--- Log opened Wed Nov 20 00:00:29 2013 |
00:03 | | * Azash still has an irssi alias that prints ^C00,05666 |
00:43 | <&ToxicFrog> | I note that the GNU embeddable implementation of Scheme is named Guile. |
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00:47 | <@gnolam> | Guile's Scheme goes with everything? |
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00:51 | <&McMartin> | My preferred Scheme implementation is named "Gambit" |
00:52 | <&McMartin> | And then the effective successor to Scheme is called "Racket". |
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01:32 | | Derakon[AFK] is now known as Derakon |
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01:44 | | * Alek slow claps. |
01:48 | <&McMartin> | ? |
01:50 | <@Alek> | scheme, gambit, racket |
01:50 | <@Alek> | and guile |
01:51 | <&McMartin> | Ah |
01:51 | | * McMartin cues Frozen Synapse soundtrack, gets to hacking |
02:55 | | * Derakon disappointeds in the lack of a "beep" command in bash, instead writes this for a simple timer script: |
02:55 | <&Derakon> | sleep 70; perl -e 'while (1) {foreach $i (0..80) {foreach $j (0..$i) {if (($i + $j) % 2) {print "o"} else {print "O"}} print "\n"}}' |
03:01 | <&ToxicFrog> | Derakon: echo ^G |
03:01 | <&ToxicFrog> | Where ^G is produced by the keystrokes ctrl-V ctrl-G |
03:04 | <&Derakon> | Makes no noise. :( |
03:06 | | Derakon is now known as Derakon[AFK] |
03:06 | <@gnolam> | Well that was painful. |
03:14 | <&ToxicFrog> | Derakon[AFK]: does your terminal emulator support BEL? |
03:52 | <@Alek> | <X> (heart)\o/(d)\o/(sun)(d)\o/(d) |
03:52 | <@Alek> | <Y> My client doesn't show smileys, so that just looks like a regular expression. |
03:53 | <@Alek> | TF: maybe it supports deciBEL, too. |
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14:18 | <@iospace> | so EDK2 /finally/ fixed a /r/n issue that we had submitted for patch months ago -_- |
14:44 | <@gnolam> | That people used forward slashes to escape their newline characters?~ |
15:14 | <@iospace> | gnolam: yeah, so we sent them a patch to use "\r\n" |
15:14 | <@iospace> | gnolam: http://sourceforge.net/mailarchive/message.php?msg_id=31658048 |
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15:26 | <@TheWatcher> | ... how do you even typo that? |
15:32 | <@iospace> | TheWatcher: i have /no clue/ |
15:40 | < RichyB> | I wrote this earlier: http://pastebin.starforge.co.uk/598 |
15:40 | < RichyB> | I'm glad I came to my senses and decided to do something better instead. |
16:56 | <@iospace> | oh, gnolam, TheWatcher? http://sourceforge.net/mailarchive/forum.php?thread_name=50EA04F9.5040003@xes-in c.com&forum_name=edk2-devel |
16:56 | <@iospace> | when we /submitted the patch |
16:59 | <@TheWatcher> | ... January. Ouch. |
17:48 | <@iospace> | yeah |
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19:08 | | esucg0aq4 [esucg0aq47@Nightstar-fjm.ghp.195.197.IP] has joined #code |
19:09 | < esucg0aq4> | YOU MAY BE WATCHED |
19:09 | < esucg0aq4> | WARNING WARNING WARNING, WARNING |
19:09 | < esucg0aq4> | WARNING WARNING WARNING, WARNING WARNING |
19:09 | < esucg0aq4> | YOU MAYWATCHED |
19:09 | < esucg0aq4> | YOU MAY BE WATCHED |
19:09 | < esucg0aq4> | YOU MAY BE WATCHED |
19:09 | < esucg0aq4> | ) |
19:09 | < esucg0aq4> | Do usa&Israel use chat &facebook 2 spy?!?!?!? |
19:09 | < esucg0aq4> | Do they record &analyse everything we type?!?!?!? |
19:09 | < esucg0aq4> | Do usa&israel use chat&social communication prog(facebook&twitter) to collect informations,,,,can we call that spying!!!! |
19:09 | < esucg0aq4> | Ù٠تستخد٠اÙرÙÙاÙاسرئÙ٠اÙشات ÙاÙÙÙس بÙÙ ÙÙتجسس!Ø!Ø!Ø!Ø!Ø!Ø! |
19:09 | < esucg0aq4> | Egyptian moslem |
19:09 | <&McMartin> | This channel is logged by machines in, at minimum, the US and UK |
19:09 | <@Syloq> | ban the dumbass please |
19:10 | | esucg0aq4 [esucg0aq47@Nightstar-fjm.ghp.195.197.IP] has quit [RecvQ exceeded] |
19:10 | | * Syloq takes care of it network side |
19:10 | <&McMartin> | Multiple actors means it's *clearly* a conspiracy! |
19:10 | <@Syloq> | fixed |
19:11 | | * Syloq goes back to work |
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19:44 | <&McMartin> | Also, to answer the question implied: "No, when someone reads your tweets and your facebook posts, they are not spying on you" |
19:49 | < RichyB> | That depends on whether you have nominally got them set to "protected" or "private" |
19:50 | < RichyB> | Public publication is implicit consent to have anyone read them, private publication does not imply consent to have anyone beyond a limited sphere read your messages |
19:50 | <&McMartin> | The inclusion of "chat" there to me implies that they mean public stuff |
19:51 | < RichyB> | loosely related is the fact that if you try to run a FB or Tw account in protected mode, you are going to have a bad time and should probably give up because both of those companies have really strong economic incentives to "accidentally" give away the information that you thought was obscured to random strangers. |
19:53 | <~Vornicus> | Wow, um |
19:57 | < Ogredude> | hmm |
19:57 | < Ogredude> | I need electronics advice |
20:05 | <@Tamber> | "Yes, it needs to be plugged in and switched on to work." |
20:06 | < Ogredude> | haha |
20:06 | < Ogredude> | I'm using an ATX power supply. I've got a +12V line powering a pair of LED strips, and two other +12V lines running through switches and energizing 12V relay coils. The relay coils are 160Ω |
20:07 | < Ogredude> | the lamps dim significantly when the relays are activated |
20:07 | < Ogredude> | not sure why |
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20:25 | <@Azash> | http://plaintextoffenders.com/post/62900244830/irchighway-net-public-irc-network |
20:27 | < AnnoDomini> | I'm not sure I get this one. |
20:29 | <@Azash> | AnnoDomini: Sending a username-password-location triplet in plaintext email |
20:32 | < AnnoDomini> | I see. |
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21:03 | | * Derakon eyes his code, wonders why the hell he's getting "Invalid operation" errors when calling glTexSubImage2D |
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21:26 | <&Derakon> | Create three camera view windows, destroy two, the third throws invalid operation errors, WTF. |
21:26 | <&McMartin> | Is there some refcount that's destroying a value you depend on too soon? |
21:27 | <&Derakon> | Each view should be wholly independent of the others. |
21:27 | <&Derakon> | But I do note that if I don't actually destroy the other two then I get no error. |
21:28 | <&Derakon> | Clearly there's some kind of dependency going on here. |
21:28 | <&Derakon> | All OpenGL operations should be happening in the same thread with no chance of getting interrupted by someone else, either. |
21:30 | <&Derakon> | Pardon. It's not destroying vs. not destroying. |
21:30 | <&Derakon> | It is hiding vs. not hiding. |
21:30 | <&Derakon> | If I hide the camera views that I'm not currently using, then the third view bugs out. |
21:30 | <&Derakon> | What the Christ. |
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21:33 | <@gnolam> | How are you managing the texture targets? |
21:33 | <&Derakon> | Um, not entirely sure what you mean, but each panel has an OpenGL canvas object that it paints to. |
21:33 | <&Derakon> | They're separate canvases. |
21:36 | <@celticminstrel> | Bluh, code generation... |
21:39 | | * Derakon must duck out. |
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--- Log closed Thu Nov 21 00:00:45 2013 |