--- Log opened Sun Feb 08 00:00:07 2015 |
00:17 | <&ToxicFrog> | Nope |
00:40 | <@Tarinaky> | Hmm, no alt on the onscreen keyboard. |
00:45 | <@Tarinaky> | Aha there's a second 'full' on screen keyboard but it's tiny. |
00:46 | <@Tarinaky> | Bah. |
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01:13 | <@gnolam> | https://twitter.com/half_duplex/status/563066315154685952 |
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04:11 | <@celticminstrel> | Trying to figure out why one single repeating texture is wrong when in pseudo-fullscreen mode but fine in windowed mode. |
04:12 | <@celticminstrel> | In pseudo-fullscreen mode it's misaligned and also seems to be zoomed in... |
04:13 | <@celticminstrel> | Actually, I also got the same issue in windowed mode when moving the scrollbar a few pixels to the right. |
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04:13 | <@celticminstrel> | Ah... the texture in question is the scrollbar's background. |
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04:26 | | * celticminstrel has no idea where to even start. :/ |
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04:38 | | * celticminstrel gives up and just tiles it manually. |
04:46 | | * McMartin ponders the amount of progress he hasn't made on Dapper Delver in the past year. |
04:46 | <&McMartin> | I am seriously considering adapting my design notes into a Knytt Story just to get them into a playable form. |
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19:51 | < AnnoDomini> | Java. Will retrieving the first element of an ArrayList guarantee that it was the first element ever put in there, assuming that no elements were removed? |
19:55 | <~Vornicus> | I hope so |
19:57 | <@ErikMesoy> | You'd also have to assume that you didn't put anything at the start of the list. |
19:57 | <@ErikMesoy> | ArrayList implements the List interface which allows for insertion at specified positions. |
19:58 | <@ErikMesoy> | But also promises that you can control ordering and it shall remain ordered and be accessible by index. |
19:58 | < AnnoDomini> | I'm assuming to start with an empty list and adding something only with add(T). |
20:02 | <@ErikMesoy> | Then all your additions should wind up at the end of the list-to-date, and retrieving the first element will retrieve the first thing you ever put in there. |
20:02 | < AnnoDomini> | Good. |
20:10 | | * celticminstrel wonders why this matters. |
20:12 | < AnnoDomini> | Convenience. |
20:12 | <@celticminstrel> | So it's not a case of using an ArrayList as a Queue? |
20:13 | < AnnoDomini> | No. I just want to put something in a list and refer to it repeatedly afterwards. |
20:13 | <@celticminstrel> | Ah. |
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21:04 | < AnnoDomini> | Java does *crements in return statements like C++, yes? |
21:06 | <@celticminstrel> | Does what? |
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21:08 | <@Tamber> | inc/dec-rements |
21:08 | <@celticminstrel> | If you mean like post-increment expressions, they work the same in Java... |
21:10 | < AnnoDomini> | I mean "return lol++;" returns lol and increments it afterwards. |
21:10 | <@celticminstrel> | Well yes. |
21:11 | <@celticminstrel> | The expression is fully evaluated before anything is returned. |
21:11 | < AnnoDomini> | I'm not sure what that means. |
21:12 | <@celticminstrel> | And "x++" is equivalent to calling a function that does "auto y = x; x = x + 1; return y;" |
21:12 | < AnnoDomini> | OK. |
21:12 | <@celticminstrel> | With x a reference argument. |
21:13 | <@celticminstrel> | ("++x" is equivalent to "x = x + 1; return x;") |
21:15 | <@ErikMesoy> | Isn't "return lol++" discouraged precisely because of the uncertainty in wondering about the order of resolution? |
21:16 | <@celticminstrel> | I don't think there's any uncertainty. |
21:17 | <@ErikMesoy> | He's asking. Evidently there is. :p |
21:18 | <@celticminstrel> | Not quite what I meant, but okay, sure. |
21:24 | < AnnoDomini> | ErikMesoy: I don't know anything about that. I'm asking if the statement functions the same way it does in C++, because I don't want to assume the same behaviour across different languages. Some Java author might have thought the way you did and changed it. |
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--- Log closed Mon Feb 09 00:00:22 2015 |