code logs -> 2010 -> Fri, 11 Jun 2010< code.20100610.log - code.20100612.log >
--- Log opened Fri Jun 11 00:00:31 2010
00:01 Derakon [Derakon@Nightstar-1ffd02e6.ucsf.edu] has quit [[NS] Quit: Leaving]
00:12 You're now known as TheWatcher[T-2]
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00:28 * Vornicus-Latens partially decodes the file format for manufactoria levels.
00:47 * Vornicus-Latens thinks, in fact, that he's got it.
00:49
<@Vornicus-Latens>
Yes. File format decoded.
00:53
<@Vornicus-Latens>
cells are of the format "<type><x>:<y>f<direction>;" type is: c for conveyor, b/r/g/y for writers of the appropriate color, p for b/r readers, q for y/g readers, i for bridges. x and y are vaguely global coordinates, counting left to right and top to bottom; the center of the board is 12:7.
00:53
<@Vornicus-Latens>
The direction for conveyors and writers is 0 for west, 1 for north, 2 for east, 3 for south; for readers, add 4 if yellow or blue are to the left; for bridges, double the /top/ conveyor's direction number, then add 1 if the bottom conveyor is east or south.
00:55
<@Vornicus-Latens>
er, are to the left/ccw of the "blank" output, for readers.
01:09
< Tarinaky>
Good morning.
01:11 Vornicus-Latens is now known as Vornicus
01:14
<@Vornicus>
Good morning.
01:16
< Tarinaky>
Oh! New QI!
01:27 Derakon[AFK] is now known as Derakon
01:37 * Vornicus starts coding a manufactoria simulator, finds himself trying to do five things at once.
01:45
< Tarinaky>
Not good.
01:59 gnolam [lenin@Nightstar-38637aa0.priv.bahnhof.se] has quit [[NS] Quit: Z?]
02:02 * Vornicus tries to figure out what he's doing wrong.
02:05
<@Vornicus>
...am I doing anything wrong?
02:06
<@Vornicus>
I am not.
02:06
<@Vornicus>
I just am using one of the more oddly-shaped ones, and the printout is confusing me.
03:10
<@Vornicus>
Okay, so far so good.
03:21
< Tarinaky>
Does anyone know if std::fstream is automatically optemised to do stuff like getting blocks at a time?
03:22
< Tarinaky>
*optimised
03:22
< Tarinaky>
Or am I expected to do that myself?
03:22
< celticminstrel>
Considering that it is built on a stream buffer...
03:23
< Tarinaky>
>.> just asking...
03:23
<@ToxicFrog>
Generally the OS handles that kind of thing.
03:23
< celticminstrel>
That too.
03:23 * Vornicus wins.
03:24
<@Vornicus>
Okay, Manufactoria simulator in 110 lines of Python. Not too bad.
03:30
< celticminstrel>
What precisely does it do?
03:31
<@Vornicus>
Give it a board and a program and it will tell you the result and the number of ticks it took.
03:45
<@Vornicus>
Needs some more work - have to be able to tell it what level you're looking at and run acceptance tests, etc.
03:59
<@Vornicus>
And then if I get really crazy I can make it a debugger too.
04:05 Vornicus [vorn@ServerAdministrator.Nightstar.Net] has quit [[NS] Quit: ]
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04:10 mode/#code [+o Vornicus] by 459AAEB09
04:23 Thaqui [Thaqui@27B34E.D54D49.F53FA1.6A113C] has joined #code
04:47
< Derakon>
Vorn: next step: give it a problem and have it find the solution for you~
04:47
<@Vornicus>
Jesus
04:55 * Derakon mutters at FTGL, which refused to build, apparently because sed doesn't work the way it expected it to.
04:55
< Derakon>
sed -i 's/%FTGL/FTGL/' html/*html
04:55
< Derakon>
sed: 1: "html/FTBBox_8h.html": extra characters at the end of h command
05:06 * Derakon decides to try installing it via macports, meanwhile works on building boost on his other CPU.
05:06
< Derakon>
Yay multicore~
05:12 celticminstrel [celticminstre@Nightstar-f8b608eb.cable.rogers.com] has quit [[NS] Quit: *hums* Can't stay now!]
05:18
< McMartin>
o_O
05:18 * McMartin passes Ofanim with something comparatively tiny.
05:18
< McMartin>
This can't possibly be right.
05:18
< Derakon>
Try it a few more times to do more randomized tests.
05:19
< McMartin>
Just passed five sets in a row.
05:20
< McMartin>
Yeah, there we go, I made it fail.
05:30
< McMartin>
It looks like I'm going to have plenty of room, though, as long as I don't have to deal with leading reds that are not representing the numeral zero.
05:33
<@Vornicus>
Clearing leading reds is not that hard/
05:33 * Tarinaky nnnrrrghs. I'm wonderign whether I need to re-write my data entry class to be more abstract in order to make serialisation/deserialisation easier.
05:33
< Tarinaky>
*wondering
05:34
< Tarinaky>
Of course, then I have the problem that I'm not sure how to go about that exactly :/
05:36
< Derakon>
Yeegh, they're both still building. >.<
05:40
< Tarinaky>
I'm going to go install and play some Rome:Total War I think and come back to my code later >.>
05:40
< Tarinaky>
Bye.
05:40
< Derakon>
Have fun, and good luck.
05:40
< Tarinaky>
Cheers.
05:41 Tarinaky [Tarinaky@Nightstar-25c793f0.adsl.virginmedia.net] has quit [Connection closed]
05:55
< McMartin>
There we go.
05:55
< McMartin>
Clearing reds isn't hard, but I don't have room for it with my routing.
05:55
< McMartin>
But all inputs seem to be well-formed, so that's OK.
05:55
< McMartin>
99 parts, though.
05:56
< Derakon>
What's the environment variable for header file search paths when using Python setup.py build systems?
05:57
< Derakon>
Oh, wait, include paths are specified in the setup.py script.
06:09 AnnoDomini [annodomini@Nightstar-e8d6fc17.adsl.tpnet.pl] has joined #code
06:10 mode/#code [+o AnnoDomini] by 459AAEB09
06:14
< Derakon>
Ergh. PyFTGL had goddamn better be a perfect font rendering solution, given how much of a pain it's being to install.
06:15
< Derakon>
Right now it's failing because -lGLU isn't working.
06:16
< McMartin>
o_O. -lGLU should be in your basic library path on, like, anything.
06:16
< Derakon>
Sure it's not in a framework instead?
06:16
< Derakon>
ld: library not found for -lGLU
06:16
< McMartin>
Oh. Right. OSX.
06:16
< McMartin>
Should just be part of -framework OpenGL
06:17
< Derakon>
Well, this is the commandline it's generating: g++-4.2 -Wl,-F. -bundle -undefined dynamic_lookup -arch i386 -arch ppc build/temp.macosx-10.6-i386-2.5/ftgl.o -lGLU -lGL -lfreetype -lz -lftgl -lboost_python -o build/lib.macosx-10.6-i386-2.5/FTGL.so
06:17
< Derakon>
So clearly I need to figure out how to change that to get it to use frameworks instead.
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10:03
<@Vornicus>
I ended up with 110 parts and a wrong answer for Ophanim.
10:16
<@Vornicus>
(it fails when A > B but digits(A) == digits(b)
10:39 Tarinaky [Tarinaky@Nightstar-58238565.adsl.virginmedia.net] has joined #code
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11:22
< Rhamphoryncus>
Will my uptime exceed 30 minutes this time? Taking all bets!
11:23
< Rhamphoryncus>
Last boot had ram voltage two ticks higher. This boot the cpu voltage is one tick higher and the ram downclocked to 400 MHz. Next boot I'll try maxcpus=1.
11:27
< Rhamphoryncus>
oh, I also pulled out two sticks of ram
11:28
<@Vornicus>
Somewhere about three days ago I would have gotten a new computer.
11:30 Alek [omegaboot@Nightstar-c5f3565b.il.comcast.net] has quit [[NS] Quit: beroot]
11:31
< gnolam>
Rhamphoryncus: Memtest was clean?
11:31
< Rhamphoryncus>
I haven't left it running in memtest for several hours yet
11:31
< Rhamphoryncus>
Short periods haven't shown any problems though
11:32
< Rhamphoryncus>
Honestly, I've never gotten anything good out of memtest86. Either it runs fine or the computer dies. No in between
11:32 Alek [omegaboot@Nightstar-c5f3565b.il.comcast.net] has joined #code
11:32
< Rhamphoryncus>
Vornicus: half of it is new. I'm very tempted to replace the rest.. then start replacing the new stuff
11:35
< Rhamphoryncus>
I wasn't satisfied with the service I got either, which makes it harder
11:42 Vornicus is now known as Vornicus-Latens
12:16 Thaqui [Thaqui@27B34E.D54D49.F53FA1.6A113C] has quit [Connection closed]
13:50
< simon__>
has anyone here played with the Kademlia DHT protocol?
14:04
< simon__>
ah, never mind. something about calculating the distance between nodes, but I figured it out.
14:44 celticminstrel [celticminstre@Nightstar-f8b608eb.cable.rogers.com] has joined #code
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16:51 mode/#code [+o Attilla] by 459AAEB09
17:23 * ToxicFrog punches the windows API team in the balls over and over and over again
17:23
<@ToxicFrog>
In WHAT UNIVERSE is this a good idea:
17:23
<@ToxicFrog>
#define GetObject GetObjectA
17:23
<@ToxicFrog>
In a file included by <windows.h>, which is to say, everything!
17:24
<@ToxicFrog>
Hope you don't declare anything named GetObject anywhere in your code!
17:58 Thaqui [Thaqui@27B34E.D54D49.F53FA1.6A113C] has joined #code
18:10
< celticminstrel>
Just don't include windows.h... either that or #undef it.
18:12
<@ToxicFrog>
celticminstrel: I'm writing a windows program.
18:12
<@ToxicFrog>
So that stuff kind of needs to be included.
18:12
<@ToxicFrog>
windows.h is implicitly included by basically everything ever, on windows.
18:13
< celticminstrel>
Except console applications, but I get your point.
18:13
< celticminstrel>
^except some
18:13
<@ToxicFrog>
#undefing it is the solution, but it's a solution that wouldn't be necessary if the headers/API were written correctly.
18:14
<@ToxicFrog>
This is a console application. <windows.h> is necessary for Find*
18:15
<@ToxicFrog>
Which in turn is necessary because windows doesn't have ftw() or nftw(), because it has POSIX compliance on about the same level as a sack of mustelid corpses.
18:16
< celticminstrel>
What's ftw and nftw?
18:17
<@ToxicFrog>
file tree walk. You give it a path and a function, and it calls that function on every file and directory under the path.
18:17
<@ToxicFrog>
nftw is an upgraded version that supports pre- and post-order traversal and pruning.
18:18
< celticminstrel>
Huh. Interesting.
18:18
<@ToxicFrog>
In short, it's what you use any time you're writing a program that at some point, needs to do something to a directory tree.
18:18
<@ToxicFrog>
Unless you're on windows, in which case you get to write it yourself using FindFirstFile/FindNextFile and recursion.
18:18
< celticminstrel>
Well... I'd probably go for some higher level interface that provides a directory iterator...
18:19
<@ToxicFrog>
Wouldn't that be a lower level interface?
18:19
< celticminstrel>
Not really.
18:19
<@ToxicFrog>
How do you figure? You'd be manually recreating ftw.
18:19
< celticminstrel>
If C++ provided lambdas, then ftw would be more useful than a directory iterator.
18:19
< celticminstrel>
However, it doesn't.
18:19
< celticminstrel>
(Yet.)
18:20
< celticminstrel>
Basically, if the function is only a couple of lines, I'd rather not write a whole new function to pass to ftw.
18:20
<@ToxicFrog>
...so instead you're writing your own version of ftw?
18:21
<@ToxicFrog>
Or you're using a queue and pushing more directories onto it as you find them?
18:21
<@ToxicFrog>
I can't see you coming out ahead.
18:21
< celticminstrel>
...I said an iterator.
18:21
< celticminstrel>
Like in PHP.
18:21
<@ToxicFrog>
Is the assumption here that the iterator is recursive, then, and not just an iterable form of a dirent?
18:22
< celticminstrel>
Hm, good point... I had overlooked the "recursive" part...
18:22
<@ToxicFrog>
The whole point of ftw, and why you use it instead of just opendir/readdir, is that it recurses into subdirectories
18:23
<@ToxicFrog>
If you're using nftw, you get a bunch of other options (follow symlinks? cross mount points?) and a chance to inspect each directory before nftw recurses into it, and potentially skip it entirely.
18:24
< celticminstrel>
Yeah, okay; I probably wouldn't need to do that much, so I guess it'd be worth writing a function to pass in... though I usually try to keep away from using POSIX functions directly.
18:26 aoanla [AndChat@37647E.0002A6.6691A5.D62075] has joined #code
18:26
< celticminstrel>
...from 'man ftw'... "These functions are provided for compatibility with legacy code. New code should use the fts(3) functions."
18:26
< celticminstrel>
...what?
18:27
<@ToxicFrog>
fts_* is basically your desired recursive iterator interface, AIUI.
18:27
< celticminstrel>
Yeah, seems like it.
18:29
<@ToxicFrog>
(incidentally, my copy of the man page doesn't have that notice; it simply notes that ftw has been deprecated in favour of nftw, as of POSIX.1-2008)
18:29
<@ToxicFrog>
I tend to prefer higher-order functions in general, s.
18:30
< celticminstrel>
s.?
18:30
<@ToxicFrog>
so.
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20:12 mode/#code [+o Derakon] by 459AAEB09
20:17
<@Derakon>
Okay, so.
20:17
<@Derakon>
I have a three-dimensional array of 0s and 1s.
20:17
<@Derakon>
I want to count the number of connected groupings of 1s -- the number of "islands" in the array.
20:18
<@Derakon>
I know a basic brain-dead approach to this, but is anyone aware of a performant method?
20:18
<@Derakon>
My brain-dead approach involves pushing all the 1s onto a stack, popping one, looking to see if there are any islands it's adjacent to, if so, add it to the island (and then merge islands as needed), if not, create a new island, repeat until stack is empty.
20:19
<@Derakon>
This involves N^2 comparisons, though it can be optimized with bounding boxes on the islands.
20:46
<@Vornicus-Latens>
Marching Cubes?
20:47
<@Derakon>
Mmm...maybe.
20:47
<@Derakon>
I'd have to have some logic for "this hull contains this point", though.
20:47
<@Derakon>
Since marching cubes would ignore points fully-contained by the island, and I need to know to skip those over.
20:56 Tarinaky [Tarinaky@Nightstar-58238565.adsl.virginmedia.net] has joined #code
20:58 * TheWatcher ponders something vaguely
20:59
<@TheWatcher>
Maybe I've read too much Pratchett over the years, but algorithm names are so dull.
20:59
<@Derakon>
Oh, awesome. Using numpy arrays, the square of the distance between two points is numpy.sum((p2 - p1)**2)
21:06 Vornicus-Latens is now known as Vornicus
21:07
< McMartin>
Not bad at all.
21:07
< McMartin>
TheWatcher: One of Berkeley's Linear Algebra profs is the extremely Swedish Professor Lenstra.
21:07
< McMartin>
THE GRAHAM-SCHMIDT PROCESS sounds much better in an impossibly thick Swedish accent.
21:08
<@TheWatcher>
Snrk
21:08
<@TheWatcher>
I bet
21:10
< McMartin>
Wouldn't it be faster to start at a 1, and then floodfill out from it?
21:10
< McMartin>
That's four comparisons per 1, tops.
21:10
< McMartin>
(I guess that's still n^2 if N is the length of a side and not the number of 1s)
21:11
<@Derakon>
McM: hm, probably, yes.
21:11 * Derakon eyes his Island class.
21:11
<@Derakon>
I guess I don't need this.
21:12
<@Derakon>
Now I just have to remember the proper way to do a floodfill.
21:26
<@Derakon>
Hrmph...surely there must be some way to index into a numpy array using another array.
21:26
<@Derakon>
But e.g. bar[[1, 2]] does not get me a single element (bar is a 2D array)
21:35
<@Derakon>
I wonder if there's a way to tell Numpy "get me the index of the first 1 in this array".
21:39
<@Derakon>
Does this look sane? http://pastebin.starforge.co.uk/307
21:40
<@Derakon>
Hrm, that's going to insert the same point multiple times into the stack.
21:40
<@Derakon>
I should set to zero before insertion.
21:41
<@Derakon>
Like so: http://pastebin.starforge.co.uk/308
22:42
<@Derakon>
Bah. This "pad with zeros" library I downloaded is slooooow.
22:43
<@Derakon>
One test of a 512x512x20 array takes 19.383s with padding and 2.637s without.
22:43
<@Derakon>
'scuse me, 512x512x10.
22:45
< gnolam>
McMartin: Don't you mean Gram-Schmidt?
22:45
< gnolam>
Bork bork bork...
23:22 AbuDhabi [annodomini@Nightstar-aa39fd47.adsl.tpnet.pl] has joined #code
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23:26
<@Derakon>
Night, TW.
23:28 You're now known as TheWatcher[zZzZ]
23:34
< McMartin>
Perhaps I do!
23:58 shade_of_cpux is now known as cpux
--- Log closed Sat Jun 12 00:00:32 2010
code logs -> 2010 -> Fri, 11 Jun 2010< code.20100610.log - code.20100612.log >