--- Log opened Fri Sep 28 00:00:02 2012 |
--- Day changed Fri Sep 28 2012 |
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02:07 | <@Alek> | TF, TW: UF has been pretty much in repeated reruns since the middle of the last decade. but yeah, the site hasn't changed one whit. XD |
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04:03 | | * Reiv never got the 'rerun' thing. |
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05:33 | < simon_> | hmm |
05:34 | < Reiv> | I mean, it's a webcomic. |
05:34 | < Reiv> | It's not like there isn't, y'know, an /archive/. |
05:34 | < Reiv> | Queen of Wands got a free pass, because it had producer commentary, as it were |
05:35 | < simon_> | so I'm a TA at "Introduction to Programming" (using Standard ML) and "Advanced Programming" (using Haskell, Prolog, Erlang), and currently 15/18 pass IP without having to resubmit their assignment, and 3/18 pass AP without having to resubmit... and the only significant difference are monads. |
05:35 | < Reiv> | But that's about it. |
05:35 | < simon_> | s/are/is/ |
05:35 | <&ToxicFrog> | To be fair, Monads are a headfuck |
05:35 | <&ToxicFrog> | Reiv: anything where the rerun changes/adds stuff gets a pass, IMO |
05:36 | <&ToxicFrog> | Narbonic is currently rerunning as Narbonic+ with writer commentary, for example. |
05:36 | < simon_> | the assignment asks people to create a state monad where its monadic actions cannot modify the entire state. |
05:37 | < simon_> | so... something like MyState a = MyState { runMS :: EntireState -> (a, PartState) } |
05:39 | < Reiv> | QoW did writer commentary too |
05:39 | < Reiv> | But yeah, that's 'extra content'. |
05:39 | | * Reiv hasn't understood monads yet. Should do so some time. |
05:40 | < Reiv> | OTOH I don't really code anymore, I SQL. :/ |
05:40 | < simon_> | Monads are like tacos. |
05:40 | < simon_> | that's the thing people don't get. |
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05:48 | | * Vornicus decides he likes the font Source Code Pro. |
05:52 | < Reiv> | ? |
05:53 | < simon_> | Reiv, I've come to like DejaVu Sans Mono at 15pt. |
05:54 | < simon_> | oops, Vornicus. |
05:57 | <~Vornicus> | Reiv: it's a new open source font from Adobe |
05:57 | <~Vornicus> | It's quite easy on the eyes. |
05:59 | <~Vornicus> | Those are four languages I would not have started with for introductory programming languages. |
06:00 | <&Derakon> | What four languages? |
06:00 | <~Vornicus> | standard ml, haskell, prolog, and erlang. |
06:00 | <&Derakon> | Oh wait, backlog. |
06:00 | <&Derakon> | I can see doing that as a "language survey" class; my college had something similar. |
06:00 | <&Derakon> | But you wouldn't start with that class. |
06:08 | | * Vornicus pokes at his solution to euler 94. |
06:08 | <~Vornicus> | Okay not only do I not know why this math works, I do not know why the hell I did it the way I did. |
06:09 | <~Vornicus> | It's really really dumb, let me tell you. |
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10:29 | <@TheWatcher> | Vornicus: the languages they started us on when I was an undergraduate? Edinburgh SML, MIPS assembler, C, LISP (plus VDM on the side for formal methods) |
10:29 | <@TheWatcher> | (good gods, how I hated VDM...) |
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14:48 | < froztbyte> | Vornicus: idea! |
14:48 | < froztbyte> | Vornicus: an IP router. built in excel. |
14:49 | | * froztbyte has no idea what depths of crazy this would require |
14:49 | | * Tamber bludgeons froztbyte to death with a squeaky mallet. |
14:50 | < froztbyte> | :( |
14:50 | < froztbyte> | I'm not /that/ bad, I promise! |
14:50 | < froztbyte> | (though I'm srsly investigating what might be necessary for this) |
15:08 | < froztbyte> | http://www.beesync.com/packetx/index.html |
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15:09 | < froztbyte> | use vbscript to make a socket object using that activex control |
15:20 | < Nemu> | Whee, I almost levelled up. |
15:20 | < Nemu> | I've been working on thie matlab OOP pre2008 stuff all week |
15:20 | < Nemu> | *leveled |
15:20 | < Nemu> | My program's nearly to the point where I can say exp.session.trial, and get the trial |
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15:21 | < Nemu> | I think I managed to perfect exp.session.trial = trial;, but it's hard to say without being able to output said trial |
16:04 | <~Vornicus> | froztbyte: well you get vba |
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22:23 | | * Vornicus still doesn't know why the math works for euler 94 but at least the code makes sense now. |
22:28 | <~Vornicus> | on the other hand now I'm doing the commentary on #96, which was a lot of fun to do. |
22:28 | <~Vornicus> | (#96 is Sudoku) |
23:17 | < froztbyte> | n-square sudoku groups, or the normal size? |
23:18 | <~Vornicus> | just the normal size. |
23:18 | < froztbyte> | ah k |
23:19 | <~Vornicus> | The same code could be adapted to 16x16 but 12x12 et al would be more complicated. |
23:19 | < froztbyte> | I recall doing that a few years ago at university |
23:19 | < froztbyte> | both standard size, and n-square |
23:19 | <&McMartin> | Now you never have to solve a Sudoku puzzle ever again. |
23:19 | <&McMartin> | Your army of robots has captured its logix. |
23:19 | < froztbyte> | thankfully I'd been sane when writing my initial code, so updating it for the n-square stuff was a trivial matter of adding in some arg-passing :) |
23:20 | < froztbyte> | McMartin: well, I don't know how /fast/ that one would work :P |
23:20 | < froztbyte> | it was pretty much brute force on attempting squarefills |
23:21 | <&McMartin> | Mmm |
23:21 | <&McMartin> | Doing constraint propagation is pretty much the fastest solution |
23:21 | <&McMartin> | All the strategies humans use for them are abstract ways of skipping the backtracking steps. |
23:22 | <~Vornicus> | McM: the same is now also true of nonograms for me, and the eks game "crocotile" but that is actually an extraordinarily hard one! |
23:36 | < froztbyte> | soooooooooooo |
23:36 | < froztbyte> | http://seclists.org/nmap-dev/2012/q3/1050 |
23:36 | < froztbyte> | and http://nmap.org/misc/hakin9-nmap-ebook-ch1.pdf |
23:36 | < froztbyte> | check figure 1.4 |
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--- Log closed Sat Sep 29 00:00:09 2012 |