--- Log opened Tue Oct 13 00:00:06 2020 |
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07:44 | <&McMartin> | Woo, my demake is working! |
08:05 | < catalyst> | hurrays! |
08:06 | <&McMartin> | Final program size: 1455 bytes on disk, Exactly 16KB memory footprint once running |
08:06 | < catalyst> | that's small :o |
08:07 | <&McMartin> | That's a big reason I like doing 8-bit nonsense for hobbyist work :) |
08:07 | <&McMartin> | 1.5KB of code is a pretty sizable project! |
08:08 | <&McMartin> | It helps that the project has no data to speak of. |
08:08 | <&McMartin> | But then it has to eat the entire video chip address space to do its work, which is why it comes out as Exactly 16KB. |
08:10 | <&McMartin> | Hmm, though the modern C code I based this on works out to about 500 lines of code. |
08:11 | <&McMartin> | I must assume most of tha tis comments |
08:17 | <&McMartin> | The coolest part though, I hope, is that I wrote a good half of the code or so so that it should be source-compatible with other systems from the same era. |
08:19 | <&McMartin> | Oh sweet |
08:20 | <&McMartin> | I thought I might have to alter a couple pointers I forgot about, but for this target I don't >_> |
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08:38 | < catalyst> | :D |
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11:20 | < Yossarian> | 12 hours ago I repasted my laptop's CPU and NB, had a specific thermal benchmark, reached 87c max, wasn't completely assembled. |
11:20 | < Yossarian> | Come back, assemble it back, oops, there is a short somewhere, un-assemble. |
11:20 | < Yossarian> | Find the short, re-assemble, reaching 90c now |
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15:35 | <@gnolam> | Yay, testing on production machines. ;_; |
15:44 | <@sshine> | the most realistic testing! |
15:45 | <@sshine> | to avoid testing on production machines, our production environment is a unit test that never terminates. |
15:45 | <~Vornicus> | D: |
15:50 | <@abudhabi> | :D |
15:52 | <@gnolam> | At least this time I know I'm testing in a production environment. |
15:53 | <@gnolam> | Not like that time I ran some "no idea what's going to happen, it could explode or whatever" tests on a machine I later found out was literally on a factory floor. |
15:54 | <~Vornicus> | fun fun |
15:55 | <@gnolam> | (When you ask someone if they have a machine you can run some wild tests on, I don't think it's unreasonable to expect that the one they give you access to is one *they* use for testing and not one that's in active use in production.) |
16:00 | <@ErikMesoy> | :O |
16:19 | < catalyst_> | oh geez |
16:19 | < catalyst_> | I hope no one got hurt |
16:19 | | catalyst_ is now known as catalyst |
16:59 | <@sshine> | https://github.com/baking-bad/netezos/blob/master/Netezos.Rpc/Base/RpcClient.cs#L26 -- I'm trying to tidy up some code for a Hacktoberfest PR. this 'protected' HttpClient computed property is a little peculiar to me. I'm currently aiming for the RpcClient to accept an HttpMessageHandler rather than an HttpClient (since HttpMessageHandler is the mockable part), but that choice still leaves a bunch of |
16:59 | <@sshine> | HttpClient customization inside a computed property. |
16:59 | <@sshine> | now, I thought, I'll just move this to the ctor, but then the ctor starts creating heavy objects, which is also bad. so I thought, I'll create a static constructor that handles the HttpClient creation. |
17:00 | <@sshine> | then the computed property can refer to that static constructor. a part of me says: I should not be calling a static constructor that does heavy lifting inside a regular ctor, that defeats the point. |
17:00 | <@sshine> | but then I'm kinda breaking the API totally and I should be injecting the HttpClient anyways, right? |
17:00 | <@sshine> | I hate OO. |
17:09 | <@sshine> | wait, I have a question that I forgot about: |
17:09 | <@sshine> | why would you want to .Dispose() and recreate an HttpClient every 2 hours? |
17:13 | <&[R]> | Mem leak? |
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21:38 | <&McMartin> | Purge temporary data? |
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--- Log closed Wed Oct 14 00:00:07 2020 |