code logs -> 2020 -> Sun, 29 Mar 2020< code.20200328.log - code.20200330.log >
--- Log opened Sun Mar 29 00:00:37 2020
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08:51
<&McMartin>
Attn at minimum Reiver https://twitter.com/thedouglane/status/1243249964836425729
08:55 Kindamoody[zZz] is now known as Kindamoody
09:33
<~Vorntastic>
Things that annoy me: factoradic to actual permutation requires mutation
09:34
<~Vorntastic>
(or scads of lists)
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10:17
<&Reiver>
that did not mean a lot
10:22
<~Vorntastic>
A factoradic is a way to describe a particular permutation via a single number; it has the advantage that a permutation with a higher factoradic representation is later, lexicographically, than one with a lower number
10:30
<~Vorntastic>
But it's done by having a variable base; you take out a base 2 digit and then a base 3 digit and then a base 4 digit, etc; then each entry in the permutation is the kth entry in the sorted list of remaining elements that remain where k is the matching digit
10:35
<~Vorntastic>
So for instance: 15 is 2 1 1, so for a permutation of abcd, I have 'abcd'[2] = 'c', then 'abd'[1] = 'b', 'ad'[1] = 'd', and then we have just 'a' left over, so it's 'cbda'
10:37
<~Vorntastic>
But: this is slightly annoying because each step requires a list-ish pile of data from the previous step
10:37
<&Reiver>
I'm not quite sure how 15 is 2 1 1
10:39
<~Vorntastic>
Divmod(15,2) = 7,1; divmod(7,3) = 2,1; divmod(2,4) = 0,2
10:40
<&Reiver>
ohkay
10:42
<~Vorntastic>
Or the other way around: (2*3+1)*2+1=15
10:42
<&Reiver>
o-KAY!
10:42
<&Reiver>
That one makes sense cheer
10:44
<~Vorntastic>
(whereas in, say, ternary, (1*3+2)*3+0=15 means 15 is 120 in ternary)
10:44
<&Reiver>
gotcha, rightoh
10:44
<&Reiver>
Though in all this I now have a ponderance for the name that must presuambly exist for a truly absurd exploding function
10:44
<~Vorntastic>
"factorial"
10:45
<~Vorntastic>
You know it already
10:45
<&Reiver>
You get quadratic: x^2; you get exponential 2^x; what is... uh
10:46
<&Reiver>
1^2, 1^2^3, 1^2^3^4 etc
10:46
<~Vorntastic>
Well
10:46
<~Vorntastic>
That's 1
10:46
<&Reiver>
...
10:46
<&Reiver>
godamnit
10:46 * Reiver will go hide in the box of shame, now.
10:47
<&Reiver>
wait no I rememer what it was meant to be before my fingers made me dumb
10:47
<&Reiver>
(Whoever is in charge of them needs to be shot, geez)
10:47
<&Reiver>
1^2, 2^3, 3^4, 4^5 etc
10:49
<~Vorntastic>
http://oeis.org/search?q=1%2C8%2C81%2C1024&language=english&go=Search
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10:50
<&Reiver>
So it's called... A007778?
10:50
<&Reiver>
And is defined as nonn,easy
10:50
<&Reiver>
oh go away you cocky bastards
10:50 * Reiver giggles.
10:51
<~Vorntastic>
No those are tags
10:55
<~Vorntastic>
Nonn means that the sequence is non-negative; easy means that the sequence is easy to calculate
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12:05
<@ErikMesoy>
Reiver: Tetration?
12:07
<~Vorntastic>
Arrow notation?
12:14
<&Reiver>
I don't know but they both sound cute
12:17 * Emmy resist a yo momma joke
12:17
< Emmy>
*resists
12:51 * TheWatcher fingertappity at this FSM
12:56
<@TheWatcher>
50 states and climing. I think I need to HSM this thing.
14:29
< catalyst>
flying spaghetti monster has ruined state machines for me
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15:24
<@gnolam>
Your mistake was adding Alaska.
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21:25
<&McMartin>
catalyst: When I needed to write up finite state machines, I used as my example one where the input was alcohol and the output was freshly-created universe
21:25
<&McMartin>
So as to be consistent with the Pastafarian creation story
21:46
<&Reiver>
O.o
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23:52
<&McMartin>
https://bumbershootsoft.wordpress.com/2018/09/15/lights-out-2600-game-flow-fsm/
--- Log closed Mon Mar 30 00:00:38 2020
code logs -> 2020 -> Sun, 29 Mar 2020< code.20200328.log - code.20200330.log >

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