code logs -> 2009 -> Wed, 19 Aug 2009< code.20090818.log - code.20090820.log >
--- Log opened Wed Aug 19 00:00:13 2009
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06:40
< Orthia>
Query: OpenDNS - is it any good, and if so, what IP numbers do I need to throw at my settings to use it?
06:40
< Orthia>
(AKA: I can't find websites on the internet right now~)
06:41
<@Derakon>
My DNS says OpenDNS is at 208.67.219.99
06:41
<@Derakon>
Or rather, their website is.
06:41
<@Derakon>
You can plug that into your browser to get more information.
06:42
< Orthia>
... well, I Can load the site, so it's definately a DNS failure
06:42 Namegduf [~namegduf@Nightstar-9056.infra.grepnet.cz] has joined #code
06:42
<@Derakon>
It's pretty clearly a DNS failure if new connections don't work but old connections still do. :)
06:43
< Orthia>
Well, the old ones just failed now too, but
06:43
<@Derakon>
You're still on IRC.
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07:47 * OperatorAbu rolls in with a question: The old type of HDD are ATA, yes?
07:48
< OperatorAbu>
The things that you connect with the 40-pin tape.
07:48
< OperatorAbu>
And incidentally would work with hardware from a decade past.
07:48
<@McMartin>
Yes.
07:48
<@McMartin>
Then IDE, then Serial ATA, IIRC.
07:49
<@McMartin>
SCSI is eternal
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07:52
<@ToxicFrog>
(
07:53
<@ToxicFrog>
(P)ATA and IDE are functionally synonyms.
07:54
< OperatorAbu>
Cool. Thanks.
07:56
<@McMartin>
Aha, I have learned something
07:56
<@McMartin>
For reasons I do not fully understand, Linux treats SATA and SCSI as if they were identical
07:57
<@jerith>
This is because SCSI had a saner driver, so when they wrote the SATA driver they based it on that.
07:58
<@ToxicFrog>
Yeah, a while ago everything was unified into the SCSI interface/namespace
07:58
<@ToxicFrog>
And stuff that isn't supported by the underlying hardware just errnos accordingly.
07:59
<@ToxicFrog>
From an end user point of view, the only real implication is that IDE drives now show up as sd*~
08:00
<@McMartin>
Aha
08:00
<@McMartin>
This happened about the time I upgraded my computers to SATA~
08:02
<@jerith>
The IDE thing must be new.
08:02
<@jerith>
SATA was based on SCSI drivers before that.
08:03
<@jerith>
I had a couple of boxen with both hda and sda.
08:03
<@ToxicFrog>
Happened two years ago or so, I think
08:03
<@ToxicFrog>
But don't quote me on that
08:05
<@McMartin>
OK, I went SATA earlier than '07
08:07
<@jerith>
Yeah. The IDE thing definitely came later, probably as a result of being the only disk driver thing that was built on SCSI.
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10:33
< OperatorAbu>
Hmm. What's the difference between 'Single or Master' and 'Master w/ Slave present'?
10:43
< Reivthia>
Iiii dimly recall Master w/ slave present means "I'm a master, until there's a non-negotiable Master present."
10:43
< Reivthia>
So you stick a slave in, it stays master. Stick a Master in, it goes slave.
10:49
< OperatorAbu>
Funky.
10:50
< OperatorAbu>
What happens when they're both set to being bipolar?
10:51 * gnolam stabs Valve.
10:53
<@gnolam>
Helpful hint: if you are a major game developer, and if you decide that it's a /splendid/ idea to hardcode your console toggling button in such a way that it automatically adds itself to the key config, no matter what keys are already bound to it, could you at least make it GO BY FUCKING SCANCODE
11:00
<@TheWatcher>
Could you stab the steam ui developers too for me, you seem more experienced withthis stabbing thing.
11:05
<@gnolam>
Gladly.
11:05 * gnolam stabs the entirety of Steam.
11:06
<@TheWatcher>
Thank you!
11:11
< Reivthia>
Anno: Sticking them in as both bipolar leads to the same arguement as both slave or both master, IIRC
11:11
< Reivthia>
I think it comes down to which one is on which cable, actually~
11:13
< OperatorAbu>
Hmm. What's a good partition division of a 250 Gb drive? I mean, how large for each partition?
11:17
< Reivthia>
What do you plan to put on said partitions?
11:18
< OperatorAbu>
An operating system plus programs on one, and on the others loads and loads of data.
11:18
< OperatorAbu>
I'm thinking like 50 Gb each.
11:18
< Reivthia>
Hrn.
11:18
< Reivthia>
50GB should manage most software, but it depends just how much of a gamer you are, etc
11:19
< OperatorAbu>
DOSBox doesn't take much space.
11:19
< OperatorAbu>
If you get my drift.
11:22
< OperatorAbu>
I think I'll go with 47693 Mb on each.
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15:27 * gnolam woots.
15:28
<@TheWatcher>
woot?
15:35
<@gnolam>
Met with my employers today, and demoed my work so far (I have ~1 week left). It got a resounding approval. \o/
15:36
<@gnolam>
Also, if there's money left in their budget / they manage to get another grant, they want to keep me on during autumn as well. :)
15:39
<@AnnoDomini>
What about negative radiation?
15:40
<@gnolam>
That's a plot from the Bavarian Illuminati. Fnord.
15:41
<@TheWatcher>
-><-
15:42
<@gnolam>
(Also, no reply yet.)
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16:10
<@gnolam>
// Set this to the model origin/angles so that we don't have stack fungus in origin and angles.
16:25
< Vornicus-Latens>
Staaaack fungiiiiiis
16:25
< Vornicus-Latens>
uuuuus
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16:56 Derakon[AFK] is now known as Derakon
17:10 * AbuDhabi eyes the topic.
17:10
< AbuDhabi>
I wonder if Toady will implement a Programming skill. :P
17:11
<@Derakon>
You can already create machine logic using water flows and pressure plates.
17:11
< AbuDhabi>
I saw.
17:11
< AbuDhabi>
I ponder the practicality of Borg Logic.
17:11
<@Derakon>
?
17:12
< AbuDhabi>
It's machine logic, but signals are carried through creatures.
17:12
<@Derakon>
Ahh, trying to use the pathing algorithms? Tricky.
17:13
< AbuDhabi>
You probably could create a biological clock by putting a goblin in a U-shaped tunnel, with doors at the tips of the Us, a pressure plate at the bend, and an animal outside of the U.
17:14
< AbuDhabi>
When the goblin goes towards the animal, he trips a plate, closing the door in front of him and opening the one that he was at before, so he doubles back, to the other door, but he trips the plate again so the doors reverse their states.
17:15
<@Derakon>
One of the doors would need to be a bridge, but yeah, that should work.
17:15
<@Derakon>
I don't think toggling logic exists in the game; everything sends either an "ON" signal or an "OFF" signal.
17:16
<@gnolam>
So build a flip-flop. :)
17:16
< AbuDhabi>
Derakon: That's levers; I think a pressure plate is a toggle.
17:17
< AbuDhabi>
I think, anyway. Most of DF lore is conjecture by fans. :P
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19:35
<@gnolam>
Jesus H Christ.
19:35
<@gnolam>
I knew audiophiles are crazy, but this... this sets a new standard.
19:36
<@gnolam>
http://www.highendcable.co.uk/Nordost%20VALHALLA%20Power.htm <- >_<
19:38
<@gnolam>
A 2 m power cord... for £2200 (~ $3600).
19:41
<@gnolam>
"Unlike conventional power cables which have propagation speeds of less than 50% the speed of light, VALHALLA Reference power cord has a speed of 90 % the speed of light"
19:43
<@Vornicus>
So...
19:44
<@Vornicus>
You're getting... 16 nanoseconds less latency.
19:46
<@Vornicus>
sorry, 6 nanoseconds less latency.
19:50
<@gnolam>
IN A POWER CABLE
19:51
< AbuDhabi>
Why is this important?
19:53
<@gnolam>
It's... a power cable. It could have a propagation speed of 1 mm/s as long as it kept giving 50 Hz (60 Hz for the leftpondians) AC. It wouldn't make any difference whatsoever.
19:53
<@gnolam>
This is it. I'm entering the audiophile market.
19:54
<@gnolam>
As you can apparently sell whatever crap you want, using whatever claims you want, at whatever price you want - and people will buy it.
20:00 Derakon[AFK] is now known as Derakon
20:01
< AbuDhabi>
People will buy anything, given absurd enough claims.
20:09
<@Vornicus>
Well... idunno. A power cable, I'd want it to start working less than 33 minutes after I plug it in.
20:20
<@Derakon>
And to stop working shortly after you flip the master power switch.
20:22
< AbuDhabi>
I don't think what gnolam described is actually possible. Is it?
20:23
<@Derakon>
1mm/s would be a trick.
20:23
<@Derakon>
But per Wikipedia, "Researchers at the Rowland Institute for Science slowed light to 38 miles per hour in 1999".
20:23
<@Derakon>
Source: http://www.hno.harvard.edu/gazette/1999/02.18/light.html
20:24
< AbuDhabi>
Lawl.
20:26
<@gnolam>
Well, for /any particular electron/ it would be true. For the signal itself... no.
20:26
<@gnolam>
Copper can only do so much.
20:27
<@Derakon>
So, E&M quiz question: how long would a copper cable need to be for the propagation delay from one end to the other to be 1s? :)
20:34
<@Vornicus>
Der: 200,000 or so km.
20:36
<@Vornicus>
Though it depends on the construction of the cable.
20:52
<@Derakon>
You mean its cross-section?
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21:11
<@gnolam>
Both its geometry and its shielding.
21:12
<@gnolam>
As a general rule: more shielding, less speed.
21:12
<@gnolam>
It's why regular coax is so slow (relatively speaking: ~2/3 c).
21:12
<@Derakon>
Why does shielding reduce speed?
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21:57
< Alek>
weight.
21:57
< Alek>
¬_¬
--- Log closed Thu Aug 20 00:00:28 2009
code logs -> 2009 -> Wed, 19 Aug 2009< code.20090818.log - code.20090820.log >