--- Log opened Wed Sep 20 00:00:05 2017 |
00:07 | < RchrdB> | Ah, so your obfuscator has to do some static analysis to guess what it's safe to mess with. |
00:08 | < RchrdB> | and probably has to have some warnings in the documentation pleading with you to not do anything too self-referential with the Reflection API lest every transformation be barred. |
00:09 | <&McMartin> | IME that's true of all obfuscators |
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00:19 | < RchrdB> | Anyway: thing I have successfully learned today. In the WebGL implementation in Chrome, if I make a texture with format gl.RGBA and fill it from a Uint8Array(), when I call texture2D(sampler, coord) to read from it in GLSL, the values [0, 1... 255] inclusive in the Uint8Array are mapped linearly to [0, (1.0/255.0)... 1.0] inclusive in the shader. |
00:20 | < RchrdB> | This solves the mystery of "are my values getting mapped through an sRGB transform or something that makes the numerical relationship more complicated?" with "nah". |
00:40 | < RchrdB> | Yay I figured out how to simulate gl.NEAREST texture lookup using gl.LINEAR |
00:40 | < RchrdB> | later I must figure out why I bothered attempting that |
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00:52 | <@gnolam> | Man. I only notice how brain damaged I've become when I read "sRGB" and have an instinctive "Pah! Inferior!" response to it. |
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15:20 | <~Vornicus> | Naming: I have a pathfinder class that works in single steps - that is to say, it has a method `step` that will do one tile's worth of pathfinding. I now wish to name a method that, when passed a number, will do that many steps. |
15:23 | <&ToxicFrog> | step-n |
15:27 | <@mac> | Vornicus: `journey` |
15:28 | <@mac> | And make the default value for the N parameter be 1000. |
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15:29 | < Jessikat> | AdvanceAlongPath(int steps) |
15:30 | <@TheWatcher> | mac: "I would walk a thousand tiles"?~ |
15:31 | <@Tamber> | (an' I would walk five hundred tiles, an' I would walk five hundred more~) |
15:31 | <@mac> | TheWatcher: I was thinking 'a journey of a thousand miles begins with a single step', actually. |
15:31 | | * Jessikat stumbles |
15:31 | <@TheWatcher> | yeah, that's right, I can never remember the lyrics |
15:32 | <@TheWatcher> | (we are horrible nerds) |
15:32 | <@mac> | Tamber: Dammit, now I want to do a Minecraft filk of that song. |
15:32 | < Jessikat> | Just to be the man who walked the optimal path to you door |
15:32 | <@Tamber> | :D |
15:32 | < Jessikat> | Your |
15:33 | | * Jessikat hands off some work she took on that was way too much for her, feels like it was a good thing to do but also like she failed somehow - tl;dr don't be a hero it's bad for your mental health |
15:34 | <@Tamber> | Also it often becomes expected of you. |
15:36 | < Jessikat> | Basically my boss noticed I was completely out of it with stress yesterday by the coffee machine and asked if I wanted to park the work |
15:37 | < Jessikat> | I got far too used to just powering through |
15:37 | < Jessikat> | And I think if I'd tried it again with this it would have completely burned me out |
15:37 | < Jessikat> | It's also a *terrible* example to set |
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15:52 | <@Tamber> | Yeah. |
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17:49 | <&ToxicFrog> | Jessikat`: "No Heroes" is explicit SRE policy here |
17:52 | | * Jessikat` signs up |
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--- Log closed Thu Sep 21 00:00:07 2017 |