code logs -> 2011 -> Sat, 21 May 2011< code.20110520.log - code.20110522.log >
--- Log opened Sat May 21 00:00:31 2011
00:01
< gnolam>
Isn't javascript's main function to emulate browsing the web on a 486?
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03:59 * kwsn makes jerith do her UEFI job :P
04:00
< Vornicus>
I keep reading that as "UFIA"
04:00
< Vornicus>
Which is another sack of potatoes entirely.
04:03
< kwsn>
heh
04:04 * kwsn already has her second assignment
04:10
< kwsn>
and i'm so glad they gave me two monitors xD
04:17
< kwsn>
i must be a real progrmmer now
04:18
< kwsn>
i spent all day fiddling with a few lines of code
04:18
< kwsn>
just to mke it work xD
04:18
< Vornicus>
Yeah, join the clib.
04:18
< Vornicus>
club.
04:18
< Vornicus>
I CAN SPEEL
04:19
< kwsn>
i'm like "ok... am i overflowing a reg here or am I breaking something i can't see" cause it was compiling fine
04:21
< kwsn>
eventually i took a cheaper way out xD
04:22
< kwsn>
and the first compile of this took 4 minutes xD
05:16 * kwsn pokes SmithKurosaki
05:37
< ToxicFrog>
UEFI?
05:41
< kwsn>
http://en.wikipedia.org/wiki/UEFI
05:41
< kwsn>
BIOS replacement
05:41
< ToxicFrog>
Aah. I knew about UEFI, not EFI.
05:41
< ToxicFrog>
Er.
05:41
< ToxicFrog>
About EFI, not UEFI.
05:41
< ToxicFrog>
It's late, I'm tired, they were large
05:42
< kwsn>
were they in charge?
05:42
< ToxicFrog>
I hope not
05:44
< kwsn>
=P
05:44
< kwsn>
but yeah
05:44
< kwsn>
it tkes about 45 secs to compile the whole thing after the first compile
05:46
< kwsn>
to me... tht's long xD
05:53
< Vornicus>
Who were large?
05:54
< kwsn>
the code bse maybe
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06:59
< cpux>
Tis the season for flowers. And as the flowers bloom, forget ?lan not.
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07:03 celticminstrel [celticminst@1526F6.37AB0D.97233B.788A64] has quit [[NS] Quit: And lo! The computer falls into a deep sleep, to awake again some other day!]
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07:14
< McMartin>
w00t
07:14 * McMartin gets his order-from-chaos program working on his phone.
07:19
< Vornicus>
hooray cca?
07:19
< McMartin>
Yeah.
07:19
< McMartin>
https://hkn.eecs.berkeley.edu/~mcmartin/android/
07:20
< McMartin>
(The .zip is a Windows SDL version.)
07:23
< McMartin>
Also, wow
07:23
< McMartin>
My actual phone is like 20 times faster than the emulator.
07:39
< Kazriko>
definitely...
07:39
< Kazriko>
emulator is horribly slow even on a 6-core 3.2ghz...
07:41
< McMartin>
Things to add:
07:41
< McMartin>
- slowdown, because what the christ
07:41
< McMartin>
- reset on tap
07:41
< McMartin>
- multitask management, so that if you activate the activity with a version already running it jumps to that one instead of spawning a new one
07:42
< McMartin>
- Ideally, stopping/unloading the process when you back out of the (then) sole instance.
07:44 * Alek suggests linking speed to the clock. cause seriously. ever run an original DOS game without slomo on win9x or later PC?
07:45
< McMartin>
Alek: Yeah. The question is "target framerate"
07:45 * Alek nods.
07:45
< McMartin>
15 ms/frame is close to PAL.
07:45
< McMartin>
Er. NTSC.
07:45
< McMartin>
20 ms/frame is PAL.
07:45
< McMartin>
I have no idea what Android's timeslice is.
07:46
< Alek>
this is what specification reference docs are for. XD
07:51
< McMartin>
OK, reset on click is easy
07:55
< jerith>
Are's they both closer to 40ms/frame?
07:55
< jerith>
24/25 fps, IIRC.
07:55
< jerith>
Also, that URL will probably work better if I don't leave out the ~.
07:59
< Vornicus>
NTSC is 60fps but is interlaced so each pixel updates at 30fps.
07:59
< Vornicus>
PAL is 50fps progressive.
07:59
< Vornicus>
film is traditionally 24fps.
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08:10
< jerith>
Oh, right. That explains it.
08:10
< jerith>
McMartin: Very pretty CCA.
08:16 * McMartin re-uploads the APK after fixing most of its wobbles
08:17
< McMartin>
I fixed its interaction with task manager; now home and back behave as they should; you can interrupt it to take notifications and come back without (ordinarily) losing your state; back does kill the state, as expected; and you can tap the screen to reset.
08:18
< McMartin>
Also fixed 20 FPS.
08:18
< McMartin>
Er
08:19
< McMartin>
Fixed 50fps, 20ms delay with appropriate dial-down.
08:20
< jerith>
How does it end up in cycles without all the colours?
08:22
< McMartin>
It can't; if you ever completely lose a color you will eventually stagnate at a single color.
08:22
< McMartin>
The specs of the system (100x100, 14 states) are tuned so that it will *usually* crystallize, but not always.
08:27
< jerith>
Oh, I see. Similar colours next to each other are just hard to distinguish.
08:28
< McMartin>
Yeah, colors 2 and 3, and their high-intensity cousins 10 and 11, are particularly guilty of that.
08:28
< McMartin>
(green and cyan)
08:29
< McMartin>
It's also possible to get loops where it doesn't have every cell change every frame; but if multiple "crystals" form the ones that are maximally efficient eat the ones that aren't.
08:30
< jerith>
Yeah. That's where I saw a green line "disappear".
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13:24
< Rhamphoryncus>
oh gods, finally. Window/Freeze is the option in OO Calc to create row/column headers
13:33
< Rhamphoryncus>
as opposed to Format/Print Ranges/Edit which is almost the same thing but for printing
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13:41 * gnolam ...s
13:41
< gnolam>
And the price for Most Useless Widget goes to... wxPython, for its SplashScreen/AdvancedSplash!
13:42
< gnolam>
See, it pops up... but doesn't actually fire a paint event /until the rest of the app is done loading/.
13:47 * gnolam stabs Google.
13:47
< gnolam>
God I hate how their search works nowadays.
13:48
< gnolam>
If Bing improved the relevancy of their results by, say, 33% or so I'd switch in an instant.
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18:23
< Kazriko>
gnolam, the instant search thing?
18:50
< Rhamphoryncus>
I turned off instant search. It rarely worked for me. Turned out it was because I was only searching for porn :P
18:51
< AnnoDomini>
I've never used instant search. It seems to be off by default.
18:51
< AnnoDomini>
I don't even know how to turn it on.
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--- Log closed Sun May 22 00:00:46 2011
code logs -> 2011 -> Sat, 21 May 2011< code.20110520.log - code.20110522.log >