code logs -> 2015 -> Tue, 17 Feb 2015< code.20150216.log - code.20150218.log >
--- Log opened Tue Feb 17 00:00:30 2015
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08:29
< AnnoDomini>
Hmm. I have a function that I'd like to take a couple of trinary parameters, yes/no/don't care.
08:30
< AnnoDomini>
Would Boolean (as opposed to boolean) work? Where null would equate to "don't care"? (Java, BTW.)
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11:25 Kindamoody is now known as Kindamoody|afk
13:17 * TheWatcher eyes perl 5.20
13:17
<@TheWatcher>
WTF, seriously
13:18
<@TheWatcher>
I'm getting a load of "possible precedence issue" errors for shit that's perfectly fine
13:19
< AnnoDomini>
We sense something, something ancient. A sickly smell... a chilling wind... my ancestors scream inside their chambers in my mind, but I cannot understand their words.
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15:16
<@gnolam>
Bleh. Telephones.
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15:55
< AnnoDomini>
Bluh.
15:55
< AnnoDomini>
Libre Office uses newfangled icon.
15:55
< AnnoDomini>
I actually had to use the tooltip to identify the Save icon.
15:55
< AnnoDomini>
JUST USE THE FLOPPY DISK YOU GUYS.
15:56
<@TheWatcher>
Hah
15:57
<@TheWatcher>
What've they used instead?
15:58
< AnnoDomini>
A rectangle with a down arrow next to it.
15:58
<@TheWatcher>
.... right O.o
15:59
< Shiz>
lol
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16:50 * gnolam begins the process of hiring a designer.
16:51
<&McMartin>
Good luck.
16:59
<&McMartin>
http://simonsapin.github.io/wtf-8/
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--- Log closed Tue Feb 17 17:12:49 2015
--- Log opened Tue Feb 17 17:12:58 2015
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17:13
<&McMartin>
"To convert lossily from WTF-8 to UTF-8, replace any surrogate byte sequence with the sequence of three bytes <0xEF, 0xBF, 0xBD>, the UTF-8 encoding of the replacement character. Since surrogate byte sequences are also three bytes long, this conversion can be done in place."
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17:15
<&McMartin>
Also ha, the reference implementations were from Scheme dialects.
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19:51
< RchrdB>
gnolam: on working with graphic designers, bear in mind that the best phrase in the English language is "it's nice, but can you make the logo smaller?"
19:52
<@gnolam>
:)
19:59 MahalWurk [NSwebIRC@Nightstar-cbc.dav.27.202.IP] has joined #code
19:59
< MahalWurk>
Good morning, Code.
20:00
< MahalWurk>
Do any of you have any experience with any/all of the following: Powershell, the Exchange Managed API, and how the feck to enable paging so that I don't overflow my maximum number of "Find" commands reporting off the number of meetings in our room calendars in the last year?
20:03
< MahalWurk>
I'm loosely using this script as a base. http://stackoverflow.com/questions/10921563/extract-the-report-of-room-calendar- from-exchage-server-using-powershell-scripti
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22:55 * Reiv muses on just how hard it is to make a computer board game, sans VASSAL.
22:56 * Reiv is reminded that he never did write SnakeMaze, promptly shelves anything more complex.
22:56
<&McMartin>
Unfortunately, Mahal, if I have Powershell questions I'm inclined to ask you -_-
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23:35
<@Reiv>
That said
23:35
<@Reiv>
Are there game engines that deal cleanly with hexes? Surely there must be libraries for that stuff out there.
23:48
<&McMartin>
Define "cleanly"
23:48
<&McMartin>
The basics of indexing hexes is not that hard but there are two obvious ways to do it and both have ugly bits
23:50
<@Reiv>
yeah
23:50
<@Reiv>
I don't especially feel like scratchbuilding an entire hex implementation unless I really need to
23:51
<@Reiv>
But also recognise that I probably should, ach vell >_>
23:55
<&McMartin>
I basically did for Hex Inverter, but that was in the Game Maker language
23:56
<@Reiv>
I think I want something a little more grunty than that
23:56
<~Vornicus>
The axial one has, basically, a matrix transform as its indexing system
23:56
<@Reiv>
OTOH I suspect doing it in Unity would be educational, but also a mistake given my needs
23:56
<@Reiv>
Although 3D would be nice, I suspect I want to use sprites initially because I've little intention of doing the modelling, I'm way outta practice on that~
23:57
<@Reiv>
(Or rather: 3D board, if not 3D models)
23:57
<@Reiv>
(I dunno, I should think on that one more carefully.)
23:58
<~Vornicus>
You can do, uh, impostors
--- Log closed Wed Feb 18 00:00:46 2015
code logs -> 2015 -> Tue, 17 Feb 2015< code.20150216.log - code.20150218.log >

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