--- Log opened Tue Jun 30 00:00:12 2009 |
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00:34 | | * Derakon blarghs at this issue. |
00:38 | | * Derakon blarghs at this other issue too, for good measure. |
00:38 | <@Derakon> | Standing on this one slope, the player's position keeps alternating between 2191.9999999999991 and 2192.0000000000009. |
00:42 | <@Derakon> | If I round the draw location to the nearest integer, of course, then I get problems when the player's position keeps alternating between .4999~ and .5000~. |
01:02 | <@Derakon> | Okay, that's fixed, leaving just the annoying "narrowing-tunnel" bug. |
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07:08 | <@Derakon> | Wow, Mercurial is slow. |
07:09 | <@Derakon> | It took a good three-four minutes for it to line up the required changes before pushing to the main repo, after I reorganized the 'models' directory of the project. |
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15:58 | <@gnolam> | ... and my defective brain->mouth filter actually works for once! |
15:59 | <@gnolam> | I had a meeting with my employer today. |
15:59 | <@gnolam> | We discussed how a decent interface for personnel contamination sweeps could be implemented within Source. |
16:00 | <@gnolam> | We came up with a system where a probe world model is moved (up to an arm's length away) to where you look. |
16:01 | <@Vornicus> | Did you mention zombies? |
16:02 | <@gnolam> | He wanted to have a visible arm moving the probe as well, but that would be a /bitch/ to implement, so I told him that it'd be much easier if you were invisible and instead just saw the results of your actions. |
16:02 | <@gnolam> | And then I actually managed to /not/ say "You know, like in Hentai..."! |
16:07 | <@Vornicus> | oi9lkjh |
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16:07 | <@ToxicFrog> | grjtg |
16:07 | | * Vornicus speaks the language of "shit my sammich dripped on my keyboard gotta clean it off" |
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16:33 | | * TheWatcher eyes the SDL docs |
16:34 | <@TheWatcher> | "Unlocks the mutex, which was previously created with SDL_CreateMutex. Returns 0 on success, or -1 on an error." ... yes, but what could cause the error, and what state is the mutex in after that. Gah. |
16:34 | | * TheWatcher goes to check the source |
16:35 | <@ToxicFrog> | http://www.libsdl.org/cgi/docwiki.cgi/SDL_GetError |
16:36 | <@TheWatcher> | That tells me precisely nothing about my question, though. |
16:37 | <@ToxicFrog> | Oh, what could cause the error. |
16:37 | <@ToxicFrog> | Sorry, misread. |
16:43 | <@TheWatcher> | Hm. Looks like it's a case of an error if: the mutex pointer is null, the thread unlocking the mutex doesn't own the lock, or some OS-specific 'mutex unlock failed' which covers a whole multitude of sins, it seems. Joy. |
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17:28 | | Derakon[AFK] is now known as Derakon |
18:04 | | * TheWatcher eyes his cache, hrms, changes his handle from an unsigned int to a std::string |
18:05 | | * TheWatcher bleghs though, suspects this is the Wrong Thing to do |
18:07 | <@TheWatcher> | On the one hand, it means I can get at cached resources by path or similar string... on the other, more memory used. |
18:13 | <@Vornicus> | What kinds of resources are you throwing around? |
18:15 | <@TheWatcher> | images, objects, sounds |
18:17 | <@Derakon> | What project is this? |
18:17 | <@Derakon> | Re: memory usage, the size of the key is vanishingly small compared to the size of the data. |
18:18 | <@Vornicus> | What Der said. |
18:18 | <@Derakon> | For example, the smallest sound effect in Fusillade is 5736 bytes. |
18:19 | <@TheWatcher> | The last two entries in my LJ are the gensis of it, but I'm making the caching code more general than that requires |
18:19 | <@TheWatcher> | And, yeah |
18:19 | <@Derakon> | The smallest image is 378 bytes. |
18:20 | <@TheWatcher> | But now, cooking. |
18:20 | <@Derakon> | That one took a bit longer to find~ |
18:20 | <@Derakon> | find . | xargs ls -l | grep -vE '^d' | awk '{print $5}'|sort -gr | uniq |
18:20 | <@Derakon> | I guess I could've done sort -gru. |
18:21 | <@Derakon> | (I should note the second-largest image is 1550 bytes) |
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20:20 | | * TheWatcher writes some test code to make sure his handle autogenerate actually works |
20:20 | | * TheWatcher vaguely suspects he may be insane |
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21:38 | <@gnolam> | GHghrhrhghh audio on Linux |
21:39 | <@McMartin> | Amen |
21:40 | <@UndeadAnno> | More like 'Fhtagn'. |
21:40 | <@ToxicFrog> | Preach it, brother |
21:40 | <@McMartin> | If it lay dead dreaming, that would be less of an issue. |
21:41 | <@SmithKurosaki> | TF? |
21:42 | <@ToxicFrog> | Yar? |
21:42 | <@gnolam> | All I'm trying to do is get mic input to work. That's apparently too much to ask. >:E |
21:42 | <@gnolam> | And I only have until Thursday afternoon to fix it. :P |
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23:50 | | You're now known as TheWatcher[T-2] |
23:50 | <@TheWatcher[T-2]> | Idly Dera? The question last night re "<@Derakon> TW: too many comments?" This was the file I was working on at the time: http://alexandria.starforge.co.uk/wiki/ResCache |
23:51 | < Derakon> | I...see... |
23:52 | < Derakon> | Idly, did you look at the Jetblade source at all? |
23:52 | <@TheWatcher[T-2]> | I'm afraid I haven't had chance yet, but I intend to tomorrow |
23:52 | < Derakon> | No worries. |
23:52 | <@TheWatcher[T-2]> | And on that note, helios gets shut down in the hope of cooling the living room down a bit for tomorrow. Night |
23:53 | | You're now known as TheWatcher[zZzZ] |
--- Log closed Wed Jul 01 00:00:26 2009 |