--- Log opened Sun May 29 00:00:52 2016 |
00:23 | < ToxicFrog> | McMartin: I don't have the itemdef debugger implemented yet, so, to the XML! |
00:24 | < ToxicFrog> | McMartin: It gives you +4 Toxic damage and resistance, and has a 50% chance of casting Mini Toxic Spore Cloud when you attack |
00:25 | < ToxicFrog> | It's also a Q6 artifact, which I think means it generates with 6 randomly selected bonuses, but more testing is needed. |
00:58 | < ToxicFrog> | MAN IN BUSINESS SUIT LEVITATING is probably going to be Samedi if I decide to use symbols instead of letters for enemies |
01:55 | | Turaiel is now known as Turaiel[Offline] |
02:26 | <&Derakon> | TF: did you figure out your spacing woes? |
02:26 | <&Derakon> | Find a fixed-width font that has adequate UTF support? |
02:45 | < ToxicFrog> | Haven't had a chance to do more programming tonight |
02:45 | < ToxicFrog> | so no |
02:46 | < ToxicFrog> | That said, it looks like the problem is not the font per se -- or rather, it's that that font doesn't have those glyphs, so it falls back to one that does, and the only font installed that does isn't fixedwidth |
02:46 | | crystalclaw|AFK is now known as crystalclaw |
02:47 | <&Derakon> | Yeah, that's what I meant by finding a fixed-width font with adequate support. |
02:47 | <&Derakon> | Maybe you can make your own font derived from a fixed-width font that imports and modifies the necessary glyphs to have extended support without breaking things? |
02:55 | < ToxicFrog> | nooooooooooooooooooooooope |
02:55 | < ToxicFrog> | I mean, I probably could, but I really don't want to, especially since I then need to worry about how to get various terminals to use that font |
02:55 | <&Derakon> | Yeah, I don't claim that's an ideal solution. |
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03:35 | | * celticminstrel remembers a font called "unifont"... I think it was bitmap though. Dunno if it's still around. |
03:36 | <~Vornicus> | trick is this is technically supposed to be a terminal program, not faking it like df does |
03:39 | <~Vornicus> | you don't get control over the font being used |
03:43 | <&Derakon> | You could recommend people play using a specific font, though. |
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06:23 | | * McMartin gets D3D9 to actually render something |
06:26 | <~Vornicus> | omgwtfbbq |
06:29 | <&McMartin> | Do I actually care enough to get sensible enough results out of it to be able to replicate Sable's renderer? |
06:29 | <&McMartin> | Probably not! |
06:29 | <&McMartin> | But man, this really is some OpenGL 1.x right here, boy howdy |
06:33 | | * McMartin digs into the headers a little |
06:33 | <&McMartin> | OK, there's also some OpenGL 2.x in there too |
06:33 | <&McMartin> | As we would expect |
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07:41 | <&[R]> | "BCHS: BSD, C, httpd, SQLite: Hipster-free, open source software stack for web applications for OpenBSD unix http://www.learnbchs.org"... |
07:41 | <&[R]> | Everything there was fine until SQLite came up. |
07:48 | <~Vornicus> | I do not know why you'd want to use C *or* sqlite for web applications |
07:49 | <@Namegduf> | SQLite is alright for low-load backing store |
07:49 | <@Namegduf> | You need to be very sure it's going to stay low-load, though |
07:50 | <&[R]> | Oh derp |
07:50 | <&[R]> | I didn't notice C there |
07:51 | <@Namegduf> | You'd want to be using it with an abstraction layer in front so you could swap it out for a bigger DB backend, most likely |
07:52 | <&[R]> | They're obviously trying to compete with LAMP and similar... completely not realizing LAMP's popular in part due to it being /scalable/ |
07:52 | <@Namegduf> | Eh |
07:52 | <@Namegduf> | It isn't, really |
07:52 | <@Namegduf> | You're not scalable unless you can go multiple machines, and doing that with MySQL + PHP is a PITA and requires software designed specifically to do so, which it usually isn't |
07:53 | <@Namegduf> | It's just high enough capacity to get away with, most of the time |
07:53 | <@Namegduf> | And when it isn't you've something valuable enough to fund rebuilding it in a manner that actually *is* scalable |
07:53 | <&[R]> | That's what I mean yeah. Scaling out. |
07:53 | <&[R]> | I'll agree that most PHP software isn't built with that in mind though. |
07:54 | <@Namegduf> | I tend to view LAMP as the non-scalable point of comparison to, e.g. AppScale |
07:55 | <@Namegduf> | Or things written on some other always-scalable-multimaster datastore |
07:55 | <@Namegduf> | SQL is a pain in the ass to scale, and when it does scale, it does so quite badly |
07:56 | <@Namegduf> | Thus why you need all the custom work each time you do it carefully designed to make exactly what you need work |
07:56 | <@Namegduf> | It's just got a bigger upper limit to SQLite-backed stuff. Either way you're gonna be rebuilding when it comes to scale. |
08:58 | <&McMartin> | Quick sanity check: a unit equilateral pyramid has its apex at (0.5, sqrt(0.5), 0.5), yes? |
08:58 | <&McMartin> | (square base) |
09:01 | <~Vornicus> | Base is square and sitting with one corner at the origin? |
09:01 | <~Vornicus> | Yes. |
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10:17 | < catadroid`> | Vornicus: go to bed |
10:27 | <~Vornicus> | jesus christ it is late indeed |
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21:55 | <~Vornicus> | Q: "how do you tell if a world is flat?" "Well, for one thng, timezones wouldn't exist. Programmers would immediately flock to it." |
21:56 | <@abudhabi> | Pretty sure timezones would exist in a flat world, provided geocentricity. |
21:56 | <~Vornicus> | no, the sun would rise everywhere simultaneously |
21:57 | <@abudhabi> | Well, if it were REALLY flat, like no mountains, OK, sure. |
21:58 | <~Vornicus> | even with mountains. |
21:58 | <@abudhabi> | Pretty sure there could be two timezones with a large, central mountain range. |
22:04 | <~Vornicus> | no, then the part right by the mountains may get sunrise slightly later but the further you get away from it the less of an effect it will have. |
22:04 | <~Vornicus> | Noon would happen everywhere at the same time. |
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22:05 | <@abudhabi> | Point. |
22:10 | | * thalass wrangles openhab |
22:10 | <@thalass> | work, damn you |
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23:12 | <@Tamber> | (From elsenet.) <%seanc> That reminds me of this metaphor for debugging: https://www.youtube.com/watch?v=I5mwVv5NjhA |
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23:25 | <&McMartin> | That is debugging all right |
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--- Log closed Mon May 30 00:00:09 2016 |