--- Log opened Mon Dec 12 00:00:03 2016 |
--- Day changed Mon Dec 12 2016 |
00:00 | <&ToxicFrog> | Well, he's been playing beep, the preceding game, for like a year now |
00:00 | <&ToxicFrog> | The goal is to have it up and running by the time he's able to play it |
00:00 | < Vornotron> | And he's really good at Kerbal Space Program |
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00:21 | | * ToxicFrog finishes AoC 5-1 |
00:21 | <&ToxicFrog> | this is one of those problems that's 20 lines in clojure but would have been 2 in bash |
00:52 | <@Reiv> | Vornotron: For given values of 'really good', you are absolutely correct |
00:53 | < Vornotron> | He can get it to do precisely what he wants it to do, so yes |
00:57 | <@Reiv> | I feel like I should remind you that his entire goal is to make things explode |
00:57 | <@Reiv> | Which, while an admirable and no doubt amusing achievement |
00:57 | <@Reiv> | Is also, shall we say, something of a baseline state for KSP to be involved with |
00:58 | <@Reiv> | On the /other/ hand, not only has he worked out that he wants things to explode, he /has/ learned the art of timing the staging correctly for the booms to happen as /desired/ |
00:58 | <@Reiv> | Too soon, and they're very small. |
00:58 | <@Reiv> | Too late, and it takes too long. |
01:20 | <&ToxicFrog> | He also knows that you should press T and Z before takeoff, although I'm not sure if he knows what they do. |
01:22 | <@Alek> | what do they? |
01:25 | <@Reiv> | SAS for stabilisation, Z for throttle |
01:33 | <&ToxicFrog> | T toggles SAS, Z maxes the throttle. |
01:38 | | * Vornotron only just this week discovered that EVA suits had lights on them |
01:40 | <@simon_> | what's the type of logical fallacy called where one says "instead of solving problem A, we should be solving problem B" when they're not mutually exclusive? |
01:41 | <@simon_> | it is, I suppose, a false dilemma. but I've heard another term also. |
01:41 | <@Reiv> | Vornotron: Oh my god I cannot fly those suits without the lights |
01:41 | <@Reiv> | I cannot fly them without the lights because without the lights I cannot /steer/ |
01:42 | <@Reiv> | Though admittedly now that they get navballs things are considerably improved~ |
01:42 | < Vornotron> | Navball is civilization |
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01:45 | <@Reiv> | I still need to seriously consider writing a mod that lets you take Engineer Kerbals and weld docking ports together |
01:45 | <@Reiv> | But it would require me to learn dlls /and/ programming /and/ modelling all in one go |
01:45 | <@Reiv> | And that just kind of slams into being a nonstarter. |
01:46 | < Vornotron> | Like... make it so the ports can never again be undocked? |
01:47 | <@Reiv> | Without sending another Engineer, at minimum, yes. |
01:47 | <@Reiv> | This would also drastically increase the strength of the join, to normal-parts-attached-together levels. |
01:48 | <@Reiv> | It is pretty much for assembling space stations and multi-part space rockets together so they don't wobble so much once you try to move them |
01:51 | <&ToxicFrog> | Reiv: pretty sure that mog already exists |
01:52 | | * Vornotron remembers his two favorite projects: launching two rockets, joining their payloads in space, and then landing the combined object on the mun... |
01:52 | <&ToxicFrog> | In at least two different versions |
01:53 | < Vornotron> | and launching a rocket with two AGUs that I attached to either end of a fucking *kickback* to make sure it's got both a heat shield and chutes in the right location |
01:53 | <&ToxicFrog> | (KAS lets you weld parts from EVA, and there's another the name of which I can't remember that lets you *delete* docked ports and permanently join the stuff on either side) |
01:53 | < Vornotron> | (seriously who A. leaves a kickback behind in space and B. needs it back later) |
01:56 | <@Reiv> | TF: KAS, last I checked, lets me weld individual parts onto other individual parts, which is fantastic don't get me wrong |
01:56 | <@Reiv> | But I want to take two 100 part ships and end up with a 200 part monstrosity in orbit that doesn't waggle like a lunatic |
01:56 | <@Reiv> | (I admit my example may be prone to excessive lag, but for simplicities sake lets's run with it) |
01:56 | < Vornotron> | then there was the one which got me grumpy 'cause it didn't work at all until I figured out the translatron, which was picking up a part from the mun. |
01:57 | <@Reiv> | The one that actively deletes the docking joints... works... |
01:57 | <@Reiv> | But I find it a little inelegant. I'd have preferred to admit that there /was/ a docking port there, it's just a bit, you know, stuck. <3 |
01:57 | <&ToxicFrog> | I believe there's also a more general partwelder mod you could use for that |
02:18 | <@Reiv> | I believe the one you are talking about *actually* takes multiple parts and makes them one part *in the VAB* |
02:18 | <@Reiv> | For partcount reduction purposes |
02:18 | <@Reiv> | I say this because you invoked it by name and I got all excited~ |
02:18 | <@Reiv> | when I saw it, too~ |
02:33 | <@simon_> | is there a gcc flag that disables warnings and only shows errors? |
02:34 | <@simon_> | in my attempt to update some 25 year old code, I want to first make it compile with warnings and then fix all of those, too. |
02:34 | <@simon_> | for example, I get: |
02:34 | <@simon_> | comm.c:289:3: warning: âsigsetmaskâ is deprecated [-Wdeprecated-declarations] |
02:34 | <@simon_> | sigsetmask(mask); |
02:35 | <@simon_> | deprecated means it probably still works. :P |
02:35 | <@simon_> | I didn't specify any -W... arguments. |
02:37 | <@simon_> | or this one: |
02:37 | <@simon_> | comm.c:417:4: warning: implicit declaration of function âweather_and_timeâ [-Wimplicit-function-declaration] |
02:37 | <@simon_> | weather_and_time(1); |
02:38 | <@simon_> | I should be adding some header files for when these objects refer to one another. |
02:38 | <@simon_> | I assume that implicit declarations are actually completely type-unsafe. |
02:39 | < Vornotron> | just -w |
02:39 | <@simon_> | thanks :) |
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03:32 | | * simomorphism is fixing old C code at 4:30 AM when listening to Ben Phipps - Don't Look Back, and he gets this error: magic.c:1125:2: error: incompatible implicit declaration of function âdo_lookâ |
03:32 | <@simomorphism> | I'm in conflict now. |
03:38 | <@celticminstrel> | https://www.kb.cert.org/vuls/id/582384 |
04:06 | <@simomorphism> | hmm, wow. the last release of DikuMUD actually had obvious bugs in it. |
04:07 | <@simomorphism> | apparently the last author gave up fixing them halfway and just made an 'interpreter-quinn.c' with some of the changes so it compiled, but going over some of the changes he made, there is e.g.: |
04:07 | <@simomorphism> | - if (strncmp(crypt(arg, d->pwd), d->pwd, 10)) |
04:07 | <@simomorphism> | + if (strncmp(crypt(arg, d->pwd), d->pwd), 10) |
04:07 | <@celticminstrel> | ...uhhh... |
04:08 | <@simomorphism> | i.e. 'if (X, 10)' where X is strncmp() called with too few arguments. |
04:08 | <@celticminstrel> | Right. |
04:08 | <@simomorphism> | makes me wonder how serious those differences are. |
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--- Log closed Mon Dec 12 10:13:29 2016 |
--- Log opened Mon Dec 12 10:13:40 2016 |
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14:50 | <@abudhabi> | How do I put a wordpress site into "down for maintenance" mode? |
14:50 | <@abudhabi> | I'm getting ready to do some major changes, and I don't want the site visible while I work. |
14:53 | < Vornotron> | There's plugins for it |
14:56 | <@abudhabi> | Thanks. |
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15:14 | < catadroid> | Rawr |
15:15 | < catadroid> | I wonder if I can find someone who can draw a decent stylised duck for me |
15:15 | < catadroid> | (I'm onto the important parts of language design) |
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19:09 | <&McMartin> | http://io.livecode.ch/learn/namin/unsound |
20:11 | | * abudhabi curses whoever designed the way sidebars are added in WP. |
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--- Log closed Tue Dec 13 00:00:33 2016 |