--- Log opened Fri Nov 18 00:00:18 2011 |
00:05 | <@McMartin> | Also, these "lossless transform between XML and S-Expression" things look kind of tasty. |
00:08 | < RichardBarrell> | McMartin: I have an excerpt from "The Tribulations of Muffy and Percival" as my ringtone for SMS messages. Does that trump Nyan Cat? |
00:12 | <@McMartin> | Heh |
00:12 | <@McMartin> | I don't know because I don't recognize it |
00:12 | | * McMartin uses a snippet from the song "Science is Fun" from Portal 2. |
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03:13 | < RichardBarrell> | I really, really hate doing any kind of foreign data imports into this piece of software. |
03:14 | < RichardBarrell> | The whole thing is semifuckingmagical and oh God it barely fucking works. :( |
03:14 | < Eri> | import foreigners to import your foreign data by hand |
03:16 | < RichardBarrell> | Object databases are really fucking shit to export data from or import to. Good luck getting anything that even vaguely resembles a clean schema, especially when properties have been draped across many, many objects. :( |
03:18 | < RichardBarrell> | Oh and single-point-of-truth violations all over the place. |
03:18 | < RichardBarrell> | I am working against an untyped data schema that was not designed, but accrued. :( |
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09:27 | | You're now known as TheWatcher |
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10:04 | | * Tamber eyes this code, ponders getting the keys for the refactor tractor and running it over until it stops twitching. |
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12:17 | | * TheWatcher sigh, gets to start coding php again |
12:17 | < TheWatcher> | And for "gets" read "has". And for "coding" read "shouting obscenities at" |
12:17 | < Tamber> | Fuuuuuu... n. <.< |
12:29 | < TheWatcher> | Better yet: I've got to write it for a server that's running 5.1.6 |
12:30 | < Tamber> | CentOS, right~? |
12:30 | < TheWatcher> | How'd you guess?! |
12:30 | < Tamber> | I have my ways. ;) |
12:34 | < TheWatcher> | Even better yet: I need to find the sodding 5.1.6 manual |
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14:26 | | * gnolam laughs out loud at the latest XKCD. |
14:27 | < Tamber> | XD |
14:27 | < gnolam> | https://www.xkcd.com/979/ |
14:28 | < Tamber> | Glad to see I'm not the only one who starts screaming at the monitor when that happens to me~ |
14:28 | < Tamber> | (I half-suspect there's the post with the answer in it, almost completed and the mouse hovering over the submit button... burning into a monitor with a bloodsmear on it~) |
14:49 | < TheWatcher> | God, I'd forgotten just how much I hated using mysqli in php |
14:50 | < kwsn> | ... and why were you using PHP? |
14:51 | < TheWatcher> | Because I like inflicting terrible pain on myself. Or because I'm writing something that has to fit into a larger php-based system. |
14:59 | < Rhamphoryncus> | the PHP comments are the best part of that language checklist :D |
15:03 | < kwsn> | :P |
15:03 | < TheWatcher> | It's easier to find them amusing when you're not dealing with things like, for example, the fact that while mysqli provides a fetch_assoc method for results from direct queries, there is no equivalent for results from prepared queries, where you need to hand-bind each result column. Or any of the thousands of other utterly ridiculous and midbogglingly inconsistent shit this language has. |
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18:53 | < Derakon> | I hate debugging OpenGL. |
18:53 | < kwsn> | I'm so glad I like embedded over stuff like that |
18:53 | < Derakon> | Program's throwing an "invalid value" error when I do glTexSubImage2D. AFAICT I'm meeting all the requirements for it to pass muster. |
18:55 | < Derakon> | It'd be really nice if OpenGL were more verbose about its error codes. |
18:58 | < Derakon> | I allocate texture memory with glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 512, 512, 0, GL_LUMINANCE, GL_SHORT, NULL) |
18:58 | < Derakon> | That works fine. |
18:59 | < Derakon> | But then glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 512, 512, GL_LUMINANCE, GL_SHORT, image data) errors out. |
18:59 | < Derakon> | The image data here being a Python string of appropriate length, which approach I know for a fact works because I've had it work in other cases... |
19:15 | | Kindamoody is now known as Kindamoody[zZz] |
19:40 | | * kwsn wants to go home :< |
19:57 | < TheWatcher> | dera: do you have any kind of border set? |
19:57 | < TheWatcher> | oh, wait, you said it was 0, so no... |
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21:09 | < Derakon> | Hm, okay, the problem appeared when I changed where the image was initialized. |
21:10 | < Derakon> | Ah, probably because OpenGL hadn't been initialized yet in the first case. |
21:10 | <~VVornicus> Yeah you do kind of have to init opengl before using it. |
21:10 | < Derakon> | Details~ |
21:16 | < Derakon> | Whoops, there goes a stack underflow. |
21:16 | < TheWatcher> | Fun~ |
21:20 | < Derakon> | The overall goal here is to receive a 2560x2160 (or something like that) image from one of our cameras and display it in a window. |
21:20 | < Derakon> | Sadly the computer's maximum texture size is 1024x1024. |
21:21 | < Derakon> | And we want to be able to change the black and white points, pan, zoom, etc. |
21:21 | < Derakon> | Nothing I've not done before, but somehow I still get tripped up every time I have to do this kind of stuff. |
21:22 | < gnolam> | The zoom is going to be especially fun, in the Dwarf Fortress sense, if you want to make it seamless. |
21:23 | < Derakon> | Presumably I could allow for some overlap between tiles. But seams don't overly bother me at this stage. |
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21:48 | < celticminstrel> | ...how does one get a stack underflow. |
21:59 | < Derakon> | By popping from the stack before pushing to it. |
21:59 | < Derakon> | In this case, I had moved most of my rendering logic into an if statement, but I missed some cleanup, so when the if block didn't evaluate, the cleanup happened anyway. |
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--- Log closed Sat Nov 19 00:00:33 2011 |