code logs -> 2010 -> Tue, 05 Jan 2010< code.20100104.log - code.20100106.log >
--- Log opened Tue Jan 05 00:00:37 2010
00:07 AnnoDomini [annodomini@Nightstar-d53e2793.adsl.tpnet.pl] has quit [[NS] Quit: Prime Rib is people!]
00:19
< Tarinaky>
Hey all.
00:24 You're now known as TheWatcher[T-2]
00:30 You're now known as TheWatcher[zZzZ]
00:34
< Tarinaky>
No-one about? :/
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01:44
< SmithKurosaki>
Not really
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18:49 Derakon[work] [Derakon@Nightstar-1ffd02e6.ucsf.edu] has joined #code
18:55
< Derakon[work]>
Current status at work: built the microscope program, attached debugger, crashed program, debugger says "it's in ur libraries lol".
18:55
< Derakon[work]>
So now I'm trying to re-build with a newer version of Python so I can use a newer version of the library in question, in a desperate hope that this was fixed by the library sometime in the last three years.
19:03
<@Vornicus>
;_;
19:06
< Derakon[work]>
(Said library is multiarray, which is part of numpy/scipi, which hasn't been built for Python 2.4 since 2007)
19:07
< Derakon[work]>
s/pi/py/
19:21 AbuDhabi [annodomini@Nightstar-17119448.adsl.tpnet.pl] has joined #code
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19:36
< AbuDhabi>
Yay! I has beaten Half-Life this time around.
19:36
< AbuDhabi>
Stupid, stupid nutsack.
19:37
< AbuDhabi>
The final boss fight took me hours. Only after I've expended most of my ammunition did I start to rethink my initial approach. <_<
19:39
<@Vornicus>
I hate Gonarch, it's very difficult to tell whether you're hurting it or not.
19:40
< Tarinaky>
It's time to choose.
19:44
< AbuDhabi>
Hmm. This machine just might meet system requirements for HL2.
19:46
< AbuDhabi>
It's 200 Mhz too slow (at least according to Windows), but I have heaps of RAM and a probably defective graphics card with more.
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21:31 * Derakon[work] blarghs as the program crashes immediately on startup.
21:32
< Derakon[work]>
I assume I have some kind of dependency failure here.
21:32
< Derakon[work]>
Have I mentioned I hate dealing with dependencies?
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21:43
< AbuDhabi>
"Beautiful complexion, what do you use?"
21:43
< AbuDhabi>
"Gaussian blur..."
21:43
< Tarinaky>
AbuDhabi: I lolled.
21:48
< chintimin>
hahahahha
21:49
< chintimin>
That's a shop - and, as they say, I've seen some 'shops in my time. ^ ^
21:49
< chintimin>
you can tell by the PIXELS.
21:49 * chintimin hates that particular conceit. :)
21:56
< Namegduf>
I'm interested in opinions; how would one implement implicit multiplication in a typical mathematical expression parser?
21:56
< Namegduf>
The time I did it, I did it in the lexer; it literally would step back and insert a multiplication token if it found two eligible tokens together.
21:57
< Namegduf>
I'm wondering if this is considered horrible and such logic as belonging elsewhere (and if so, where/how)
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22:12
< Tarinaky>
Namegduf: From my reading I think this is considered acceptable.
22:14
< Namegduf>
Tarinaky: Okay, thanks.
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22:17
<@McMartin>
Namegduf: Looks fine.
22:18
< Namegduf>
Okay.
22:21 MyCatVerbs [mycatverbs@Nightstar-f43ca811.blueyonder.co.uk] has joined #code
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22:38 * chintimin waves at MCO
22:39 * chintimin is all sorts of happy about his new sound thingie
22:39
< AbuDhabi>
MyCatVerbs: THE NUTSACK IS NO MORE.
22:42
< chintimin>
Gratz?
22:43
< AbuDhabi>
Also, trick-based boss fights expose my deep-set solution priorities.
22:43
< AbuDhabi>
Smash first, think if smashing yields inadequate results.
22:44
< chintimin>
...heh.
22:47
< AbuDhabi>
I was shooting at it for like a half hour before I started to try to analyze the situation.
22:52
< Tarinaky>
Personally I always find it funnier when Trick Bosses aren't.
22:52
< Tarinaky>
The game tells you it's a trick boss but there's actually a way to outgun it.
22:57
<@Vornicus>
tgarinaky: the difficulty with that is that unfortunately there is also function calls.
22:57
<@Vornicus>
erp, not tarinaky
22:58
<@Vornicus>
Namegduf: the difficulty with that maneuver is that there are also function calls.
22:58
<@Vornicus>
sin(53) looks the same to the computer as sin * 53 in that sense.
22:58
< Derakon[work]>
You could check the symbol table to see if you have an entry for 'sin'...
22:59
< Derakon[work]>
But then you run into name conflicts.
22:59
<@Vornicus>
Quite.
22:59
< Derakon[work]>
Since as a general rule most languages won't prevent you from having a variable with the same name as a function.
23:00
<@Vornicus>
Or more like: functions /are/ variables.
23:00
<@Vornicus>
And at that, many languages give you the ability to make an object respond to calls and multiply
23:00
< Derakon[work]>
Point.
23:01
< Tarinaky>
About a week ago someone in here said they'd help me be less of a sucky programmer.
23:01
< Tarinaky>
I can't remember who though :/
23:18
< AbuDhabi>
Look to the logs and the way will be open.
23:20
< Tarinaky>
My logs don't stretch that far back :(
23:20
< AbuDhabi>
Your Log-Fu is weak.
23:21
< Tarinaky>
We know this.
23:23
< Tarinaky>
Well. Anyway. I'll say again. I'm a sucky programmer :/
23:23
< AbuDhabi>
This might have been McMartin, given his philosophy of helping out newbie programmers so that he may reap the outcome of their work.
23:23
< Tarinaky>
Whenever I get anything of any length I always end up wanting to delete it all and start again.
23:24
< Tarinaky>
AbuDhabi: Might have been. The name sounds about right.
23:24
< celticminstrel>
What sort of help?
23:24
< Tarinaky>
In truth I dunno. :/
23:24
< celticminstrel>
What language(s) do you program in?
23:24
< Tarinaky>
I can write a short script or a function or an object or whatever but when it comes to trying to make anything nontrivial I always end up in a mess :/
23:25
< Tarinaky>
I know C++ quite well.
23:25
< celticminstrel>
Oh, nice. I've spent some time learning about some of the more obscure details of C++... though that doesn't mean I remember them all.
23:26
< Tarinaky>
I occasionally have to look stuff up but it normally doesn't take me too long >.>
23:26
< celticminstrel>
But it sounds like your troubles are more in style and algorithm than in knowledge of the language.
23:26
< Tarinaky>
Yeah.
23:27
< celticminstrel>
Maybe you could give an example of one of these messes?
23:27
< Tarinaky>
I could do.
23:27 * AbuDhabi would be a better programmer if RPGs weren't more fun than mucking in code. :p
23:27
< celticminstrel>
XD
23:27
< Tarinaky>
AbuDhabi: That's a problem too.
23:28
< Tarinaky>
celticminstrel: Suggestions on where I can dump some source code files?
23:28
< AbuDhabi>
pastie.org
23:28
< celticminstrel>
Or you could try sending them through the IRC thing.
23:28
< celticminstrel>
What's it called, DCC or something?
23:29
< AbuDhabi>
Tarinaky: Do you still have that server? Hunity or something?
23:29
< Tarinaky>
AbuDhabi: Ooo!
23:32
< Tarinaky>
Gimmie a second. ftp is being slow :/
23:34
< Tarinaky>
http://www.bazjacob.plus.com/parser/
23:39
< Tarinaky>
So now you can see the full horror of my inability to code >.<
23:39
< Derakon[work]>
Blagh.
23:40
< Derakon[work]>
So a week or two before I went on vacation, I was working on cleaning up some of the code in the program.
23:40
< Derakon[work]>
I didn't leave it in a usable state, though; it's visually cleaner but largely nonfunctional.
23:40
< Derakon[work]>
And now I have new work coming in.
23:40 * Derakon[work] fires up the ol' backup-and-revert.
23:51
< Tarinaky>
celticminstrel: DCC doesn't work for me.
23:51
< celticminstrel>
Ah.
--- Log closed Wed Jan 06 00:00:38 2010
code logs -> 2010 -> Tue, 05 Jan 2010< code.20100104.log - code.20100106.log >