here. |
15:02 | | Ced23Ric [Ced@Nightstar-3e5503a9.dip.t-dialin.net] has joined #mf0 |
15:03 | <+afny> | I could just use lampholders with the plate, I don't mind |
15:03 | <+afny> | but I don't have enough |
15:03 | <+afny> | hrhrhr |
15:03 | <+afny> | I could use.... |
15:03 | <+afny> | just a brick, I suppose |
15:03 | <+afny> | maybe I can make up for the lack of greebles elsewhere |
15:04 | | Ceddobear [Ced@Nightstar-3e5503a9.dip.t-dialin.net] has quit [Ping timeout: 121 seconds] |
15:06 | | Ced23Ric [Ced@Nightstar-3e5503a9.dip.t-dialin.net] has quit [Ping timeout: 121 seconds] |
15:22 | | MittenNinja [MittenNinja@Nightstar-2c8b25e0.tmodns.net] has joined #mf0 |
15:22 | | mode/#mf0 [+v MittenNinja] by ChanServ |
15:22 | <+MittenNinja> | Heya |
15:24 | <+afny> | o/ |
15:27 | <+MittenNinja> | Dude afny. Youre on a roll with those frames |
15:28 | <+MittenNinja> | Which zizy are they based off? |
15:28 | <+afny> | the Aphrodite is based pretty heavily on the SIS |
15:28 | <+afny> | and the others are based loosely on the AFI |
15:28 | <+afny> | I'm doing more now |
15:29 | <+afny> | i'm redoing the four Chubs in that company in a more zizyesque humanoid style |
15:30 | <+MittenNinja> | I don't think I'm familiar with the sis |
15:31 | <+MittenNinja> | Can't wait to see those Chubs though |
15:32 | <+afny> | http://www.brickshelf.com/cgi-bin/gallery.cgi?i=907877 |
15:32 | <+afny> | the cannon was more or less copied exactly until I changed the casing |
15:33 | <+afny> | the others are based on this: http://www.brickshelf.com/cgi-bin/gallery.cgi?i=907843 |
15:33 | <+MittenNinja> | Nice. |
15:34 | <+MittenNinja> | I'm goog to have to order some of those hinge plates and experiment with his stuff a bit. |
15:34 | <+afny> | to be honest I don't see them as an integral part |
15:34 | <+MittenNinja> | I think I have like two |
15:34 | <+afny> | the chubs I'm doing are still very zizy and they don't use any |
15:34 | <+afny> | it's the ring plate based center and heavy use of bar plates |
15:34 | <+afny> | that give it the style |
15:34 | <+MittenNinja> | I can see that. |
15:35 | <+MittenNinja> | I think the thing that kept me from using his stuff was the lack of articulation rotating left and right |
15:35 | <+MittenNinja> | I like articulation |
15:36 | <+afny> | his frames are super articulatey, it's just mostly based on plate and stud rotations |
15:36 | <+MittenNinja> | I'm sure I can cook something up that will work though. |
15:36 | <+MittenNinja> | Yeah |
15:36 | <+MittenNinja> | They are very articulate |
15:36 | <+afny> | all his open studs are certainly different from the "canonical" designs, but they're surprisingly easy to bring more in line with current trendy frames |
15:36 | <+afny> | once you add taps and 5way bricks into the mix |
15:37 | <+afny> | things get crazy. |
15:37 | <+MittenNinja> | It's definitely something I'm going to have to fiddle with |
15:41 | <+MittenNinja> | I just got another 20 Travis bricks too |
15:41 | <+afny> | after cannibalizing these cubs, I'm actually going to net some |
15:41 | <+MittenNinja> | Nice |
15:41 | <+afny> | chubs* |
15:42 | <+afny> | none of the frames I made in the last two days use any |
15:42 | <+afny> | and these new ones only use two |
15:42 | <+MittenNinja> | I netted a bunch after killing my two nagas |
15:42 | <+MittenNinja> | Nice |
15:43 | <+MittenNinja> | My assault Chubs use 7 |
15:43 | <+MittenNinja> | But that could easily drop to five |
15:43 | <+MittenNinja> | I just don't have any black 1x1s with two studs |
15:47 | <+afny> | yet again |
15:47 | <+afny> | I'm going to end up with more frames |
15:47 | <+afny> | than can fit in one company |
15:48 | <+afny> | but not enough to split them into two |
15:48 | <+afny> | but I'm only over by ONE this time |
15:48 | <+afny> | that's a record. |
15:49 | | Ced23Ric [Ced@Nightstar-b696fb1c.adsl.alicedsl.de] has joined #mf0 |
15:49 | | mode/#mf0 [+o Ced23Ric] by ChanServ |
15:49 | <@Ced23Ric> | Backsies. |
15:50 | <+afny> | alo |
15:50 | | Deathzero [NSwebIRC@Nightstar-5d46be7b.iplsin.sbcglobal.net] has joined #mf0 |
15:50 | <+afny> | I cracked the arms |
15:50 | < Deathzero> | mornin folks. |
15:50 | <+afny> | but I'm going to wait until I have all four done to take pics |
15:50 | <+afny> | working on a good ssr mount right now |
15:50 | <@Ced23Ric> | Heya DZ. |
15:50 | <@Ced23Ric> | Whatchu got, Kev? |
15:50 | <+afny> | I just went with a halfpin in a 1x1 brick |
15:50 | <+afny> | for the forearm |
15:50 | <+afny> | it's not as not greebled as I thought it would be |
15:51 | <+afny> | I kind of made up for it elsewhere |
15:51 | <+MittenNinja> | Yeah, ssr mounts can be tricky |
15:52 | <+MittenNinja> | I used taps shoved into round 1x1s for the assault Chubs |
15:52 | <@Ced23Ric> | It's probably the one thing I never stressed about. :D |
15:52 | <+MittenNinja> | Gives them some articulation |
15:52 | <+afny> | I like them to look good |
15:52 | <+MittenNinja> | Me too |
15:52 | < Deathzero> | Found perfect mount for my version of LFoW's meltabomb last night :D |
15:52 | <+afny> | these frames don't have shoulder mounts that aren't attached to the actual shoulder so I need to get creative |
15:52 | | * Ced23Ric uses some greebled box with a visible rocket. |
15:53 | <+afny> | I'm not a fan of visible rockets |
15:54 | <+afny> | well |
15:54 | <+afny> | it's not that, really |
15:54 | <+afny> | I just prefer CLUSTERS of rockets |
15:54 | <+MittenNinja> | I actually put together a pretty slick ssr prototype the other day |
15:54 | <+afny> | and at this scale, a small launcher with a tile makes more sense as a cluster |
15:54 | <+afny> | than an actual brickbuilt cluster. |
15:54 | <+MittenNinja> | It's got a folding door over the rocket barrel |
15:55 | < Deathzero> | o_O |
15:55 | < Deathzero> | I wanna see that |
15:55 | <+MittenNinja> | I'll grab a picture of it when I get home. |
15:58 | < Deathzero> | coolies. |
15:59 | <+MittenNinja> | It's only 1p thicker than Sorens standard double headlight ssr |
16:00 | <+afny> | this is tough without soldier mounts |
16:00 | <+afny> | I always find X/Y/G/B is the hardest to build |
16:01 | <+afny> | have to represent the widest spread of systems with the least amount of things that can be handheld |
16:02 | <+MittenNinja> | Actually, I find that the easiest |
16:02 | <@Ced23Ric> | Mittens: I got the stickers now, and the Travis bricks for Randy. |
16:02 | <@Ced23Ric> | I'mma do a mail run tomorrow. |
16:02 | <@Ced23Ric> | Got 12 1x2 wedges, too. |
16:02 | <+MittenNinja> | Finding ways to create.double systems and half half break off.cleanly and.still look good is more difficult |
16:02 | <@Ced23Ric> | And 8 1x4 tiles. |
16:02 | <+MittenNinja> | Nice |
16:02 | <+afny> | I've got lots of tricks to do that |
16:02 | <@Ced23Ric> | That should bosst you for a bit. :) |
16:02 | <+MittenNinja> | Thanks.Ceddo |
16:03 | <+afny> | but I like stuff to be substantial even if it's just a single system |
16:03 | <+afny> | so I don't like using scopes as Y, for example |
16:03 | <@Ced23Ric> | Same. |
16:03 | <@Ced23Ric> | Honestly, when we play, we just peel off seemingly random things. |
16:04 | <@Ced23Ric> | If it's not the weapon, we grab whatever. |
16:04 | <+MittenNinja> | I understand that |
16:04 | <+afny> | I don't |
16:05 | <+afny> | I don't even get what you're SAYING. |
16:05 | <@Ced23Ric> | S |
16:05 | <@Ced23Ric> | What. |
16:05 | <+MittenNinja> | I understand you afny |
16:05 | <+afny> | you just rip off random bits? |
16:05 | <+afny> | how do you |
16:05 | <+afny> | oh |
16:05 | <+MittenNinja> | About the scopes n shit |
16:05 | <+afny> | Ced: how do you know what they have left? |
16:05 | <@Ced23Ric> | Yeah. |
16:05 | <@Ced23Ric> | We track damage on a sheet..? |
16:05 | <+afny> | oh |
16:05 | <@Ced23Ric> | I made those company sheets for a damn reason. |
16:05 | <+afny> | I figured you didn't use those for personal play |
16:05 | <+afny> | I dunno why |
16:06 | <+MittenNinja> | They're nice. But I wouldn't use them for me |
16:06 | <@Ced23Ric> | Damage bits are just for difficult terrain. |
16:06 | <+afny> | I'd definitely use them for a demo but once I got the hang of a game, I probably wouldn't |
16:06 | <@Ced23Ric> | You play a game. |
16:06 | <+MittenNinja> | Same here afny |
16:06 | <@Ced23Ric> | Then tell me you have full overview over a dozen++ 'frames. |
16:06 | <+afny> | well I could tell by looking at the frame |
16:06 | <+MittenNinja> | Yeah |
16:06 | <+afny> | it's not as organized as a sheet, for sure |
16:06 | <+afny> | but all I have to do is look at the frame |
16:07 | <@Ced23Ric> | Your 'frames? Sure! |
--- Log closed Fri Jun 22 16:12:37 2012 |
--- Log opened Fri Jun 22 16:12:41 2012 |
16:12 | | TheShadow [theshadow@Nightstar-3762b576.co.uk] has joined #mf0 |
16:12 | | Irssi: #mf0: Total of 11 nicks [5 ops, 0 halfops, 4 voices, 2 normal] |
16:12 | | mode/#mf0 [+o TheShadow] by ChanServ |
16:12 | <+MittenNinja> | I figure if people want a sheet they will find it or make one |
16:13 | <+MittenNinja> | If they don't but still want one ill point them to yours :) |
16:13 | | Irssi: Join to #mf0 was synced in 56 secs |
16:13 | <+afny> | really it depends on how you play the game |
16:13 | <+afny> | if you want to get tactical and take it extremely seriously |
16:13 | <+afny> | Ced has a valid point, the sheets will make everything SO much easier |
16:13 | <@Ced23Ric> | See, I'll just have 5 with me. |
16:13 | <@Ced23Ric> | Be prepared. |
16:13 | <+afny> | if you're just playing a really casual game |
16:13 | <@Ced23Ric> | And make sure they have a good time. |
16:14 | <+afny> | no need for the sheets |
16:14 | <@Ced23Ric> | They are the great equalizer. :D |
16:14 | <+afny> | but honestly if they're laminated, it doesn't really add any extra complications to make off a system |
16:14 | <+MittenNinja> | I plan on playing pretty casual for the time being |
16:14 | <+afny> | after you pop it off the frame |
16:14 | <@Ced23Ric> | You're the veteran, Greg. |
16:14 | <+MittenNinja> | I know that |
16:14 | <@Ced23Ric> | Be the cool guy who has everything covered. ^^ |
16:14 | <+MittenNinja> | Lol |
16:14 | <@Ced23Ric> | It really don't hurt you to have 5 sheets at the ready. |
16:15 | <@Ced23Ric> | Is what I am saying. |
16:15 | <@Ced23Ric> | It takes a wee bit effort once, and is there forever. |
16:15 | <+MittenNinja> | I hear ya |
16:15 | <@Ced23Ric> | I got mine done up today. |
16:15 | <@Ced23Ric> | Before, I would fill PAGES in my notebook. |
16:15 | <+afny> | urghh...huge rifle, huge jetpack |
16:15 | <+afny> | how do I fit G and B |
16:15 | <+afny> | er...Y and B |
16:15 | <@Ced23Ric> | B: ECM pod |
16:15 | <@Ced23Ric> | Y: Sensor vanes. |
16:15 | <+MittenNinja> | At this point its just not very high on my priority list |
16:16 | <@Ced23Ric> | Well, I am STILL preping for my demo games, lol. |
16:16 | <+MittenNinja> | Heelies!! |
16:16 | <@Ced23Ric> | Wheel heels are nice Gs. |
16:16 | <@Ced23Ric> | Wanna know the Gs of my Superchubs? |
16:16 | <@Ced23Ric> | Fucking nothing, that's what. |
16:17 | <@Ced23Ric> | I take off the dished of the legs. Damaged motivators. |
16:17 | < Deathzero> | ha. |
16:17 | <@Ced23Ric> | *dishes |
16:17 | <@Ced23Ric> | The B? |
16:17 | <@Ced23Ric> | Take off the chestplate. |
16:17 | <+MittenNinja> | The Gs on my fat snakes are just the big.feet |
16:17 | <@Ced23Ric> | The Y? take out the antenna in the cockpit. |
16:17 | <@Ced23Ric> | The DF? He has a GUN. EASY MODE. |
16:17 | <+afny> | nah, like |
16:17 | <@Ced23Ric> | And SSRs, I can take off, because I have visible missles. |
16:17 | <+afny> | the G is the big deal |
16:18 | <+afny> | and you just skip it |
16:18 | <+afny> | that's why you have so much room |
16:18 | <@Ced23Ric> | What's the big deal? |
16:18 | <@Ced23Ric> | These Superchubs have a high mobility package. |
16:18 | <+afny> | it takes up a lot of space |
16:18 | <+afny> | for me |
16:18 | <+afny> | usually |
16:18 | <@Ced23Ric> | You make it take up a lot of space. |
16:18 | <+afny> | it either means pinning something to the legs |
16:18 | <+afny> | or to the back |
16:18 | <+afny> | well, yeah, but you make it take up no space at all |
16:18 | <+afny> | so you COULDN'T even field that frame without a sheet |
16:19 | <@Ced23Ric> | Why not? |
16:19 | <@Ced23Ric> | That's my other point. |
16:19 | <+afny> | no physical representation |
16:19 | < Deathzero> | I like jump pack's for G. |
16:19 | <@Ced23Ric> | Your G is a jet thruster array. |
16:19 | <@Ced23Ric> | My G is a inverted binoc. |
16:19 | <@Ced23Ric> | Who's right, who's wrong? |
16:19 | < Deathzero> | everyone :D |
16:19 | <@Ced23Ric> | BOOM COMPANY SHEET. |
16:19 | <+MittenNinja> | Jump packs are one of my next endevours |
16:19 | <+afny> | no one, I've used both of those |
16:19 | <+afny> | but inverted binocs |
16:19 | <+afny> | are a physical representation |
16:19 | <+afny> | that's fine |
16:19 | <@Ced23Ric> | And high mobility is not physical how? |
16:19 | <+afny> | that's not the same as "fucking nothing" |
16:20 | <+afny> | well because there's nothing you can break off the frame |
16:20 | <+afny> | if there is, then you're cool |
16:20 | <@Ced23Ric> | But of course. |
16:20 | <+afny> | if you have a grille to represent it |
16:20 | <+afny> | or whatever |
16:20 | <+afny> | then it's fine |
16:21 | <@Ced23Ric> | What's wrong with the dishes? |
16:22 | <+afny> | nothing |
16:22 | <@Ced23Ric> | See, my point is ... |
16:22 | < Deathzero> | I had thought about using the same method as Ced, counting the high mobility as a G, but my plan for damage with that was to just break off the lower half of the chub, let him sit on his arms/torso. |
16:22 | <+afny> | I don't know what you got from what I said, but what I was arguing was that you need SOMETHING to physically represent your system on your frame |
16:22 | <@Ced23Ric> | ... those are better legs than a normal Chub has. |
16:22 | <+afny> | it doesn't matter if its one tiny part |
16:22 | <+afny> | it just has to bephysical |
16:22 | <@Ced23Ric> | And those legs give him more agility. |
16:22 | <+afny> | and you need to be able to break it off (relatively easily) |
16:22 | <+afny> | yeah, I get what you're saying |
16:22 | <@Ced23Ric> | Now, if it gets damaged, I damage the leg. |
16:22 | <+afny> | but you need a pop that breaks off to represent that |
16:22 | <+afny> | er...pretend |
16:23 | <@Ced23Ric> | I can break off multiple parts. |
16:23 | <+afny> | that last sentence |
16:23 | <+afny> | made ANY sort of sense |
16:23 | <+afny> | yeah, then that's fine |
16:23 | <+afny> | if you visually damage the legs |
16:23 | <@Ced23Ric> | dishes, the knee guard, I can damage the feet. |
16:23 | <+afny> | we've got no disagreement |
16:23 | <@Ced23Ric> | I do. |
16:23 | <+afny> | BUT WHAT ABOUT |
16:23 | <+afny> | I'm doing that exact same thing |
16:23 | <+afny> | for these frames |
16:23 | <+afny> | except it's a B and not a G |
16:23 | <@Ced23Ric> | I peel of chest plates. |
16:23 | <+afny> | for W? |
16:24 | <+MittenNinja> | For B |
16:24 | <+afny> | oh |
16:24 | <+MittenNinja> | Arms and legs.come off for W |
16:24 | <@Ced23Ric> | By "random bits" I really just meant that we take of things that are "there". Like the dishes. We do show damage. But we don't always go "AND NOW, BRICK #27 to #31." |
16:24 | <+afny> | LEGS?! |
16:24 | <+MittenNinja> | Yeah |
16:24 | <@Ced23Ric> | Well, if a 'frame is 1W left, we take off the lower body. |
16:24 | <+afny> | Lt. Dan can still fight |
16:24 | <+afny> | w |
16:24 | <+afny> | ith no legs |
16:24 | <@Ced23Ric> | We call a 1W 'frame "a head". |
16:24 | <+MittenNinja> | Take a look through the pics from the con |
16:25 | <+MittenNinja> | No arms |
16:25 | <@Ced23Ric> | "The head is still defending the station." |
16:25 | <+MittenNinja> | Standing on one leg |
16:25 | <@Ced23Ric> | "The head hobbles across the battlefield and bites your 'frame." |
16:25 | <+MittenNinja> | Down to 1W |
16:25 | < Deathzero> | lmao @ lt dan. |
16:25 | < Deathzero> | its just a flesh wound! now come back here so I can bite your kneecaps off! |
16:25 | <@Ced23Ric> | I had several 'frames become invincible at 1W. |
16:26 | <@Ced23Ric> | So ... there's some merit to the Lt. Dan comparison. |
16:27 | <+afny> | that's why I'd keep the real crucial damage minimal until 0W |
16:27 | <@Ced23Ric> | No. |
16:27 | <+afny> | I'd rip off an arm for a frame down to 1W, but I'd leave it mobile |
16:27 | <@Ced23Ric> | 1W is BUST. |
16:27 | <+afny> | it can still move |
16:27 | <@Ced23Ric> | At 1W, we smash it. |
16:27 | <@Ced23Ric> | Err, 0W. |
16:27 | <+afny> | yeah |
16:28 | <@Ced23Ric> | Or shoot it wit ha Nerf gun. |
16:28 | <+afny> | agreed |
16:28 | <+afny> | but at 1W, it can still kill something |
16:28 | <+afny> | or run away |
16:28 | <+afny> | just not at the same time |
16:28 | <@Ced23Ric> | Yeah it can. |
16:28 | <@Ced23Ric> | Free d8G, baby. |
16:28 | <+afny> | oh, true |
16:28 | <+afny> | well there you go |
16:28 | <+afny> | i'm not going to give a frame with dg8 |
16:28 | <+afny> | no legs. |
16:29 | < Deathzero> | lmao, I can't shoot my frames with my nerf guns. |
16:29 | <@Ced23Ric> | You should really play some games, man. |
16:29 | < Deathzero> | I'd be looking for the peices for days. |
16:29 | <@Ced23Ric> | Deathzero: Modded? |
16:29 | < Deathzero> | totally |
16:29 | <@Ced23Ric> | Very good. |
16:29 | < Deathzero> | brass pvc sealed breach on my longshot. |
16:29 | <@Ced23Ric> | ARs out, stronger spring, sealed breech, selfmade darts? |
16:29 | <@Ced23Ric> | Aww yeah. |
16:29 | < Deathzero> | using half an AR-15 stock spring for power. |
16:30 | < Deathzero> | :D |
16:30 | <@Ced23Ric> | Bahaha. |
16:30 | <@Ced23Ric> | Military Grade NERF! |
16:30 | <@Ced23Ric> | Nah, we're using the XR Vortex. |
16:30 | <@Ced23Ric> | Those XR discs are just about right. |
16:30 | <@Ced23Ric> | Stock, of course. |
16:30 | < Deathzero> | hits 70 ft or so pretty accurately, 100ft inaccurate. |
16:30 | <@Ced23Ric> | Smashes a 'frame into bits. |
16:30 | <@Ced23Ric> | And sates Danni's thirst for bloody murder. |
16:30 | < Deathzero> | lol, disk shooters. |
16:31 | <@Ced23Ric> | Those things are cool, dude! |
16:31 | < Deathzero> | I've not gotten to take one apart and see about messin with em yet. |
16:31 | <@Ced23Ric> | I mean, not for Nerf Wars. |
16:31 | <@Ced23Ric> | But for LARPs, for example. |
16:31 | <@Ced23Ric> | Fallout LARPs, esp. |
16:31 | <@Ced23Ric> | Like, the Vortex has a great shape to be brushed and painted. |
16:32 | < Deathzero> | only larping I ever do is Vampire. |
16:32 | <@Ced23Ric> | Ha! |
16:32 | <@Ced23Ric> | I could never. |
16:32 | <@Ced23Ric> | I mean, I attended Conquest of Mythodea, and some smaller LARPs here. But Vampire? |
16:33 | <@Ced23Ric> | (CoM is a 3000 - 4000 people Con over ~4 days, annually held, by the way.) |
--- Log closed Fri Jun 22 16:39:07 2012 |
--- Log opened Fri Jun 22 16:39:15 2012 |
16:39 | | TheShadow [theshadow@Nightstar-3762b576.co.uk] has joined #mf0 |
16:39 | | Irssi: #mf0: Total of 11 nicks [5 ops, 0 halfops, 4 voices, 2 normal] |
16:39 | | mode/#mf0 [+o TheShadow] by ChanServ |
16:39 | < Deathzero> | I only play 40k with my friends, I've got one that its just hillarious watching him go off and scream at his Imperial Guard during a game. |
16:39 | <@Ced23Ric> | Too many neckbeards and rules lawyers rubbing on out over discovering the latest Matt Ward cheese. |
16:40 | <+afny> | it's a weird analogy, but I love MFZ because it's a F2P wargame |
16:40 | | Irssi: Join to #mf0 was synced in 59 secs |
16:40 | <+afny> | in the GOOD sense of F2P, not the bad. |
16:40 | <+afny> | Free/low cost barrier, and the more money you spend |
16:40 | <+afny> | the better your shit looks |
16:40 | <+afny> | but you don't get any better at the game |
16:40 | <@Ced23Ric> | It's a weird analogy, but you just made my brain twitch. |
16:40 | <@Ced23Ric> | But then I got it. |
16:40 | <+MittenNinja> | I like.it because it eliminates the rules lawyering and maintains a deep, fun, and balanced experience |
16:41 | <@Ced23Ric> | I'm not used to you making so much sense. |
16:41 | <@Ced23Ric> | Maybe I should take a nap. |
16:41 | <@Ced23Ric> | Yeah, I'll do that. |
16:41 | | Ced23Ric is now known as Ced|Nap |
16:41 | < Deathzero> | I'm loving it cause it gives me a use for my lego's other than just lookin nifty. |
16:41 | < Deathzero> | later Ced. |
16:42 | <+afny> | o/ |
16:43 | <+MittenNinja> | But yeah, ultimately the guys with frames made out of color coded 2x4 bricks stacked on top of each other has just as good of a chance to win as the guy who made his company out of custom chromed grand nagas. |
16:44 | < Deathzero> | thats one of the things I like. |
16:44 | <+MittenNinja> | Absolutely |
16:45 | < Deathzero> | I've been teaching a buddy of mine and his kids how to play. Mine and his frames both look pretty good, the kids frames look like crap, but they still work just fine. |
16:45 | <+MittenNinja> | It let's the people that care about aesthetics get really serious about it |
16:45 | <+MittenNinja> | And the prions that care about playing get.really serious about it |
16:45 | <+afny> | and for kids, honestly |
16:45 | <+MittenNinja> | And they aren't mutually exclusive |
16:45 | <+afny> | they'll be WAY more invested |
16:45 | <+afny> | if they can make their own frames |
16:45 | <+afny> | they won't care that it looks like shit |
16:45 | <+MittenNinja> | Absolutely |
16:45 | < Deathzero> | yep. |
16:46 | <+MittenNinja> | I'm a pretty hardcore gamer when it comes to stuff like this. |
16:46 | <+MittenNinja> | I dig into tactics and strata |
16:46 | <+MittenNinja> | And I like making my guys look badass |
16:47 | <+MittenNinja> | I power gamed the shit out of 3e dnd |
16:47 | < Deathzero> | I totally powergame d&d. |
16:47 | < Deathzero> | one of my favorite games I played in, I got up to 42nd lvl, the party was going around replacing diety's n shit. |
16:47 | <+MittenNinja> | After awhile though the "win everything in one turn" type stuff gets old |
16:48 | <+MittenNinja> | Then you just powergame for style. |
16:48 | <+MittenNinja> | I had a guy that literally created save points |
16:48 | < Deathzero> | true, when your AC is 105, and you hit starting at an 80, theres not a whole lot that can provide a challenge. |
16:49 | <+MittenNinja> | "PhD so he wasn't the secret baddy? Let's go back to yesterday and try again." |
16:49 | <+MittenNinja> | *oh |
16:49 | < Deathzero> | nice. |
16:50 | < Deathzero> | http://www.flickr.com/photos/deathzero/7420287398/ meltabomb! :D |
16:50 | <+MittenNinja> | Nice |
16:51 | < Deathzero> | my version of LFoW's |
16:51 | <+afny> | I could rant about the d20 system again right now, and about how games should be robust against people trying to break the system |
16:51 | <+afny> | but I won't. |
16:51 | <+afny> | I WON'T. |
16:51 | < Deathzero> | his was a bit large for my taste. |
16:51 | < Deathzero> | >_> I don't break the d20 system. |
16:51 | < Deathzero> | I mold it, to my own desires. |
16:52 | <+MittenNinja> | Any system like that is about mutual agreement by the group using them |
16:53 | <+MittenNinja> | Either everyone.powergames the shit out of it |
16:53 | <+MittenNinja> | Or no one does |
16:53 | <+MittenNinja> | And its still balanced and.fun |
16:53 | <+MittenNinja> | Plus if.you have a good DM it doesn't matter |
16:53 | < Deathzero> | yea, most of the people I play with are powergamers, and our DM can usually still provide a challenge. |
16:54 | <+MittenNinja> | I played an epic gestalt campaign once |
16:55 | < Deathzero> | same. |
16:55 | < Deathzero> | I love the gestalt system. |
16:55 | <+MittenNinja> | It got ridiculous. |
16:55 | < Deathzero> | always does. |
16:55 | <+MittenNinja> | But our dm was awesome and made sure we.knew we weren't invincible |
16:55 | < Deathzero> | same here. |
16:56 | <+MittenNinja> | and he did it without pulling the old "because I'm the dms and I said so" card |
16:56 | <+MittenNinja> | Which I have mad.respect.for |
16:56 | < Deathzero> | best gm's always do, its a lazy gm that pulls that card. |
16:56 | < Deathzero> | gm/dm, whatever. |
16:56 | < Deathzero> | same diff. |
16:57 | < Deathzero> | My DM took one of our games and wrote it into a book. |
16:57 | < Deathzero> | even got it published. |
16:57 | < Deathzero> | The Silentstep Chronicles |
17:00 | <+afny> | goin to lunch |
17:00 | <+afny> | o/ |
17:00 | | afny is now known as afny|away |
17:01 | < Deathzero> | omnomnom |
17:01 | < Deathzero> | o7 |
17:04 | <+MittenNinja> | Cool. |
17:04 | <+MittenNinja> | I'll have to check it out |
17:06 | < Deathzero> | was supposed to be a like 6 book series, she stopped writing halfway into the second book. lol. |
17:11 | <+MittenNinja> | Lol |
17:14 | | Dukayn[SkyrimWithAKeyboard] [dcfd2c3c@Nightstar-992d69e3.mibbit.com] has quit [[NS] Quit: http://www.mibbit.com ajax IRC Client] |
17:16 | < Deathzero> | argh, finding pricin info on the Gencon site is a pain. |
17:18 | < Deathzero> | ah, founds it. |
17:19 | <+MittenNinja> | Gencon, from what I've seen/heard, has been going downhill since it came under new ownership a few years back. |
17:19 | <+MittenNinja> | Which buns me out |
17:19 | <+MittenNinja> | *bums |
17:19 | < Deathzero> | Yea, I've not been going past few years. |
17:20 | <+MittenNinja> | You'll have to let me know if its getting better or not |
17:20 | < Deathzero> | But from what I hear there will be some type of mf0 presense there, so I'm wantin to go this year. |
17:20 | <+MittenNinja> | The first couple years I went it was killer |
17:20 | <+MittenNinja> | Then it changed ownership and the next year it was like "really? This is it?" |
17:21 | < Deathzero> | Yea, its not as high profile as it once was, |
17:22 | <+MittenNinja> | It used to be HUGE |
17:22 | <+MittenNinja> | There was so much I wanted to do and not enough time to do it all |
17:22 | < Deathzero> | Yea.....I know...:/ |
17:22 | < Deathzero> | I've lived here in Indy most of my life so I've watched it come and go numerous times. |
17:23 | <+MittenNinja> | Then it was "okay then. Wanna hit up a bar and get wasted?" On Saturday afternoon |
17:23 | < Deathzero> | lol. |
17:23 | <+MittenNinja> | Indy is a cool city |
17:23 | <+MittenNinja> | I like it a lot |
17:24 | < Deathzero> | You should goto the 'con this year. |
17:24 | < Deathzero> | I wanna meet all the mf0 peoples that I can. |
17:24 | < Deathzero> | lol. |
17:26 | <+MittenNinja> | Maybe next year. I don't have the vacation time to pull that off this year. |
17:26 | < Deathzero> | :/ my work never wants to let me take the time off. |
17:27 | < Deathzero> | but I'm off by 2:00 pm most days so thats not a biggy. |
17:27 | < Deathzero> | and the convention center is only like 15 minutes from my house. |
17:32 | <+MittenNinja> | Yeah |
17:32 | <+MittenNinja> | I live in Denver |
17:32 | <+MittenNinja> | And I manage at a bar |
17:33 | < Deathzero> | I saw that you lived in Denver, enjoyed the pics from the Con. |
17:35 | <+MittenNinja> | Thanks man. It was loads of fun. |
17:37 | < Deathzero> | Looked like it. Wish I had the funds to travel to con's like some of the people out there. |
17:38 | < Deathzero> | I only end up going to stuff thats local. House payments and kid kinda put a damper on travelling and such. |
17:40 | <+MittenNinja> | Yeah I hear that. I just bought a house. |
17:40 | <+MittenNinja> | The plus side is I get PTO |
17:41 | < Deathzero> | cool |
17:41 | <+MittenNinja> | Yeah, so I get paid to go play games and geek out |
17:41 | < Deathzero> | and grats, buying a house is one of the biggest headaches ever. |
17:42 | <+MittenNinja> | The downside is I only can do so much |
17:42 | <+MittenNinja> | So far its been realtively painless |
17:42 | < Deathzero> | cool, I went through a bunch of nonsense in getting mine. |
17:43 | < Deathzero> | and the 50 or so pages of "sign here, initial here, blah blah blah" |
17:43 | <+MittenNinja> | And its only about $100 more than what I was paying in rent before |
17:43 | <+MittenNinja> | And its almost twice as big |
17:43 | <+MittenNinja> | And not in between two car dealerships |
17:43 | <+MittenNinja> | The closing only took 20 minutes |
17:44 | < Deathzero> | Yep, that was my logic. Most apartments around here are like 550 for so for a small place. My mortgage is like 450 a month including homeowners and property tax's |
17:44 | <+MittenNinja> | Everyone involved was on the ball and had their shit together |
17:44 | < Deathzero> | nice. o_o I was in there for closing for like an hour. |
17:44 | < Deathzero> | I had to switch lenders in the middle of the buying process, I realized the guy I was using didn't know squat. |
17:45 | < Deathzero> | this place is almost 100 years old. :D |
17:46 | < Deathzero> | built in 1917. |
17:48 | <+MittenNinja> | Places that old dont exist here. |
17:49 | <+MittenNinja> | My house was built in 85 |
17:50 | < Deathzero> | lucky you, probly didn't need wiring all replaced like mine did. |
17:50 | < Deathzero> | I had 8 grand worth of work included in my mortgage. |
17:51 | < Deathzero> | took the price of the house up to 58k. |
17:52 | <+MittenNinja> | Yeah, zero work required |
17:52 | <+MittenNinja> | Mine was 145k though |
17:53 | < Deathzero> | how bigs the place? |
17:55 | < Deathzero> | not counting the basement I've got probly about 1500 sq ft, of usable space split between 3 bedrooms, 2 bath, living room, family room, kitchen and dining rooms. |
17:55 | < Deathzero> | basement adds another 1100 sq ft, but it's unfinished so its only really good as a smoking/gaming area. |
18:00 | <+MittenNinja> | Mines only 1200 sgft 2bd 2bath no basement |
18:01 | <+MittenNinja> | It's in an awesome neighborhood though |
18:01 | <+MittenNinja> | You pay for location after all |
18:01 | | * Ced|Nap wakes up again. |
18:01 | | Ced|Nap is now known as Ced23Ric |
18:02 | < Deathzero> | Yea, my house in a place like florida would be over 100k. |
18:02 | < Deathzero> | I assumed that a lot of what you paid was due to local prices. |
18:02 | <@Ced23Ric> | Bay Area? Yeah. In buttrape Florida? Maybe not. |
18:02 | < Deathzero> | When I lived down in florida my dad sold a house we'd lived in for only a year for 40k more than he paid, and the house was in worse shape than when we moved in. lmao. |
18:03 | < Deathzero> | wb Ced. |
18:03 | < Deathzero> | enjoy your nap? |
18:03 | <@Ced23Ric> | Ugh, I feel mushy, but yeah. |
18:04 | < Deathzero> | mushy? o_O I bet they make a pill for that. lol. |
18:04 | <@Ced23Ric> | I have pillow marks on my face. :D |
18:05 | <+MittenNinja> | Yeah, its in a really nice quiet neighborhood right next to olde town, which has lots of cool resturants and bars n stuff. But houses out here are pretty expensive in the first place. |
18:06 | < Deathzero> | XD @ Ced |
18:06 | < Deathzero> | sounds like a cool area man. my area's getting a lot of vacancies from people moving out. |
18:06 | < Deathzero> | that probly helped drive the price on my house down. |
18:07 | <+MittenNinja> | For sure |
18:07 | <+MittenNinja> | In my little neighborhood two people have moved put in the past 15 years |
18:08 | < Deathzero> | lol, least everyone's gonna know everyone else that way. |
18:08 | <@Ced23Ric> | Oh. Mhmm. |
18:08 | < Deathzero> | I never know if the people walking down my street live in the area or are looking for something to steal. |
18:08 | <@Ced23Ric> | I remembered. |
18:08 | <@Ced23Ric> | I wanted to build ruins. |
18:08 | | * Ced23Ric rubs his face. |
18:08 | < Deathzero> | Ruins! :D |
18:08 | <@Ced23Ric> | So tedious. |
18:09 | <@Ced23Ric> | Yeah, a ritual site, with steps leading up to an altar. |
18:09 | <@Ced23Ric> | But that requires effort and energy. |
18:09 | <@Ced23Ric> | Like, I have it all planned in my head. |
18:09 | <@Ced23Ric> | Just no drive to do it in LDD. ^^ |
18:09 | <@Ced23Ric> | I'll force myself. *sighs* |
18:10 | < Deathzero> | heh, you could always do it with real legos instead |
18:10 | < Deathzero> | little less tedious. |
18:14 | <@Ced23Ric> | Don't have the parts. |
18:14 | <@Ced23Ric> | I order by project. :D |
18:16 | < Deathzero> | ah |
18:17 | < Deathzero> | I order when I've got the money, and I usually just go through and go "I need those, and want those and those, maybe I'll use those" |
18:20 | <@Ced23Ric> | Lemme show you a first draft of the steps. |
18:21 | <@Ced23Ric> | http://www.ced23ric.de/stuff/mf0/steps.png |
18:22 | <@Ced23Ric> | But that is probably too steep to be used for humans. *rubs chin* would be the equivalent of 80cm / 2.5ft steps. |
18:22 | < Deathzero> | nice, looks like its gonna be pretty large. |
18:22 | <@Ced23Ric> | Well, I dunno about you, but my religious nutcases didn't build their ceremonial sites in a garden shed! :D |
18:23 | < Deathzero> | lol. true |
18:23 | < Deathzero> | looks almost sized for mecha. |
18:23 | <@Ced23Ric> | Meh, might revert to straight building instead of sideways. :| |
18:23 | <@Ced23Ric> | Yeah. |
18:24 | < Deathzero> | I'm now picturing somebody in a mech standing at an alter preaching from inside his mech. |
18:24 | < Deathzero> | with a congregation of mechs listening. |
18:25 | <+MittenNinja> | Nice Ceddo! |
18:26 | <@Ced23Ric> | http://www.ced23ric.de/stuff/mf0/steps2.png |
18:26 | <@Ced23Ric> | That'd be the (a lot more boring) standard ste solution. |
18:26 | <@Ced23Ric> | *step |
18:26 | <@Ced23Ric> | Step heigt is about 30cm / 1ft. |
18:27 | < Deathzero> | doesn't have as much character, but definitely more to scale, still looks good. |
18:29 | < Deathzero> | ahhh, I need more axe blades. |
18:29 | <+MittenNinja> | I really like the curvature if the other ones |
18:29 | <+MittenNinja> | But yeah |
18:29 | <@Ced23Ric> | Yeah but I love the round shaping. |
18:30 | <+MittenNinja> | That's a lot less parts intesive |
18:30 | < Deathzero> | yea, thats what I meant by less character. :/ |
18:30 | <@Ced23Ric> | Meh, fuck parts intensity. |
18:30 | <@Ced23Ric> | I go big or stay home. :D |
18:30 | < Deathzero> | lol. |
18:30 | < Deathzero> | http://www.flickr.com/photos/deathzero/7420291552/in/photostream/ what you guys think of this axe? good size for a 1d6 wep? |
18:32 | <@Ced23Ric> | Oh wow. |
18:32 | <@Ced23Ric> | That is sweet. |
18:32 | <@Ced23Ric> | Toteally, man. |
18:32 | <@Ced23Ric> | -e |
18:32 | < Deathzero> | Thanks! |
18:33 | | afny|away is now known as afny |
18:33 | < Deathzero> | that was the only heat hawk design I could come up with that I liked. |
18:33 | <+afny> | alo |
18:33 | < Deathzero> | wb afny |
18:33 | <@Ced23Ric> | ... how the fuck? |
18:34 | <+afny> | wat |
18:34 | < Deathzero> | how the fuck what |
18:34 | <@Ced23Ric> | How did he get that in there? |
18:34 | < Deathzero> | XD oh, thats a 1x1 headlight brick |
18:34 | <@Ced23Ric> | I know. |
18:34 | < Deathzero> | I just squeezed the clip part of the axe through the hole in back |
18:34 | <@Ced23Ric> | WITH WHAT UNGODLY POWER?! |
18:35 | < Deathzero> | was pretty easy to fit. |
18:35 | < Deathzero> | <_< the power of the Emperor of Man. |
18:35 | <@Ced23Ric> | I could say things about other people's mothers about that. |
18:35 | <@Ced23Ric> | But that would be inappropriate. |
18:35 | < Deathzero> | lmao. |
18:35 | <+MittenNinja> | Nice axe dz |
18:35 | < Deathzero> | thanks |
18:35 | <@Ced23Ric> | And I will proceed to call you a liar, Dizzee. |
18:36 | < Deathzero> | you do that. :D |
18:36 | <@Ced23Ric> | The clip is wider than the brick space. |
18:36 | < Deathzero> | o_O no |
18:36 | <@Ced23Ric> | It's impossible. |
18:36 | <@Ced23Ric> | Totally. |
18:36 | <@Ced23Ric> | Unless your axeclips are smaller than mine. |
18:36 | <@Ced23Ric> | I can't even line up either arm of the clip with the hole. |
18:36 | < Deathzero> | the clip is only slightly larger than the opening, the force of the clip pushing out keeps it in place. |
18:37 | < Deathzero> | I'll take a pic of it halfway out for you |
18:37 | <@Ced23Ric> | Maybe the transblue axeclips are hardr. |
18:37 | <@Ced23Ric> | Nah, I believe you. :D |
18:37 | <@Ced23Ric> | Still, this thing won't go fucking anywhere. |
18:38 | <@Ced23Ric> | But I guess trans- things are harder. Different material. It's not ABS. |
18:38 | < Deathzero> | I'll have to get a trans axe blade some time to try |
18:38 | <@Ced23Ric> | Oh, wait. |
18:38 | <@Ced23Ric> | I'm just a girl. |
18:38 | <@Ced23Ric> | Tried it on a regular brick and it worked. |
18:38 | < Deathzero> | XD |
18:38 | <@Ced23Ric> | Like, my fingers are bleeding. |
18:38 | <@Ced23Ric> | B ut it worked. |
18:39 | < Deathzero> | o_o |
18:39 | <+afny> | For Ced: http://www.youtube.com/watch?v=PHzOOQfhPFg |
18:39 | <@Ced23Ric> | Ah, okay. |
18:39 | < Deathzero> | well at least you can say you put your blood and sweat into it |
18:39 | <@Ced23Ric> | I LOVE GWEN STEFANI. |
18:39 | <+afny> | not gonna lie I fucking love this song |
18:39 | < Deathzero> | XD @ afny |
18:40 | < Deathzero> | I'm listening to epic rap battles. o_O |
18:40 | <@Ced23Ric> | Dizzee: I think it's too small, actually. |
18:40 | <@Ced23Ric> | Now that I see it in front of me. |
18:41 | < Deathzero> | its supposed to be a 1d6 weapon, instead of having a bayonet on the gun. |
18:41 | <@Ced23Ric> | split/range ? |
18:41 | < Deathzero> | 3d6 rifle with the 1d6 axe instead of a 2d6 rifle and 2d6 axe |
18:42 | | Ceddobear [Ced@Nightstar-b696fb1c.adsl.alicedsl.de] has joined #mf0 |
18:43 | < Ceddobear> | http://www.youtube.com/watch?v=onrJX8KtpVY |
18:43 | < Ceddobear> | I love this song. |
18:43 | < Ceddobear> | Volume to 11, and give 'er. |
18:44 | < Deathzero> | I can't find it at the moment but I'm positive I saw something in the rules about putting a bayonet on a rifle and making the rifle a 3d6 direct fire and the bayonet a 1d6 hth |
18:44 | < Ceddobear> | Yeah, totally works. |
18:44 | < Ceddobear> | For example, my Jackrabbits have Artillery like that. |
18:44 | < Ceddobear> | 3d6 Arty, 1d6 DF. |
18:45 | < Deathzero> | I figured the small size of my axe would convey that pretty well. |
18:45 | < Ceddobear> | Massive rifle + pistol. :D |
18:45 | < Deathzero> | good, glad I wasnt wrong. lol. |
18:45 | | Ced23Ric [Ced@Nightstar-b696fb1c.adsl.alicedsl.de] has quit [Ping timeout: 121 seconds] |
18:45 | < Ceddobear> | Nah, you can split any weapon. |
18:45 | < Deathzero> | hmm, might have to implement that too. thanks for the idea |
18:45 | < Ceddobear> | A/H, D/H, A/D. |
18:46 | < Ceddobear> | A pretty cheesy way of doing 3d6 / 3d6 is a triple split system. |
18:46 | < Ceddobear> | But then you'd be doing 3 weapon systems, as in, waste 1.5 systems. |
18:46 | <+afny> | I use that a lot |
18:46 | <+afny> | I don't think it's bad because of opportunity cost |
18:47 | <+afny> | Ced, got the Peleus and Thetis totally remade |
18:47 | <+afny> | I'm glad you guilted me into redoing those frames because they're sweet |
18:47 | < Deathzero> | using that on an arty unit that'd be 2 arty weps and 2 df weps? o_O |
18:47 | <+afny> | gonna do the Ares and then I'll take pics |
18:47 | <+afny> | and I'll do the cybele later |
18:47 | <+afny> | might make it a quadraped again |
18:48 | < Deathzero> | wheres that dark red unit afny?! :D |
18:48 | <+afny> | dead forever |
18:48 | < Deathzero> | o_o well revive it! |
18:48 | < Ceddobear> | Dizzee: Nah, 1.5 each. |
18:49 | < Deathzero> | zombie frame! |
18:49 | < Ceddobear> | And Kev: Let me cite Darth Vader. |
18:49 | | MittenNinja [MittenNinja@Nightstar-2c8b25e0.tmodns.net] has quit [[NS] Quit: Bye] |
18:49 | < Ceddobear> | Nooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo! |
18:49 | < Ceddobear> | Oh. |
18:49 | < Ceddobear> | Oh fuck. |
18:49 | < Ceddobear> | I could go insane. |
18:49 | <+afny> | what |
18:49 | <+afny> | WHAT |
18:49 | < Ceddobear> | And build my ritual site with 1x1 round tiles. |
18:49 | < Deathzero> | I'm trying to figure out how you'd do that loadout. Just count each arty as 1.5 systems and give it an extra d6? |
18:50 | < Ceddobear> | DZ: Nope. |
18:50 | < Ceddobear> | It's 3 weapon systems. |
18:50 | <+afny> | each system is two dice |
18:50 | <+afny> | one red direct |
18:50 | < Ceddobear> | Each of them is an A/D split. |
18:50 | <+afny> | one red arty |
18:50 | <+afny> | x3 |
18:50 | < Deathzero> | both dice for the direct get split onto the 2 arty weps? |
18:51 | <+afny> | ...no |
18:51 | <+afny> | three systems |
18:51 | <+afny> | each system is two dice |
18:51 | <+afny> | one of those dice is a direct range d6 |
18:51 | <+afny> | one of those dice is an artillery range d6 |
18:51 | <+afny> | it's up to you how you represent those on the frame, but the frame loses systems in groups of two dice |
18:51 | <+afny> | one DH and one A at a time. |
18:53 | < Deathzero> | oh, I think I got ya, I thought he was saying you'd get two 3d6 arty weps out of it. lmao. just completely misunderstood what he was saying. |
18:54 | < Ceddobear> | Nah, you get 3d6 A and 3d6 DF. |
18:54 | < Deathzero> | yea, now that I figured that out I understand it |
18:54 | < Ceddobear> | You can never get more than 2d6 +1d8. ^^ |
18:54 | < Deathzero> | thats what I thought. its either 3d6 or 2d6+1d8 |
18:54 | < Ceddobear> | Dizzee, you like rap? |
18:55 | < Deathzero> | some, I'm partial to old No Limit era. |
18:55 | < Ceddobear> | Let me give you something from South Africa. :D http://www.youtube.com/watch?v=9d_LpTLXVEY |
18:55 | < Deathzero> | o_o |
18:56 | < Deathzero> | XD this is fucked up. |
18:57 | < Ceddobear> | But I fink u freeky and I like you alot. |
18:57 | < Ceddobear> | Kevin: http://www.flickr.com/photos/77023397@N05/7418814328/in/photostream |
18:58 | < Deathzero> | i like it, and my son's dancing around to it. lol. |
18:59 | < Ceddobear> | Oh, it's great to dance to. :D |
19:00 | <+afny> | This picture was taken five years ago |
19:01 | < Ceddobear> | Wow. |
19:01 | < Ceddobear> | http://www.youtube.com/watch?v=3ftvgUaEJUs |
19:01 | <+afny> | handled very tactfully I think |
19:01 | < Ceddobear> | This is the first time I hear this song. |
19:01 | < Ceddobear> | Now many things make a lot more sense. |
19:01 | < Ceddobear> | Like, 25% of 9gag, for example. |
19:02 | < Ceddobear> | Oh. |
19:02 | < Ceddobear> | SURPRISE ENDING. |
19:02 | < Ceddobear> | WHO'DA THUNK. |
19:03 | < Deathzero> | a leo! lol thats really colorful |
19:05 | < Deathzero> | lmao @ ending |
19:08 | < Ceddobear> | It's so shocking! |
19:08 | < Ceddobear> | He's gay! D: |
19:08 | < Ceddobear> | All goodlooking single guys are! D: |
19:09 | < Deathzero> | Not this one....well I'm not single so...guess that ruins that. :P |
19:09 | < Ceddobear> | Well, and I also said goodlooking, I think. Let's not flatter ourselves too much here. |
19:11 | < Deathzero> | Psh, if I can't flatter myself then who will? |
19:11 | < Ceddobear> | https://fbcdn-sphotos-a.akamaihd.net/hphotos-ak-ash4/306984_480796475283144_2092 78437_n.jpg |
19:11 | < Ceddobear> | MOODKILLER. D: |
19:14 | < Deathzero> | totally. |
19:15 | < Ceddobear> | http://www.youtube.com/watch?v=8cOt9UcYGOU |
19:15 | < Ceddobear> | MOOD RAISER. |
19:16 | <+afny> | they're actually (maybe) going to posthumously pardon Turing |
19:16 | <+afny> | I mean, doesn't really make it any happier |
19:17 | < Deathzero> | thats kinda cool though |
19:17 | < Deathzero> | he deserves it at least. |
19:17 | < Deathzero> | o_o CONNECT FOUR! |
19:18 | < Ceddobear> | :D |
19:18 | < Ceddobear> | Oh, Kev. |
19:18 | < Ceddobear> | Have you seen Ironsniper's sniper rifles? |
19:19 | < Deathzero> | thats a lot of stop motion. |
19:19 | < Ceddobear> | I think it's computer-animated. |
19:20 | <+afny> | not all of them |
19:20 | <+afny> | I've seen some of his guns |
19:20 | < Ceddobear> | http://www.flickr.com/photos/ironweasel/7416698548/in/pool-438009@N25 |
19:21 | < Ceddobear> | Those two, specifically. |
19:21 | <+afny> | yeah, I LOVE the lightsaber handle scope |
19:21 | <+afny> | I have to get some of those |
19:21 | < Deathzero> | O_o thats a beam rifle! |
19:21 | < Ceddobear> | There's no lightsaber handle in there. |
19:21 | | MoF0-8163 [rsbdnvbwein@Nightstar-da7fffe9.ma.comcast.net] has joined #mf0 |
19:21 | <+afny> | and whatever that actual gun shaped thing is |
19:21 | <+afny> | oh, uh |
19:21 | <+afny> | telescope maybe? |
19:21 | < Ceddobear> | Yeah. |
19:21 | <+afny> | I don't know what a lightsaber handle looks like |
19:21 | < Ceddobear> | Also: Those rifles SUCK. |
19:21 | <+afny> | the little things? |
19:22 | < Ceddobear> | The bipod is about as stable as Reactor 4 in Chernobyl in the winter of '86. |
19:22 | <+afny> | oh, but I do have some of those cups in old grey |
19:22 | <+afny> | hrhrhrmm. |
19:22 | < Deathzero> | lol. |
19:22 | < Ceddobear> | And the muzzle break is so tight on there, you could throw a salami into an empty wine barrel, it would have as much friction. |
19:22 | | MoF0-8163 is now known as Mantisking |
19:23 | < Mantisking> | Hey. |
19:23 | < Deathzero> | yo |
19:23 | < Ceddobear> | I treid rebuilding them, and those connections LOOK good. |
19:23 | < Ceddobear> | But are UBER-floppy. |
19:23 | < Ceddobear> | Almost like Canadian heads. |
19:23 | < Deathzero> | aww :/ |
19:23 | < Ceddobear> | Heya MK. |
19:23 | < Deathzero> | lmao |
19:24 | <+afny> | o/ Mantis |
19:24 | < Mantisking> | How's everyone doing? |
19:24 | <+afny> | well, these are about ready to take pictures of...one of the guns is...a LITTLE too large |
19:24 | < Ceddobear> | TFGIFF, MK. :D |
19:25 | < Deathzero> | I'm doin good, just put my son down for a nap, so now I've got some peace and quiet round here. |
19:25 | < Ceddobear> | HE PUT HIS SON DOWN. |
19:25 | < Ceddobear> | HE BROKE HIS LEG. |
19:25 | < Ceddobear> | LIFE IS TOUGH. |
19:25 | < Deathzero> | XD |
19:25 | < Mantisking> | No shit. I got out of work early after racking up some overtime this week. |
19:26 | < Deathzero> | extra money=wooo |
19:26 | < Ceddobear> | MK: I farewelled my boss, for the next three weeks, I am running the system maintenance department. |
19:26 | < Mantisking> | Nice. |
19:26 | < Ceddobear> | Which is KINDA scary, in a way. |
19:26 | < Ceddobear> | I mean, I am still in probation period, I'm there for three months and some ... |
19:27 | < Ceddobear> | And it is the Federal Ministry of Health, after all. |
19:27 | < Mantisking> | My GF is leaving tomorrow for a two week trip to Italy. |
19:27 | < Deathzero> | btw, afny http://www.flickr.com/photos/deathzero/7420291552/in/photostream/ thats a lightsaber handle(the silver part) |
19:27 | < Ceddobear> | Oh, good for her! :) |
19:27 | < Mantisking> | Yup. |
19:27 | < Ceddobear> | Italy is nice around these days. |
19:27 | < Deathzero> | o_O mines leaving for a week come the fourth of july. |
19:28 | < Deathzero> | party! :D |
19:28 | < Mantisking> | I've got a couple of guy's nights out lined up. |
19:28 | < Mantisking> | That and I hope a lot of MFZ. |
19:28 | < Deathzero> | awesome |
19:30 | < Deathzero> | btw, I'm lookin forward to meetin you and whoever else shows up at Gencon. |
19:31 | < Deathzero> | before I was just semi-excited for Gencon, now I'm stoked since I know there will be an MFZ presense. |
19:31 | < Mantisking> | I have no idea if I'll make it. |
19:32 | < Mantisking> | Like Ced, I'm in a probationary period at work. |
19:32 | < Mantisking> | It sounds like they want to hire me permanently, but I have no idea what my benefits will be like if they do. |
19:33 | < Deathzero> | Ah, well, I'm gonna hope that ya make it. |
19:34 | < Mantisking> | I really want to go. |
19:34 | < Mantisking> | It'd be great to play MFZ with some people from the Hangar in person. |
19:35 | < Deathzero> | Totally, only people I have around here to play with right now are a friend that I've taught and his kids. |
19:35 | < Deathzero> | and his kids are more into stealing my frames than building their own. lol |
19:37 | < Mantisking> | Make them some for Christmas. |
19:37 | < Deathzero> | I planned on putting a couple chubs together for their birthdays. |
19:37 | < Mantisking> | That works too. |
19:37 | < Deathzero> | figured I'd get the parts together, print out instructions, and give it to em as a kit. |
19:38 | < Ceddobear> | Man, sometimes when I'm building, I am like that dog. |
19:38 | < Mantisking> | Great idea. |
19:38 | < Ceddobear> | I have no idea what I'm doing. |
19:38 | < Mantisking> | Woof? |
19:38 | < Deathzero> | I never have any idea what I'm doing. |
19:38 | < Deathzero> | :D |
19:38 | < Ceddobear> | I just built a rifle. |
19:39 | < Ceddobear> | It kinda looks like it could cut a rock. |
19:39 | < Ceddobear> | I have no idea where it came from. |
19:39 | < Ceddobear> | But it has a scope. |
19:39 | < Deathzero> | o_O picture! |
19:39 | | * Ceddobear scratches his head. |
19:40 | < Ceddobear> | I don't even think I have a 'frame that could hold it. |
19:40 | < Deathzero> | theres your next project then, a frame that can hold it |
19:41 | < Ceddobear> | Mhmm. |
19:41 | < Ceddobear> | Righthand rifle, bolt action to the right, eh? |
19:43 | < Deathzero> | o_O if its being held in the right hand wouldn't you want the bolt to the left? |
19:43 | < Ceddobear> | No, you have your left hand at the front, cheek on the butt. |
19:43 | < Deathzero> | nm |
19:43 | < Deathzero> | yea, just thought about that. |
19:43 | < Deathzero> | had to get out my nerf rifle |
19:43 | < Ceddobear> | After the shot, take it down, firing hand goes up, pulls bolt back, slams it forth, reassumes firing position. |
19:44 | < Ceddobear> | Heh. |
19:44 | < Deathzero> | yea, I was thinking operate the bolt with left hand, but then you have to re-aim everytime so yea, I was wrong there. |
19:44 | < Ceddobear> | This rifle is as big as my last. ^^ |
19:44 | < Deathzero> | still waiting to see it :P |
19:45 | < Ceddobear> | Lemme see whether I can at least make a Chub hold it. :D |
19:45 | < Ceddobear> | This needs some color. |
19:47 | <+afny> | my pics are done |
19:47 | <+afny> | must |
19:47 | <+afny> | PUT THEM ON HARD DISK |
19:47 | <+afny> | HEY it read on the first try |
19:47 | < Deathzero> | o_O |
19:47 | <+afny> | this NEVER happens. |
19:48 | < Deathzero> | sd card? |
19:48 | <+afny> | and if it does |
19:48 | <+afny> | I inevitably forgot to adjust the white balance |
19:48 | <+afny> | BUT NOT TODAY |
19:50 | < Ceddobear> | OH FUCK ME |
19:50 | < Deathzero> | yea, I forgot to adjust the pics I uploaded earlier. :/ |
19:50 | < Ceddobear> | IT WORKS. |
19:50 | < Ceddobear> | IT WORKS AND LOOKS WICKED. |
19:50 | < Ceddobear> | BAHAHAHAHAHA. |
19:50 | < Deathzero> | sweet! pics, now! |
19:50 | < Ceddobear> | :D |
19:50 | < Ceddobear> | You would really like that, eh? |
19:50 | | * Ceddobear is such a tease! |
19:50 | < Deathzero> | lol. |
19:51 | < Ceddobear> | Gimme a sec. |
19:51 | < Deathzero> | Ah, I'm so glad I started coming in here. I've missed having a good chat to goto. |
19:51 | < Ceddobear> | Heh. |
19:51 | < Deathzero> | you guys are great. |
19:51 | <+afny> | Ced, here's the mods to the apollo |
19:51 | <+afny> | https://dl.dropbox.com/u/84803929/Apollo%20-%20Mod1.JPG |
19:51 | <+afny> | https://dl.dropbox.com/u/84803929/Apollo%20-%20Mod1%20back.JPG |
19:51 | < Ceddobear> | We are the creative (and morally questionable) powerhub of the forums. |
19:52 | <+afny> | it's much better now |
19:52 | < Deathzero> | nice! |
19:52 | < Ceddobear> | THE FLOWER. |
19:52 | < Deathzero> | yellow flower! |
19:52 | <+afny> | it really needed that |
19:52 | < Deathzero> | so it shoots fireballs with its flower power, correct? |
19:52 | < Deathzero> | :P |
19:52 | < Ceddobear> | The SMG is so neat. |
19:52 | <+afny> | nah, it's YY |
19:52 | <+afny> | And here's the Peleus, Ares, and Thetis |
19:52 | <+afny> | https://dl.dropbox.com/u/84803929/P2%2C%20A2%2C%20T2.JPG |
19:52 | < Mantisking> | So that's what the pistol looks like underneath. |
19:52 | <+afny> | https://dl.dropbox.com/u/84803929/P2%2C%20A2%2C%20T2%20-%20back.JPG |
19:52 | < Ceddobear> | Last time I tried to build an SMG like that, it became a sub-carbine. |
19:53 | < Deathzero> | I like that gun. |
19:53 | < Ceddobear> | Dafuq, Kevin. |
19:53 | < Ceddobear> | The guy on the left looks like he is breakdancing. |
19:53 | < Ceddobear> | WITH HIS ENTIRE BODY. |
19:53 | <+afny> | he's kneeling, but the lightbox is on a slope so he's kinda... |
19:53 | <+afny> | not hitting the ground yet |
19:53 | <+afny> | it looks normal on a flat surface, I swear |
19:54 | < Ceddobear> | I believe you. |
19:54 | < Ceddobear> | For now. |
19:54 | < Deathzero> | XD @ ced |
19:54 | < Deathzero> | interesting legs on the red guy |
19:54 | < Deathzero> | reminds me of a frog kinda. |
19:54 | < Deathzero> | I like it. |
19:55 | < Deathzero> | I guess they all use the same legs. o_O |
19:55 | < Deathzero> | stood out more to me on the red one. |
19:55 | < Mantisking> | Which reminds me, I should take a few pictures before the GF leaves with the camera. |
19:55 | < Ceddobear> | They were extras in Brokeback Mountain. |
19:55 | < Deathzero> | XD |
19:55 | <+afny> | if either of the characters got laid that many times |
19:55 | < Ceddobear> | :D |
19:55 | <+afny> | I think that movie may have been different around the middle |
19:56 | <+afny> | hm, I think I'm going to add plate clips |
19:56 | <+afny> | on the front of the bar plates on the legs |
19:56 | < Ceddobear> | You know, my favourite part was that senator. |
19:56 | < Ceddobear> | Romney, I think. |
19:56 | <+afny> | yeah, I'm definitely doing that |
19:56 | < Ceddobear> | "Do you really want gay people to defend our country?" |
19:56 | < Ceddobear> | That spot. |
19:56 | < Ceddobear> | Remember it? |
19:56 | < Ceddobear> | He is wearing exactly the same fucking thing as Heath Ledger in BBM. |
19:56 | <+afny> | he's said so many things in that vein |
19:57 | < Deathzero> | yar. |
19:57 | < Mantisking> | He was once the govenor of my state. |
19:57 | < Ceddobear> | http://partyhardpolitics.com/wp-content/uploads/2011/12/enhanced-buzz-31587-1323 365516-12.jpg |
19:57 | < Ceddobear> | Here. |
19:57 | < Ceddobear> | RICK PERRY. |
19:57 | < Ceddobear> | That guy. |
19:57 | < Deathzero> | I don't care who is defending my country, long as they're willing to put their life on the line thats good enough. |
19:58 | < Deathzero> | ...the guy on the right...is that the sparkly vampire douche? |
19:58 | < Ceddobear> | That Perry guy was all like: "MAN AND WOMAN ARE HEART, ERRYTING ELSE IS EVUL." |
19:58 | < Ceddobear> | Nah, the guy o nthe right is Jake Gyllenhal. |
19:58 | < Ceddobear> | We like that guy. |
19:58 | < Ceddobear> | He makes good movies. |
19:58 | < Deathzero> | looks kinda like the sparkly vampire. |
19:58 | < Ceddobear> | Nah. |
19:58 | < Ceddobear> | He played in ... fuck, forgot. |
19:58 | < Ceddobear> | He's a downed helicopter pilot traveling through TIME. |
19:59 | < Deathzero> | sweet. |
19:59 | < Ceddobear> | Anyway, Jake is cool. |
19:59 | | * Ceddobear uploads rifle pictures. |
20:00 | < Deathzero> | Yea, I looked up who the sparkly douche was, Robert Patterson or something like that. |
20:00 | < Ceddobear> | I can't stop listening to this Call Me Maybe bullshit. |
20:00 | < Ceddobear> | Ah, yeah. |
20:00 | < Deathzero> | ha. |
20:00 | < Ceddobear> | Funnily enough, he ruined his career like that. |
20:00 | < Ceddobear> | Before, he made some okay stuff. Had potential. |
20:00 | < Ceddobear> | Now he's gonna be "that vampire guy" forever. |
20:01 | < Mantisking> | Patterson? The guys got freaky looking eyes. |
20:01 | < Deathzero> | not just "that vampire guy" he'll be "thats sparkly vampire douche" |
20:01 | < Deathzero> | thats-s |
20:01 | < Deathzero> | here maybe this will help you get off that Call Me Maybe song http://www.youtube.com/watch?v=PUMCIn2swTU |
20:01 | < Ceddobear> | No, dude. |
20:02 | < Ceddobear> | This is my new Kelly Clarkson. |
20:02 | < Deathzero> | ....meh. |
20:02 | < Deathzero> | Hate that chick. |
20:02 | < Ceddobear> | Her first album was fucking great. :D |
20:02 | < Ceddobear> | I still growl/scream along to it whenever a song comes up. |
20:03 | < Deathzero> | I've not liked any of the singers that have come from American Idol. |
20:03 | < Ceddobear> | SINCE YOU BEEN GONE! *growls like being a part of Cannibal Corpse is a favourite past time* |
20:03 | < Ceddobear> | http://www.ced23ric.de/stuff/mf0/rifle_b1.png |
20:03 | < Ceddobear> | http://www.ced23ric.de/stuff/mf0/rifle_b2.png |
20:03 | < Ceddobear> | http://www.ced23ric.de/stuff/mf0/rifle_b3.png |
20:03 | < Deathzero> | sweet! |
20:04 | < Ceddobear> | The evening sun gently plays with his contours. |
20:04 | < Ceddobear> | I should write some 'frame on 'frame smut. |
20:04 | < Deathzero> | o_O I'd call that part with the hose an underslung flamethrower. |
20:04 | < Ceddobear> | :D |
20:04 | < Deathzero> | lol. |
20:05 | < Ceddobear> | "With great vigor, he rammed his fuel injector into her tank opening. As her intake levels rose, a shiver went through her muscle cylinders." |
20:05 | < Deathzero> | ....transformer porn! o_o |
20:05 | < Ceddobear> | :D |
20:05 | <+afny> | I like this gun actually |
20:05 | <+afny> | although the front looks like an rpg |
20:05 | < Deathzero> | she could feel him deep in her spark o_O |
20:06 | <+afny> | just make the muzzle end where the 1x1 round on the underpart ends |
20:06 | <+afny> | and man, what |
20:06 | <+afny> | Transformers MUST produce sexually, right? |
20:06 | <+afny> | reproduce* |
20:06 | < Deathzero> | XD |
20:06 | <+afny> | like, they don't just get built |
20:07 | < Deathzero> | totally, why you think bumblebee was always so much smaller than the others, he's still a kid! XD |
20:07 | <+afny> | Beast Wars just raises further questions |
20:07 | < Deathzero> | beast wars was a tangled mess. o_o |
20:08 | <+afny> | well so is every Transformers related story line ever |
20:08 | <+afny> | I mean let's be honest. |
20:08 | < Deathzero> | yea yea, least G1 was linear about it though. Beast Wars had to bring in time travel and shit. |
20:12 | < Deathzero> | btw, ced, I could totally see that rifle occupying 3 systems as a 3d6 artillery sniper rifle, a 1d6 direct fire underslung flamethrower, and then its got a scope. |
20:12 | < Deathzero> | I might have to appropriate that. >_> |
20:14 | < Mantisking> | That is a nice looking rifle. |
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20:15 | < Ceddobear> | Here. |
20:15 | < Ceddobear> | Have some Rihanna-cover swing music from Germany. |
20:15 | < Ceddobear> | http://www.youtube.com/watch?v=sestSq6hRHI |
20:16 | < Ceddobear> | I have decided it's the weekend now. |
20:16 | < Ceddobear> | And it's also time to put on pants again. |
20:16 | < Deathzero> | lol. |
20:16 | <+afny> | Wait what |
20:16 | <+afny> | most people take their pants OFF on the weekend |
20:16 | <+afny> | I feel like Germany has got it RIGHT. |
20:17 | < Ceddobear> | No, I went for a nap. |
20:17 | < Ceddobear> | And then I got up again. |
20:18 | < Ceddobear> | PANTSLESS. |
20:18 | < Ceddobear> | And I realized, as I started dancing in the kitchen, that I MIGHT put some back on. |
20:18 | < Deathzero> | I don't need to know about you being pantsless |
20:18 | < Ceddobear> | I mean, my roomie don't care. |
20:18 | < Deathzero> | thats not a visual I wanted. |
20:18 | < Deathzero> | lol. |
20:18 | < Ceddobear> | But still. |
20:19 | < Ceddobear> | The Baseballs are hilarious. |
20:19 | < Ceddobear> | http://www.youtube.com/watch?v=t8ej_-Y2kac |
20:19 | < Deathzero> | btw, the only part of my family that I can really trace comes from Germany. |
20:19 | < Mantisking> | Dude, that ain't Swing. |
20:19 | < Mantisking> | It's Rockabilly. |
20:19 | < Deathzero> | I like it. |
20:20 | < Ceddobear> | Sorry, I got confused. |
20:20 | < Mantisking> | Oh, don't get me wrong, it's fun. |
20:20 | < Mantisking> | Swing generally involves a big band type sound. |
20:21 | < Deathzero> | http://www.youtube.com/watch?v=o8qGa4Yh2qs |
20:22 | < Ceddobear> | http://www.youtube.com/watch?v=rOileTyIPHY <-- Hilarity. The original by Scissor Sister was already great. |
20:22 | < Mantisking> | there we go! |
20:23 | < Ceddobear> | Yeah, true. Big Band it is. |
20:23 | < Ceddobear> | Hit the Road jack, eh? |
20:23 | < Deathzero> | :D |
20:23 | < Deathzero> | hey, what you guys think, should I replace the grey clips on this with blue or white |
20:23 | < Deathzero> | http://www.flickr.com/photos/deathzero/7420496104/in/photostream |
20:24 | < Deathzero> | I've got both on the way, I think the blue might make it be too much blue where I'm still wanting it to show a good bit of white. |
20:24 | < Mantisking> | Commented. |
20:25 | < Deathzero> | lol. |
20:25 | < Mantisking> | I really need to get me some of those 1x1 round plates. |
20:25 | < Deathzero> | I'm running really low. |
20:25 | < Deathzero> | I need to get some more as well. |
20:25 | < Mantisking> | I have none. |
20:26 | < Mantisking> | How do people feel about the Ninjago line ending this year? |
20:26 | < Deathzero> | :/ |
20:26 | < Ceddobear> | Brick Link never dies. |
20:26 | < Ceddobear> | Unless it gets hacks. |
20:26 | < Ceddobear> | *hacked |
20:26 | < Ceddobear> | Then it kinda goes comatose. |
20:26 | < Deathzero> | eh, it had some unique peices. |
20:26 | < Ceddobear> | The pieces are still available. |
20:26 | < Ceddobear> | Don't cry. |
20:26 | <+afny> | I haven't seen a piece from it yet that looked good except for the |
20:27 | <+afny> | REVERSE 2x2 TILE |
20:27 | < Mantisking> | What? |
20:27 | <+afny> | Well it's a |
20:27 | <+afny> | REVERSE 2x2 TILE |
20:27 | <+afny> | and I'm pretty sure it was from a ninjago set, but it might've been from... |
20:27 | <+afny> | some other newer set |
20:27 | < Ceddobear> | What? |
20:27 | < Ceddobear> | What it do? |
20:27 | < Deathzero> | find it on bricklink and show us. o_O |
20:27 | <+afny> | it's like |
20:27 | <+afny> | a 2x2 tile |
20:28 | <+afny> | but reversed |
20:28 | < Ceddobear> | Also: Fallout 3 music playlist. http://www.youtube.com/watch?v=TkhFoxwJsD4&feature=results_main&playnext=1&list= PL82ABC20BB0611548 |
20:28 | <+afny> | and NO. |
20:28 | < Ceddobear> | With studs on top? |
20:28 | <+afny> | yea |
20:28 | < Mantisking> | So it's a 2x2 plate. |
20:28 | <+afny> | it's a tile |
20:28 | < Ceddobear> | But no stud openings on the bottom. |
20:28 | < Deathzero> | I think I understand what he's saying, Its a flate tile on one side and studs on the other side |
20:28 | <+afny> | it's smooth on one side studs on the other |
20:28 | <+afny> | it's a REVERSE 2x2 TILE |
20:29 | < Deathzero> | I could think of some good uses for reverse tile's |
20:31 | < Mantisking> | I wish this came in other colors. http://www.bricklink.com/catalogItem.asp?P=88289 |
20:32 | <+afny> | bricklink tells me I have one new message |
20:32 | <+afny> | I am not logged in. |
20:32 | < Deathzero> | It knoooooows o_o |
20:32 | <+afny> | CED |
20:32 | <+afny> | should the Cybele be a quad |
20:32 | <+afny> | or a biped |
20:32 | < Ceddobear> | Biped if Chub head. |
20:32 | < Ceddobear> | Quad if not. |
20:32 | <+afny> | well I'm not committed to the chub head really |
20:32 | <+afny> | I'm not sure |
20:33 | <+afny> | hm |
20:33 | <+afny> | I don't think I have enough white for a cool scrambler base |
20:33 | <+afny> | if I want to keep it mostly white |
20:33 | <+afny> | so biped it is |
20:33 | < Deathzero> | I'm partial to biped's |
20:33 | | Ced23Ric [Ced@Nightstar-b696fb1c.adsl.alicedsl.de] has joined #mf0 |
20:34 | | mode/#mf0 [+o Ced23Ric] by ChanServ |
20:34 | < Deathzero> | though I do have one of mantis's crabs sittin here. |
20:34 | <+afny> | this company has three reverse knee |
20:34 | <+afny> | and five normal kneed bipeds |
20:35 | < Deathzero> | chicken walkers! :D |
20:35 | < Mantisking> | You built a copy of my Crab Mech?!? |
20:36 | <+afny> | the digitigrade isn't that noticeable, they have bulky legs |
20:36 | < Deathzero> | yea, the little ones you put on your blog |
20:36 | <@Ced23Ric> | Kevin. |
20:36 | < Deathzero> | I built one of em just to mess around with. |
20:36 | <@Ced23Ric> | Are you maybe hallucinating? |
20:36 | < Deathzero> | he sits on my desk. |
20:36 | <@Ced23Ric> | BL doesn't know any reverse tiles. |
20:36 | | Ceddobear [Ced@Nightstar-b696fb1c.adsl.alicedsl.de] has quit [Ping timeout: 121 seconds] |
20:36 | < Mantisking> | Cool! Could you post them to your Flickr account? |
20:37 | < Mantisking> | It'll get me one step closer to being on Zeekhotep's "List". |
20:37 | < Deathzero> | them, its just 1, but yea I'll take a pic of it. |
20:37 | < Mantisking> | Sweet! |
20:37 | | Ceddobear [Ced@Nightstar-b696fb1c.adsl.alicedsl.de] has joined #mf0 |
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20:38 | <+afny> | nah Ced, I saw it on the lego techniques flikr |
20:39 | <@Ceddobear> | Yeah, sure. |
20:39 | <+afny> | also, dude |
20:39 | <+afny> | Mantis |
20:40 | | Ced|Rage [Ced@Nightstar-b696fb1c.adsl.alicedsl.de] has joined #mf0 |
20:40 | <+afny> | I realized that there WAS an extra 1x1 tile in the Apollo's torso |
20:40 | < Ced|Rage> | What the TITS. Urgh. My Internet keeps dying. |
20:40 | <+afny> | that made its head one plate higher |
20:40 | <+afny> | and it COULD be removed |
20:40 | | Ced23Ric [Ced@Nightstar-b696fb1c.adsl.alicedsl.de] has quit [NickServ (GHOST command used by Ced|Rage)] |
20:40 | <+afny> | so now it's tighter |
20:40 | | Ceddobear [Ced@Nightstar-b696fb1c.adsl.alicedsl.de] has quit [NickServ (GHOST command used by Ced|Rage)] |
20:40 | | Ced|Rage is now known as Ced23Ric |
20:40 | <+afny> | so your comment on flikr was right on |
20:40 | | mode/#mf0 [+o Ced23Ric] by ChanServ |
20:41 | < Mantisking> | Oh, cool. Glad to help. |
20:41 | <+afny> | I was sure it was exactly the same as the Nike |
20:41 | <+afny> | and I was like...nah, there's NO space in there |
20:41 | <+afny> | but I forgot I was trying to accommodate a different head earlier |
20:41 | <+afny> | and I never went back and took out the spacer for it |
20:45 | <@Ced23Ric> | Oh what the dick. |
20:45 | <@Ced23Ric> | I am about to murder an endangered panda cub. |
20:46 | | Ced|Rage [Ced@Nightstar-b696fb1c.adsl.alicedsl.de] has joined #mf0 |
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20:46 | | Ced|Rage is now known as Ced23Ric |
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20:46 | < Deathzero> | http://www.flickr.com/photos/deathzero/7421558208/in/photostream bam, crab mech! |
20:50 | < Mantisking> | Faved! |
20:50 | < Deathzero> | awesome! |
20:51 | < Mantisking> | You should post one picture of each of the mechs you built to the MFZ Flickr group. |
20:51 | < Deathzero> | glad you approve of it. |
20:51 | < Deathzero> | I'll do that, thanks |
20:52 | <+afny> | (or three pictures of each) |
20:52 | <+afny> | (like a boss) |
20:52 | < Mantisking> | Be kind and don't spam the group. |
20:53 | <+afny> | (like a boss) |
20:53 | < Deathzero> | lol |
20:53 | < Deathzero> | soon as I figure out how I'll do one of each. |
20:53 | < Mantisking> | There's an unofficial rule of one pic for each mech. |
20:53 | <+afny> | But no one enforces it (like a boss) |
20:53 | < Mantisking> | Cool. |
20:53 | <+afny> | Bosses are cool. |
20:53 | < Mantisking> | {* sigh *} |
20:54 | < Deathzero> | figured out how :D |
20:55 | < Mantisking> | I would make a minor change on the CM. I'd make that bottom 2x4 plate Light Bley. |
20:56 | < Deathzero> | the blue one on the bottom? |
20:57 | < Mantisking> | Yup. |
20:58 | < Mantisking> | Fun terrain? http://www.flickr.com/photos/43266097@N03/7411565234/in/pool-toysnbrickscom/ |
20:58 | < Deathzero> | ah, thats actually a 2x3 with a light bley 1x2 in front of it, I can just switch their positions. |
20:58 | < Mantisking> | That works. |
20:59 | < Deathzero> | done. I'm not gonna take a new pic right now though. |
20:59 | < Deathzero> | oh son's waking up, back in a few. |
20:59 | < Mantisking> | No prob. |
20:59 | < Mantisking> | I try and keep colors contiguous. http://www.brickshelf.com/cgi-bin/gallery.cgi?f=493145 |
20:59 | < Mantisking> | But that's just me. |
21:00 | | Deathzero [NSwebIRC@Nightstar-5d46be7b.iplsin.sbcglobal.net] has quit [[NS] Quit: Page closed] |
21:00 | | DeathZero [NSwebIRC@Nightstar-5d46be7b.iplsin.sbcglobal.net] has joined #mf0 |
21:00 | < Mantisking> | Thought I scared you away there for a second. |
21:01 | <@Ced23Ric> | http://www.flickr.com/photos/80508136@N03/7383752354/in/pool-438009@N25/ |
21:01 | <@Ced23Ric> | Kchchchch. |
21:01 | <+afny> | oh god |
21:01 | <@Ced23Ric> | Whoever allowed me to make anotations on FlickR... |
21:01 | <@Ced23Ric> | ... will regret it now. |
21:01 | <+afny> | admiral ackbar is watching Greg's game |
21:01 | <@Ced23Ric> | WHAT. |
21:01 | <@Ced23Ric> | Were? |
21:01 | <@Ced23Ric> | +g |
21:01 | <@Ced23Ric> | +h |
21:01 | <@Ced23Ric> | -g |
21:01 | <@Ced23Ric> | DAMNIT. |
21:01 | <+afny> | I thought for SURE that's what your tag was going to be |
21:01 | <@Ced23Ric> | FUCK. |
21:01 | <+afny> | you literally put a note right around ackbar |
21:02 | <@Ced23Ric> | I SEE IT NOW. |
21:02 | <@Ced23Ric> | D: |
21:02 | <+afny> | Your comment has more mass appeal |
21:02 | <+afny> | I just thought it was funny |
21:03 | <@Ced23Ric> | Fixed. |
21:03 | <+afny> | Yes. |
21:04 | < DeathZero> | lmao |
--- Log closed Fri Jun 22 21:09:39 2012 |
--- Log opened Fri Jun 22 21:09:44 2012 |
21:09 | | TheShadow [theshadow@Nightstar-3762b576.co.uk] has joined #mf0 |
21:09 | | Irssi: #mf0: Total of 11 nicks [5 ops, 0 halfops, 2 voices, 4 normal] |
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21:10 | | Irssi: Join to #mf0 was synced in 57 secs |
21:11 | <@Ced23Ric> | UEFA European Championships? |
21:12 | <@Ced23Ric> | Germany plays Greece right now. |
21:12 | < DeathZero> | ah |
21:12 | <@Ced23Ric> | And since Greece is financially bust and Germany one of the biggest helpers, there's tension in the air. |
21:12 | <@Ced23Ric> | As in, Germany loathes the Greeks for being fuckwads. |
21:12 | < DeathZero> | From what I hear, everyone does. |
21:13 | <@Ced23Ric> | Greece pretty much blew all their money, is uber corrupted, and stopped taking in taxes. |
21:13 | <@Ced23Ric> | So the EU stepped in and helped out. |
21:13 | <@Ced23Ric> | Which Greece answered by drawing Nazi pictures of Germany's governemnt. |
21:13 | <@Ced23Ric> | IN THEIR MAIN NEWSPAPERS. |
21:13 | <@Ced23Ric> | So yeah. |
21:13 | < DeathZero> | o_o |
21:13 | <@Ced23Ric> | We no rikey the Greek these days. |
21:13 | < DeathZero> | did not hear about that one. |
21:13 | < DeathZero> | I suppose not. |
21:13 | <@Ced23Ric> | WHAM. |
21:13 | <@Ced23Ric> | 3:1. |
21:13 | <@Ced23Ric> | Greece is sent packing. |
21:14 | <@Ced23Ric> | Only know the score from the fireworks outside. :D |
21:14 | < DeathZero> | awesome |
21:14 | <@Ced23Ric> | Every goal means about 2 minutes of rockets and crackers. ^^ |
21:14 | <@Ced23Ric> | Nah, Germany plays shitty soccer. |
21:14 | <@Ced23Ric> | Like, we play ... technical. Mechanical. |
21:14 | <@Ced23Ric> | But not beautiful. |
21:15 | <@Ced23Ric> | It's so awfully efficient and yet boring. ^^ |
21:15 | <@Ced23Ric> | But hey, it's what we do. |
21:15 | < DeathZero> | lol. |
21:15 | < DeathZero> | boring is how I feel about watching most sports. |
21:15 | <@Ced23Ric> | You'll never see a German soccer player prance around or dance on the field. |
21:15 | < DeathZero> | XD |
21:15 | <@Ced23Ric> | They trodd, until they have to sprint, when they do, they stop as soon as they can. |
21:15 | <@Ced23Ric> | Very energy efficient. |
21:16 | <@Ced23Ric> | But boring as hell. :D |
21:16 | <@Ced23Ric> | Well, I play paintball. |
21:16 | <@Ced23Ric> | And even WATCHING paintball is boring to me. |
21:16 | < DeathZero> | heh |
21:16 | <@Ced23Ric> | Also, I spent almost 8 years doing outside broadcasting of sport events. |
21:16 | <@Ced23Ric> | I had my share, thanks. ^^ |
21:17 | < DeathZero> | :P |
21:17 | < DeathZero> | o_o I want to build a megazord frame. |
21:17 | <@Ced23Ric> | Ask Commander6247375936486936384904. |
21:18 | < DeathZero> | O_o |
21:18 | <@Ced23Ric> | I am sure he has one built, 20 years ago, from the first Lego firetruck set. :D |
21:18 | < DeathZero> | :P I'd have to come up with my own on that. |
21:19 | <@Ced23Ric> | This guy: http://www.flickr.com/photos/77023397@N05/7418814076/in/pool-438009@N25/ |
21:19 | < DeathZero> | But building it within mfz scale would be hard. |
21:19 | <@Ced23Ric> | He's an artist. |
21:19 | <@Ced23Ric> | LOL |
21:19 | < DeathZero> | lol |
21:19 | <+afny> | he was an artist 5 years ago |
21:19 | <@Ced23Ric> | WHAT THE DICK. |
21:19 | <@Ced23Ric> | 4 : 1 |
21:19 | <@Ced23Ric> | Greece is getting fucking raped. :D |
21:20 | <@Ced23Ric> | 1/3 of the German team has now scored a goal. |
21:20 | <@Ced23Ric> | TIME FOR THE GOALIE TO TAKE A SHOT. |
21:20 | < DeathZero> | http://www.flickr.com/photos/77023397@N05/7374769746/in/photostream/ his dom looks pretty good. |
21:21 | <@Ced23Ric> | Seen way better. :/ |
21:21 | < DeathZero> | yea, I've seen better as well, but its not bad. |
21:23 | < DeathZero> | Hmm, I'll have to go get my megazord out. |
21:23 | < DeathZero> | meh, I'll do it later. |
21:23 | < DeathZero> | Its almost time for D&D |
21:23 | <@Ced23Ric> | Time to charge that peasant railgun. |
21:24 | < DeathZero> | o_O |
21:26 | <@Ced23Ric> | Wait. |
21:26 | <@Ced23Ric> | Do you NOT know? |
21:26 | <@Ced23Ric> | Okay. |
21:26 | <@Ced23Ric> | Let me break you in. |
21:26 | <@Ced23Ric> | You take a buttload of peasants. |
21:26 | <@Ced23Ric> | Set them up in a straight line. |
21:26 | < DeathZero> | o_o I like where I think this is going. |
21:27 | <@Ced23Ric> | The line is where you fire, so aim them at your target. |
21:27 | <@Ced23Ric> | The last peasant in line gets a metal rod. |
21:27 | <@Ced23Ric> | The first peasant prepares an action: If he gets passed an item, hurl it forward. |
21:28 | <@Ced23Ric> | The last peasant passes the rod to the second to last. The second to last passes it on. And so on. |
21:28 | < Mantisking> | I'm going to step outside and take some pictures. |
21:28 | <@Ced23Ric> | Since passing an item is a movement action, it cane be done in one round. |
21:28 | <@Ced23Ric> | Since they all prepared actions to pass, it takes one round - or ~six seconds - to move the rod from the last peasant to the first. |
21:29 | <@Ced23Ric> | Make the row of peasants long enough so the rod reaches supersonic speed. |
21:29 | < DeathZero> | lol. |
21:29 | <@Ced23Ric> | As the rod is passed and hurled, your peasant railgun now fires supersonic metal rods. |
21:29 | <@Ced23Ric> | Reloading only takes one round. |
21:29 | <@Ced23Ric> | AIMING may take longer. |
21:29 | <@Ced23Ric> | :D |
21:29 | < DeathZero> | XD |
21:29 | < DeathZero> | I think my DM would shoot that down. |
21:29 | <@Ced23Ric> | It's hilarious. |
21:30 | <@Ced23Ric> | Oh, and there was a level 2 character that had better attributes than all gods combined, too. |
21:30 | < DeathZero> | theres a picture that circulates the net of an arrow with a bag of holding in it, caption says "this is why engineers shouldn't play d&d" |
21:30 | <@Ced23Ric> | Or a Ranger that can oneshot Orcus. |
21:30 | < DeathZero> | I tried to make it in game and he shot me down. |
21:31 | <@Ced23Ric> | What does that do? |
21:31 | < DeathZero> | it was set up so that when the arrow hit something a portable hole would be pushed into a bag of holding. |
21:31 | < DeathZero> | bam 10 ft radius of fuck you. |
21:31 | <@Ced23Ric> | What. |
21:31 | <@Ced23Ric> | Like a singularity bomb? :D |
21:31 | < DeathZero> | let me find the pic. |
21:32 | < DeathZero> | http://forum.rpg.net/showthread.php?620520-Engineers-Shouldn-t-Play-D-amp-D |
21:33 | < DeathZero> | >_> |
21:33 | <@Ced23Ric> | Bahahahaha. |
21:33 | <@Ced23Ric> | This is awesome. |
21:33 | <@Ced23Ric> | *saves image* |
21:33 | < DeathZero> | I tried to make that, he didn't like it |
21:33 | < DeathZero> | started citing aerodynamics laws and shit.\ |
21:34 | < DeathZero> | :/ |
21:34 | <@Ced23Ric> | Fuck that guy! |
21:34 | <@Ced23Ric> | PEASANT RAILGUN! |
21:34 | <@Ced23Ric> | :D |
21:34 | < DeathZero> | XD |
21:34 | < DeathZero> | this isn't the same DM I was talking about earlier |
21:34 | <@Ced23Ric> | OH FUCK. |
21:34 | <@Ced23Ric> | Greece scored. |
21:34 | < DeathZero> | this is a different d&d group I play with. |
21:34 | <@Ced23Ric> | 4 : 2 |
21:34 | < DeathZero> | lol. they comin back! |
21:34 | <@Ced23Ric> | Nah. |
21:35 | <@Ced23Ric> | The game is over. :D |
21:35 | < DeathZero> | good. |
21:35 | <@Ced23Ric> | 90 mins play time in total, + a little extra. |
21:35 | <@Ced23Ric> | We are in minute 91. ^^ |
21:35 | <@Ced23Ric> | They got a penalty shot in. |
21:35 | < DeathZero> | anyways, this D&D group is a bunch of dungeon crawlers, they're not roleplayers like I am. |
21:35 | <@Ced23Ric> | Oh. |
21:35 | < DeathZero> | nice, sounds like that was their last hurrah then |
21:35 | <@Ced23Ric> | They play what I call "Northern American" D&D, eh? |
21:35 | <@Ced23Ric> | Aka, Hack & Slay. ^^ |
21:36 | < DeathZero> | yep |
21:36 | < DeathZero> | I've still got a group of roleplayers that I game with |
21:36 | <@Ced23Ric> | Yeah, I'm a roleplayer, not a rollplayer, too. |
21:36 | < DeathZero> | but its nice to just have some hack and slash sometimes |
21:36 | <@Ced23Ric> | I mean, I am also probably the most powergamey player in our group. |
21:37 | <@Ced23Ric> | But I RP more than I slash. |
21:37 | < DeathZero> | yea, I'm definitely the big power gamer in this group. |
21:37 | <@Ced23Ric> | Our knightey-exalted group played castle tycoon in Cormyr. :D |
21:37 | < DeathZero> | I started rping like 15 years go in yahoo chat, gundam stuff, one post would be multiple paragraphs. |
21:38 | < DeathZero> | lol, sounds fun |
21:38 | <@Ced23Ric> | "We need 20 goats, 2 herders, 1 smith, 15 guards, 3 chamber maids ... make them pretty." |
21:38 | <@Ced23Ric> | "What about whores?" |
21:38 | <@Ced23Ric> | "Shut up, Gerbrandt, we're ambassadors of the queen regent." |
21:38 | <@Ced23Ric> | "Oh, right." |
21:38 | < DeathZero> | lol. |
21:38 | <@Ced23Ric> | Or, an epic conversation on the ramparts. |
21:39 | <@Ced23Ric> | Gerbrandt: "You know, Eran ... this castle is growing well. And with the recent reinforcements, it is also safe. I think, it is time to invite female company." |
21:40 | <@Ced23Ric> | Eran: "Oh, brave Sir Gerbrandt, do you carry yourself with the wish for holy marriage under the watchful eyes of the gods?" |
21:40 | <@Ced23Ric> | Gerbrandt: "Whores, Eran. I am talking about whores." |
21:40 | <@Ced23Ric> | Eran: "Oh, right." |
21:40 | < DeathZero> | XD |
21:41 | <@Ced23Ric> | After we got anointed and appointed defenders of the north, we went to party. |
21:41 | <@Ced23Ric> | Gerbrandt went to a whore house. |
21:41 | <@Ced23Ric> | It was his shtick. :D |
21:41 | <@Ced23Ric> | It was never played out, mind you. |
21:41 | <@Ced23Ric> | But it was too funny. |
21:41 | <@Ced23Ric> | My character, Eran, was more Paladin than a Paladin. |
21:42 | <@Ced23Ric> | Fighter/Knight/Sword of Righteousness/Purple Knight Dragon. |
21:42 | <@Ced23Ric> | Had the exalted Nimbus of Light feat series. |
21:42 | <@Ced23Ric> | He literally had Celestial Light come out of his ass. |
21:42 | < DeathZero> | nice |
21:43 | <@Ced23Ric> | Gerbrandt was a LN Fighter/Chevalier, simple background. |
21:43 | <@Ced23Ric> | He just wanted the Knight's title for the title's sake. :D |
21:43 | < DeathZero> | Ha. |
21:43 | < DeathZero> | I did that. |
21:43 | <@Ced23Ric> | And Gerbrandt somehow ended up being our leader, with Eran as his aide. :D |
21:43 | <@Ced23Ric> | So in the end, Eran was all "BUT THE HUMANITY AND HEAVENS!" |
21:43 | <@Ced23Ric> | And Gerbrandt: "Yeah, but look at the cash and tits, dude." |
21:44 | <@Ced23Ric> | That conflict was hilarity, pure. |
21:44 | < DeathZero> | I had a Bard/Swashbuckler Sorcerer/Planeshifter that was a knight >_> |
21:44 | <@Ced23Ric> | Game's over. |
21:44 | <@Ced23Ric> | Germany sent Greece home, 4:2. |
21:44 | < DeathZero> | He was a male whore, but he founded his own Knightly order. |
21:44 | <@Ced23Ric> | Greece is done. |
21:44 | <@Ced23Ric> | Ha! |
21:44 | < DeathZero> | nice. |
21:44 | < DeathZero> | the Order of the Rose <_< |
21:45 | <@Ced23Ric> | Sune! |
21:45 | <@Ced23Ric> | Mantisking: Heh, nice. |
21:45 | <@Ced23Ric> | You look like you wrestle grizzlies when you're not building crab mecha. |
21:45 | < DeathZero> | O_o me? |
21:45 | <@Ced23Ric> | http://i67.photobucket.com/albums/h284/Mantisking/Mecha021.jpg <--I love this picture. |
21:46 | < DeathZero> | ah, is that mantis? |
21:46 | <@Ced23Ric> | Dunno, Dizzee. Is Mantisking your alter ego? :D |
21:46 | <@Ced23Ric> | Yupp. |
21:46 | < DeathZero> | totally looks like he wrestles grizzlies |
21:46 | <@Ced23Ric> | That picture is great. It's all like "Alright guys, I got this. The halfpin goes here, then you strangle a wild coyote with its tail, and boom, you got your first MFZ 'frame." |
21:47 | < DeathZero> | XD |
21:47 | <+afny> | I must say he photographs well |
21:48 | <@Ced23Ric> | As in, the pictures he takes, or the pictures taken of him? |
21:48 | <@Ced23Ric> | Kevin? :( |
21:48 | <+afny> | What I mean to say is |
21:48 | <+afny> | hot. |
21:48 | <@Ced23Ric> | Is it bad that I want to build another Superchub compay? |
21:48 | <+afny> | HOW MANY IS THAT |
21:48 | <@Ced23Ric> | THE THIRD. |
21:48 | <+afny> | what |
21:48 | <+afny> | DO THEY DO |
21:49 | <@Ced23Ric> | SHOOT THINGS, I GUESS. |
21:49 | <+afny> | what about your red angry ones |
21:49 | <@Ced23Ric> | THOSE COULD BE THOSE. |
21:49 | <+afny> | UHHH |
21:49 | <+afny> | are they ANGRY MARINES |
21:49 | <@Ced23Ric> | NO. |
21:49 | <+afny> | GOOD. |
21:49 | < DeathZero> | o-o |
21:49 | <+afny> | If you make a group of red superchubs |
21:49 | <@Ced23Ric> | THEY ARE MORE LIKE KHORNE BERZERKERS. ON THEIR PERIOD. |
21:49 | <@Ced23Ric> | Yes? |
21:49 | <+afny> | you should make them super hardcore TEM |
21:49 | <@Ced23Ric> | Truth. |
21:49 | < DeathZero> | o_o no! |
21:50 | < DeathZero> | Bad Chaos! |
21:50 | < DeathZero> | All must be for the Emperor! |
21:50 | <@Ced23Ric> | Dizzee: Don't worry. |
21:50 | <+afny> | But |
21:50 | <+afny> | you must |
21:50 | <@Ced23Ric> | I am a stout Ordo Malleus Inquisitor. :D |
21:50 | <+afny> | give them Gs |
21:50 | < DeathZero> | Very good sir. |
21:50 | <+afny> | and give them SPACE COMBAT gear |
21:50 | <@Ced23Ric> | Kev: They will have Heathawks and Pistols. |
21:50 | <@Ced23Ric> | And Jumpjets. Massive Jumpjets. |
21:50 | <+afny> | Yesss |
21:50 | < DeathZero> | Sweet. |
21:50 | | * Ced23Ric plans this endeavour. |
21:51 | <@Ced23Ric> | GOD I AM SO GIDDY. |
21:51 | <+afny> | it's weird to see you using a gundam term |
21:51 | <@Ced23Ric> | Just for you, really. |
21:51 | < DeathZero> | you gonna use my weapons on em? :D |
21:51 | <+afny> | yes, just for me. |
21:51 | <@Ced23Ric> | I'd have called it Poweraxe. |
21:51 | <@Ced23Ric> | DZ: Nah, MoralWarefare's version. |
21:52 | < DeathZero> | :P |
21:52 | < DeathZero> | his would be more suited to a khornite. |
21:52 | <@Ced23Ric> | http://img.photobucket.com/albums/v448/shieldbreaker/100_0989.jpg |
21:52 | <@Ced23Ric> | I mean, look at that. |
21:52 | <@Ced23Ric> | Kev, I'll need two captains, so two assault rifles. |
21:52 | < DeathZero> | Its cool, just bigger than I was wanting on my guys. |
21:53 | <@Ced23Ric> | Whaddaya think, use one of my old designs or make a new one? |
21:53 | <+afny> | Well they've gotta be SLEEK |
21:53 | <+afny> | TEM would be top of the line |
21:53 | < DeathZero> | Hey, time for me to get ready to go, been a blast, catch ya guys later. |
21:54 | <+afny> | maybe sleek isn't the right word |
21:54 | <+afny> | but cutting edge, at least |
21:54 | <+afny> | o7 |
21:54 | < DeathZero> | o7 |
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21:54 | <@Ced23Ric> | Mhmm, yeah. |
21:54 | <@Ced23Ric> | I could just redo the carbine I did for the Jackrabbits. |
21:55 | <@Ced23Ric> | It's operator as fuck. |
21:55 | <@Ced23Ric> | Just in different colors. |
21:55 | <+afny> | different colors and maybe a solid scope |
21:55 | <+afny> | instead of ironsights |
21:56 | <@Ced23Ric> | Lemme whip something up real quick in LDD. |
21:56 | <@Ced23Ric> | Well, the Jackrabbits use reflex sights. |
21:56 | <@Ced23Ric> | Or, holographics. |
21:56 | <+afny> | yea |
21:56 | <@Ced23Ric> | The 13th Guard has iron sights. |
21:56 | <+afny> | that's kind of like, flamboyant though |
21:56 | <+afny> | perfect for rich mercs |
21:56 | <@Ced23Ric> | True. :D |
21:57 | <+afny> | but for standard (but high quality) military shock trupes |
21:57 | <+afny> | ...troops |
21:57 | <+afny> | something a little more utilitarian but not skimpy |
21:57 | <+afny> | is in order |
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22:01 | <@Ced23Ric> | Yeah. |
22:01 | <@Ced23Ric> | Okay. |
22:01 | <@Ced23Ric> | I am thinking, neon green for trans parts. |
22:01 | <@Ced23Ric> | Like, neongreen heat hawks. |
22:01 | <+afny> | looks good with red |
22:01 | <@Ced23Ric> | And neon green AN/PEQs. |
22:02 | <@Ced23Ric> | But no flash suppressors. |
22:05 | <@Ced23Ric> | Here. |
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22:05 | <@Ced23Ric> | http://www.ced23ric.de/stuff/mf0/tem_rifle.png |
22:06 | <+afny> | nice |
22:06 | <@Ced23Ric> | I'm so cheating in that picture. :D |
22:06 | <+afny> | where |
22:06 | <@Ced23Ric> | I built a contraption there put the tile where it is now. |
22:06 | <+afny> | oh, the tile |
22:07 | <@Ced23Ric> | And deleted it. |
22:07 | <@Ced23Ric> | Because LDD don't do that connection. |
22:07 | <+afny> | actually you might have trouble |
22:07 | <+afny> | in the brick |
22:07 | <+afny> | with that cheese wedge |
22:07 | <+afny> | in front of the tile clip |
22:07 | <@Ced23Ric> | And the whole buttsection don't work like that, either. |
22:07 | <+afny> | buttsection. |
22:07 | <+afny> | the colors look good though |
22:07 | <@Ced23Ric> | I might have what? |
22:07 | <@Ced23Ric> | http://www.flickr.com/photos/79277138@N08/7379871188/in/photostream |
22:08 | <+afny> | hm oh |
22:08 | < Mantisking> | Laterz. |
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22:08 | <@Ced23Ric> | Later, MK. |
22:08 | <+afny> | wait |
22:08 | <+afny> | what the fuck is that blue thing |
22:08 | <@Ced23Ric> | I wonder whether I should put a halfpin on the barrel. |
22:09 | <+afny> | the trans blue |
22:09 | <@Ced23Ric> | HARHARHAR. |
22:09 | <@Ced23Ric> | Guess. |
22:09 | <+afny> | did you cut a lightsaber |
22:09 | <+afny> | down to like a centimeter |
22:09 | <@Ced23Ric> | http://www.flickr.com/photos/79277138@N08/7379874348/in/photostream/ |
22:09 | <@Ced23Ric> | There's more. |
22:09 | <+afny> | madness |
22:09 | <@Ced23Ric> | Hrhrhrhrhrrh. |
22:09 | <@Ced23Ric> | I cut up an entire 3L shaft. |
22:10 | <+afny> | cheating, but it looks good |
22:10 | <@Ced23Ric> | Had enough bits for 6 guns. |
22:10 | <@Ced23Ric> | Yeah it does. |
22:10 | <@Ced23Ric> | Hence I did that. |
22:10 | <@Ced23Ric> | That was the day when I ruined my thumbs. |
22:10 | <+afny> | and you should do a half pin in the barrel |
22:10 | <+afny> | but invert it |
22:10 | <@Ced23Ric> | As in, cut them up more than the Spanish Inquisition did with heathens. |
22:10 | <+afny> | I try not to use muzzles with a stud opening because they look so big |
22:11 | <+afny> | like grenade launchers |
22:11 | <+afny> | actually my favorite thing to fix that problem are those like |
22:11 | <+afny> | dark grey 3/4 pins |
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22:11 | <+afny> | and you put the long end in and let the short end stick out |
22:11 | <+afny> | http://www.flickr.com/photos/kyanosmoros/7292082920/in/set-72157629897328224 |
22:11 | <+afny> | that used one |
22:13 | <@Ced23Ric> | Yeah. |
22:13 | <@Ced23Ric> | But I cannot sink it in. |
22:13 | <@Ced23Ric> | I used it on all Jackrabbits. |
22:14 | <@Ced23Ric> | http://www.flickr.com/photos/79277138@N08/7387213030/in/photostream/ |
22:14 | <+afny> | you don't want to use that again? |
22:14 | <+afny> | I think the gun looks different enough to keep that bit |
22:14 | <+afny> | if you do the accents and scope different |
22:15 | <@Ced23Ric> | That's the Predator rifle. |
22:16 | <@Ced23Ric> | I have that on the 13th Guard, 5 of them. |
22:16 | <@Ced23Ric> | On the Serpents, 3 of them. |
22:16 | <@Ced23Ric> | On the Jackrabbits, 4 of them. |
22:16 | <@Ced23Ric> | The Carbine, I have 2 of, on the Jackrabbits. |
22:16 | <@Ced23Ric> | http://www.ced23ric.de/stuff/mf0/tem_rifle2.png <-- How's that? |
22:16 | <+afny> | yeah, I can dig it |
22:17 | <@Ced23Ric> | Alright. |
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22:17 | <@Ced23Ric> | I'm going for a smoke. |
22:17 | <@Ced23Ric> | When I am back, we're gonna tackle the worst part of all. |
22:17 | <@Ced23Ric> | HEAD DESIGN. D: |
22:17 | <+afny> | DEFAULT CHUB HEADS |
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22:17 | <+afny> | OR |
22:17 | <+afny> | default chub heads with CLEAR bumpers |
22:17 | <~Noah> | OR |
22:17 | <~Noah> | Another gun |
22:18 | <+afny> | gun head |
22:18 | <~Noah> | Exactly |
22:18 | <+afny> | hm |
22:18 | <+afny> | you gif me idea |
22:18 | <+afny> | you GIF it |
22:19 | <~Noah> | http://4.bp.blogspot.com/_MV1HebtPGDc/Sd8gfY9tqyI/AAAAAAAAACY/7D53gj8YwOc/s400/T -Great-Idea.gif |
22:19 | <+afny> | yes exactly |
22:20 | <+afny> | sadly I don't think I have the pieces to make it |
22:20 | <+afny> | and I don't know if its possible |
22:20 | <+afny> | hr |
22:22 | <+afny> | so I'm trying to fit |
22:22 | <+afny> | like a tiny vulcan gun |
22:22 | <+afny> | under the diving mask |
22:22 | <+afny> | in a minifig head |
22:22 | <+afny> | er, helmet |
22:22 | <@Ced23Ric> | Well, they are 6 melee dudes. |
22:22 | <+afny> | and somehow still be able to mount it |
22:22 | <@Ced23Ric> | And only two DF. |
22:22 | <@Ced23Ric> | But LET ME SHARE MORE TO YOU. |
22:23 | <@Ced23Ric> | I got an idea. |
22:23 | <+afny> | hm, a TAP |
22:24 | <@Ced23Ric> | Fuckit, I'mma build a Chub real quick. ^^ |
22:25 | <+afny> | wait |
22:25 | <+afny> | if they're underbidding defenders |
22:25 | <+afny> | TEM doesn't make that much sense |
22:25 | <+afny> | I mean |
22:25 | <+afny> | why would they send one guy with just an axe |
22:25 | <+afny> | or whatevr |
22:25 | <+afny> | +e |
22:27 | <+afny> | unless they're just the ballsiest marines ever |
22:27 | <@Ced23Ric> | Nah, I'l do them as a full system company. |
22:28 | <@Ced23Ric> | And they are. |
22:28 | <@Ced23Ric> | http://www.ced23ric.de/stuff/mf0/chub_torso.png |
22:32 | <+afny> | you should try with one eye |
22:32 | <+afny> | instead of the two trans rounds |
22:32 | <+afny> | put a black bar plate |
22:33 | <+afny> | then put a tile clip in the center |
22:33 | <+afny> | and one trans round in the tile plate |
22:33 | <+afny> | so it's a cyclops with the horns on the back |
22:33 | <+afny> | it'd be a really unique head shape |
22:33 | <@Ced23Ric> | I just got so confused. |
22:34 | <@Ced23Ric> | Okay, got it now. |
22:34 | <@Ced23Ric> | That looks weird. D: |
22:35 | <+afny> | I've only ever tried it on one of those big head chubs |
22:35 | <+afny> | so the proportions were a lot different |
22:35 | <@Ced23Ric> | Nah, don't work. |
22:35 | <@Ced23Ric> | The good part of the Chub head: it's flat. |
22:38 | <+afny> | I need to figure out a good shield connection |
22:39 | <+afny> | right now I'm just using taps as handles but it always puts the shield a bit too far away |
22:40 | <@Ced23Ric> | http://www.ced23ric.de/stuff/mf0/chub_torso2.png |
22:40 | <@Ced23Ric> | How about that? |
22:41 | <+afny> | i'd switch around the torso so that the extended section is the bottom 2 studs |
22:41 | <+afny> | the shoulders are cool though |
22:44 | <@Ced23Ric> | Hrm. |
22:44 | <@Ced23Ric> | lol, nah. |
22:45 | <@Ced23Ric> | He looks chubby that way. :D |
22:45 | <+afny> | that's...the idea |
22:45 | <@Ced23Ric> | ... In a bad way. |
22:45 | <@Ced23Ric> | Like a couch potato. |
22:45 | <+afny> | it just looks strange to me now |
22:45 | <+afny> | like too square |
22:46 | <+afny> | I feel like that wedge shape repeats too much |
22:46 | <+afny> | between the shoulders and the chest |
22:46 | <+afny> | and the arms |
22:46 | <+afny> | needs some contrast somehow |
22:47 | <@Ced23Ric> | Hrm. |
22:53 | <@Ced23Ric> | http://www.ced23ric.de/stuff/mf0/chub_jets.png |
22:53 | <+afny> | that looks good |
22:54 | <@Ced23Ric> | http://www.ced23ric.de/stuff/mf0/chub_torso3.png |
22:56 | <+afny> | he looks like he's wearing a puffy shirt |
22:58 | <@Ced23Ric> | ... I know the kind- |
22:58 | <@Ced23Ric> | What has been seen cannot be unseen. |
22:58 | <+afny> | I want to make |
22:59 | <+afny> | the three musketeers+d'artagnan |
22:59 | <+afny> | in Chub form |
23:02 | | FerrelFerret [NSwebIRC@Nightstar-30921e32.fios.verizon.net] has joined #mf0 |
23:02 | | mode/#mf0 [+v FerrelFerret] by ChanServ |
23:04 | <@Ced23Ric> | http://www.ced23ric.de/stuff/mf0/new_chub.png |
23:04 | <@Ced23Ric> | There. |
23:04 | <@Ced23Ric> | Whaddaya think? |
23:04 | <@Ced23Ric> | Heya FF! |
23:04 | <+afny> | I like it a lot better |
23:05 | <+afny> | doesn't look like a puffy shirt anymore |
23:05 | <@Ced23Ric> | Thanks. :D |
23:06 | <+FerrelFerret> | yo! |
23:07 | <+FerrelFerret> | Bricklink order came in today, so yay! |
23:07 | <+afny> | woo |
23:08 | <+afny> | whatcha gonna build |
23:08 | <+FerrelFerret> | Something new... it'll come to me. |
23:08 | <+afny> | yeah, that's what I did |
23:08 | <+afny> | ordered a bunch of stuff with no real plan in mind |
23:08 | <+afny> | way more fun that way. |
23:08 | <+FerrelFerret> | I do much better in brick. |
23:08 | <+afny> | same |
23:08 | <+afny> | can't stand lego cad |
23:09 | <+FerrelFerret> | The pieces are so hard to find. |
23:09 | <+afny> | I know, right |
23:09 | <+afny> | and even when you find them they only do what you want them to do sixty percent of the time |
23:09 | <+afny> | and ONCE you've found them, if you don't remember exactly where, you just have to find them again |
23:10 | <+FerrelFerret> | I don't mind using a CAD for things like my maptool project |
23:10 | <+FerrelFerret> | but not for creating |
23:10 | <+afny> | it just slows down the process too much |
23:10 | <+afny> | at least the way I work |
23:10 | <+afny> | it doesn't bother Ced |
23:10 | <+afny> | clearly |
23:10 | <+FerrelFerret> | Clearly |
23:10 | <+afny> | it also just isn't fun |
23:11 | <+afny> | I build lego for fun, damnit |
23:11 | <+FerrelFerret> | well on my mac one, Bricksmith, you can save parts to a favorites list |
23:11 | <@Ced23Ric> | Well. |
23:11 | <+FerrelFerret> | yeah |
23:11 | <@Ced23Ric> | I memorize these things. |
23:11 | <+FerrelFerret> | I know what you mean |
23:11 | <+afny> | LDD really needs that feature |
23:11 | <@Ced23Ric> | It takes no effort on my part. |
23:11 | <+afny> | I'll dl bricksmith just to check it out |
23:11 | <+FerrelFerret> | gotta be able to see and feel it |
23:11 | <@Ced23Ric> | And I can scroll really fast. :D |
23:11 | <@Ced23Ric> | As in, I played WoW successfully. |
23:13 | <@Ced23Ric> | Hrm. |
23:13 | <@Ced23Ric> | There has to be a way to build that Heathawk in a more ... legal/stable way. |
23:13 | <@Ced23Ric> | LOL. |
23:13 | <@Ced23Ric> | Oh god. |
23:13 | <@Ced23Ric> | It's so simple. |
23:13 | <+FerrelFerret> | My real problem with the Lego CADs is that it takes so long to align one connection. |
23:14 | <+FerrelFerret> | In LDD that's not a problem, but Lego doesn't allow some connections. |
23:14 | <+FerrelFerret> | which is a problem |
23:15 | <+FerrelFerret> | but this hobby has seriously drained my 'new macbook pro' fund though. :/ |
23:19 | | Tetrajak [NSwebIRC@Nightstar-5d36f84e.telstraclear.net] has joined #mf0 |
23:19 | | mode/#mf0 [+v Tetrajak] by ChanServ |
23:20 | <+Tetrajak> | good news everyone |
23:20 | <@Ced23Ric> | Heya TJ. |
23:21 | <+Tetrajak> | I've finished the draft build of the Venus |
23:21 | <@Ced23Ric> | Yay! |
23:21 | <@Ced23Ric> | Hey TJ, where is the 3-prong hinge bar with stud in LDD? |
23:22 | <@Ced23Ric> | Oh. |
23:22 | <@Ced23Ric> | It's in technic. |
23:22 | <+Tetrajak> | I am not sure which brick you refer to |
23:22 | <@Ced23Ric> | WTF. |
23:22 | <+Tetrajak> | there is a lot in technic that makes little sense |
23:23 | <+Tetrajak> | Sadly, however, I cannot take pictures of the Venus at the moment, as our flat is heading out soon for Yum-cha, followed by a visit to Peter Jackson Studios |
23:23 | <+Tetrajak> | so I'll be out for several hours |
23:23 | <@Ced23Ric> | http://www.ced23ric.de/stuff/mf0/chub_axe.png |
23:23 | <@Ced23Ric> | The handle. |
23:24 | <@Ced23Ric> | But: That's gonna be my melee weapon. :D |
23:24 | <+Tetrajak> | that looks very similar to another axe I've seen recently |
23:25 | <+Tetrajak> | I like the different blade though |
23:25 | <@Ced23Ric> | The Heathawk of MoralWarfare. |
23:25 | <+Tetrajak> | p.s. the Venus is surprisingly stable, but I had to replace the wrenches in the backwards knee joint, as I only have one wrench that is fat enough to make the connection tight |
23:25 | <@Ced23Ric> | It's my attempt to make it "legal". |
23:25 | <+Tetrajak> | Ced: yes, that's the one |
23:25 | <+Tetrajak> | hahaha |
23:25 | <+Tetrajak> | and legal it is |
23:26 | <@Ced23Ric> | TJ: YOu can bite the open stud if the wrenches are loose. |
23:26 | <+Tetrajak> | Also, I am immensely happy with the Venus |
23:26 | <@Ced23Ric> | But I think I told ya it's gonna be wobbly. ^^ |
23:26 | <+Tetrajak> | I don't want to ruin my parts |
23:26 | | FerrelFerret [NSwebIRC@Nightstar-30921e32.fios.verizon.net] has quit [[NS] Quit: ] |
23:27 | <+Tetrajak> | To complete the Venus, I had to scavenge parts from the box that sits full of pieces for my Enforcers, when I finally get the parts that I'm still missing |
23:28 | <+Tetrajak> | although, I have just discovered that I'm missing YET ANOTHER PART for my Enforcers, which I didn't notice last time I rummaged through said box |
23:28 | <+Tetrajak> | man, I am so annoyed at myself for forgetting so many pieces from my Bricklink orders |
23:28 | <@Ced23Ric> | Current state of Denmark: http://www.ced23ric.de/stuff/mf0/new_chub2.png |
23:28 | <+Tetrajak> | that is very chunky |
23:29 | <@Ced23Ric> | TJ: Look on the bright side - you have enough that warrants another order. :D |
23:29 | <@Ced23Ric> | And: Yeah, it's meant to be. |
23:29 | <+Tetrajak> | I think you should replace the dish's on it's legs |
23:29 | <@Ced23Ric> | I'm still debating on whether I'll make a two handed weapon, too. |
23:29 | <+Tetrajak> | they don't fit with the hard angle flat surface aesthetic you've got going on everywhere else |
23:30 | <@Ced23Ric> | Actually, the dishes work really well "in the brick". But what would you suggest? |
23:30 | <@Ced23Ric> | http://www.ced23ric.de/stuff/mf0/jrf_b5.png |
23:34 | <+Tetrajak> | Either you put dish's on the shoulders (which would match the round head), or you put 1x2 tiles on there instead |
23:34 | <+Tetrajak> | (the legs, that is) |
23:37 | <@Ced23Ric> | Hrmz. |
23:40 | <@Ced23Ric> | http://www.ced23ric.de/stuff/mf0/new_chub3.png |
23:41 | <+Tetrajak> | THAT works |
23:42 | <+Tetrajak> | now you just need to get rid of the curves that are present in the knee covers (the hinges) |
23:44 | <+afny> | Hey Ced |
23:44 | <+afny> | so you know my three companies, more or less |
23:44 | <+afny> | the FC one, the UMFL one, and this new one |
23:44 | <+afny> | if I'm going to break them down into a 3/4/5 demo group |
23:45 | <+afny> | which one should be 5 |
23:47 | <@Ced23Ric> | The coolest. |
23:48 | <@Ced23Ric> | http://www.ced23ric.de/stuff/mf0/new_chub4.png |
23:48 | <@Ced23Ric> | Kev, TJ. |
23:48 | <@Ced23Ric> | Melee Chub is done? |
23:49 | <+afny> | THE COOLEST |
23:49 | <@Ced23Ric> | HtH (Axe), Y (Antenna in the back), B (Stormshield), G/G8 (Jumpjets). |
23:49 | <+afny> | I like the shield |
23:49 | <@Ced23Ric> | Soren's design. |
23:49 | <@Ced23Ric> | I think mine's more sleek, but I wanted somethign different. |
23:50 | <+afny> | I really want to see one of these guys |
23:50 | <+afny> | w |
23:50 | <@Ced23Ric> | http://www.ced23ric.de/stuff/mf0/new_chub5.png |
23:50 | <+afny> | +ith a big honking tank barrel |
23:50 | <+afny> | over the shoulder |
23:50 | <@Ced23Ric> | Yeah? |
23:50 | <@Ced23Ric> | Okay. |
23:50 | <@Ced23Ric> | Only one's gonna have a carbine. |
23:50 | <@Ced23Ric> | The other gets a massive gun. ^^ |
23:52 | <@Ced23Ric> | I'll design these guys as 2x Swarmer (HYBgG), 2x Big Swarmer (HHBgG), 2x Closer (DFHYB). |
23:52 | <@Ced23Ric> | And 2x Tough Captain (DFYYB). |
23:52 | <@Ced23Ric> | The closers get shoulder cannons. |
23:52 | <@Ced23Ric> | And drop the jumpjets. |
23:52 | <@Ced23Ric> | The Captains have carbines. |
23:52 | <+afny> | why not artillery instead of closers? |
23:52 | <+afny> | that seems like a LOT of hth |
23:52 | <@Ced23Ric> | So? |
23:53 | <@Ced23Ric> | I need a lot of HtH. |
23:53 | <@Ced23Ric> | To mitigate range. |
23:53 | <@Ced23Ric> | YOu either commit or you fail with HtH. |
23:53 | <@Ced23Ric> | If I do 4x HtH, I am better off NOT using HtH. |
23:53 | <+afny> | 4 units/6 systems is still a pretty big commitment |
23:53 | <+afny> | I dunno, you might be right |
23:53 | <+afny> | and Artillery is tough in an hth company because of friendly fire risk |
23:57 | <@Ced23Ric> | Yeah. |
23:57 | <@Ced23Ric> | Mhmm. |
23:57 | <@Ced23Ric> | I think I got an idea for a shoulder gun. |
23:57 | <@Ced23Ric> | Big you say, eh? :D |
23:58 | <+afny> | ST |
23:58 | <+afny> | does stand |
23:58 | <+afny> | for Standing Tank |
--- Log closed Sat Jun 23 00:00:36 2012 |