code logs -> 2020 -> Sat, 24 Oct 2020< code.20201023.log - code.20201025.log >
--- Log opened Sat Oct 24 00:00:20 2020
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07:37
<&McMartin>
My word, can it be
07:37
<&McMartin>
Fedora has gone six days without a kernel upgrade!
07:38
<~Vorntastic>
Oh my God
07:38
<~Vorntastic>
... Time for a kernel upgrade
07:43
<&McMartin>
There is none to be had!
07:46
<&[R]>
Doesn't a kernel update also mean a systemd update?
07:46
<&McMartin>
Not necessarily?
07:46
<&McMartin>
The kernel takes patches with ludicrous regularity on Fedora.
07:47
<&McMartin>
Like I suspect the average is 2-3 a week
07:48
<&[R]>
Hmm
07:50
<&McMartin>
I think they actually try to release every single point release
07:53
<&[R]>
Interesting, not sure what Arch's attitude is there (since they're my upstream for kernels), my mirror had to be wiped and reset because of disk space issues, so I've only got a week of info. But I've got 3 lts kernel releases, and 2 standard kernel releases
07:53
<&[R]>
(Starting Oct 15th)
07:53
<&McMartin>
Yeah, my comparison point is usually the Debianoids, which seem to be quite a bit more selective about point releases.
07:53
<&McMartin>
After all, a kernel upgrade implies a reboot, and rebooting on upgrade is bad!
07:54
<&McMartin>
Fedora, on the other hand, is an absolute honey badger about reboots
08:15
< Yossarian>
Does anyone have experience with "AI" (feel like the word has lost meaning as time has gone forward); namely weight based decision trees, neural networks, things of that nature?
08:16
< Yossarian>
It's something I've been thinking about when daydreaming lately
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08:18
< Yossarian>
I think about my own decisions, heuristics, input/output of events when doing particular tasks and I wonder if I could write, for example, a client-side bot or AI that might do a complicated task (in terms of state - not a board game and time - limited time domain, real time games)
08:21
< Yossarian>
or do them half way decently as the "AI" internal to the game would and then I could for instance, create wingmen in an arcadey flight simulator or something, or actually be able to play as a bomber and have wingmen escort me or vice versa
08:23
< Yossarian>
or are there answers out there already and do I sound foolish?
08:32
< Yossarian>
although it doesn't have to be limited to real time and complex state - there is a quite good strategy game that is older, turn & go... the AI's auto selection of units is pitiful
08:39
< Yossarian>
spend 10 minutes picking 700 in game points of premium equipment and the AI will pick a minor country instead of a major country, meaning it is no contest :/ really dropped the ball there in their code... there is a game that could do well with reverse engineering and improvement - Combat Mission series. Tune the physics up a bit and have volumetric projectiles, clean up the 3d
08:39
< Yossarian>
engine, hmmm
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--- Log closed Sun Oct 25 00:00:22 2020
code logs -> 2020 -> Sat, 24 Oct 2020< code.20201023.log - code.20201025.log >

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