--- Log opened Thu May 08 00:00:19 2008 |
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01:19 | | * McMartin finishes rewriting http://wiki.uqm.stack.nl/Content_Management_in_0.7.0#Current_Development_Status to reflect current progress and plans. |
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10:37 | | You're now known as TheWatcher[afk] |
11:00 | | * Reiver frowns. |
11:00 | <@Reiver> | I can't seem to find a peice of software that will let me find+replace beyond a newline. |
11:00 | <@jerith> | Reiver: what OS? |
11:00 | <@Reiver> | Windows XP. |
11:27 | <@Reiver> | It's getting a tad frustrating, given they all insist on one-line command inputs, and, well, I'm trying to remove a /newline/ here >.> |
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14:59 | <@ToxicFrog> | Reiver: some of them accept escapes, so you can type \n for a newline and whatnot |
15:01 | <@Reiver> | hm |
15:01 | <@McMartin> | I *think* EditPad allows multiline search, and I wouldn't be surprised if np++ did too |
15:01 | <@ToxicFrog> | Reiver: also, awk lets you do this by changing the value of RS |
15:01 | <@ToxicFrog> | And if all else fails, it's like three lines of Lua |
15:04 | <@ToxicFrog> | function main(file, find, replace) local fd = io.open(file, "r"); local buf = fd:read('*a'); fd:close(); fd = io.open(file, "w"); fd:write(buf:gsub(find, replace)); fd:close(); return 0; end; return main(...) |
15:04 | <@ToxicFrog> | Ok, so slightly more than three |
15:04 | <@ToxicFrog> | And for proper error checking, writing the new file with write-rename rather than overwriting, etc it would be longer, but still trivial |
15:05 | <@ToxicFrog> | You should be able to do something similar in python, perl, whatever other languages you have handy on the system in question. |
15:06 | | * Reiver has very little confidence in his abilities at the moment, so had hesitated to try to write actual code. |
15:06 | <@McMartin> | Though if it's Python be sure to use read() and not readlines() |
15:10 | <@ToxicFrog> | Well, if it's lua, I can *give* you the code |
15:11 | <@Reiver> | This would also require me installing lua first. ;) |
15:11 | | * Reiver ponders. He might have done so, actually |
15:12 | | * Reiver goes faffing about to see if he can find where he'd put such a thing. |
15:14 | <@ToxicFrog> | If it's windows, could be anywhere. |
15:14 | <@ToxicFrog> | The installation procedure is "put lua.exe and lua*.dll somewhere convenient" |
15:15 | < Shoukanjuu> | And since it's Windows we're talking about |
15:15 | < Shoukanjuu> | That means you aren't finding it |
15:18 | <@ToxicFrog> | He could, it just might take a while. |
15:18 | <@ToxicFrog> | It's tiny, so it's probably easier to just download it again~ |
15:24 | <@ToxicFrog> | http://lua.pastey.net/87451 |
15:24 | <@ToxicFrog> | A somewhat more robust version. |
15:24 | | * McMartin eyes r.a.i-f |
15:25 | <@McMartin> | Kids these days are really bothered by the contents of memory not matching their design exactly. |
15:25 | <@McMartin> | Goddamned pro-reifer whippersnappers |
15:29 | <@ToxicFrog> | o.O |
15:29 | <@ToxicFrog> | At least it's a change from bitching about how languages that don't have {} aren't real languages. |
15:33 | <@McMartin> | Well, it's the continuing complaint that the Z-machine's lack of dynamic object creation and destruction is bothersome |
15:33 | <@McMartin> | Because without it, how can you make things appear and disappear? |
15:34 | <@McMartin> | "Well, you create them and leave them out of play, and move them on-stage as necessary." |
15:34 | <@McMartin> | "But but but!" |
15:34 | <@McMartin> | I don't think they've ever met a data segment face-to-face. |
15:35 | <@McMartin> | (Yeah, yeah, globals are bad, etc. but the situations where you *actually need this* in IF are vanishingly rare, and are parser nightmares whenever the *do* appear, and there's usually a limit to the damned things anyway so you might as well pregenerate them.) |
15:45 | < AFKSkull> | In other words, if you need arbitrary amounts of x object in play you shouldn't be using objects anyway. |
15:46 | < Shoukanjuu> | I read somewhere that the standard of downstream is higher in Europe and Japan than it was in the US |
15:46 | <@McMartin> | The problem in IF is that you're going to have 473 objects all named, say, "some flour". |
15:47 | < Shoukanjuu> | So now I can't get out of my head an image of people streaming BBC while playing starcraft with latency that still puts ours to shame |
15:47 | <@McMartin> | IIRC, BBC failed miserably at supplying demand. |
15:48 | <@jerith> | 300-500ms to get to anything. |
15:48 | < Shoukanjuu> | Okay, that's just nasty |
15:49 | <@jerith> | That's Africa. |
15:49 | <@McMartin> | (Outside of the US, Canada, and possibly Japan, net connectivity is a fucking nightmare.) |
15:49 | <@jerith> | Very. |
15:49 | < Shoukanjuu> | Japan was the leader, apparentlty. |
15:49 | <@McMartin> | New Zealand also appears to use the "bend over and prepare to bleed" method of internet connectivity. |
15:49 | <@jerith> | Their setup is almost as bad as ours. |
15:50 | < AFKSkull> | japan has very little area to connect. |
15:50 | <@McMartin> | I don't think it translates to $400 US for a DVD. |
15:50 | <@McMartin> | Which South Africa's, from your data, does. |
15:50 | < Shoukanjuu> | mininova much? |
15:50 | < Shoukanjuu> | Yeah, it translates to less cost and less packet dropping |
15:50 | <@ToxicFrog> | Shoukanjuu: the point is that downloading a DVD's worth of data would cost you $400 in bandwidth costs. |
15:51 | <@jerith> | McMartin: To be fair, that is an expensive mobile plan here. |
15:51 | <@ToxicFrog> | It would be *more* using mininova, since you also have upload and protocol overhead. |
15:51 | < Shoukanjuu> | That would make me want to shot someone |
15:51 | <@jerith> | Um, no. |
15:51 | < Shoukanjuu> | Is that a normal DVD, or a dual layer? >.> |
15:52 | <@McMartin> | Shoukanjuu: Regular. I was computing on a 2.5GB capacity, IIRC. |
15:52 | <@jerith> | About US$10/gb. |
15:52 | <@McMartin> | jerith: You were claiming "$0.10/mb after the first 500" last time we had this discussion. |
15:52 | < Shoukanjuu> | Soubds more like a double density/layer CDR >.> |
15:52 | <@jerith> | McMartin: On my mobile plan. |
15:53 | <@ToxicFrog> | That would be 1.4 |
15:53 | <@ToxicFrog> | And a DVD is 4.3 |
15:53 | <@McMartin> | My DVDs say 4.7, but I figured they were dual-layer. |
15:53 | < Shoukanjuu> | Double density and double layer CD? o:? |
15:53 | <@McMartin> | $10/gb is still prohibitive, though. |
15:53 | < Shoukanjuu> | Nah, dual layer are around 8.3, I think |
15:53 | <@jerith> | McMartin: If you're buying in bulk(ish) on a fixed line (which is billed separately) it's about ZAR0.08/mb. |
15:53 | < Shoukanjuu> | Anyway, I 'm off to see if this palce exists |
15:53 | <@McMartin> | It really shouldn't be cheaper to download it in the states, burn it, and mail it by parcel post. |
15:54 | < Shoukanjuu> | Do you want me to do that? It'll take a while, but saave you 400 dollars >.> |
15:54 | | * McMartin is in the States, thanks =P |
15:55 | <@jerith> | McMartin: I'm on the expensive mobile plan because ADSL wasn't an option. |
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19:14 | | * ToxicFrog files his first bug report of the summer! |
19:19 | < Vornicus-Latens> | woot |
19:19 | < Vornicus-Latens> | what's it say? |
19:20 | < Vornicus-Latens> | 4.7 GB is a single layer regular DVD |
19:25 | <@ToxicFrog> | 4.7e9 bytes ish, not 4.7GB. |
19:26 | <@ToxicFrog> | And it says that # load upgrade considers build 34408 and build 34408_profiled to be the same system image, and will refuse to install one if the other is already present. |
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--- Log closed Fri May 09 00:00:25 2008 |